diff --git a/index.html b/index.html new file mode 100644 index 0000000..df1523c --- /dev/null +++ b/index.html @@ -0,0 +1,49030 @@ + + + + + + + + + +Mathematical Markup Language (MathML) Version 4.0 + + + + + + + + + + + + + + + + + + + + + + + +
+

+

Mathematical Markup Language (MathML) Version 4.0

+

W3C Editor's Draft

+
+ More details about this document +
+
This version:
+ https://w3c.github.io/mathml/ +
+
Latest published version:
+ https://www.w3.org/TR/mathml4/ +
+
Latest editor's draft:
https://w3c.github.io/mathml/
+
History:
+ https://www.w3.org/standards/history/mathml4/ +
+ Commit history +
+ + + + + +
Editor:
+ David Carlisle (NAG) +
+
+ Former editors: +
+ Patrick Ion +
+ Robert Miner (deceased) +
+ +
Feedback:
+ GitHub w3c/mathml + (pull requests, + new issue, + open issues) +
+ +
Latest MathML Recommendation
+ https://www.w3.org/TR/MathML/ +
+
+
+ + + +
+
+

Abstract

+

+ This specification defines the Mathematical Markup Language, or + MathML. MathML is a markup language + for describing mathematical notation and capturing + both its structure and content. The goal of MathML is to enable + mathematics to be served, received, and processed on the World Wide + Web, just as [HTML] has + enabled this functionality for text. +

+

+ This specification of the markup language MathML is intended + primarily for a readership consisting of those who will be + developing or implementing renderers or editors using it, or + software that will communicate using MathML as a protocol for input + or output. It is not a User's Guide but rather a + reference document. +

+

+ MathML can be used to encode both mathematical notation and + mathematical content. About thirty-eight of the MathML tags describe + abstract notational structures, while another about one hundred and + seventy provide a way of unambiguously specifying the intended + meaning of an expression. Additional chapters discuss how the MathML + content and presentation elements interact, and how MathML renderers + might be implemented and should interact with browsers. Finally, + this document addresses the issue of special characters used for + mathematics, their handling in MathML, their presence in Unicode, + and their relation to fonts. +

+

+ While MathML is human-readable, authors typically will + use equation editors, conversion + programs, and other specialized software tools to generate + MathML. Several versions of such MathML tools exist, + both freely available software and commercial + products, and more are under development.

+

MathML was originally specified as an XML application and most of the + examples in this specification assume that syntax. Other syntaxes are possible, most + notably + [HTML] specifies the syntax for MathML in HTML. Unless explicitly noted, + the examples in this specification are also valid HTML syntax. +

+
+ +

Status of This Document

This section describes the status of this + document at the time of its publication. A list of current W3C + publications and the latest revision of this technical report can be found + in the W3C technical reports index at + https://www.w3.org/TR/.

+ + +

Public discussion of MathML and issues of support through the W3C + for mathematics on the Web takes place on the public mailing list of the Math Working + Group (list archives). + To subscribe send an email to www-math-request@w3.org + with the word subscribe in the subject line. + Alternatively, report an issue at this specification's + GitHub repository.

+

+ A fuller discussion of the document's evolution can be found in + I. Changes. +

+

Some sections are collapsed and may be expanded to reveal more details. + The following button may be used to expand all such sections. +

+

+ This document was published by the Math Working Group as + an Editor's Draft. +

Publication as an Editor's Draft does not + imply endorsement by W3C and its Members.

+ This is a draft document and may be updated, replaced or obsoleted by other + documents at any time. It is inappropriate to cite this document as other + than work in progress. + +

+ + This document was produced by a group + operating under the + W3C Patent + Policy. + + + W3C maintains a + public list of any patent disclosures + made in connection with the deliverables of + the group; that page also includes + instructions for disclosing a patent. An individual who has actual + knowledge of a patent which the individual believes contains + Essential Claim(s) + must disclose the information in accordance with + section 6 of the W3C Patent Policy. + +

+ This document is governed by the + 03 November 2023 W3C Process Document. +

Issue summary

+
+ +

1. Introduction

This section is non-normative.

+ + + + + +

1.1 Mathematics and its Notation

+ + +

Mathematics and its notations have evolved over several centuries, or even millennia. + To the experienced reader, mathematical notation conveys + a large amount of information quickly and compactly. + And yet, while the symbols and arrangements of the notations + have a deep correspondence to the semantic structure and meaning + of the mathematics being represented, the notation and semantics + are not the same. The semantic symbols and structures are + subtly distinct from those of the notation.

+ +

Thus, there is a need for a markup language + which can represent both the traditional displayed notations + of mathematics, as well as its semantic content. + While the traditional rendering is useful to sighted readers, + the markup language must also support accessibility. + The semantic forms must support a variety of computational purposes. + Both forms should be appropriate to all educational levels from + elementary to research.

+
+ +

1.2 Overview

+ + +

+ MathML is a markup language for describing mathematics. + It uses XML syntax when used standalone or within other XML, + or HTML syntax when used within HTML documents. + Conceptually, MathML consists of two main strains of markup: + Presentation markup is used to display mathematical expressions; + and Content markup is used to convey mathematical meaning. + These two strains, along with other external representations, + can be combined using parallel markup. +

+ +

+ This specification is organized as follows: + 2. MathML Fundamentals discusses Fundamentals common to Presentation and Content markup; + 3. Presentation Markup and 4. Content Markup cover Presentation and Content markup, + respectively; + 5. Annotating MathML: intent discusses how markup may be annotated, particularly for accessibility; + 6. Annotating MathML: semantics discusses how markup may be annotated so that Presentation, Content and other formats may be combined; + 7. Interactions with the Host Environment addresses how MathML interacts with applications; + Finally, a discussion of special symbols, + and issues regarding characters, entities and fonts, + is given in 8. Characters, Entities and Fonts. +

+
+ +

1.3 Relation to MathML Core

+ +

+ The specification of MathML is developed in two layers. + MathML Core ([MathML-Core]) covers (most of) Presentation Markup, + with the focus being the precise details of displaying mathematics in web browsers. + MathML Full, this specification, extends MathML Core + primarily by defining Content MathML, in 4. Content Markup. + It also defines extensions to Presentation MathML consisting + of additional attributes, elements or enhanced syntax of attributes. + These are defined for compatibility with legacy MathML, + as well as to cover 3.1.7 Linebreaking of Expressions, 3.6 Elementary Math + and other aspects not included in level 1 of MathML Core + but which may be incorporated into future versions of MathML Core. +

+

+ This specification covers both MathML Core and its extensions; + features common to both are indicated with + , + whereas extensions are indicated with . +

+

+ It is intended that MathML Full is a proper superset of MathML Core. + Moreover, it is intended that any valid Core Markup be considered as valid Full Markup as well. + It is also intended that an otherwise conforming implementation of MathML Core, + which also implements parts or all of the extensions of MathML Full, + should continue to be considered a conforming implementation of MathML Core. +

+ + + +
+

1.4 MathML Notes

+ +

+ In addition to these two specifications, the Math WG group has developed the non-normative + Notes on MathML + that contains additional examples and information to help understand best practices when using MathML. +

+
+
+ +

2. MathML Fundamentals

+ + + + + +

2.1 MathML Syntax and Grammar

+ + +

2.1.1 General Considerations

+ + +

The basic ‘syntax’ of MathML is + defined using XML syntax, + but other syntaxes that can encode labeled trees are possible. Notably the HTML parser + may also be used with MathML. + Upon this, we layer a ‘grammar’, being the rules for allowed elements, + the order in which they can appear, + and how they may be contained within each other, + as well as additional syntactic rules for the values of attributes. + These rules are defined by this specification, + and formalized by a RelaxNG schema [RELAXNG-SCHEMA] in A. Parsing MathML. + Derived schema in other formats, DTD (Document Type Definition) + and XML Schema [XMLSchemas] are also provided. +

+ +

MathML's character set consists of any + Unicode characters [Unicode] allowed by the syntax being used. (See for example [XML] or [HTML].) + The use of Unicode characters for mathematics is + discussed in 8. Characters, Entities and Fonts.

+ +

The following sections discuss the general aspects + of the MathML grammar as well as describe the syntaxes used + for attribute values. +

+ +
+ +

2.1.2 MathML and Namespaces

+ + +

An XML namespace [Namespaces] is a collection of names identified by a URI. + The URI for the MathML namespace is:

+ + +
http://www.w3.org/1998/Math/MathML
+ + +

To declare a namespace when using the XML serialisation of MathML, + one uses an xmlns + attribute, or an attribute with an xmlns prefix.

+ +
+
<math xmlns="http://www.w3.org/1998/Math/MathML">
+  <mrow>...</mrow>
+</math>
+
+ +

When the xmlns attribute is used as a + prefix, it declares a prefix which can then be used to explicitly associate other + elements + and attributes with a particular namespace. + When embedding MathML within HTML using XML syntax, one might use: +

+ +
+
<body xmlns:m="http://www.w3.org/1998/Math/MathML">
+  ...
+  <m:math><m:mrow>...</m:mrow></m:math>
+  ...
+</body>
+
+ +

HTML does not support namespace extensibility in the same way. The HTML parser + has in-built knowledge of the HTML, SVG, and MathML namespaces. xmlns attributes are + just treated as normal attributes. Thus, when using the HTML serialisation of MathML, + prefixed element names must not be used. xmlns=http://www.w3.org/1998/Math/MathML + may be used on the math element; it will be ignored by the HTML parser. + + If a MathML expression is likely to be in contexts where it may be parsed by an XML + parser or an HTML parser, it SHOULD + use the following form to ensure maximum compatibility:

+ +
+
<math xmlns="http://www.w3.org/1998/Math/MathML">
+  ...
+</math>
+
+ +
+ +

2.1.3 Children versus Arguments

+ + +

There are presentation elements that conceptually accept only + a single argument, but which for convenience have been written to accept any number + of children; + then we infer an mrow containing those children which acts as + the argument to the element in question; see 3.1.3.1 Inferred <mrow>s. +

+ +

In the detailed discussions of element syntax given with each + element throughout the MathML specification, the number of arguments required and + their order, as well as other constraints on the content, are specified. + This information is also tabulated + for the presentation elements in 3.1.3 Required Arguments.

+ +
+ +

2.1.4 MathML and Rendering

+ +

Web Platform implementations of [MathML-Core] should follow the + detailed layout rules specified in that document.

+ +

This document only recommends (i.e., does not require) specific + ways of rendering Presentation MathML; this is in order to allow + for medium-dependent rendering and for implementations not using + the CSS based Web Platform.

+ +
+ +

2.1.5 MathML Attribute Values

+ + +

MathML elements take attributes with values that further specialize + the meaning or effect of the element. Attribute names are shown in a + monospaced font throughout this document. The meanings of attributes and their + allowed values are described within the specification of each element. + The syntax notation explained in this section is used in specifying allowed values. +

+ +
2.1.5.1 Syntax notation used in the MathML specification
+ + +

To describe the MathML-specific syntax of + attribute values, the following conventions and notations are + used for most attributes in the present document.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
NotationWhat it matches
booleanAs defined in [MathML-Core], a string that is an + ASCII case-insensitive match to true or + false.
unsigned-integerAs defined in [MathML-Core], an integer, whose first character is neither + U+002D HYPHEN-MINUS character (-) nor + U+002B PLUS SIGN (+).
positive-integerAn unsigned-integer not consisting solely of "0"s (U+0030), representing a positive integer
integeran optional "-" (U+002D), followed by an unsigned-integer, + and representing an integer +
number + an optional prefix of "-" (U+002D), followed by an unsigned-number, + representing a terminating decimal number (a type of rational number)
unsigned-number + value as defined in + [CSS-VALUES-3] number, whose first character is neither + U+002D HYPHEN-MINUS character (-) nor + U+002B PLUS SIGN (+), + representing a non-negative terminating decimal number + (a type of rational number)
charactera single non-whitespace character
stringan arbitrary, nonempty and finite, string of characters
lengtha length, as explained below, 2.1.5.2 Length Valued Attributes
namedspacea named length, namedspace, as explained in 2.1.5.2 Length Valued Attributes
colora color, using the syntax specified by [CSS-Color-3]
idan identifier, unique within the document; + must satisfy the NAME syntax of the XML recommendation [XML]
idrefan identifier referring to another element within the document; + must satisfy the NAME syntax of the XML recommendation [XML]
URIa Uniform Resource Identifier [RFC3986]. Note that the attribute value + is typed in the schema as anyURI which allows any sequence of XML characters. + Systems needing to use this string as a URI must encode the bytes of the UTF-8 encoding + of any characters not allowed in URI using %HH encoding where HH are the byte value + in hexadecimal. + This ensures that such an attribute value may be interpreted as an IRI, + or more generally a LEIRI; see [IRI].
italicized wordvalues as explained in the text for each attribute; see 2.1.5.3 Default values of attributes
"literal"quoted symbol, literally present in the attribute value (e.g. "+" or '+')
+ + +

The ‘types’ described above, except for string, + may be combined into composite patterns using the following operators. The whole + attribute value must be delimited by single (') or double (") quotation marks in the + marked up + document. Note that double quotation marks are often used in this specification to + mark up + literal expressions; an example is the "-" in line 5 of the table above. +

+ +

+ In the table + below a form f means an instance of a type described in the table above. + The combining operators are shown in order of precedence from highest + to lowest:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
NotationWhat it matches
(f)same f
f?an optional instance of f
f*zero or more instances of f, with + separating whitespace characters
f+one or more instances of f, with + separating whitespace characters
f1f2 fnone instance of each form fi, in sequence, + with no separating whitespace
f1,f2, ,fnone instance of each form fi, in sequence, with + separating whitespace characters (but no commas)
f1|f2| |fnany one of the specified forms fi
+ +

The notation we have chosen here is in the style of the syntactical notation of the + RelaxNG + used for MathML's basic schema, A. Parsing MathML. +

+ +

Since some applications are inconsistent about normalization + of whitespace, for maximum interoperability it is advisable to use only + a single whitespace character for separating parts of a value. + Moreover, leading and trailing whitespace in attribute values should be avoided.

+ +

For most numerical attributes, only those in a subset of the + expressible values are sensible; values outside this subset are not + errors, unless otherwise specified, but rather are rounded up or down + (at the discretion of the renderer) to the closest value within the + allowed subset. The set of allowed values may depend on the renderer, + and is not specified by MathML.

+ +

If a numerical value within an attribute value syntax description + is declared to allow a minus sign ('-'), e.g., number or + integer, it is not a syntax error when one is provided in + cases where a negative value is not sensible. Instead, the value + should be handled by the processing application as described in the + preceding paragraph. An explicit plus sign ('+') is not allowed as + part of a numerical value except when it is specifically listed in the + syntax (as a quoted '+' or "+"), and its presence can change the + meaning of the attribute value (as documented with each attribute + which permits it).

+ +
+ +
2.1.5.2 Length Valued Attributes
+ + +

Most presentation elements have attributes that accept values + representing lengths to be used for size, spacing or similar properties. + [MathML-Core] accepts lengths only in the + <length-percentage> + syntax defined in [CSS-VALUES-3]. + MathML Full extends length syntax by accepting also a namedspace + being one of:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Positive spaceNegative spaceValue
veryverythinmathspacenegativeveryverythinmathspace±1/18 em
verythinmathspacenegativeverythinmathspace±2/18 em
thinmathspacenegativethinmathspace±3/18 em
mediummathspacenegativemediummathspace±4/18 em
thickmathspacenegativethickmathspace±5/18 em
verythickmathspacenegativeverythickmathspace±6/18 em
veryverythickmathspacenegativeveryverythickmathspace±7/18 em
+ + +

In MathML 3, the attributes on mpadded + allowed three pseudo-units, height, + depth, and width (taking the place of one of the usual CSS units) + denoting the original dimensions of the content. + It also allowed a deprecated usage with lengths specified as + a number without a unit which was interpreted as a multiple of the + reference value. These forms are considered invalid in MathML 4. +

+ +
2.1.5.2.1 Additional notes about units
+ + + +

Two additional aspects of relative units must be clarified, however. + First, some elements such as 3.4 Script and Limit Schemata or mfrac + implicitly switch to smaller font sizes for some of their arguments. + Similarly, mstyle can be used to explicitly change + the current font size. In such cases, the effective values of + an em or ex inside those contexts will be + different than outside. The second point is that the effective value + of an em or ex used for an attribute value + can be affected by changes to the current font size. + Thus, attributes that affect the current font size, + such as mathsize + and scriptlevel, must be processed before + evaluating other length valued attributes. +

+ +
+
+ + +
2.1.5.3 Default values of attributes
+ + +

Default values for MathML attributes are, in general, given along with the + detailed descriptions of specific elements in the text. Default values + shown in plain text in the tables of attributes for an element are literal, + but when italicized are descriptions of how default values can be computed.

+ +

Default values described as inherited are taken from the + rendering environment, as described in 3.3.4 Style Change <mstyle>, + or in some cases (which are described individually) taken from the values of other + attributes of surrounding elements, or from certain parts of those + values. The value used will always be one which could have been specified + explicitly, had it been known; it will never depend on the content or + attributes of the same element, only on its environment. (What it means + when used may, however, depend on those attributes or the content.)

+ +

Default values described as automatic should be computed by + a MathML renderer in a way which will produce a high-quality rendering; how + to do this is not usually specified by the MathML specification. The value + computed will always be one which could have been specified explicitly, had + it been known, but it will usually depend on the element content and + possibly on the context in which the element is rendered.

+ +

Other italicized descriptions of default values which appear in the + tables of attributes are explained individually for each attribute.

+ +

The single or double quotes which are required around attribute values + in an XML start tag are not shown in the tables of attribute value syntax + for each element, but are around attribute values in examples in the + text, so that the pieces of code shown are correct.

+ +

Note that, in general, there is no mechanism in MathML to simulate the + effect of not specifying attributes which are inherited or + automatic. Giving the words inherited or + automatic explicitly will not work, and is not generally + allowed. Furthermore, the mstyle element (3.3.4 Style Change <mstyle>) + can even be used to change the default values of presentation attributes + for its children.

+ +

Note also that these defaults describe the + behavior of MathML applications when an attribute is not supplied; + they do not indicate a value that will be filled in by an XML parser, + as is sometimes mandated by DTD-based specifications.

+ +

In general, there are a number of + properties of MathML rendering that may be thought of as overall + properties of a document, or at least of sections of a large + document. Examples might be mathsize (the math font + size: see 3.2.2 Mathematics style attributes common to token elements), or the + behavior in setting limits on operators such as integrals or sums + (e.g., movablelimits or displaystyle), or + upon breaking formulas over lines (e.g. + linebreakstyle); for such attributes see several + elements in 3.2 Token Elements. + These may be thought to be inherited from some such + containing scope. Just above we have mentioned the setting of default + values of MathML attributes as inherited or + automatic; there is a third source of global default values + for behavior in rendering MathML, a MathML operator dictionary. A + default example is provided in B. Operator Dictionary. + This is also discussed in 3.2.5.6.1 The operator dictionary and examples are given in + 3.2.5.2.1 Dictionary-based attributes.

+
+ +
+ +

2.1.6 Attributes Shared by all MathML Elements

+ + +

In addition to the attributes described specifically for each element, + the attributes in the following table are allowed on every MathML element. + Also allowed are attributes from the xml namespace, such as xml:lang, + and attributes from namespaces other than MathML, + which are ignored by default.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
ididnone
+ Establishes a unique identifier associated with the element + to support linking, cross-references and parallel markup. + See xref and 6.9 Parallel Markup. +
xrefidrefnone
+ References another element within the document. + See id and 6.9 Parallel Markup. +
classstringnone
+ Associates the element with a set of style classes for use with + [CSS21]. + See 7.5 Using CSS with MathML for discussion of the interaction of MathML and CSS. +
stylestringnone
+ Associates style information with the element for use with + [CSS21]. + See 7.5 Using CSS with MathML for discussion of the interaction + of MathML and CSS. +
hrefURInone
+ Can be used to establish the element as a hyperlink to the specified URI. +
+ + +

All MathML presentation elements accept intent and arg attributes to support specifying + intent. These are more fully described in + 5. Annotating MathML: intent.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
intentintent expressionnone
The intent attribute is more fully described + in 5. Annotating MathML: intent. It may be used on presentation + elements to give information about the intended meaning of the + expression, mainly for guiding audio or braille accessible + renderings.
argnamenone
The arg attribute is more fully described + in 5. Annotating MathML: intent. It may be used to name an element to be referenced from an + intent expression on an ancestor element.
+ + + +

See also 3.2.2 Mathematics style attributes common to token elements for a list of MathML attributes + which can be used on most presentation token elements. +

+ +
+ +

2.1.7 Collapsing Whitespace in Input

+ + +

In MathML, as in XML, whitespace means simple spaces, + tabs, newlines, or carriage returns, i.e., characters with hexadecimal + Unicode codes U+0020, U+0009, U+000A, or + U+000D, respectively; see also the discussion of whitespace in Section 2.3 of + [XML].

+ +

MathML ignores whitespace occurring outside token elements. + Non-whitespace characters are not allowed there. Whitespace occurring + within the content of token elements, except for <cs>, is normalized as follows. All whitespace at the beginning and end of the content is + removed, and whitespace internal to content of the element is + collapsed canonically, i.e., each sequence of 1 or more + whitespace characters is replaced with one space character (U+0020, sometimes + called a blank character).

+ +

For example, <mo> ( </mo> is equivalent to + <mo>(</mo>, and

+ +
+
 <mtext>
+Theorem
+1:
+ </mtext>
+
+Theorem +1: + +

is equivalent to + <mtext>Theorem 1:</mtext> + or + <mtext>Theorem&#x20;1:</mtext>.

+ +

Authors wishing to encode white space characters at the start or end of + the content of a token, or in sequences other than a single space, without + having them ignored, must use non-breaking space U+00A0 (or nbsp) + or other non-marking characters that are not trimmed. + For example, compare the above use of an mtext element + with

+ +
+
 <mtext>
+&#x00A0;<!--nbsp-->Theorem &#x00A0;<!--nbsp-->1:
+ </mtext>
+
+ Theorem  1: + + +

When the first example is rendered, there is nothing before + Theorem, one Unicode space character between Theorem and + 1:, and nothing after 1:. In the + second example, a single space character is to be rendered before + Theorem; two spaces, one a Unicode space character and + one a Unicode no-break space character, are to be rendered before + 1:; and there is nothing after the + 1:.

+ +

Note that the value of the xml:space attribute is not relevant + in this situation since XML processors pass whitespace in tokens to a + MathML processor; it is the requirements of MathML processing which specify that + whitespace is trimmed and collapsed.

+ +

For whitespace occurring outside the content of the token elements + mi, mn, mo, ms, mtext, + ci, cn, cs, csymbol and annotation, + an mspace element should be used, as opposed to an mtext element containing + only whitespace entities.

+ +
+ +
+ +

2.2 The Top-Level + <math> Element

+ + +

MathML specifies a single top-level or root math element, + which encapsulates each instance of + MathML markup within a document. All other MathML content must be + contained in a math element; in other words, + every valid MathML expression is wrapped in outer + <math> tags. The math + element must always be the outermost element in a MathML expression; + it is an error for one math element to contain + another. These considerations also apply when sub-expressions are + passed between applications, such as for cut-and-paste operations; + see 7.3 Transferring MathML.

+ +

The math element can contain an arbitrary number + of child elements. They render by default as if they + were contained in an mrow element.

+ +

2.2.1 Attributes

+ + +

The math element accepts any of the attributes that can be set on + 3.3.4 Style Change <mstyle>, including the common attributes + specified in 2.1.6 Attributes Shared by all MathML Elements. + In particular, it accepts the dir attribute for + setting the overall directionality; the math element is usually + the most useful place to specify the directionality + (see 3.1.5 Directionality for further discussion). + Note that the dir attribute defaults to ltr + on the math element (but inherits on all other elements + which accept the dir attribute); this provides for backward + compatibility with MathML 2.0 which had no notion of directionality. + Also, it accepts the mathbackground attribute in the same sense + as mstyle and other presentation elements to set the background + color of the bounding box, rather than specifying a default for the attribute + (see 3.1.9 Mathematics attributes common to presentation elements).

+ +

In addition to those attributes, the math element accepts:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
display"block" | "inline"inline
+ specifies whether the enclosed MathML expression should be rendered + as a separate vertical block (in display style) + or inline, aligned with adjacent text. + When display=block, displaystyle is initialized + to true, + whereas when display=inline, displaystyle + is initialized to false; + in both cases scriptlevel is initialized to 0 + (see 3.1.6 Displaystyle and Scriptlevel). + Moreover, when the math element is embedded in a larger document, + a block math element should be treated as a block element as appropriate + for the document type (typically as a new vertical block), + whereas an inline math element should be treated as inline + (typically exactly as if it were a sequence of words in normal text). + In particular, this applies to spacing and linebreaking: for instance, + there should not be spaces or line breaks inserted between inline math + and any immediately following punctuation. + When the display attribute is missing, a rendering agent is free to initialize + as appropriate to the context. +
maxwidthlengthavailable width
+ specifies the maximum width to be used for linebreaking. + The default is the maximum width available in the surrounding environment. + If that value cannot be determined, the renderer should assume an infinite rendering + width. +
overflow"linebreak" | "scroll" | "elide" | "truncate" | "scale"linebreak
+ specifies the preferred handing in cases where an expression is too long to + fit in the allowed width. See the discussion below. +
altimgURInone
+ provides a URI referring to an image to display as a fall-back + for user agents that do not support embedded MathML. +
altimg-widthlengthwidth of altimg
+ specifies the width to display altimg, scaling the image if necessary; + see altimg-height. +
altimg-heightlengthheight of altimg
+ specifies the height to display altimg, scaling the image if necessary; + if only one of the attributes altimg-width and altimg-height + are given, the scaling should preserve the image's aspect ratio; + if neither attribute is given, the image should be shown at its natural size. +
altimg-valignlength + | "top" | "middle" | "bottom" 0ex
+ specifies the vertical alignment of the image with respect to adjacent inline material. + A positive value of altimg-valign shifts the bottom of the image above the + current baseline, while a negative value lowers it. + The keyword "top" aligns the top of the image with the top of adjacent inline material; + "center" aligns the middle of the image to the middle of adjacent material; + "bottom" aligns the bottom of the image to the bottom of adjacent material + (not necessarily the baseline). This attribute only has effect + when display=inline. + By default, the bottom of the image aligns to the baseline. +
alttextstringnone
+ provides a textual alternative as a fall-back for user agents + that do not support embedded MathML or images. +
cdgroupURInone
+ specifies a CD group file that acts as a catalogue of CD bases for locating + OpenMath content dictionaries of csymbol, annotation, and + annotation-xml elements in this math element; see 4.2.3 Content Symbols <csymbol>. When no cdgroup attribute is explicitly specified, the + document format embedding this math element may provide a method for determining + CD bases. Otherwise the system must determine a CD base; in the absence of specific + information http://www.openmath.org/cd is assumed as the CD base for all + csymbol, annotation, and annotation-xml elements. This is the + CD base for the collection of standard CDs maintained by the OpenMath Society. +
+ +

In cases where size negotiation is not possible or fails + (for example in the case of an expression that is too long to fit in the allowed width), + the overflow attribute is provided to suggest a processing method to the renderer. + Allowed values are:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Value Meaning
"linebreak"The expression will be broken across several lines. + See 3.1.7 Linebreaking of Expressions for further discussion. + +
"scroll"The window provides a viewport + into the larger complete display of the mathematical + expression. Horizontal or vertical scroll bars are added to the window + as necessary to allow the viewport to be moved to a different + position. + +
"elide"The display is abbreviated by removing enough of it so that + the remainder fits into the window. For example, a large polynomial + might have the first and last terms displayed with + ... + + between + them. Advanced renderers may provide a facility to zoom in on elided + areas. + +
"truncate"The display is abbreviated by simply truncating it at the right and + bottom borders. It is recommended that some indication of truncation is + made to the viewer. + +
"scale"The fonts used to display the mathematical expression are + chosen so that the full expression fits in the window. Note that this + only happens if the expression is too large. In the case of a window + larger than necessary, the expression is shown at its normal size + within the larger window. + +
+ +
+ +
+ + + +
+ +

3. Presentation Markup

+ + + + + +

3.1 Introduction

+ + +

This chapter specifies the presentation elements of + MathML, which can be used to describe the layout structure of mathematical + notation.

+ +

Most of Presentation Markup is included in [MathML-Core]. + That specification should be consulted for the precise details of displaying the elements and attributes + that are part of core when displayed in web browsers. + Outside of web browsers, MathML presentation elements only suggest (i.e. do not require) + specific ways of rendering in order to allow for medium-dependent + rendering and for individual preferences of style. + Non browser-based renderers are free to use their own layout rules as long as the + renderings are intelligible.

+

The names used for presentation elements are suggestive of their visual layout. + However, mathematical notation has a long history of being reused as new concepts are developed. + Because of this, an element such as mfrac may not actually be a fraction and the + intent attribute should be used to provide information for auditory renderings.

+

This chapter describes all of the presentation elements and attributes of MathML along with examples that might clarify usage. +

+ + +

3.1.1 Presentation MathML Structure

+ +

The presentation elements are meant to express the syntactic + structure of mathematical notation in much the same way as titles, sections, + and paragraphs capture the higher-level syntactic structure of a + textual document. Because of this, a single row of identifiers and operators + will often be represented by multiple nested mrow elements rather than + a single mrow. For example, + x+a/b typically is represented as:

+ +
+
<mrow>
+  <mi> x </mi>
+  <mo> + </mo>
+  <mrow>
+    <mi> a </mi>
+    <mo> / </mo>
+    <mi> b </mi>
+  </mrow>
+</mrow>
+
+ x + + + + a + / + b + + + +

Similarly, superscripts are attached to the full expression constituting + their base rather than to the just preceding character. This + structure permits better-quality rendering of mathematics, especially when + details of the rendering environment, such as display widths, are not + known ahead of time to the document author. It also greatly eases automatic + interpretation of the represented mathematical structures.

+ +

Certain characters are used + to name identifiers or operators that in traditional notation render the + same as other symbols or are rendered invisibly. For example, the + characters U+2146, U+2147 and U+2148 represent differential d, + exponential e and imaginary i, respectively + + and are semantically distinct from the same letters used as simple variables. + Likewise, the characters U+2061, U+2062, U+2063 and U+2064 + represent function application, invisible times, invisible comma and invisible plus + . + These usually render invisibly but represent significant information + that may influence visual spacing and linebreaking, + and may have distinct spoken renderings. + Accordingly, authors should use these characters (or corresponding entities) + wherever applicable. + +

+ +

The complete list of MathML entities is described in [Entities].

+
+ +

3.1.2 Terminology Used In This Chapter

+ + +

The presentation elements are divided into two classes. + Token elements + represent individual symbols, names, numbers, labels, etc. + Layout schemata build expressions out of parts and can have + only elements as content. + These are subdivided into + General Layout, + Script and Limit, + Tabular Math and + Elementary Math schemata. + There are also a few empty elements used only in conjunction with certain layout schemata.

+ +

All individual symbols in a mathematical expression should be + represented by MathML token elements (e.g., <mn>24</mn>). + The primary MathML token element + types are identifiers (mi, + e.g. variables or function names), numbers (mn), and + operators (mo, + including fences, such as parentheses, and separators, such + as commas). There are also token elements used to represent text or + whitespace that has more aesthetic than mathematical significance + and other elements representing string literals for compatibility with + computer algebra systems.

+ +

The layout schemata specify the way in which + sub-expressions are built into larger expressions such as fraction and scripted expressions. + Layout schemata attach special meaning to the number and/or + positions of their children. + A child of a layout schema is also called + an argument of that element. As a consequence of the + above definitions, the content of a layout schema consists exactly of + a sequence of zero or more elements that are its + arguments. +

+
+ +

3.1.3 Required Arguments

+ + +

Many of the elements described herein require a specific number of + arguments (always 1, 2, or 3). In the detailed descriptions of + element syntax given below, the number of required arguments is + implicitly indicated by giving names for the arguments at various + positions. A few elements have additional requirements on the number + or type of arguments, which are described with the individual + element. For example, some elements accept sequences of zero or more + arguments — that is, they are allowed to occur with no arguments + at all.

+ +

Note that MathML elements encoding rendered space do + count as arguments of the elements in which they appear. + See 3.2.7 Space <mspace/> for a discussion of the proper use of such + space-like elements.

+ +
3.1.3.1 Inferred <mrow>s
+ + +

The elements listed in the following table as requiring 1* + argument (msqrt, mstyle, merror, + mpadded, mphantom, menclose, + mtd, mscarry, + and math) + conceptually accept a single argument, + but actually accept any number of children. + If the number of children is 0 or is more than 1, they treat their contents + as a single inferred mrow formed from all their children, + and treat this mrow as the argument. +

+ +

For example,

+
+
<msqrt>
+  <mo> - </mo>
+  <mn> 1 </mn>
+</msqrt>
+
+ - + 1 + +

is treated as if it were

+ +
+
<msqrt>
+  <mrow>
+    <mo> - </mo>
+    <mn> 1 </mn>
+  </mrow>
+</msqrt>
+
+ + - + 1 + + + +

This feature allows MathML data not to contain (and its authors to + leave out) many mrow elements that would otherwise be + necessary.

+
+ +
3.1.3.2 Table of argument requirements
+ + +

For convenience, here is a table of each element's argument count + requirements and the roles of individual arguments when these are + distinguished. An argument count of 1* indicates an inferred mrow as described above. + Although the math element is + not a presentation element, it is listed below for completeness.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
ElementRequired argument countArgument roles (when these differ by position)
mrow0 or more
mfrac2numerator denominator
msqrt1*
mroot2base index
mstyle1*
merror1*
mpadded1*
mphantom1*
mfenced0 or more
menclose1*
msub2base subscript
msup2base superscript
msubsup3base subscript superscript
munder2base underscript
mover2base overscript
munderover3base underscript overscript
mmultiscripts1 or morebase + (subscript superscript)* + [<mprescripts/> + (presubscript presuperscript)*]
mtable0 or more rows0 or more mtr elements
mtr0 or more0 or more mtd elements
mtd1*
mstack0 or more
mlongdiv3 or moredivisor result dividend (msrow | + msgroup | mscarries | msline)*
msgroup0 or more
msrow0 or more
mscarries0 or more
mscarry1*
maction1 or moredepend on actiontype attribute
math1*
+ +
+
+ +

3.1.4 Elements with Special Behaviors

+ + +

Certain MathML presentation elements exhibit special behaviors in + certain contexts. Such special behaviors are discussed in the + detailed element descriptions below. However, for convenience, some + of the most important classes of special behavior are listed here.

+ +

Certain elements are considered space-like; these are defined in + 3.2.7 Space <mspace/>. This definition affects some of the suggested rendering + rules for mo elements (3.2.5 Operator, Fence, Separator or Accent + <mo>).

+ +

Certain elements, e.g. msup, are able to + embellish operators that are their first argument. These elements are + listed in 3.2.5 Operator, Fence, Separator or Accent + <mo>, which precisely defines an embellished + operator and explains how this affects the suggested rendering rules + for stretchy operators.

+ +
+ +

3.1.5 Directionality

+ + +

+ In the notations familiar to most readers, + both the overall layout and the textual symbols are arranged + from left to right (LTR). Yet, as alluded to in the introduction, + mathematics written in Hebrew or in locales such + as Morocco or Persia, the overall layout is used unchanged, but + the embedded symbols (often Hebrew or Arabic) are written right to left (RTL). + Moreover, in most of the Arabic speaking world, the notation + is arranged entirely RTL; thus a superscript is still raised, + but it follows the base on the left rather than the right.

+ +

MathML 3.0 therefore recognizes two distinct directionalities: + the directionality of the text and symbols within token elements + and the overall directionality represented by Layout Schemata. + These two facets are discussed below.

+ +
Note

Probably need to add a little discussion of vertical languages here (and their current lack of support)

+ +
3.1.5.1 Overall Directionality of Mathematics Formulas
+ + +

+ The overall directionality for a formula, basically + the direction of the Layout Schemata, is specified by + the dir attribute on the containing math element + (see 2.2 The Top-Level + <math> Element). + The default is ltr. When dir=rtl + is used, the layout is simply the mirror image of the conventional + European layout. That is, shifts up or down are unchanged, + but the progression in laying out is from right to left.

+ +

For example, in a RTL layout, sub- and superscripts appear to the left of the base; + the surd for a root appears at the right, with the bar continuing over + the base to the left. + The layout details for elements whose behavior depends on directionality + are given in the discussion of the element. In those discussions, the + terms leading and trailing are used to specify a side of an object + when which side to use depends on the directionality; i.e. leading + means left in LTR but right in RTL. + The terms left and right may otherwise be safely assumed to mean left and right. +

+ +

+ The overall directionality is usually set on the math, but + may also be switched for an individual subexpression by using the dir + attribute on mrow or mstyle elements. + When not specified, all elements inherit the directionality of their container. +

+
+ +
3.1.5.2 Bidirectional Layout in Token Elements
+ + +

The text directionality comes into play for the MathML token elements + that can contain text (mtext, mo, mi, mn + and ms) and is determined by the Unicode properties of that text. + A token element containing exclusively LTR or RTL characters + is displayed straightforwardly in the given direction. + When a mixture of directions is involved, such as RTL Arabic + and LTR numbers, the Unicode bidirectional algorithm [Bidi] + should be applied. This algorithm specifies how runs of characters + with the same direction are processed and how the runs are (re)ordered. + The base, or initial, direction is given by the overall directionality + described above (3.1.5.1 Overall Directionality of Mathematics Formulas) and affects + how weakly directional characters are treated and how runs are nested. + (The dir attribute is thus allowed on token elements to specify + the initial directionality that may be needed in rare cases.) + Any mglyph or malignmark elements appearing within + a token element are effectively neutral and have no effect + on ordering.

+ +

The important thing to notice is that the bidirectional algorithm + is applied independently to the contents of each token element; + each token element is an independent run of characters. +

+ +

Other features of Unicode and scripts that should be respected + are ‘mirroring’ and ‘glyph shaping’. + Some Unicode characters are marked as being mirrored when presented in a RTL context; + that is, the character is drawn as if it were mirrored or replaced by a corresponding + character. + Thus an opening parenthesis, ‘(’, in RTL will display as ‘)’. + Conversely, the solidus (/ U+002F) is not marked + as mirrored. Thus, an Arabic author that desires the slash to be reversed + in an inline division should explicitly use reverse solidus (\ U+005C) + or an alternative such as the mirroring DIVISION SLASH (U+2215).

+ +

Additionally, calligraphic scripts such as Arabic blend, or connect + sequences of characters together, changing their appearance. + As this can have a significant impact on readability, as well as aesthetics, + it is important to apply such shaping if possible. Glyph shaping, + like directionality, applies to each token element's contents individually.

+ +

Note that for the transfinite cardinals represented + by Hebrew characters, the code points U+2135-U+2138 (ALEF SYMBOL, + BET SYMBOL, GIMEL SYMBOL, DALET SYMBOL) should be used in MathML, not the alphabetic look-alike code points. + These code points are strong left-to-right.

+
+ +
+ +

3.1.6 Displaystyle and Scriptlevel

+ + +

So-called ‘displayed’ formulas, those appearing on a line by themselves, + typically make more generous use of vertical space than inline formulas, + which should blend into the adjacent text without intruding into + neighboring lines. For example, in a displayed summation, the limits + are placed above and below the summation symbol, while when it appears inline + the limits would appear in the sub- and superscript position. + For similar reasons, sub- and superscripts, + nested fractions and other constructs typically display in a + smaller size than the main part of the formula. + MathML implicitly associates with every presentation node + a displaystyle and scriptlevel reflecting whether + a more expansive vertical layout applies and the level of scripting + in the current context.

+ +

These values are + initialized by the math element + according to the display attribute. + They are automatically adjusted by the + various script and limit schemata elements, + and the elements + mfrac and + mroot, + which typically set displaystyle false and increment scriptlevel + for some or all of their arguments. + (See the description for each element for the specific rules used.) + They also may be set explicitly via the displaystyle and scriptlevel + attributes on the mstyle element + or the displaystyle attribute of mtable. + In all other cases, they are inherited from the node's parent.

+ +

The displaystyle affects the amount of vertical space used to lay out a formula: + when true, the more spacious layout of displayed equations is used, + whereas when false a more compact layout of inline formula is used. + This primarily affects the interpretation + of the largeop and movablelimits attributes of + the mo element. + However, more sophisticated renderers are free to use + this attribute to render more or less compactly. +

+ +

The main effect of scriptlevel is to control the font size. + Typically, the higher the scriptlevel, the smaller the font size. + (Non-visual renderers can respond to the font size in an analogous way for their medium.) + Whenever the scriptlevel is changed, whether automatically or explicitly, + the current font size is multiplied by the value of + scriptsizemultiplier to the power of the change in scriptlevel. + However, changes to the font size due to scriptlevel changes should + never reduce the size below scriptminsize to prevent scripts + becoming unreadably small. + The default scriptsizemultiplier is approximately the square root of 1/2 + whereas scriptminsize defaults to 8 points; + these values may be changed on mstyle; see 3.3.4 Style Change <mstyle>. + Note that the scriptlevel attribute of mstyle allows arbitrary + values of scriptlevel to be obtained, including negative values which + result in increased font sizes. +

+ +

The changes to the font size due to scriptlevel should be viewed + as being imposed from ‘outside’ the node. + This means that the effect of scriptlevel is applied + before an explicit mathsize (see 3.2.2 Mathematics style attributes common to token elements) + on a token child of mfrac. + Thus, the mathsize effectively overrides the effect of scriptlevel. + However, that change to scriptlevel changes the current font size, + which affects the meaning of an em length + (see 2.1.5.2 Length Valued Attributes) + and so the scriptlevel still may have an effect in such cases. + Note also that since mathsize is not constrained by scriptminsize, + such direct changes to font size can result in scripts smaller than scriptminsize. +

+ +

Note that direct changes to current font size, whether by + CSS or by the mathsize attribute (see 3.2.2 Mathematics style attributes common to token elements), + have no effect on the value of scriptlevel. +

+ +

TeX's \displaystyle, \textstyle, \scriptstyle, and \scriptscriptstyle + correspond to displaystyle and scriptlevel + as + true and 0, + false and 0, + false and 1, + and false and 2, respectively. + Thus, math's + display=block corresponds to \displaystyle, + while display=inline corresponds to \textstyle. +

+ +
+ +

3.1.7 Linebreaking of Expressions

+ + +
3.1.7.1 Control of Linebreaks
+ + +

MathML provides support for both automatic and manual (forced) + linebreaking of expressions to break excessively long + expressions into several lines. + All such linebreaks take place within mrow + (including inferred mrow; see 3.1.3.1 Inferred <mrow>s) + or mfenced. + The breaks typically take place at mo elements + and also, for backwards compatibility, at mspace. + Renderers may also choose to place automatic linebreaks at other points + such as between adjacent mi elements or even within a token element + such as a very long mn element. MathML does not provide a means to + specify such linebreaks, but if a renderer chooses to linebreak at such a point, + it should indent the following line according to the + indentation attributes + that are in effect at that point. +

+ +

+ Automatic linebreaking occurs when the containing math element + has overflow=linebreak + and the display engine determines that there is not enough space available to + display the entire formula. The available width must therefore be known + to the renderer. Like font properties, one is assumed to be inherited from the environment + in which the MathML element lives. If no width can be determined, an + infinite width should be assumed. Inside of an mtable, + each column has some width. This width may be specified as an attribute + or determined by the contents. This width should be used as the + line wrapping width for linebreaking, and each entry in an mtable + is linewrapped as needed.

+ +
Issue 304: Potential presentation MathML items to deprecate in MathML 4
(mspace's @linebreak)
+

Forced linebreaks are specified by using + linebreak=newline + on an mo or mspace element. + Both automatic and manual linebreaking can occur within the same formula. +

+ +

Automatic linebreaking of subexpressions of mfrac, msqrt, mroot + and menclose and the various script elements is not required. + Renderers are free to ignore forced breaks within those elements if they choose.

+ +

Attributes on mo and possibly on mspace elements control + linebreaking and indentation of the following line. The aspects of linebreaking + that can be controlled are:

+ +
    + +
  • +

    Where — attributes determine the desirability of + a linebreak at a specific operator or space, in particular whether a + break is required or inhibited. These can only be set on + mo and mspace elements. + (See 3.2.5.2.2 Linebreaking attributes.)

    +
  • + +
  • +

    Operator Display/Position — when a linebreak occurs, + determines whether the operator will appear + at the end of the line, at the beginning of the next line, or in both positions; + and how much vertical space should be added after the linebreak. + These attributes can be set on mo elements or inherited from + mstyle or math elements. + (See 3.2.5.2.2 Linebreaking attributes.)

    +
  • + +
  • +

    Indentation — determines the indentation of the + line following a linebreak, including indenting so that the next line aligns + with some point in a previous line. + These attributes can be set on mo elements or + inherited from mstyle or math elements. + (See 3.2.5.2.3 Indentation attributes.) +

    +
  • +
+ +

+ When a math element appears in an inline context, it may obey whatever paragraph flow + rules + are employed by the document's text rendering engine. + Such rules are necessarily outside of the scope of this specification. + Alternatively, it may use the value of the math element's overflow attribute. + (See 2.2.1 Attributes.) +

+ +
+ +
3.1.7.2 Examples of Linebreaking
+ + +

The following example demonstrates forced linebreaks and forced alignment:

+ +
+
<mrow>
+ <mrow> <mi>f</mi> <mo>&#x2061;<!--ApplyFunction--></mo> <mo>(</mo> <mi>x</mi> <mo>)</mo> </mrow>
+ <mo id='eq1-equals'>=</mo>
+ <mrow>
+  <msup>
+   <mrow> <mo>(</mo> <mrow> <mi>x</mi> <mo>+</mo> <mn>1</mn> </mrow> <mo>)</mo> </mrow>
+   <mn>4</mn>
+  </msup>
+  <mo linebreak='newline' linebreakstyle='before'
+      indentalign='id' indenttarget='eq1-equals'>=</mo>
+  <mrow>
+   <msup> <mi>x</mi> <mn>4</mn> </msup>
+   <mo id='eq1-plus'>+</mo>
+   <mrow> <mn>4</mn> <mo>&#x2062;<!--InvisibleTimes--></mo> <msup> <mi>x</mi> <mn>3</mn> </msup> </mrow>
+   <mo>+</mo>
+   <mrow> <mn>6</mn> <mo>&#x2062;<!--InvisibleTimes--></mo> <msup> <mi>x</mi> <mn>2</mn> </msup> </mrow>
+   <mo linebreak='newline' linebreakstyle='before'
+       indentalignlast='id' indenttarget='eq1-plus'>+</mo>
+   <mrow> <mn>4</mn> <mo>&#x2062;<!--InvisibleTimes--></mo> <mi>x</mi> </mrow>
+   <mo>+</mo>
+   <mn>1</mn>
+  </mrow>
+ </mrow>
+</mrow>
+
+ +

This displays as

+ +
+ example with equal and plus signs aligned +
+ +

Note that because indentalignlast defaults to indentalign, + in the above example indentalign could have been used in place of + indentalignlast. Also, the specifying linebreakstyle='before' + is not needed because that is the default value.

+
+ + +
+ + +

3.1.8 Summary of Presentation Elements

+ + +
3.1.8.1 Token Elements
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
miidentifier
mnnumber
mooperator, fence, or separator
mtexttext
mspacespace
msstring literal
+ +

Additionally, the mglyph element + may be used within Token elements to represent non-standard symbols as images.

+
+ +
3.1.8.2 General Layout Schemata
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
mrowgroup any number of sub-expressions horizontally
mfracform a fraction from two sub-expressions
msqrtform a square root (radical without an index)
mrootform a radical with specified index
mstylestyle change
merrorenclose a syntax error message from a preprocessor
mpaddedadjust space around content
mphantommake content invisible but preserve its size
mfencedsurround content with a pair of fences
mencloseenclose content with a stretching symbol such as a long division sign
+
+ +
3.1.8.3 Script and Limit Schemata
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
msubattach a subscript to a base
msupattach a superscript to a base
msubsupattach a subscript-superscript pair to a base
munderattach an underscript to a base
moverattach an overscript to a base
munderoverattach an underscript-overscript pair to a base
mmultiscriptsattach prescripts and tensor indices to a base
+
+ +
3.1.8.4 Tables and Matrices
+ + + + + + + + + + + + + + + + + + + + + + + + + + +
mtabletable or matrix
mtrrow in a table or matrix
mtdone entry in a table or matrix
+ maligngroup and + malignmarkalignment markers
+
+ +
3.1.8.5 Elementary Math Layout
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
mstackcolumns of aligned characters
mlongdivsimilar to msgroup, with the addition of a divisor and result
msgroupa group of rows in an mstack that are shifted by similar amounts
msrowa row in an mstack
mscarriesrow in an mstack whose contents represent carries or borrows
mscarryone entry in an mscarries
mslinehorizontal line inside of mstack
+
+ +
3.1.8.6 Enlivening Expressions
+ + + + + + + + + + + +
mactionbind actions to a sub-expression
+
+
+ +

3.1.9 Mathematics attributes common to presentation elements

+ + +

In addition to the attributes listed in 2.1.6 Attributes Shared by all MathML Elements, + all MathML presentation elements accept the following classes of attribute.

+ + + +
3.1.9.1 MathML Core Attributes
+ + +

Presentation elements also accept all the Global + Attributes specified by [MathML-Core].

+ +

These attributes include the following two attributes that are primarily intended for visual media. + They are not expected to affect the intended semantics of displayed + expressions, but are for use in highlighting or drawing attention + to the affected subexpressions. For example, a red "x" is not assumed + to be semantically different than a black "x", in contrast to + variables with different mathvariant values (see 3.2.2 Mathematics style attributes common to token elements).

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
mathcolorcolorinherited
+ Specifies the foreground color to use when drawing the components of this element, + such as the content for token elements or any lines, surds, or other decorations. + It also establishes the default mathcolor used for child elements + when used on a layout element. +
mathbackgroundcolor | "transparent"transparent
+ Specifies the background color to be used to fill in the bounding box + of the element and its children. The default, "transparent", lets the + background color, if any, used in the current rendering context to show through. +
+ + +

Since MathML expressions are often embedded in a textual data + format such as HTML, + the MathML renderer should inherit the + foreground color used in the context in which the MathML appears. + Note, however, that MathML (in contrast to [MathML-Core]) doesn't specify the mechanism by which + style information is inherited from the rendering environment. + See 3.2.2 Mathematics style attributes common to token elements for more details. +

+ +

Note that the suggested MathML visual rendering rules do not define the + precise extent of the region whose background is affected by the + mathbackground attribute, + except that, when the content does not have + negative dimensions and its drawing region should not overlap with other + drawing due to surrounding negative spacing, should lie + behind all the drawing done to render the content, and should not lie behind any of + the drawing done to render surrounding expressions. The effect of overlap + of drawing regions caused by negative spacing on the extent of the + region affected by the mathbackground attribute is not + defined by these rules.

+
+
+
+ + +

3.2 Token Elements

+ + +

Token elements in presentation markup are broadly intended to + represent the smallest units of mathematical notation which carry + meaning. Tokens are roughly analogous to words in text. However, + because of the precise, symbolic nature of mathematical notation, the + various categories and properties of token elements figure prominently in + MathML markup. By contrast, in textual data, individual words rarely + need to be marked up or styled specially.

+ +

Token elements represent + identifiers (mi), + numbers (mn), + operators (mo), + text (mtext), + strings (ms) + and spacing (mspace). + The mglyph element + may be used within token elements + to represent non-standard symbols by images. + Preceding detailed discussion of the individual elements, + the next two subsections discuss the allowable content of + token elements and the attributes common to them. +

+ +

3.2.1 + Token Element Content Characters, <mglyph/>

+ + +

Character data in MathML markup is only allowed to occur as part of + the content of token elements. Whitespace between elements is ignored. + With the exception of the empty mspace element, + token elements can contain any sequence of zero or more Unicode characters, + or mglyph or + malignmark elements. + The mglyph element is used + to represent non-standard characters or symbols by images; + the malignmark element establishes an alignment point for use within + table constructs, and is otherwise invisible (see 3.5.4 Alignment Markers + <maligngroup/>, <malignmark/>).

+ +

Characters + can be either represented directly as Unicode character data, or indirectly via numeric + or character entity references. + Unicode contains a number of look-alike characters. + See [MathML-Notes] for a discussion of which characters are appropriate to use in which circumstance. +

+ +

Token elements (other than mspace) should + be rendered as their content, if any (i.e. in the visual case, as a + closely-spaced horizontal row of standard glyphs for the characters + or images for the mglyphs in their content). + An mspace element is rendered as a blank space of a width determined by its attributes. + Rendering algorithms should also take into account the + mathematics style attributes as described below, and modify surrounding + spacing by rules or attributes specific to each type of token + element. The directional characteristics of the content must + also be respected (see 3.1.5.2 Bidirectional Layout in Token Elements). +

+ + +
3.2.1.1 Using images to represent + symbols <mglyph/>
+ + +
Note: mglyph is not in MathML-Core
+

mglyph is not supported in [MathML-Core]. + In a Web Platform Context it is recommended that the HTML img + element is used. This is allowed in token elements when MathML is embedded in (X)HTML. +

+

For existing MathML using mglyph a Javascript polyfill + is provided for Web documents that implements mglyph using img.

+
+ +
3.2.1.1.1 Description
+ + +

The mglyph element provides a mechanism + for displaying images to represent non-standard symbols. + It may be used within the content of the token elements + mi, mn, mo, mtext or ms + where existing Unicode characters are not adequate.

+ +

Unicode defines a large number of characters used in mathematics + and, in most cases, glyphs representing these characters are widely + available in a variety of fonts. Although these characters should + meet almost all users needs, MathML recognizes that mathematics is not + static and that new characters and symbols are added when convenient. Characters + that become well accepted will likely be eventually incorporated by + the Unicode Consortium or other standards bodies, but that is often a + lengthy process.

+ +

Note that the glyph's src attribute uniquely identifies the mglyph; + two mglyphs with the same values for src should + be considered identical by applications that must determine whether + two characters/glyphs are identical.

+ +
+ +
3.2.1.1.2 Attributes
+ + +

The mglyph element accepts the attributes listed in + 3.1.9 Mathematics attributes common to presentation elements, but note that mathcolor has no effect. + The background color, mathbackground, should show through + if the specified image has transparency. +

+ +

+ mglyph also accepts the additional attributes listed here.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
srcURIrequired
+ Specifies the location of the image resource; + it may be a URI relative to the base-URI of the source of the MathML, if any. +
widthlengthfrom image
+ Specifies the desired width of the glyph; see height. +
heightlengthfrom image
+ Specifies the desired height of the glyph. + If only one of width and height are given, + the image should be scaled to preserve the aspect ratio; + if neither are given, the image should be displayed at its natural size. +
valignlength 0ex
+ Specifies the baseline alignment point of the image with respect to the current baseline. + A positive value shifts the bottom of the image above the current baseline + while a negative value lowers it. + A value of 0 (the default) means that the baseline of the image is at the bottom of + the image. +
altstringrequired
+ Provides an alternate name for the glyph. If the specified image can't be found or + displayed, + the renderer may use this name in a warning message or some unknown glyph notation. + The name might also be used by an audio renderer or symbol processing + system and should be chosen to be descriptive. +
+ +
+ +
3.2.1.1.3 Example
+ + +

The following example illustrates how a researcher might use + the mglyph construct with a set of images to work + with braid group notation.

+ +
+
<mrow>
+  <mi><mglyph src="my-braid-23" alt="2 3 braid"/></mi>
+  <mo>+</mo>
+  <mi><mglyph src="my-braid-132" alt="1 3 2 braid"/></mi>
+  <mo>=</mo>
+  <mi><mglyph src="my-braid-13" alt="1 3 braid"/></mi>
+</mrow>
+
+

This might render as:

+
+ \includegraphics{image/braids} +
+ +
+
+
+ +

3.2.2 Mathematics style attributes common to token elements

+ + +

In addition to the attributes defined for all presentation elements + (3.1.9 Mathematics attributes common to presentation elements), MathML includes two mathematics style attributes + as well as a directionality attribute + valid on all presentation token elements, + as well as the math and mstyle elements; + dir is also valid on mrow elements. + The attributes are:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
mathvariant + "normal" | "bold" | "italic" | "bold-italic" | "double-struck" | + "bold-fraktur" | "script" | "bold-script" | + "fraktur" | "sans-serif" | "bold-sans-serif" | "sans-serif-italic" | + "sans-serif-bold-italic" | "monospace" | + "initial" | "tailed" | "looped" | "stretched" + normal (except on <mi>)
+ Specifies the logical class of the token. Note that this class + is more than styling, it typically conveys semantic intent; see the discussion below. +
mathsize"small" | "normal" | "big" | lengthinherited
+ Specifies the size to display the token content. + The values small and big choose a size + smaller or larger than the current font size, but leave the exact proportions + unspecified; normal is allowed for completeness, but since + it is equivalent to 100% or 1em, it has no effect. +
dir"ltr" | "rtl"inherited
+ specifies the initial directionality for text within the token: + ltr (Left To Right) or rtl (Right To Left). + This attribute should only be needed in rare cases involving weak or neutral characters; + see 3.1.5.1 Overall Directionality of Mathematics Formulas for further discussion. + It has no effect on mspace. +
+ +

The mathvariant attribute defines logical classes of token + elements. Each class provides a collection of typographically-related + symbolic tokens. Each token has a specific meaning within a given + mathematical expression and, therefore, needs to be visually + distinguished and protected from inadvertent document-wide style + changes which might change its meaning. Each token is identified + by the combination of the mathvariant attribute value + and the character data in the token element.

+ +

When MathML rendering takes place in an environment where CSS is + available, the mathematics style attributes can be viewed as + predefined selectors for CSS style rules. + See 7.5 Using CSS with MathML for discussion of the + interaction of MathML and CSS. + Also, see [MathMLforCSS] for discussion of rendering MathML by CSS + and a sample CSS style sheet. + When CSS is not available, it is up to the internal style mechanism of the rendering + application + to visually distinguish the different logical classes. + Most MathML renderers will probably want to rely on some degree on additional, + internal style processing algorithms. + In particular, the mathvariant attribute does not follow the CSS inheritance model; + the default value is normal (non-slanted) + for all tokens except for mi with single-character content. + See 3.2.3 Identifier <mi> for details.

+ +

Renderers have complete freedom in + mapping mathematics style attributes to specific rendering properties. + However, in practice, the mathematics style attribute names and values + suggest obvious typographical properties, and renderers should attempt + to respect these natural interpretations as far as possible. For + example, it is reasonable to render a token with the + mathvariant attribute set to sans-serif in + Helvetica or Arial. However, rendering the token in a Times Roman + font could be seriously misleading and should be avoided.

+ +

In principle, any mathvariant value may be used with any + character data to define a specific symbolic token. In practice, + only certain combinations of character data and mathvariant + values will be visually distinguished by a given renderer. For example, + there is no clear-cut rendering for a "fraktur alpha" or a "bold italic + Kanji" character, and the mathvariant values "initial", + "tailed", "looped", and "stretched" are appropriate only for Arabic + characters.

+ +

Certain combinations of character data and mathvariant + values are equivalent to assigned Unicode code points that encode + mathematical alphanumeric symbols. These Unicode code points are + the ones in the + Arabic Mathematical Alphabetic Symbols block U+1EE00 to U+1EEFF, + Mathematical Alphanumeric Symbols block U+1D400 to U+1D7FF, + listed in the Unicode standard, and the ones in the + Letterlike + Symbols range U+2100 to U+214F that represent "holes" in the + alphabets in the SMP, listed in 8.2 Mathematical Alphanumeric Symbols. + These characters are described in detail in section 2.2 of + UTR #25. + The description of each such character in the Unicode standard + provides an unstyled character to which it would be equivalent + except for a font change that corresponds to a mathvariant + value. A token element that uses the unstyled character in combination + with the corresponding mathvariant value is equivalent to a + token element that uses the mathematical alphanumeric symbol character + without the mathvariant attribute. Note that the appearance + of a mathematical alphanumeric symbol character should not be altered + by surrounding mathvariant or other style declarations.

+ +

Renderers should support those combinations of character data and + mathvariant values that correspond to Unicode characters, + and that they can visually distinguish using available font characters. + Renderers may ignore or support those combinations of character data + and mathvariant values that do not correspond to an assigned + Unicode code point, and authors should recognize that support for + mathematical symbols that do not correspond to assigned Unicode code + points may vary widely from one renderer to another.

+ +

Since MathML expressions are often embedded in a textual data + format such as HTML, the surrounding text and the MathML must share + rendering attributes such as font size, so that the renderings will be + compatible in style. For this reason, most attribute values affecting + text rendering are inherited from the rendering environment, as shown + in the default column in the table above. (In + cases where the surrounding text and the MathML are being rendered by + separate software, e.g. a browser and a plug-in, it is also important + for the rendering environment to provide the MathML renderer with + additional information, such as the baseline position of surrounding + text, which is not specified by any MathML attributes.) + Note, however, that MathML doesn't specify the mechanism by which + style information is inherited from the rendering environment. +

+ +

If the requested mathsize of the current font is not available, the + renderer should approximate it in the manner likely to lead to the + most intelligible, highest quality rendering. + Note that many MathML elements automatically change the font size + in some of their children; see the discussion in 3.1.6 Displaystyle and Scriptlevel.

+ + +
3.2.2.1 Embedding HTML in MathML
+ + +

MathML can be combined with other formats as described in + 7.4 Combining MathML and Other Formats. + The recommendation is to embed other formats in MathML by extending the MathML + schema to allow additional elements to be children of the mtext element or + other leaf elements as appropriate to the role they serve in the expression + (see 3.2.3 Identifier <mi>, 3.2.4 Number <mn>, and 3.2.5 Operator, Fence, Separator or Accent + <mo>). + The directionality, font size, and other font attributes should inherit from + those that would be used for characters of the containing leaf element + (see 3.2.2 Mathematics style attributes common to token elements). +

+ +

Here is an example of embedding SVG inside of mtext in an HTML context:

+ +
+
<mtable>
+ <mtr>
+  <mtd>
+   <mtext><input type="text" placeholder="what shape is this?"/></mtext>
+  </mtd>
+ </mtr>
+ <mtr>
+  <mtd>
+   <mtext>
+    <svg xmlns="http://www.w3.org/2000/svg" width="4cm" height="4cm" viewBox="0 0 400 400">
+     <rect x="1" y="1" width="398" height="398" style="fill:none; stroke:blue"/>
+     <path d="M 100 100 L 300 100 L 200 300 z" style="fill:red; stroke:blue; stroke-width:3"/>
+    </svg>
+   </mtext>
+  </mtd>
+ </mtr>
+</mtable>
+
+ + + + + + + + + + + + + + + + +
+
+ +

3.2.3 Identifier <mi>

+ + +
3.2.3.1 Description
+ + +

An mi element represents a symbolic name or + arbitrary text that should be rendered as an identifier. Identifiers + can include variables, function names, and symbolic constants. + A typical graphical renderer would render an mi element + as its content (see 3.2.1 + Token Element Content Characters, <mglyph/>), + with no extra spacing around it (except spacing associated with + neighboring elements).

+ +

Not all mathematical identifiers are represented by + mi elements — for example, subscripted or primed + variables should be represented using msub or + msup respectively. Conversely, arbitrary text + playing the role of a term (such as an ellipsis in a summed series) + should be represented using an mi element.

+ +

It should be stressed that mi is a + presentation element, and as such, it only indicates that its content + should be rendered as an identifier. In the majority of cases, the + contents of an mi will actually represent a + mathematical identifier such as a variable or function name. However, + as the preceding paragraph indicates, the correspondence between + notations that should render as identifiers and notations that are + actually intended to represent mathematical identifiers is not + perfect. For an element whose semantics is guaranteed to be that of an + identifier, see the description of ci in + 4. Content Markup.

+
+ +
3.2.3.2 Attributes
+ + +

mi elements accept the attributes listed in + 3.2.2 Mathematics style attributes common to token elements, but in one case with a different default value:

+ + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
mathvariant"normal" | "bold" | "italic" | "bold-italic" | "double-struck" | + "bold-fraktur" | "script" | "bold-script" | + "fraktur" | "sans-serif" | "bold-sans-serif" | "sans-serif-italic" | + "sans-serif-bold-italic" | "monospace" | + "initial" | "tailed" | "looped" | "stretched" + (depends on content; described below)
+ + Specifies the logical class of the token. + The default is normal (non-slanted) unless the content + is a single character, in which case it would be italic. +
+ +

Note that for purposes of determining equivalences of Math + Alphanumeric Symbol + characters (see 8.2 Mathematical Alphanumeric Symbols) + the value of the mathvariant attribute should be resolved first, + including the special defaulting behavior described above. +

+
+ +
3.2.3.3 Examples
+ + +
+
<mi>x</mi>
+
x + +
+
<mi>D</mi>
+
D + +
+
<mi>sin</mi>
+
sin + +
+
<mi mathvariant='script'>L</mi>
+
L + +
+
<mi></mi>
+
+ +

An mi element with no content is allowed; + <mi></mi> might, for example, be used by an + expression editor to represent a location in a MathML expression + which requires a term (according to conventional syntax for + mathematics) but does not yet contain one.

+ +

Identifiers include function names such as + sin. Expressions such as sin x + should be written using the character U+2061 + (entity af or ApplyFunction) as shown below; + see also the discussion of invisible operators in 3.2.5 Operator, Fence, Separator or Accent + <mo>.

+ +
+
<mrow>
+  <mi> sin </mi>
+  <mo> &#x2061;<!--ApplyFunction--> </mo>
+  <mi> x </mi>
+</mrow>
+
+ sin + + x + + + +

Miscellaneous text that should be treated as a term can also be + represented by an mi element, as in:

+ +
+
<mrow>
+  <mn> 1 </mn>
+  <mo> + </mo>
+  <mi></mi>
+  <mo> + </mo>
+  <mi> n </mi>
+</mrow>
+
+ 1 + + + + + + n + + +

When an mi is used in such exceptional + situations, explicitly setting the mathvariant attribute + may give better results than the default behavior of some + renderers.

+ +

The names of symbolic constants should be represented as + mi elements:

+ +
+
<mi> π </mi>
+<mi></mi>
+<mi></mi>
+
π + + + +
+
+ +

3.2.4 Number <mn>

+ + +
3.2.4.1 Description
+ + +

An mn element represents a numeric + literal or other data that should be rendered as a numeric + literal. Generally speaking, a numeric literal is a sequence of digits, + perhaps including a decimal point, representing an unsigned integer or real + number. + A typical graphical renderer would render an mn element as + its content (see 3.2.1 + Token Element Content Characters, <mglyph/>), with no extra spacing around them + (except spacing from neighboring elements such as mo). + mn elements are typically rendered in an unslanted font. +

+ +

The mathematical concept of a number can be quite + subtle and involved, depending on the context. As a consequence, not all + mathematical numbers should be represented using mn; examples of mathematical numbers that should be + represented differently are shown below, and include + complex numbers, ratios of numbers shown as fractions, and names of numeric + constants.

+ +

Conversely, since mn is a presentation + element, there are a few situations where it may be desirable to include + arbitrary text in the content of an mn that + should merely render as a numeric literal, even though that content + may not be unambiguously interpretable as a number according to any + particular standard encoding of numbers as character sequences. As a + general rule, however, the mn element should be + reserved for situations where its content is actually intended to + represent a numeric quantity in some fashion. For an element whose + semantics are guaranteed to be that of a particular kind of + mathematical number, see the description of cn in + 4. Content Markup.

+
+ +
3.2.4.2 Attributes
+ + +

mn elements accept the attributes listed in 3.2.2 Mathematics style attributes common to token elements.

+
+ +
3.2.4.3 Examples
+ + +
+
<mn> 2 </mn>
+
2 + +
+
<mn> 0.123 </mn>
+
0.123 + +
+
<mn> 1,000,000 </mn>
+
1,000,000 + +
+
<mn> 2.1e10 </mn>
+
2.1e10 + +
+
<mn> 0xFFEF </mn>
+
0xFFEF + +
+
<mn> MCMLXIX </mn>
+
MCMLXIX + +
+
<mn> twenty-one </mn>
+
twenty-one +
+ +
3.2.4.4 Numbers that should not be written + using <mn> alone
+ + +

Many mathematical numbers should be represented using presentation + elements other than mn alone; this includes + complex numbers, negative numbers, ratios of numbers shown as fractions, and + names of numeric constants. +

+
3.2.4.4.1 Examples of complex representations of numbers
+ + +
+
<mrow>
+  <mn> 2 </mn>
+  <mo> + </mo>
+  <mrow>
+    <mn> 3 </mn>
+    <mo> &#x2062;<!--InvisibleTimes--> </mo>
+    <mi></mi>
+  </mrow>
+</mrow>
+
+ 2 + + + + 3 + + + + + +
+
<mfrac> <mn> 1 </mn> <mn> 2 </mn> </mfrac>
+
1 2 + +
+
<mrow><mo>-</mo><mn>2</mn></mrow>
+
-2 + +
+
<mi> π </mi>
+
π + +
+
<mi></mi>
+
+ +
+
+
+ +

3.2.5 Operator, Fence, Separator or Accent + <mo>

+ + +
3.2.5.1 Description
+ + +

An mo element represents an operator or + anything that should be rendered as an operator. In general, the + notational conventions for mathematical operators are quite + complicated, and therefore MathML provides a relatively sophisticated + mechanism for specifying the rendering behavior of an + mo element. As a consequence, in MathML the list + of things that should render as an operator includes a number of + notations that are not mathematical operators in the ordinary + sense. Besides ordinary operators with infix, prefix, or postfix + forms, these include fence characters such as braces, parentheses, and + absolute value bars; separators + such as comma and semicolon; and + mathematical accents such as a bar or tilde over a symbol. + We will use the term "operator" in this chapter to refer to operators in this broad + sense.

+ +

Typical graphical renderers show all mo + elements as the content (see 3.2.1 + Token Element Content Characters, <mglyph/>), + with additional spacing around the element determined by its attributes and + further described below. + Renderers without access to complete fonts for the MathML character + set may choose to render an mo element as + not precisely the characters in its content in some cases. For example, + <mo> ≤ </mo> might be rendered as + <= to a terminal. However, as a general rule, + renderers should attempt to render the content of an + mo element as literally as possible. + That is, + <mo> ≤ </mo> and + <mo> &lt;= </mo> should render differently. + The first one should render as a single character + representing a less-than-or-equal-to sign, and the second one as the + two-character sequence <=.

+ + +

A key feature of the mo element is that its + default attribute values are set on a case-by-case basis from an + operator dictionary as explained below. In particular, default + value for stretch, symmetric and + accent can usually be found in the operator dictionary + and therefore need not be specified on each mo + element.

+ +

Note that some mathematical operators are represented not by mo elements alone, but by mo + elements embellished with (for example) surrounding + superscripts; this is further described below. Conversely, as presentation + elements, mo elements can contain arbitrary text, + even when that text has no standard interpretation as an operator; for an + example, see the discussion Mixing text and mathematics in + 3.2.6 Text <mtext>. See also 4. Content Markup for + definitions of MathML content elements that are guaranteed to have the + semantics of specific mathematical operators.

+ +

Note also that linebreaking, as discussed in + 3.1.7 Linebreaking of Expressions, usually takes place at operators + (either before or after, depending on local conventions). + Thus, mo accepts attributes to encode the desirability + of breaking at a particular operator, as well as attributes + describing the treatment of the operator and indentation in case + a linebreak is made at that operator.

+
+ +
3.2.5.2 Attributes
+ + +

mo elements accept + the attributes listed in 3.2.2 Mathematics style attributes common to token elements + and the additional attributes listed here. + Since the display of operators is so critical in mathematics, + the mo element accepts a large number of attributes; + these are described in the next three subsections. +

+

+ Most attributes get their default values from an enclosing + mstyle element, math element, + from the containing document, + or from + 3.2.5.6.1 The operator dictionary. + When a value that is listed as inherited is not explicitly given on an + mo, mstyle element, math element, or found in the operator + dictionary for a given mo element, the default value shown in + parentheses is used. +

+ +
3.2.5.2.1 Dictionary-based attributes
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
form"prefix" | "infix" | "postfix"set by position of operator in an mrow
+ Specifies the role of the operator in the enclosing expression. + This role and the operator content affect the lookup of the operator in the operator + dictionary + which affects the spacing and other default properties; + see 3.2.5.6.2 Default value of the form attribute. +
lspacelengthset by dictionary (thickmathspace)
+ Specifies the leading space appearing before the operator; + see 3.2.5.6.4 Spacing around an operator. + (Note that before is on the right in a RTL context; see 3.1.5 Directionality.) +
rspacelengthset by dictionary (thickmathspace)
+ Specifies the trailing space appearing after the operator; + see 3.2.5.6.4 Spacing around an operator. + (Note that after is on the left in a RTL context; see 3.1.5 Directionality.) +
stretchybooleanset by dictionary (false)
+ Specifies whether the operator should stretch to the size of adjacent material; + see 3.2.5.7 Stretching of operators, fences and accents. +
symmetricbooleanset by dictionary (false)
+ Specifies whether the operator should be kept symmetric around the math + axis when stretchy. + Note this property only applies to vertically stretched symbols. + See 3.2.5.7 Stretching of operators, fences and accents. +
maxsize lengthset by dictionary (unbounded)
+ Specifies the maximum size of the operator when stretchy; + see 3.2.5.7 Stretching of operators, fences and accents. + If not given, the maximum size is unbounded. + Unitless or percentage values indicate a multiple + of the reference size, being the size of the unstretched glyph. + MathML 4 deprecates "infinity" as possible value as it is the same as not providing a value. +
minsize lengthset by dictionary (100%)
+ Specifies the minimum size of the operator when stretchy; + see 3.2.5.7 Stretching of operators, fences and accents. + Unitless or percentage values indicate a multiple + of the reference size, being the size of the unstretched glyph. +
largeopbooleanset by dictionary (false)
+ Specifies whether the operator is considered a ‘large’ operator, + that is, whether it should be drawn larger than normal when + displaystyle=true + (similar to using TeX's \displaystyle). + Examples of large operators include U+222B and U+220F + (entities int and prod). + See 3.1.6 Displaystyle and Scriptlevel for more discussion. +
movablelimitsbooleanset by dictionary (false)
+ Specifies whether under- and overscripts attached to + this operator ‘move’ to the more compact sub- and superscript positions + when displaystyle is false. + Examples of operators that typically have movablelimits=true + are U+2211 and U+220F + (entitites sum, prod), + as well as lim. + See 3.1.6 Displaystyle and Scriptlevel for more discussion. +
accentbooleanset by dictionary (false)
+ Specifies whether this operator should be treated as an accent (diacritical mark) + when used as an underscript or overscript; + see munder, + mover + and munderover. +
+ Note: for compatibility with MathML Core, use accent=true on + the enclosing mover and munderover in place of this attribute. +
+ +
+ +
3.2.5.2.2 Linebreaking attributes
+ + +

The following attributes affect when a linebreak does or does not occur, + and the appearance of the linebreak when it does occur.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Name values default
linebreak"auto" | "newline" | "nobreak" | "goodbreak" | "badbreak"auto
+ Specifies the desirability of a linebreak occurring at this operator: + the default auto indicates the renderer should use its default + linebreaking algorithm to determine whether to break; + newline is used to force a linebreak; + for automatic linebreaking, nobreak forbids a break; + goodbreak suggests a good position; + badbreak suggests a poor position. +
lineleading length inherited (100%)
+ Specifies the amount of vertical space to use after a linebreak. + For tall lines, it is often clearer to use more leading at linebreaks. + Rendering agents are free to choose an appropriate default. +
linebreakstyle "before" | "after" | "duplicate" + | "infixlinebreakstyle"set by dictionary (before)
+ Specifies whether a linebreak occurs ‘before’ or ‘after’ the operator + when a linebreak occurs on this operator; or whether the operator is duplicated. + before causes the operator to appear at the beginning of the new line + (but possibly indented); + after causes it to appear at the end of the line before the break. + duplicate places the operator at both positions. + infixlinebreakstyle uses the value that has been specified for + infix operators; this value (one of before, + after or duplicate) can be specified by + the application or bound by mstyle + (before corresponds to the most common style of linebreaking). +
linebreakmultcharstringinherited (&InvisibleTimes;)
+ Specifies the character used to make an &InvisibleTimes; operator visible at a linebreak. + For example, linebreakmultchar="·" would make the + multiplication visible as a center dot. +
+ +

+ linebreak values on adjacent mo and mspace elements do + not interact; linebreak=nobreak on an mo does + not, in itself, inhibit a break on a preceding or following (possibly nested) + mo or mspace element and does not interact with the linebreakstyle + attribute value of the preceding or following mo element. + It does prevent breaks from occurring on either side of the mo element in all other situations. +

+ +
+ +
3.2.5.2.3 Indentation attributes
+ + +

The following attributes affect indentation of the lines making up a formula. + Primarily these attributes control the positioning of new lines following a linebreak, + whether automatic or manual. However, indentalignfirst and indentshiftfirst + also control the positioning of a single line formula without any linebreaks. + When these attributes appear on mo or mspace they apply if a linebreak occurs + at that element. + When they appear on mstyle or math elements, they determine + defaults for the style to be used for any linebreaks occurring within. + Note that except for cases where heavily marked-up manual linebreaking is desired, + many of these attributes are most useful when bound on an + mstyle or math element. +

+ +

Note that since the rendering context, such as the + available width and current font, + is not always available to the author of the MathML, + a renderer may ignore the values of these attributes if they result in a line in which + the remaining width is too small to usefully display the expression or if they result + in a line in + which the remaining width exceeds the available linewrapping width.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Name values default
indentalign"left" | "center" | "right" | "auto" | "id"inherited (auto)
+ Specifies the positioning of lines when linebreaking takes place within an mrow; + see below for discussion of the attribute values. +
indentshiftlengthinherited (0)
+ Specifies an additional indentation offset relative to the position determined + by indentalign. + When the value is a percentage value, + the value is relative to the + horizontal space that a MathML renderer has available, this is the current target + width as used for + linebreaking as specified in 3.1.7 Linebreaking of Expressions. + Note: numbers without units were allowed in MathML 3 and treated similarly to percentage values, + but unitless numbers are deprecated in MathML 4. +
indenttargetidref inherited (none)
+ Specifies the id of another element + whose horizontal position determines the position of indented lines + when indentalign=id. + Note that the identified element may be outside of the current + math element, allowing for inter-expression alignment, + or may be within invisible content such as mphantom; + it must appear before being referenced, however. + This may lead to an id being unavailable to a given renderer + or in a position that does not allow for alignment. + In such cases, the indentalign should revert to auto. +
indentalignfirst"left" | "center" | "right" | "auto" | "id" | "indentalign"inherited (indentalign)
+ Specifies the indentation style to use for the first line of a formula; + the value indentalign (the default) means + to indent the same way as used for the general line. +
indentshiftfirstlength | "indentshift" inherited (indentshift)
+ Specifies the offset to use for the first line of a formula; + the value indentshift (the default) means + to use the same offset as used for the general line. + Percentage values and numbers without unit are interpreted as described for indentshift. +
indentalignlast"left" | "center" | "right" | "auto" | "id" | "indentalign"inherited (indentalign)
+ Specifies the indentation style to use for the last line when a linebreak + occurs within a given mrow; + the value indentalign (the default) means + to indent the same way as used for the general line. + When there are exactly two lines, the value of this attribute should + be used for the second line in preference to indentalign. +
indentshiftlastlength | "indentshift" inherited (indentshift)
+ Specifies the offset to use for the last line when a linebreak + occurs within a given mrow; + the value indentshift (the default) means + to indent the same way as used for the general line. + When there are exactly two lines, the value of this attribute should + be used for the second line in preference to indentshift. + Percentage values and numbers without unit are interpreted as described for indentshift. +
+ +

The legal values of indentalign are:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Value Meaning
left Align the left side of the next line to the left side of the line wrapping width +
center Align the center of the next line to the center of the line wrapping width
right Align the right side of the next line to the right side of the line wrapping width +
auto + (default) indent using the renderer's default indenting style; this may + be a fixed amount or one that varies with the depth of the element in + the mrow nesting or some other similar method.
id Align the left side of the next line to the left side of the element + referenced by the idref + (given by indenttarget); + if no such element exists, use auto as the indentalign value
+ +
+
+ +
3.2.5.3 Examples with ordinary operators
+ + +
+
<mo> + </mo>
+
+ + +
+
<mo> &lt; </mo>
+
< + +
+
<mo></mo>
+
+ +
+
<mo> &lt;= </mo>
+
<= + +
+
<mo> ++ </mo>
+
++ + +
+
<mo></mo>
+
+ +
+
<mo> .NOT. </mo>
+
.NOT. + +
+
<mo> and </mo>
+
and + +
+
<mo> &#x2062;<!--InvisibleTimes--> </mo>
+
+ +
+
<mo mathvariant='bold'> + </mo>
+
+ + +
+ +
3.2.5.4 Examples with fences and separators
+ + +

Note that the mo elements in these examples + don't need explicit stretchy or symmetric attributes, + since these can be found using the + operator dictionary as described below. Some of these examples could also + be encoded using the mfenced element described in + 3.3.8 Expression Inside Pair of Fences + <mfenced>.

+ +

(a+b)

+ +
+
<mrow>
+  <mo> ( </mo>
+  <mrow>
+    <mi> a </mi>
+    <mo> + </mo>
+    <mi> b </mi>
+  </mrow>
+  <mo> ) </mo>
+</mrow>
+
+ ( + + a + + + b + + ) + + +

[0,1)

+ +
+
<mrow>
+  <mo> [ </mo>
+  <mrow>
+    <mn> 0 </mn>
+    <mo> , </mo>
+    <mn> 1 </mn>
+  </mrow>
+  <mo> ) </mo>
+</mrow>
+
+ [ + + 0 + , + 1 + + ) + + + +

f(x,y)

+ +
+
<mrow>
+  <mi> f </mi>
+  <mo> &#x2061;<!--ApplyFunction--> </mo>
+  <mrow>
+    <mo> ( </mo>
+    <mrow>
+      <mi> x </mi>
+      <mo> , </mo>
+      <mi> y </mi>
+    </mrow>
+    <mo> ) </mo>
+  </mrow>
+</mrow>
+
+ f + + + ( + + x + , + y + + ) + + + +
+ +
3.2.5.5 Invisible operators
+ + +

Certain operators that are invisible in traditional + mathematical notation should be represented using specific characters (or entity + references) within mo elements, rather than simply + by nothing. The characters used for these invisible + operators are:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
CharacterEntity nameShort name
U+2061ApplyFunctionaf
U+2062InvisibleTimesit
U+2063InvisibleCommaic
U+2064
+ +
3.2.5.5.1 Examples
+ +

The MathML representations of the examples in the above table are:

+ +
+
<mrow>
+  <mi> f </mi>
+  <mo> &#x2061;<!--ApplyFunction--> </mo>
+  <mrow>
+    <mo> ( </mo>
+    <mi> x </mi>
+    <mo> ) </mo>
+  </mrow>
+</mrow>
+
+ f + + + ( + x + ) + + + +
+
<mrow>
+  <mi> sin </mi>
+  <mo> &#x2061;<!--ApplyFunction--> </mo>
+  <mi> x </mi>
+</mrow>
+
+ sin + + x + + +
+
<mrow>
+  <mi> x </mi>
+  <mo> &#x2062;<!--InvisibleTimes--> </mo>
+  <mi> y </mi>
+</mrow>
+
+ x + + y + + +
+
<msub>
+  <mi> m </mi>
+  <mrow>
+    <mn> 1 </mn>
+    <mo> &#x2063;<!--InvisibleComma--> </mo>
+    <mn> 2 </mn>
+  </mrow>
+</msub>
+
+ m + + 1 + + 2 + + + +
+
<mrow>
+  <mn> 2 </mn>
+  <mo> &#x2064; </mo>
+  <mfrac>
+    <mn> 3 </mn>
+    <mn> 4 </mn>
+  </mfrac>
+</mrow>
+
+ 2 + + + 3 + 4 + + + +
+
+ +
3.2.5.6 Detailed rendering rules for <mo> elements
+ + +

Typical visual rendering behaviors for mo + elements are more complex than for the other MathML token elements, so + the rules for rendering them are described in this separate + subsection.

+ +

Note that, like all rendering rules in MathML, these rules are + suggestions rather than requirements. + The description below is given to make the intended effect of the various rendering attributes + as clear as possible. + Detailed layout rules for browser implementations for operators are given in + MathML Core. +

+ +
3.2.5.6.1 The operator dictionary
+ + +

Many mathematical symbols, such as an integral sign, a plus sign, + or a parenthesis, have a well-established, predictable, traditional + notational usage. Typically, this usage amounts to certain default + attribute values for mo elements with specific + contents and a specific form attribute. Since these + defaults vary from symbol to symbol, MathML anticipates that renderers + will have an operator dictionary of default attributes for + mo elements (see B. Operator Dictionary) indexed by each + mo element's content and form + attribute. If an mo element is not listed in the + dictionary, the default values shown in parentheses in the table of + attributes for mo should be used, since these + values are typically acceptable for a generic operator.

+ +

Some operators are overloaded, in the sense that they can occur + in more than one form (prefix, infix, or postfix), with possibly + different rendering properties for each form. For example, + can be + either a prefix or an infix operator. Typically, a visual renderer + would add space around both sides of an infix operator, while only in + front of a prefix operator. The form attribute allows + specification of which form to use, in case more than one form is + possible according to the operator dictionary and the default value + described below is not suitable.

+
+ +
3.2.5.6.2 Default value of the form attribute
+ + +

The form attribute does not usually have to be + specified explicitly, since there are effective heuristic rules for + inferring the value of the form attribute from the + context. If it is not specified, and there is more than one possible + form in the dictionary for an mo element with + given content, the renderer should choose which form to use as follows + (but see the exception for embellished operators, described later): +

+
    + +
  • +

    If the operator is the first argument in an mrow + with more than one argument + (ignoring all space-like arguments (see 3.2.7 Space <mspace/>) in the + determination of both the length and the first argument), the prefix form + is used;

    +
  • + +
  • +

    if it is the last argument in an mrow with more than one argument + (ignoring all space-like arguments), the postfix + form is used;

    +
  • + +
  • +

    if it is the only element in an implicit or explicit mrow + and if it is in a script position of one of the elements listed in 3.4 Script and Limit Schemata, + the postfix form is used;

    +
  • + +
  • +

    in all other cases, including when the operator is not part of an + mrow, the infix form is used.

    +
  • +
+ +

Note that the mrow discussed above may be inferred; + see 3.1.3.1 Inferred <mrow>s.

+ +

Opening fences should have form="prefix", + and closing fences should have form="postfix"; + separators are usually infix, but not always, + depending on their surroundings. As with ordinary operators, + these values do not usually need to be specified explicitly.

+ +

If the operator does not occur in the dictionary with the specified + form, the renderer should use one of the forms that is available + there, in the order of preference: infix, postfix, prefix; if no forms + are available for the given mo element content, the + renderer should use the defaults given in parentheses in the table of + attributes for mo.

+
+ +
3.2.5.6.3 Exception for embellished operators
+ + +

There is one exception to the above rules for choosing an mo element's default form + attribute. An mo element that is + embellished by one or more nested subscripts, superscripts, + surrounding text or whitespace, or style changes behaves differently. It is + the embellished operator as a whole (this is defined precisely, below) + whose position in an mrow is examined by the above + rules and whose surrounding spacing is affected by its form, not the mo element at its core; however, the attributes + influencing this surrounding spacing are taken from the mo element at the core (or from that element's + dictionary entry).

+ +

For example, the +4 in + a+4b + should be considered an infix operator as a whole, due to its position + in the middle of an mrow, but its rendering + attributes should be taken from the mo element + representing the + +, + or when those are not specified explicitly, + from the operator dictionary entry for <mo form="infix"> + + </mo>. + The precise definition of an embellished operator is: +

+
    + +
  • +

    an mo element;

    +
  • + +
  • +

    or one of the elements + msub, + msup, + msubsup, + munder, + mover, + munderover, + mmultiscripts, + mfrac, or + semantics + (6.5 The <semantics> element), whose first argument exists and is an embellished + operator;

    +
  • + +
  • +

    or one of the elements + mstyle, + mphantom, or + mpadded, + such that an mrow containing the same + arguments would be an embellished operator;

    +
  • + +
  • +

    or an maction element whose selected + sub-expression exists and is an embellished operator;

  • + +
  • +

    or an mrow whose arguments consist (in any order) + of one embellished operator and zero or more space-like elements.

    +
  • +
+

+ Note that this definition permits nested embellishment only when + there are no intervening enclosing elements not in the above list.

+ +

The above rules for choosing operator forms and defining + embellished operators are chosen so that in all ordinary cases it will + not be necessary for the author to specify a form + attribute.

+
+ +
3.2.5.6.4 Spacing around an operator
+ + +

The amount of horizontal space added around an operator (or embellished operator), + when it occurs in an mrow, can be directly + specified by the lspace and rspace + attributes. Note that lspace and rspace should + be interpreted as leading and trailing space, in the case of RTL direction. + By convention, operators that tend to bind tightly to their + arguments have smaller values for spacing than operators that tend to bind + less tightly. This convention should be followed in the operator dictionary + included with a MathML renderer.

+ +

Some renderers may choose to use no space around most operators + appearing within subscripts or superscripts, as is done in TeX.

+ +

Non-graphical renderers should treat spacing attributes, and other + rendering attributes described here, in analogous ways for their + rendering medium. For example, more space might translate into a + longer pause in an audio rendering.

+ +
+
+ +
3.2.5.7 Stretching of operators, fences and accents
+ + +

Four attributes govern whether and how an operator (perhaps embellished) + stretches so that it matches the size of other elements: stretchy, symmetric, maxsize, and minsize. If an + operator has the attribute stretchy=true, then it (that is, each character in its content) + obeys the stretching rules listed below, given the constraints imposed by + the fonts and font rendering system. In practice, typical renderers will + only be able to stretch a small set of characters, and quite possibly will + only be able to generate a discrete set of character sizes.

+ +

There is no provision in MathML for specifying in which direction + (horizontal or vertical) to stretch a specific character or operator; + rather, when stretchy=true it + should be stretched in each direction for which stretching is possible + and reasonable for that character. + It is up to the renderer to know in which directions it is reasonable to + stretch a character, if it can stretch the character. + Most characters can be stretched in at most one direction + by typical renderers, but some renderers may be able to stretch certain + characters, such as diagonal arrows, in both directions independently.

+ +

The minsize and maxsize + attributes limit the amount of stretching (in either direction). These two + attributes are given as multipliers of the operator's normal size in the + direction or directions of stretching, or as absolute sizes using units. + For example, if a character has maxsize=300%, then it + can grow to be no more than three times its normal (unstretched) size.

+ +

The symmetric attribute governs whether the + height and + depth above and below the axis of the + character are forced to be equal + (by forcing both height and depth to become the maximum of the two). + An example of a situation where one might set + symmetric=false + arises with parentheses around a matrix not aligned on the axis, which + frequently occurs when multiplying non-square matrices. In this case, one + wants the parentheses to stretch to cover the matrix, whereas stretching + the parentheses symmetrically would cause them to protrude beyond one edge + of the matrix. The symmetric attribute only applies + to characters that stretch vertically (otherwise it is ignored).

+ +

If a stretchy mo element is embellished (as defined + earlier in this section), the mo element at its core is + stretched to a size based on the context of the embellished operator + as a whole, i.e. to the same size as if the embellishments were not + present. For example, the parentheses in the following example (which + would typically be set to be stretchy by the operator dictionary) will be + stretched to the same size as each other, and the same size they would + have if they were not underlined and overlined, and furthermore will + cover the same vertical interval:

+ +
+
<mrow>
+  <munder>
+    <mo> ( </mo>
+    <mo> _ </mo>
+  </munder>
+  <mfrac>
+    <mi> a </mi>
+    <mi> b </mi>
+  </mfrac>
+  <mover>
+    <mo> ) </mo>
+    <mo></mo>
+  </mover>
+</mrow>
+
+ + ( + _ + + + a + b + + + ) + + + + +

Note that this means that the stretching rules given below must + refer to the context of the embellished operator as a whole, not just + to the mo element itself.

+ +
3.2.5.7.1 Example of stretchy attributes
+ + +

This shows one way to set the maximum size of a parenthesis so that + it does not grow, even though its default value is + stretchy=true.

+ +
+
<mrow>
+  <mo maxsize="100%">(</mo>
+  <mfrac>
+    <msup><mi>a</mi><mn>2</mn></msup>
+    <msup><mi>b</mi><mn>2</mn></msup>
+  </mfrac>
+  <mo maxsize="100%">)</mo>
+</mrow>
+
+ ( + + a2 + b2 + + ) + + +

The above should render as + (\frac{a^2}{b^2}) + as opposed to the default rendering + \left(\frac{a^2}{b^2}\right).

+ +

Note that each parenthesis is sized independently; if only one of + them had maxsize=100%, they would render with different + sizes.

+
+ +
3.2.5.7.2 Vertical Stretching Rules
+ + +

The general rules governing stretchy operators are:

+ +
    + +
  • +

    If a stretchy operator is a direct sub-expression of an mrow element, or is the sole direct sub-expression of an + mtd element in some row of a table, then it should + stretch to cover the height and depth (above and below the axis) of the non-stretchy direct sub-expressions in the + mrow element or table row, unless stretching is + constrained by minsize or maxsize attributes.

    +
  • + +
  • +

    In the case of an embellished stretchy operator, the preceding + rule applies to the stretchy operator at its core.

    +
  • + +
  • +

    The preceding rules also apply in situations where the mrow element is inferred.

    +
  • + +
  • +

    The rules for symmetric stretching only apply if + symmetric=true and if the stretching occurs in an mrow + or in an mtr whose rowalign value is either baseline + or axis.

    +
  • +
+ +

The following algorithm specifies the height and depth of vertically stretched characters: +

+ +
    + +
  1. +

    Let maxheight and maxdepth be the maximum height and depth of the + non-stretchy siblings within the same mrow or mtr. + Let axis be the height of the math axis above the baseline.

    + +

    Note that even if a minsize or maxsize value is set on a stretchy operator, + it is not used in the initial calculation of the maximum height and depth of an mrow.

    +
  2. + +
  3. +

    + If symmetric=true, then the computed height + and depth of the stretchy operator are: +

    + +
    +
    height=max(maxheight-axis, maxdepth+axis) + axis
    +depth =max(maxheight-axis, maxdepth+axis) - axis
    +
    +

    Otherwise the height and depth are:

    + +
    +
    height= maxheight
    +depth = maxdepth
    +
    + +
  4. + +
  5. +

    + If the total size = height+depth is less than minsize + or greater than maxsize, increase or decrease both + height and depth proportionately so that the effective + size meets the constraint. +

    +
  6. +
+ +

By default, most vertical arrows, along with most opening and closing fences are defined + in the operator + dictionary to stretch by default.

+ +

In the case of a stretchy operator in a table cell (i.e. within an + mtd element), the above rules assume each cell of + the table row containing the stretchy operator covers exactly one row. + (Equivalently, the value of the rowspan attribute is + assumed to be 1 for all the table cells in the table row, including + the cell containing the operator.) When this is not the case, the + operator should only be stretched vertically to cover those table + cells that are entirely within the set of table rows that the + operator's cell covers. Table cells that extend into rows not covered + by the stretchy operator's table cell should be ignored. See + 3.5.3.2 Attributes for details about the rowspan attribute. + +

+
+ +
3.2.5.7.3 Horizontal Stretching Rules
+ + +
    + +
  • +

    If a stretchy operator, or an embellished stretchy operator, + is a direct sub-expression of an munder, + mover, or munderover element, + or if it is the sole direct sub-expression of an mtd element in some + column of a table (see mtable), then it, or the mo element at its core, should stretch to cover + the width of the other direct sub-expressions in the given element (or + in the same table column), given the constraints mentioned above.

    +
  • + +
  • +

    In the case of an embellished stretchy operator, the preceding + rule applies to the stretchy operator at its core.

    +
  • + +
+ +

By default, most horizontal arrows and some accents stretch + horizontally.

+ +

In the case of a stretchy operator in a table cell (i.e. within an + mtd element), the above rules assume each cell of + the table column containing the stretchy operator covers exactly one + column. (Equivalently, the value of the columnspan + attribute is assumed to be 1 for all the table cells in the table row, + including the cell containing the operator.) When this is not the + case, the operator should only be stretched horizontally to cover + those table cells that are entirely within the set of table columns + that the operator's cell covers. Table cells that extend into columns + not covered by the stretchy operator's table cell should be + ignored. See 3.5.3.2 Attributes for details about the rowspan attribute.

+ +

The rules for horizontal stretching include mtd + elements to allow arrows to stretch for use in commutative diagrams + laid out using mtable. The rules for the horizontal + stretchiness include scripts to make examples such as the following + work:

+ +
+
<mrow>
+  <mi> x </mi>
+  <munder>
+    <mo></mo>
+    <mtext> maps to </mtext>
+  </munder>
+  <mi> y </mi>
+</mrow>
+
+ x + + + maps to + + y + + +
+ +
3.2.5.7.4 Rules Common to both Vertical and Horizontal Stretching
+ + +

If a stretchy operator is not required to stretch (i.e. if it is + not in one of the locations mentioned above, or if there are no other + expressions whose size it should stretch to match), then it has the + standard (unstretched) size determined by the font and current + mathsize.

+ +

If a stretchy operator is required to stretch, but all other expressions + in the containing element (as described above) are also stretchy, + all elements that can stretch should grow to the maximum of the normal + unstretched sizes of all elements in the containing object, if they can + grow that large. If the value of minsize or maxsize prevents + that, then the specified (min or max) size is + used.

+ +

For example, in an mrow containing nothing but + vertically stretchy operators, each of the operators should stretch to + the maximum of all of their normal unstretched sizes, provided no + other attributes are set that override this behavior. Of course, + limitations in fonts or font rendering may result in the final, + stretched sizes being only approximately the same.

+
+
+
+ +

3.2.6 Text <mtext>

+ + +
3.2.6.1 Description
+ + +

An mtext element is used to represent + arbitrary text that should be rendered as itself. In general, the + mtext element is intended to denote commentary + text.

+ +

Note that text with a clearly defined notational role might be + more appropriately marked up using + mi or + mo.

+ +

An mtext element can also contain + renderable whitespace, i.e. invisible characters that are + intended to alter the positioning of surrounding elements. In non-graphical + media, such characters are intended to have an analogous effect, such as + introducing positive or negative time delays or affecting rhythm in an + audio renderer. However, see 2.1.7 Collapsing Whitespace in Input. +

+ +
+ +
3.2.6.2 Attributes
+ + +

mtext elements accept the attributes listed in + 3.2.2 Mathematics style attributes common to token elements.

+ +

See also the warnings about the legal grouping of space-like elements + in 3.2.7 Space <mspace/>, and about the use of + such elements for tweaking in [MathML-Notes].

+
+ +
3.2.6.3 Examples
+ + +
+
<mrow>
+  <mtext> Theorem 1: </mtext>
+  <mtext> &#x2009;<!--ThinSpace--> </mtext>
+  <mtext> &#x205F;<!--ThickSpace-->&#x205F;<!--ThickSpace--> </mtext>
+  <mtext> /* a comment */ </mtext>
+</mrow>
+
+ Theorem 1: + +    + /* a comment */ + +
+
+ +

3.2.7 Space <mspace/>

+ + +
3.2.7.1 Description
+ + +

An mspace empty element represents a blank + space of any desired size, as set by its attributes. It can also be + used to make linebreaking suggestions to a visual renderer. + Note that the default values for attributes have been chosen so that + they typically will have no effect on rendering. Thus, the mspace element is generally used with one + or more attribute values explicitly specified. +

+ +

Note the warning about the legal grouping of space-like + elements given below, and the warning about the use of such + elements for tweaking in [MathML-Notes]. + See also the other elements that can render as + whitespace, namely mtext, mphantom, and + maligngroup.

+ +
3.2.7.2 Attributes
+ + +

In addition to the attributes listed below, + mspace elements accept the attributes described in 3.2.2 Mathematics style attributes common to token elements, + but note that mathvariant and mathcolor have no effect and that + mathsize only affects the interpretation of units in sizing + attributes (see 2.1.5.2 Length Valued Attributes). + mspace also accepts the indentation attributes described in 3.2.5.2.3 Indentation attributes. +

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
widthlength0em
+ Specifies the desired width of the space. +
heightlength0ex
+ Specifies the desired height (above the baseline) of the space. +
depthlength0ex
+ Specifies the desired depth (below the baseline) of the space. +
+ +

Linebreaking was originally specified on mspace in MathML2, + but much greater control over linebreaking and indentation was add to mo + in MathML 3. Linebreaking on mspace is deprecated in MathML 4. +

+
+ +
3.2.7.3 Examples
+ + +
+
<mspace height="3ex" depth="2ex"/>
+
+
+ +
3.2.7.4 Definition of space-like elements
+ + +

A number of MathML presentation elements are space-like in the + sense that they typically render as whitespace, and do not affect the + mathematical meaning of the expressions in which they appear. As a + consequence, these elements often function in somewhat exceptional + ways in other MathML expressions. For example, space-like elements are + handled specially in the suggested rendering rules for + mo given in 3.2.5 Operator, Fence, Separator or Accent + <mo>. + The following MathML elements are defined to be space-like: +

+
    + +
  • +

    an mtext, mspace, + maligngroup, or malignmark + element;

  • + +
  • +

    an mstyle, mphantom, or + mpadded element, all of whose direct sub-expressions + are space-like;

  • + +
  • +

    a semantics element whose first argument exists + and is space-like;

  • + +
  • +

    an maction element whose selected + sub-expression exists and is space-like;

  • + +
  • +

    an mrow all of whose direct + sub-expressions are space-like.

    +
  • + +
+ +

Note that an mphantom is not + automatically defined to be space-like, unless its content is + space-like. This is because operator spacing is affected by whether + adjacent elements are space-like. Since the + mphantom element is primarily intended as an aid + in aligning expressions, operators adjacent to an + mphantom should behave as if they were adjacent + to the contents of the mphantom, + rather than to an equivalently sized area of whitespace.

+
+ + +
+ +

3.2.8 String Literal <ms>

+ + +
3.2.8.1 Description
+ + +

The ms element is used to represent + string literals in expressions meant to be interpreted by + computer algebra systems or other systems containing programming + languages. By default, string literals are displayed surrounded by + double quotes, with no extra spacing added around the string. + As explained in 3.2.6 Text <mtext>, ordinary text + embedded in a mathematical expression should be marked up with mtext, + or in some cases mo or mi, but never with ms.

+ +

Note that the string literals encoded by ms are made up of characters, mglyphs and + malignmarks rather than ASCII + strings. For + example, <ms>&amp;</ms> represents a string + literal containing a single character, &, and + <ms>&amp;amp;</ms> represents a string literal + containing 5 characters, the first one of which is + &.

+ +

The content of ms elements should be rendered with visible + escaping of certain characters in the content, + including at least the left and right quoting + characters, and preferably whitespace other than individual + space characters. The intent is for the viewer to see that the + expression is a string literal, and to see exactly which characters + form its content. For example, <ms>double quote is + "</ms> might be rendered as "double quote is \"".

+ +

Like all token elements, ms does trim and + collapse whitespace in its content according to the rules of + 2.1.7 Collapsing Whitespace in Input, so whitespace intended to remain in + the content should be encoded as described in that section.

+
+ +
3.2.8.2 Attributes
+ + +

ms elements accept the attributes listed in + 3.2.2 Mathematics style attributes common to token elements, and additionally:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
lquotestringU+0022 (entity quot)
+ Specifies the opening quote to enclose the content + (not necessarily ‘left quote’ in RTL context). +
rquotestringU+0022 (entity quot)
+ Specifies the closing quote to enclose the content + (not necessarily ‘right quote’ in RTL context). +
+ +
+
+
+ +

3.3 General Layout Schemata

+ + +

Besides tokens there are several families of MathML presentation + elements. One family of elements deals with various + scripting notations, such as subscript and + superscript. Another family is concerned with matrices and tables. The + remainder of the elements, discussed in this section, describe other basic + notations such as fractions and radicals, or deal with general functions + such as setting style properties and error handling.

+ +

3.3.1 Horizontally Group Sub-Expressions + <mrow>

+ + +
3.3.1.1 Description
+ + +

An mrow element is used to group together any + number of sub-expressions, usually consisting of one or more mo elements acting as operators on one + or more other expressions that are their operands.

+ +

Several elements automatically treat their arguments as if they were + contained in an mrow element. See the discussion of + inferred mrows in 3.1.3 Required Arguments. + See also mfenced (3.3.8 Expression Inside Pair of Fences + <mfenced>), + which can effectively form an mrow containing its arguments separated by commas.

+ +

mrow elements are typically rendered visually + as a horizontal row of their arguments, left to right in the order in + which the arguments occur within a context with LTR directionality, + or right to left within a context with RTL directionality. + The dir attribute can be used to specify + the directionality for a specific mrow, otherwise it inherits the + directionality from the context. For aural agents, the arguments would be + rendered audibly as a sequence of renderings of + the arguments. The description in 3.2.5 Operator, Fence, Separator or Accent + <mo> of suggested rendering + rules for mo elements assumes that all horizontal + spacing between operators and their operands is added by the rendering + of mo elements (or, more generally, embellished + operators), not by the rendering of the mrows + they are contained in.

+ +

MathML provides support for both automatic and manual + linebreaking of expressions (that is, to break excessively long + expressions into several lines). All such linebreaks take place + within mrows, whether they are explicitly marked up + in the document, or inferred (see 3.1.3.1 Inferred <mrow>s), + although the control of linebreaking is effected through attributes + on other elements (see 3.1.7 Linebreaking of Expressions). +

+ +
+ +
3.3.1.2 Attributes
+ + +

mrow elements accept the attribute listed below in addition to + those listed in 3.1.9 Mathematics attributes common to presentation elements.

+ + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
dir"ltr" | "rtl"inherited
+ specifies the overall directionality ltr (Left To Right) or + rtl (Right To Left) to use to layout the children of the row. + See 3.1.5.1 Overall Directionality of Mathematics Formulas for further discussion. +
+ +
+ +
3.3.1.3 Proper grouping of sub-expressions using <mrow>
+ + +

Sub-expressions should be grouped by the document author in the same way + as they are grouped in the mathematical interpretation of the expression; + that is, according to the underlying syntax tree of the + expression. Specifically, operators and their mathematical arguments should + occur in a single mrow; more than one operator + should occur directly in one mrow only when they + can be considered (in a syntactic sense) to act together on the interleaved + arguments, e.g. for a single parenthesized term and its parentheses, for + chains of relational operators, or for sequences of terms separated by + + and -. A precise rule is given below.

+ +

Proper grouping has several purposes: it improves display by + possibly affecting spacing; it allows for more intelligent + linebreaking and indentation; and it simplifies possible semantic + interpretation of presentation elements by computer algebra systems, + and audio renderers.

+ +

Although improper grouping will sometimes result in suboptimal + renderings, and will often make interpretation other than pure visual + rendering difficult or impossible, any grouping of expressions using + mrow is allowed in MathML syntax; that is, + renderers should not assume the rules for proper grouping will be + followed.

+ +
3.3.1.3.1 <mrow> of one argument
+ + +

MathML renderers are required to treat an mrow + element containing exactly one argument as equivalent in all ways to + the single argument occurring alone, provided there are no attributes + on the mrow element. If there are + attributes on the mrow element, no + requirement of equivalence is imposed. This equivalence condition is + intended to simplify the implementation of MathML-generating software + such as template-based authoring tools. It directly affects the + definitions of embellished operator and space-like element and the + rules for determining the default value of the form + attribute of an mo element; + see 3.2.5 Operator, Fence, Separator or Accent + <mo> and 3.2.7 Space <mspace/>. See also the discussion of equivalence of MathML + expressions in D.1 MathML Conformance.

+
+ +
3.3.1.3.2 Precise rule for proper grouping
+ + +

A precise rule for when and how to nest sub-expressions using + mrow is especially desirable when generating + MathML automatically by conversion from other formats for displayed + mathematics, such as TeX, which don't always specify how sub-expressions + nest. When a precise rule for grouping is desired, the following rule + should be used:

+ +

Two adjacent operators, possibly embellished, possibly separated by operands (i.e. anything + other than operators), should occur in the same + mrow only when the leading operator has an infix or + prefix form (perhaps inferred), the following operator has an infix or + postfix form, and the operators have the same priority in the + operator dictionary (B. Operator Dictionary). + In all other cases, nested mrows should be used.

+ +

When forming a nested mrow (during generation + of MathML) that includes just one of two successive operators with + the forms mentioned above (which means that either operator could in + principle act on the intervening operand or operands), it is necessary + to decide which operator acts on those operands directly (or would do + so, if they were present). Ideally, this should be determined from the + original expression; for example, in conversion from an + operator-precedence-based format, it would be the operator with the + higher precedence.

+ +

Note that the above rule has no effect on whether any MathML + expression is valid, only on the recommended way of generating MathML + from other formats for displayed mathematics or directly from written + notation.

+ +

(Some of the terminology used in stating the above rule is defined + in 3.2.5 Operator, Fence, Separator or Accent + <mo>.)

+
+
+ +
3.3.1.4 Examples
+ + +

As an example, 2x+y-z + should be written as:

+ +
+
<mrow>
+  <mrow>
+    <mn> 2 </mn>
+    <mo> &#x2062;<!--InvisibleTimes--> </mo>
+    <mi> x </mi>
+  </mrow>
+  <mo> + </mo>
+  <mi> y </mi>
+  <mo> - </mo>
+  <mi> z </mi>
+</mrow>
+
+ + 2 + + x + + + + y + - + z + + +

The proper encoding of (x, y) furnishes a less obvious + example of nesting mrows:

+ +
+
<mrow>
+  <mo> ( </mo>
+  <mrow>
+    <mi> x </mi>
+    <mo> , </mo>
+    <mi> y </mi>
+  </mrow>
+  <mo> ) </mo>
+</mrow>
+
+ ( + + x + , + y + + ) + + +

In this case, a nested mrow is required inside + the parentheses, since parentheses and commas, thought of as fence and + separator operators, do not act together on their arguments.

+
+
+ +

3.3.2 Fractions <mfrac>

+ + +
3.3.2.1 Description
+ + +

The mfrac element is used for fractions. It can + also be used to mark up fraction-like objects such as binomial coefficients + and Legendre symbols. The syntax for mfrac is

+ +
+
<mfrac> numerator denominator </mfrac>
+
+ +

The mfrac element sets displaystyle to false, or if it + was already false increments scriptlevel by 1, + within numerator and denominator. + (See 3.1.6 Displaystyle and Scriptlevel.)

+ +
+ +
3.3.2.2 Attributes
+ + +

mfrac elements accept the attributes listed below + in addition to those listed in 3.1.9 Mathematics attributes common to presentation elements. + The fraction line, if any, should be drawn using the color specified by mathcolor.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
linethickness length | "thin" | "medium" | "thick"medium
+ Specifies the thickness of the horizontal fraction bar, or rule. + The default value is medium; + thin is thinner, but visible; + thick is thicker. + The exact thickness of these is left up to the rendering agent. + However, if OpenType Math fonts are available then the renderer should set medium to + the value MATH.MathConstants.fractionRuleThickness + (the default in MathML-Core). +
+ Note: MathML Core does only allow <length-percentage> values. +
numalign"left" | "center" | "right"center
+ Specifies the alignment of the numerator over the fraction. +
denomalign"left" | "center" | "right"center
+ Specifies the alignment of the denominator under the fraction. +
bevelledbooleanfalse
+ Specifies whether the fraction should be displayed in a bevelled style + (the numerator slightly raised, the denominator slightly lowered + and both separated by a slash), rather than "build up" vertically. + See below for an example. +
+ +

Thicker lines (e.g. linethickness="thick") might be used with nested fractions; + a value of "0" renders without the bar such as for binomial coefficients.

+ +

+ In a RTL directionality context, the numerator leads (on the right), + the denominator follows (on the left) and the diagonal line slants upwards going from + right to left (see 3.1.5.1 Overall Directionality of Mathematics Formulas for clarification). + Although this format is an established convention, it is not universally + followed; for situations where a forward slash is desired in a RTL context, + alternative markup, such as an mo within an mrow should be used. +

+ +
+ +
3.3.2.3 Examples
+ + +

Here is an example which makes use of different values of linethickness:

+
+
<mfrac linethickness="3px">
+  <mrow>
+    <mo> ( </mo>
+      <mfrac linethickness="0">
+        <mi> a </mi>
+        <mi> b </mi>
+      </mfrac>
+    <mo> ) </mo>
+    <mfrac>
+      <mi> a </mi>
+      <mi> b </mi>
+    </mfrac>
+  </mrow>
+  <mfrac>
+    <mi> c </mi>
+    <mi> d </mi>
+  </mfrac>
+</mfrac>
+
+ + ( + + a + b + + ) + + a + b + + + + c + d + + + +

This example illustrates bevelled fractions:

+
+
<mfrac>
+  <mn> 1 </mn>
+  <mrow>
+    <msup>
+      <mi> x </mi>
+      <mn> 3 </mn>
+    </msup>
+    <mo> + </mo>
+    <mfrac>
+      <mi> x </mi>
+      <mn> 3 </mn>
+    </mfrac>
+  </mrow>
+</mfrac>
+<mo> = </mo>
+<mfrac bevelled="true">
+  <mn> 1 </mn>
+  <mrow>
+    <msup>
+      <mi> x </mi>
+      <mn> 3 </mn>
+    </msup>
+    <mo> + </mo>
+    <mfrac>
+      <mi> x </mi>
+      <mn> 3 </mn>
+    </mfrac>
+  </mrow>
+</mfrac>
+
+
+ \frac{{1}}{{x^3 + \frac{{x}}{{3}}}} = \raisebox{{1ex}}{{$1$}}\!\left/ \!\raisebox{{-1ex}}{{$x^3+\frac{{x}}{{3}}$}} \right. +
+ + +

A more generic example is:

+ +
+
<mfrac>
+  <mrow>
+    <mn> 1 </mn>
+    <mo> + </mo>
+    <msqrt>
+      <mn> 5 </mn>
+    </msqrt>
+  </mrow>
+  <mn> 2 </mn>
+</mfrac>
+
+ + 1 + + + + 5 + + + 2 + + +
+
+ +

3.3.3 Radicals <msqrt>, + <mroot>

+ + +
3.3.3.1 Description
+ + +

These elements construct radicals. The msqrt element is + used for square roots, while the mroot element is used + to draw radicals with indices, e.g. a cube root. The syntax for these + elements is:

+ +
+
<msqrt> base </msqrt>
+<mroot> base index </mroot>
+
+ +

The mroot element requires exactly 2 arguments. + However, msqrt accepts a single argument, possibly + being an inferred mrow of multiple children; see 3.1.3 Required Arguments. + The mroot element increments scriptlevel by 2, + and sets displaystyle to false, within + index, but leaves both attributes unchanged within base. + The msqrt element leaves both + attributes unchanged within its argument. + (See 3.1.6 Displaystyle and Scriptlevel.)

+ +

Note that in a RTL directionality, the surd begins + on the right, rather than the left, along with the index in the case + of mroot.

+ +
+ +
3.3.3.2 Attributes
+ + +

msqrt and mroot elements accept the attributes listed in + 3.1.9 Mathematics attributes common to presentation elements. The surd and overbar should be drawn using the + color specified by mathcolor.

+ +
+ +
3.3.3.3 Examples
+ + +

Square roots and cube roots

+
+
<mrow>
+  <mrow>
+    <msqrt>
+      <mi>x</mi>
+    </msqrt>
+    <mroot>
+      <mi>x</mi>
+      <mn>3</mn>
+    </mroot>
+  <mrow>
+  <mo>=</mo>
+  <msup>
+    <mi>x</mi>
+    <mrow>
+      <mrow>
+        <mn>1</mn>
+        <mo>/</mo>
+        <mn>2</mn>
+      </mrow>
+      <mo>+</mo>
+      <mrow>
+        <mn>1</mn>
+        <mo>/</mo>
+        <mn>3</mn>
+      </mrow>
+    </mrow>
+  </msup>
+</mrow>
+
+ + + x + + + x + 3 + + + = + + x + + + 1 + / + 2 + + + + + 1 + / + 3 + + + + +
+ +
+ +

3.3.4 Style Change <mstyle>

+ + +
3.3.4.1 Description
+ + +

The mstyle element is used to make style + changes that affect the rendering of its + contents. + As a presentation element, it accepts + the attributes described in 3.1.9 Mathematics attributes common to presentation elements. + Additionally, it + can be given any attribute + accepted by any other presentation element, except for the + attributes described below. + Finally, + the mstyle element can be given certain special + attributes listed in the next subsection.

+ +

The mstyle element accepts a single argument, + possibly being an inferred mrow of multiple children; + see 3.1.3 Required Arguments.

+ +

Loosely speaking, the effect of the mstyle element + is to change the default value of an attribute for the elements it + contains. Style changes work in one of several ways, depending on + the way in which default values are specified for an attribute. + The cases are: +

+
    + +
  • +

    Some attributes, such as displaystyle or + scriptlevel (explained below), are inherited + from the surrounding context when they are not explicitly set. Specifying + such an attribute on an mstyle element sets the + value that will be inherited by its child elements. Unless a child element + overrides this inherited value, it will pass it on to its children, and + they will pass it to their children, and so on. But if a child element does + override it, either by an explicit attribute setting or automatically (as + is common for scriptlevel), the new (overriding) + value will be passed on to that element's children, and then to their + children, etc, unless it is again overridden.

    +
  • + +
  • +

    Other attributes, such as linethickness on + mfrac, have default values that are not normally + inherited. That is, if the linethickness attribute + is not set on the mfrac element, + it will normally use the default value of medium, even if it was + contained in a larger mfrac element that set this + attribute to a different value. For attributes like this, specifying a + value with an mstyle element has the effect of + changing the default value for all elements within its scope. The net + effect is that setting the attribute value with mstyle propagates the change to all the elements it + contains directly or indirectly, except for the individual elements on + which the value is overridden. Unlike in the case of inherited attributes, + elements that explicitly override this attribute have no effect on this + attribute's value in their children.

    +
  • + +
  • +

    Another group of attributes, such as stretchy and form, are + computed from operator dictionary information, position in the + enclosing mrow, and other similar data. For + these attributes, a value specified by an enclosing mstyle overrides the value that would normally be + computed.

    +
  • +
+ +

Note that attribute values inherited from an + mstyle in any manner affect a descendant element + in the mstyle's content only if that attribute is + not given a value by the descendant element. On any element for + which the attribute is set explicitly, the value specified overrides the inherited + value. The only exception to this + rule is when the attribute value + is documented as + specifying an incremental change to the value inherited from that + element's context or rendering environment.

+ +

Note also that the difference between inherited and non-inherited + attributes set by mstyle, explained above, only + matters when the attribute is set on some element within the + mstyle's contents that has descendants also + setting it. Thus it never matters for attributes, such as + mathsize, which can only be set on token elements (or on + mstyle itself).

+ +

MathML specifies that when + the attributes height, depth or width + are specified on an mstyle element, they apply only to + mspace elements, and not to the corresponding attributes of + mglyph, mpadded, or mtable. Similarly, when + rowalign or columnalign + are specified on an mstyle element, they apply only to the + mtable element, and not the mtr, + mtd, and maligngroup elements. + When the lspace attribute is set with mstyle, it + applies only to the mo element and not to mpadded. + To be consistent, the voffset attribute of the + mpadded element can not be set on mstyle. + When the align attribute is set with mstyle, it + applies only to the munder, mover, and munderover + elements, and not to the mtable and mstack elements. + The attributes src and alt on mglyph, + and actiontype on maction, cannot be set on mstyle. +

+ +

As a presentation element, mstyle directly accepts + the mathcolor and mathbackground attributes. + Thus, the mathbackground specifies the color to fill the bounding + box of the mstyle element itself; it does not + specify the default background color. + This is an incompatible change from MathML 2, but it is more useful + and intuitive. Since the default for mathcolor is inherited, + this is no change in its behavior. +

+ +
+ +
3.3.4.2 Attributes
+ + +

As stated above, mstyle accepts all + attributes of all MathML presentation elements which do not have + required values. That is, all attributes which have an explicit + default value or a default value which is inherited or computed are + accepted by the mstyle element. + This group of attributes is not accepted in MathML Core.

+ +

mstyle elements accept the attributes listed in + 3.1.9 Mathematics attributes common to presentation elements.

+ +

Additionally, mstyle can be given the following special + attributes that are implicitly inherited by every MathML element as + part of its rendering environment:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
scriptlevel( "+" | "-" )? unsigned-integerinherited
+ Changes the scriptlevel in effect for the children. + When the value is given without a sign, it sets scriptlevel to the specified value; + when a sign is given, it increments ("+") or decrements ("-") the current value. + (Note that large decrements can result in negative values of scriptlevel, + but these values are considered legal.) + See 3.1.6 Displaystyle and Scriptlevel. +
displaystylebooleaninherited
+ Changes the displaystyle in effect for the children. + See 3.1.6 Displaystyle and Scriptlevel. +
scriptsizemultipliernumber0.71
+ Specifies the multiplier to be used to adjust font size due + to changes in scriptlevel. + See 3.1.6 Displaystyle and Scriptlevel. +
scriptminsizelength8pt
+ Specifies the minimum font size allowed due to changes in scriptlevel. + Note that this does not limit the font size due to changes to mathsize. + See 3.1.6 Displaystyle and Scriptlevel. +
infixlinebreakstyle"before" | "after" | "duplicate"before
+ Specifies the default linebreakstyle to use for infix operators; + see 3.2.5.2.2 Linebreaking attributes +
decimalpointcharacter.
+ Specifies the character used to determine the alignment point within + mstack + and + mtable columns + when the "decimalpoint" value is used to specify the alignment. + The default, ".", is the decimal separator used to separate the integral + and decimal fractional parts of floating point numbers in many countries. + (See 3.6 Elementary Math and 3.5.4 Alignment Markers + <maligngroup/>, <malignmark/>). +
+ +

If scriptlevel is changed incrementally by an + mstyle element that also sets certain other + attributes, the overall effect of the changes may depend on the order + in which they are processed. In such cases, the attributes in the + following list should be processed in the following order, regardless + of the order in which they occur in the XML-format attribute list of + the mstyle start tag: + scriptsizemultiplier, scriptminsize, + scriptlevel, mathsize.

+ +
+ +
3.3.4.3 Examples
+ + +

In a continued fraction, the nested fractions should not shrink. Instead, they should remain the same size. + This can be accomplished by resetting displaystyle and + scriptlevel for the children of each mfrac + using mstyle as shown below: +

+ +
+
<mrow>
+  <mi>π</mi>
+  <mo>=</mo>
+  <mfrac>
+    <mstyle displaystyle="true" scriptlevel="0"> <mn>4</mn> </mstyle>
+    <mstyle displaystyle="true" scriptlevel="0">
+      <mn>1</mn>
+      <mo>+</mo>
+      <mfrac>
+        <mstyle displaystyle="true" scriptlevel="0">
+          <msup> <mn>1</mn> <mn>2</mn> </msup>
+        </mstyle>
+        <mstyle displaystyle="true" scriptlevel="0">
+          <mn>2</mn>
+          <mo>+</mo>
+          <mfrac>
+            <mstyle displaystyle="true" scriptlevel="0">
+              <msup> <mn>3</mn> <mn>2</mn> </msup>
+            </mstyle>
+            <mstyle displaystyle="true" scriptlevel="0">
+              <mn>2</mn>
+              <mo>+</mo>
+              <mfrac>
+                <mstyle displaystyle="true" scriptlevel="0">
+                  <msup> <mn>5</mn> <mn>2</mn> </msup>
+                </mstyle>
+                <mstyle displaystyle="true" scriptlevel="0">
+                  <mn>2</mn>
+                  <mo>+</mo>
+                  <mfrac>
+                    <mstyle displaystyle="true" scriptlevel="0">
+                      <msup> <mn>7</mn> <mn>2</mn> </msup>
+                    </mstyle>
+                    <mstyle displaystyle="true" scriptlevel="0">
+                      <mn>2</mn>
+                      <mo>+</mo>
+                      <mo></mo>
+                    </mstyle>
+                  </mfrac>
+                </mstyle>
+              </mfrac>
+            </mstyle>
+          </mfrac>
+        </mstyle>
+      </mfrac>
+    </mstyle>
+  </mfrac>
+</mrow>
+
+ π + = + + 4 + + 1 + + + + + 1 2 + + + 2 + + + + + 3 2 + + + 2 + + + + + 5 2 + + + 2 + + + + + 7 2 + + + 2 + + + + + + + + + + + + + + +
+
+ +

3.3.5 Error Message <merror>

+ + +
3.3.5.1 Description
+ + +

The merror element displays its contents as an + error message. This might be done, for example, by displaying the + contents in red, flashing the contents, or changing the background + color. The contents can be any expression or expression sequence.

+ +

merror accepts + a single argument possibly being an inferred mrow of multiple children; + see 3.1.3 Required Arguments.

+ +

The intent of this element is to provide a standard way for + programs that generate MathML from other input to report + syntax errors in their input. Since it is anticipated that + preprocessors that parse input syntaxes designed for easy hand entry + will be developed to generate MathML, it is important that they have + the ability to indicate that a syntax error occurred at a certain + point. See D.2 Handling of Errors.

+ +

The suggested use of merror for reporting + syntax errors is for a preprocessor to replace the erroneous part of + its input with an merror element containing a + description of the error, while processing the surrounding expressions + normally as far as possible. By this means, the error message will be + rendered where the erroneous input would have appeared, had it been + correct; this makes it easier for an author to determine from the + rendered output what portion of the input was in error.

+ +

No specific error message format is suggested here, but as with + error messages from any program, the format should be designed to make + as clear as possible (to a human viewer of the rendered error message) + what was wrong with the input and how it can be fixed. If the + erroneous input contains correctly formatted subsections, it may be + useful for these to be preprocessed normally and included in the error + message (within the contents of the merror + element), taking advantage of the ability of + merror to contain arbitrary MathML expressions + rather than only text.

+
+ +
3.3.5.2 Attributes
+ + +

merror elements accept the attributes listed in + 3.1.9 Mathematics attributes common to presentation elements.

+ +
+ +
3.3.5.3 Example
+ + +

If a MathML syntax-checking preprocessor + received the input

+ +
+
<mfraction>
+  <mrow> <mn> 1 </mn> <mo> + </mo> <msqrt> <mn> 5 </mn> </msqrt> </mrow>
+  <mn> 2 </mn>
+</mfraction>
+
+

which contains the non-MathML element mfraction + (presumably in place of the MathML element mfrac), + it might generate the error message

+ +
+
<merror>
+  <mtext> Unrecognized element: mfraction; arguments were:&#xa0;</mtext>
+  <mrow> <mn> 1 </mn> <mo> + </mo> <msqrt> <mn> 5 </mn> </msqrt> </mrow>
+  <mtext>&#xa0;and&#xa0;</mtext>
+  <mn> 2 </mn>
+</merror>
+
+ Unrecognized element: mfraction; arguments were:  + 1 + 5 +  and  + 2 + + +

Note that the preprocessor's input is not, in this case, valid MathML, + but the error message it outputs is valid MathML.

+
+
+ +

3.3.6 Adjust Space Around Content + <mpadded>

+ + +
3.3.6.1 Description
+ + +

An mpadded element renders the same as its child content, + but with the size of the child's bounding box and the relative positioning + point of its content modified according to + mpadded's attributes. It + does not rescale (stretch or shrink) its content. The name of the + element reflects the typical use of mpadded to add padding, + or extra space, around its content. However, mpadded can be + used to make more general adjustments of size and positioning, and some + combinations, e.g. negative padding, can cause the content of + mpadded to overlap the rendering of neighboring content. See + [MathML-Notes] for warnings about several + potential pitfalls of this effect.

+ +

The mpadded element accepts + a single argument which may be an inferred mrow of multiple children; + see 3.1.3 Required Arguments.

+ +

It is suggested that audio renderers add (or shorten) time delays + based on the attributes representing horizontal space + (width and lspace).

+
+ +
3.3.6.2 Attributes
+ + +

mpadded elements accept the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
heightlengthsame as content
+ Sets or increments the height of the mpadded element. + See below for discussion. +
depthlengthsame as content
+ Sets or increments the depth of the mpadded element. + See below for discussion. +
widthlengthsame as content
+ Sets or increments the width of the mpadded element. + See below for discussion. +
lspacelength0em
+ Sets the horizontal position of the child content. + See below for discussion. +
voffsetlength0em
+ Sets the vertical position of the child content. + See below for discussion. +
+
Note: mpadded lengths in MathML 3
+ +

While [MathML-Core] supports the above attributes, it only allows the value to be a valid + <length-percentage>. + As described in length MathML 4 extends this syntax to allow + namedspace.

+

MathML 3 also allowed additional extensions:

+
    +
  • A leading "+" or "-" denoted a relative increment or decrement + from the default value. This is not supported however the same + fuunctionality is now available in standard CSS <length-percentage> + syntax: height="calc(100%+10pt)".
  • +
  • MathML 3 also specified the pseudo-units height, depth and width. These are not supported in MathML 4 however the main use cases are addressed using percentage values, height="0.5height" is equivalent to height="50%.
  • +
+
+ + +

These attributes specify the size of the bounding box of the mpadded + element relative to the size of the bounding box of its child content, and specify + the position of the child content of the mpadded element relative to the + natural positioning of the mpadded element. The typographical + layout parameters determined by these attributes are described in the next subsection. + Depending on the form of the attribute value, a dimension may be set to a new value, + or specified relative to the child content's corresponding dimension. Values may + be given as + multiples or percentages of any of the + dimensions of the normal rendering of the child content using so-called pseudo-units, + or they can be set directly using standard units, see 2.1.5.2 Length Valued Attributes.

+ +

The corresponding + dimension is set to the following length value. + specifying a + length that would produce a net negative value for these attributes + has the same effect as + setting the attribute to zero. In other words, the effective + bounding box of an mpadded element always has non-negative + dimensions. However, negative values are allowed for the relative positioning + attributes lspace and voffset.

+ +
+ +
3.3.6.3 Meanings of size and position attributes
+ + + +

The content of an mpadded element defines a fragment of mathematical + notation, such as a character, fraction, or expression, that can be regarded as + a single typographical element with a natural positioning point relative to its + natural bounding box.

+ +

The size of the bounding box of an mpadded element is + defined as the size of the bounding box of its content, except as + modified by the mpadded element's + height, depth, and + width attributes. The natural positioning point of the + child content of the mpadded element is located to coincide + with the natural positioning point of the mpadded element, + except as modified by the lspace and voffset + attributes. Thus, the size attributes of mpadded can be used + to expand or shrink the apparent bounding box of its content, and the + position attributes of mpadded can be used to move the + content relative to the bounding box (and hence also neighboring elements). + Note that MathML doesn't define the precise relationship between "ink", + bounding boxes and positioning points, which are implementation + specific. Thus, absolute values for mpadded attributes may not be + portable between implementations. +

+ +

The height attribute specifies the vertical extent of the + bounding box of the mpadded element above its baseline. + Increasing the height increases the space between the baseline + of the mpadded element and the content above it, and introduces + padding above the rendering of the child content. Decreasing the + height reduces the space between the baseline of the + mpadded element and the content above it, and removes + space above the rendering of the child content. Decreasing the + height may cause content above the mpadded + element to overlap the rendering of the child content, and should + generally be avoided.

+ +

The depth attribute specifies the vertical extent of the + bounding box of the mpadded element below its baseline. + Increasing the depth increases the space between the baseline + of the mpadded element and the content below it, and introduces + padding below the rendering of the child content. Decreasing the + depth reduces the space between the baseline of the mpadded + element and the content below it, and removes space below the rendering + of the child content. Decreasing the depth may cause content + below the mpadded element to overlap the rendering of the child + content, and should generally be avoided.

+ +

The width attribute specifies the horizontal distance + between the positioning point of the mpadded element and the + positioning point of the following content. + Increasing the width increases the space between the + positioning point of the mpadded element and the content + that follows it, and introduces padding after the rendering of the + child content. Decreasing the width reduces the space + between the positioning point of the mpadded element and + the content that follows it, and removes space after the rendering + of the child content. Setting the width to zero causes + following content to be positioned at the positioning point of the + mpadded element. Decreasing the width should + generally be avoided, as it may cause overprinting of the following + content.

+ +

The lspace attribute ("leading" space; + see 3.1.5.1 Overall Directionality of Mathematics Formulas) specifies the horizontal + location of the positioning point of the child content with respect to + the positioning point of the mpadded element. By default they + coincide, and therefore absolute values for lspace have the same effect + as relative values. + Positive values for the lspace attribute increase the space + between the preceding content and the child content, and introduce padding + before the rendering of the child content. Negative values for the + lspace attributes reduce the space between the preceding + content and the child content, and may cause overprinting of the + preceding content, and should generally be avoided. Note that the + lspace attribute does not affect the width of + the mpadded element, and so the lspace attribute + will also affect the space between the child content and following + content, and may cause overprinting of the following content, unless + the width is adjusted accordingly.

+ +

The voffset attribute specifies the vertical location + of the positioning point of the child content with respect to the + positioning point of the mpadded element. Positive values + for the voffset attribute raise the rendering of the child + content above the baseline. Negative values for the voffset + attribute lower the rendering of the child content below the baseline. + In either case, the voffset attribute may cause overprinting + of neighboring content, which should generally be avoided. Note that + the voffset attribute does not affect the height + or depth of the mpadded element, and so the voffset + attribute will also affect the space between the child content and neighboring + content, and may cause overprinting of the neighboring content, unless the + height or depth is adjusted accordingly.

+ +

MathML renderers should ensure that, except for the effects of the + attributes, the relative spacing between the contents of the + mpadded element and surrounding MathML elements would + not be modified by replacing an mpadded element with an + mrow element with the same content, even if linebreaking + occurs within the mpadded element. MathML does not define + how non-default attribute values of an mpadded element interact + with the linebreaking algorithm.

+
+ +
3.3.6.4 Examples
+ + +

The effects of the size and position attributes are illustrated + below. The following diagram illustrates the use of lspace + and voffset to shift the position of child content without + modifying the mpadded bounding box.

+ +
+ illustration of the use of mpadded to shift the position of child content without modifying the bounding box +
+ +

The corresponding MathML is:

+ +
+
<mrow>
+  <mi>x</mi>
+  <mpadded lspace="0.2em" voffset="0.3ex">
+    <mi>y</mi>
+  </mpadded>
+  <mi>z</mi>
+</mrow>
+
+ x + + y + + z + + +

The next diagram illustrates the use of + width, height and depth + to modifying the mpadded bounding box without changing the relative position + of the child content.

+ +
+ illustration of the use of mpadded to modifying its bounding box without shifting the relative location of its child content +
+ +

The corresponding MathML is:

+ +
+
<mrow>
+  <mi>x</mi>
+  <mpadded width="190%" height="calc(100% +0.3ex)" depth="calc(100% +0.3ex)">
+    <mi>y</mi>
+  </mpadded>
+  <mi>z</mi>
+</mrow>
+
+ +

The final diagram illustrates the generic use of mpadded to modify both + the bounding box and relative position of child content.

+ +
+ illustration of the use of mpadded to modify both the bounding box size and position of child content +
+ +

The corresponding MathML is:

+ +
+
<mrow>
+  <mi>x</mi>
+  <mpadded lspace="0.3em" width="calc(100% +0.6em)">
+    <mi>y</mi>
+  </mpadded>
+  <mi>z</mi>
+</mrow>
+
+ +
+ +
+ +

3.3.7 Making Sub-Expressions Invisible <mphantom>

+ + +
3.3.7.1 Description
+ + +

The mphantom element renders invisibly, but + with the same size and other dimensions, including baseline position, + that its contents would have if they were rendered + normally. mphantom can be used to align parts of + an expression by invisibly duplicating sub-expressions.

+ +

The mphantom element accepts + a single argument possibly being an inferred mrow of multiple children; + see 3.1.3 Required Arguments.

+ +

Note that it is possible to wrap both an + mphantom and an mpadded + element around one MathML expression, as in + <mphantom><mpadded attribute-settings> + ... </mpadded></mphantom>, to change its size and make it + invisible at the same time.

+ +

MathML renderers should ensure that the relative spacing between + the contents of an mphantom element and the + surrounding MathML elements is the same as it would be if the + mphantom element were replaced by an + mrow element with the same content. This holds + even if linebreaking occurs within the mphantom + element.

+ +

For the above reason, mphantom is + not considered space-like (3.2.7 Space <mspace/>) unless its + content is space-like, since the suggested rendering rules for + operators are affected by whether nearby elements are space-like. Even + so, the warning about the legal grouping of space-like elements may + apply to uses of mphantom.

+
+ +
3.3.7.2 Attributes
+ + +

mphantom elements accept the attributes listed in + 3.1.9 Mathematics attributes common to presentation elements (the mathcolor has no effect).

+ +
+ +
3.3.7.3 Examples
+ + +

There is one situation where the preceding rules for rendering an + mphantom may not give the desired effect. When an + mphantom is wrapped around a subsequence of the + arguments of an mrow, the default determination + of the form attribute for an mo + element within the subsequence can change. (See the default value of + the form attribute described in 3.2.5 Operator, Fence, Separator or Accent + <mo>.) It may be + necessary to add an explicit form attribute to such an + mo in these cases. This is illustrated in the + following example.

+ +

In this example, mphantom is used to ensure + alignment of corresponding parts of the numerator and denominator of a + fraction:

+ +
+
<mfrac>
+  <mrow>
+    <mi> x </mi>
+    <mo> + </mo>
+    <mi> y </mi>
+    <mo> + </mo>
+    <mi> z </mi>
+  </mrow>
+  <mrow>
+    <mi> x </mi>
+    <mphantom>
+      <mo form="infix"> + </mo>
+      <mi> y </mi>
+    </mphantom>
+    <mo> + </mo>
+    <mi> z </mi>
+  </mrow>
+</mfrac>
+
+ + x + + + y + + + z + + + x + + + + y + + + + z + + + +

This would render as something like

+
+ \frac{x+y+x}{x\phantom{{}+y}+z} +
+

+ rather than as +

+
+ \frac{x+y+z}{x+z} +
+ +

The explicit attribute setting form="infix" on the + mo element inside the mphantom sets the + form attribute to what it would have been in the absence of the + surrounding mphantom. This is necessary since + otherwise, the + sign would be interpreted as a prefix + operator, which might have slightly different spacing.

+ +

Alternatively, this problem could be avoided without any explicit + attribute settings, by wrapping each of the arguments + <mo>+</mo> and <mi>y</mi> in its + own mphantom element, i.e.

+ +
+
<mfrac>
+  <mrow>
+    <mi> x </mi>
+    <mo> + </mo>
+    <mi> y </mi>
+    <mo> + </mo>
+    <mi> z </mi>
+  </mrow>
+  <mrow>
+    <mi> x </mi>
+    <mphantom>
+      <mo> + </mo>
+    </mphantom>
+    <mphantom>
+      <mi> y </mi>
+    </mphantom>
+    <mo> + </mo>
+    <mi> z </mi>
+  </mrow>
+</mfrac>
+
+ + x + + + y + + + z + + + x + + + + + + y + + + + z + + + +
+
+ +

3.3.8 Expression Inside Pair of Fences + <mfenced>

+ + +
3.3.8.1 Description
+ + +

The mfenced element provides a convenient form + in which to express common constructs involving fences (i.e. braces, + brackets, and parentheses), possibly including separators (such as + comma) between the arguments.

+ +

For example, <mfenced> <mi>x</mi> </mfenced> + renders as (x) and is equivalent to

+ +
+
<mrow> <mo> ( </mo> <mi>x</mi> <mo> ) </mo> </mrow>
+
( x ) +

and <mfenced> <mi>x</mi> <mi>y</mi> </mfenced> + renders as (x, y) + and is equivalent to

+ +
+
<mrow>
+  <mo> ( </mo>
+  <mrow> <mi>x</mi> <mo>,</mo> <mi>y</mi> </mrow>
+  <mo> ) </mo>
+</mrow>
+
+ ( + x , y + ) + + +

Individual fences or separators are represented using + mo elements, as described in 3.2.5 Operator, Fence, Separator or Accent + <mo>. Thus, any mfenced + element is completely equivalent to an expanded form described below. + While mfenced might be more convenient for authors or authoring software, + only the expanded form is supported in [MathML-Core]. + A renderer that supports this recommendation is required to + render either of these forms in exactly the same way.

+ +

In general, an mfenced element can contain + zero or more arguments, and will enclose them between fences in an + mrow; if there is more than one argument, it will + insert separators between adjacent arguments, using an additional + nested mrow around the arguments and separators + for proper grouping (3.3.1 Horizontally Group Sub-Expressions + <mrow>). The general expanded form is + shown below. The fences and separators will be parentheses and comma + by default, but can be changed using attributes, as shown in the + following table.

+
+ +
3.3.8.2 Attributes
+ + +

mfenced elements accept the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements. + The delimiters and separators should be drawn using the color specified by mathcolor.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
openstring(
+ Specifies the opening delimiter. + Since it is used as the content of an mo element, any whitespace + will be trimmed and collapsed as described in 2.1.7 Collapsing Whitespace in Input. +
closestring)
+ Specifies the closing delimiter. + Since it is used as the content of an mo element, any whitespace + will be trimmed and collapsed as described in 2.1.7 Collapsing Whitespace in Input. +
separatorsstring,
+ Specifies a sequence of zero or more separator characters, optionally separated by + whitespace. + Each pair of arguments is displayed separated by the corresponding separator + (none appears after the last argument). + If there are too many separators, the excess are ignored; + if there are too few, the last separator is repeated. + Any whitespace within separators is ignored. +
+ +

A generic mfenced element, with all attributes + explicit, looks as follows:

+ +
+
<mfenced open="opening-fence"
+         close="closing-fence"
+         separators="sep#1 sep#2 ... sep#(n-1)" >
+  arg#1
+  ...
+  arg#n
+</mfenced>
+
+ +

In an RTL directionality context, since the initial text + direction is RTL, characters in the open and close + attributes that have a mirroring counterpart will be rendered in that + mirrored form. In particular, the default values will render correctly + as a parenthesized sequence in both LTR and RTL contexts.

+ +

The general mfenced element shown above is + equivalent to the following expanded form:

+ +
+
<mrow>
+  <mo fence="true"> opening-fence </mo>
+  <mrow>
+    arg#1
+    <mo separator="true"> sep#1 </mo>
+    ...
+    <mo separator="true"> sep#(n-1) </mo>
+    arg#n
+  </mrow>
+  <mo fence="true"> closing-fence </mo>
+</mrow>
+
+ +

Each argument except the last is followed by a separator. The inner + mrow is added for proper grouping, as described in + 3.3.1 Horizontally Group Sub-Expressions + <mrow>.

+ +

When there is only one argument, the above form has no separators; + since <mrow> arg#1 </mrow> is equivalent to + arg#1 (as described in 3.3.1 Horizontally Group Sub-Expressions + <mrow>), this case is also equivalent to:

+ +
+
<mrow>
+  <mo fence="true"> opening-fence </mo>
+    arg#1
+  <mo fence="true"> closing-fence </mo>
+</mrow>
+
+ +

If there are too many separator characters, the extra ones are + ignored. If separator characters are given, but there are too few, the + last one is repeated as necessary. Thus, the default value of + separators="," is equivalent to + separators=",,", separators=",,,", etc. If + there are no separator characters provided but some are needed, for + example if separators=" " or "" and there is more than + one argument, then no separator elements are inserted at all — that + is, the elements <mo separator="true"> sep#i + </mo> are left out entirely. Note that this is different + from inserting separators consisting of mo + elements with empty content.

+ +

Finally, for the case with no arguments, i.e.

+ +
+
<mfenced open="opening-fence"
+ close="closing-fence"
+ separators="anything" >
+</mfenced>
+
+

the equivalent expanded form is defined to include just + the fences within an mrow:

+ +
+
<mrow>
+  <mo fence="true"> opening-fence </mo>
+  <mo fence="true"> closing-fence </mo>
+</mrow>
+
+ +

Note that not all fenced expressions can be encoded by an + mfenced element. Such exceptional expressions + include those with an embellished separator or fence or one + enclosed in an mstyle element, a missing or extra + separator or fence, or a separator with multiple content + characters. In these cases, it is necessary to encode the expression + using an appropriately modified version of an expanded form. As + discussed above, it is always permissible to use the expanded form + directly, even when it is not necessary. In particular, authors cannot + be guaranteed that MathML preprocessors won't replace occurrences of + mfenced with equivalent expanded forms.

+ +

Note that the equivalent expanded forms shown above include + attributes on the mo elements that identify them as fences or + separators. Since the most common choices of fences and separators + already occur in the operator dictionary with those attributes, + authors would not normally need to specify those attributes explicitly + when using the expanded form directly. Also, the rules for the default + form attribute (3.2.5 Operator, Fence, Separator or Accent + <mo>) cause the + opening and closing fences to be effectively given the values + form="prefix" and + form="postfix" respectively, and the + separators to be given the value + form="infix".

+ +

Note that it would be incorrect to use mfenced + with a separator of, for instance, +, as an abbreviation for an + expression using + as an ordinary operator, e.g.

+ +
+
<mrow>
+  <mi>x</mi> <mo>+</mo> <mi>y</mi> <mo>+</mo> <mi>z</mi>
+</mrow>
+
+ x + y + z + +

This is because the + signs would be treated as separators, + not infix operators. That is, it would render as if they were marked up as + <mo separator="true">+</mo>, which might therefore + render inappropriately.

+
+ +
3.3.8.3 Examples
+ + +
+
<mfenced>
+  <mrow>
+    <mi> a </mi>
+    <mo> + </mo>
+    <mi> b </mi>
+  </mrow>
+</mfenced>
+
+ +

Note that the above mrow is necessary so that + the mfenced has just one argument. Without it, this + would render incorrectly as (a, +, + b).

+ + +
+
<mfenced open="[">
+  <mn> 0 </mn>
+  <mn> 1 </mn>
+</mfenced>
+
+ + +
+
<mrow>
+  <mi> f </mi>
+  <mo> &#x2061;<!--ApplyFunction--> </mo>
+  <mfenced>
+    <mi> x </mi>
+    <mi> y </mi>
+  </mfenced>
+</mrow>
+
+ +
+
+ +

3.3.9 Enclose Expression Inside Notation + <menclose>

+ + +
3.3.9.1 Description
+ + +

The menclose element renders its content + inside the enclosing notation specified by its notation attribute. + menclose accepts + a single argument possibly being an inferred mrow of multiple children; + see 3.1.3 Required Arguments.

+
+ +
3.3.9.2 Attributes
+ + +

menclose elements accept the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements. + The notations should be drawn using the color specified by mathcolor.

+ +

+ The values allowed for notation are open-ended. + Conforming renderers may ignore any value they do not handle, although + renderers are encouraged to render as many of the values listed below as + possible. +

+ + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
notation(actuarial | phasorangle | box | roundedbox | circle | + left | right | top | bottom | + updiagonalstrike | downdiagonalstrike | verticalstrike | horizontalstrike | northeastarrow + | madruwb | text ) + + do nothing
+ Specifies a space separated list of notations to be used to enclose the children. + See below for a description of each type of notation. + MathML 4 deprecates the use of longdiv and radical. + These notations duplicate functionality provided by mlongdiv and msqrt respectively; + those elements should be used instead. + The default has been changed so that if no notation is given, + or if it is an empty string, + then menclose should not draw. +
+ + +

Any number of values can be given for + notation separated by whitespace; all of those given and + understood by a MathML renderer should be rendered. + Each should be rendered as if the others were not present; they should not nest one + inside of the other. For example, + notation="circle box" should + result in circle and a box around the contents of menclose; the circle and box may overlap. This is shown in the first example below. + Of the predefined notations, only phasorangle is + affected by the directionality (see 3.1.5.1 Overall Directionality of Mathematics Formulas): +

+

+ When notation is specified as + actuarial, the contents are drawn enclosed by an + actuarial symbol. A similar result can be achieved + with the value top right.

+ +

The values box, + roundedbox, and circle should + enclose the contents as indicated by the values. The amount of + distance between the box, roundedbox, or circle, and the contents are + not specified by MathML, and left to the renderer. In practice, + paddings on each side of 0.4em in the horizontal direction and .5ex in + the vertical direction seem to work well.

+ +

The values left, + right, top and + bottom should result in lines drawn on those sides of + the contents. The values northeastarrow, + updiagonalstrike, + downdiagonalstrike, verticalstrike + and horizontalstrike should result in the indicated + strikeout lines being superimposed over the content of the + menclose, e.g. a strikeout that extends from the lower left + corner to the upper right corner of the menclose element for + updiagonalstrike, etc. +

+ +

+ The value northeastarrow is a recommended value to implement because it can be + used to implement TeX's \cancelto command. If a renderer implements other arrows for + menclose, it is recommended that the arrow names are chosen from the following full set of + names for consistency and standardization among renderers: +

+
    + +
  • +

    uparrow

    +
  • + +
  • +

    rightarrow

    +
  • + +
  • +

    downarrow

    +
  • + +
  • +

    leftarrow

    +
  • + +
  • +

    northwestarrow

    +
  • + +
  • +

    southwestarrow

    +
  • + +
  • +

    southeastarrow

    +
  • + +
  • +

    northeastarrow

    +
  • + +
  • +

    updownarrow

    +
  • + +
  • +

    leftrightarrow

    +
  • + +
  • +

    northwestsoutheastarrow

    +
  • + +
  • +

    northeastsouthwestarrow

    +
  • +
+ +

The value madruwb should generate an enclosure + representing an Arabic factorial (‘madruwb’ is the transliteration + of the Arabic مضروب for factorial). + This is shown in the third example below.

+ +

The baseline of an menclose element is the baseline of its child (which might be an implied mrow).

+ +
+ +
3.3.9.3 Examples
+ + +

An example of using multiple attributes is

+ +
+
<menclose notation='circle box'>
+  <mi> x </mi><mo> + </mo><mi> y </mi>
+</menclose>
+
+
+ [Image of a circle and box around x plus y] +
+ +

An example of using menclose for actuarial + notation is

+ +
+
<msub>
+  <mi>a</mi>
+  <mrow>
+    <menclose notation='actuarial'>
+      <mi>n</mi>
+    </menclose>
+    <mo>&#x2063;<!--InvisibleComma--></mo>
+    <mi>i</mi>
+  </mrow>
+</msub>
+
+
+ [image of actuarial notation for a angle n at i] +
+ + +

An example of phasorangle, which is used in circuit analysis, is:

+ +
+
<mi>C</mi>
+<mrow>
+  <menclose notation='phasorangle'>
+    <mrow>
+      <mo></mo>
+      <mfrac>
+        <mi>π</mi>
+        <mn>2</mn>
+      </mfrac>
+    </mrow>
+  </menclose>
+</mrow>
+
+
+ [image of phasorangle notation for the angle negative pi over 2] +
+ +

An example of madruwb is:

+ +
+
<menclose notation="madruwb">
+  <mn>12</mn>
+</menclose>
+
+
+ [Image of 12 factorial in Arabic style] +
+
+
+
+ +

3.4 Script and Limit Schemata

+ + +

The elements described in this section position one or more scripts + around a base. Attaching various kinds of scripts and embellishments to + symbols is a very common notational device in mathematics. For purely + visual layout, a single general-purpose element could suffice for + positioning scripts and embellishments in any of the traditional script + locations around a given base. However, in order to capture the abstract + structure of common notation better, MathML provides several more + specialized scripting elements.

+ +

In addition to sub-/superscript elements, MathML has overscript + and underscript elements that place scripts above and below the base. These + elements can be used to place limits on large operators, or for placing + accents and lines above or below the base. The rules for rendering accents + differ from those for overscripts and underscripts, and this difference can + be controlled with the accent and accentunder attributes, as described in the appropriate + sections below.

+ +

Rendering of scripts is affected by the scriptlevel and displaystyle + attributes, which are part of the environment inherited by the rendering + process of every MathML expression, and are described in 3.1.6 Displaystyle and Scriptlevel. + These attributes cannot be given explicitly on a scripting element, but can be + specified on the start tag of a surrounding mstyle + element if desired.

+ +

MathML also provides an element for attachment of tensor indices. + Tensor indices are distinct from ordinary subscripts and superscripts in + that they must align in vertical columns. + Also, all the upper scripts should be baseline-aligned and all the lower scripts should be baseline-aligned. + Tensor indices can also occur in + prescript positions. Note that ordinary scripts follow the base (on the right + in LTR context, but on the left in RTL context); prescripts precede the base + (on the left (right) in LTR (RTL) context).

+ +

Because presentation elements should be used to describe the abstract + notational structure of expressions, it is important that the base + expression in all scripting elements (i.e. the first + argument expression) should be the entire expression that is being + scripted, not just the trailing character. For example, + + (x+y)2 + + + should be written as:

+ +
+
<msup>
+  <mrow>
+    <mo> ( </mo>
+    <mrow>
+      <mi> x </mi>
+      <mo> + </mo>
+      <mi> y </mi>
+    </mrow>
+    <mo> ) </mo>
+  </mrow>
+  <mn> 2 </mn>
+</msup>
+
+ + ( + + x + + + y + + ) + + 2 + + +

3.4.1 Subscript <msub>

+ + +
3.4.1.1 Description
+ + +

The msub element attaches a subscript to a base using the syntax

+ +
+
<msub> base subscript </msub>
+
+

It increments scriptlevel by 1, and sets displaystyle to + false, within subscript, but leaves both attributes + unchanged within base. (See 3.1.6 Displaystyle and Scriptlevel.)

+
+ +
3.4.1.2 Attributes
+ + +

msub elements accept the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements.

+ + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
subscriptshiftlengthautomatic
+ Specifies the minimum amount to shift the baseline of subscript down; + the default is for the rendering agent to use its own positioning rules. +
+
+
+ +

3.4.2 Superscript <msup>

+ + +
3.4.2.1 Description
+ + +

The msup element attaches a superscript to a base using the syntax

+ +
+
<msup> base superscript </msup>
+
+

It increments scriptlevel by 1, and sets displaystyle to false, within + superscript, but leaves both attributes unchanged within + base. (See 3.1.6 Displaystyle and Scriptlevel.)

+ +
+ +
3.4.2.2 Attributes
+ + +

msup elements accept the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements.

+ + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
superscriptshiftlengthautomatic
+ Specifies the minimum amount to shift the baseline of superscript up; + the default is for the rendering agent to use its own positioning rules. +
+ +
+
+ +

3.4.3 Subscript-superscript Pair <msubsup>

+ + +
3.4.3.1 Description
+ + +

The msubsup element is used to attach both a subscript and + superscript to a base expression.

+ +
+
<msubsup> base subscript superscript </msubsup>
+
+

It increments scriptlevel by 1, and sets displaystyle to + false, within subscript and superscript, + but leaves both attributes unchanged within base. + (See 3.1.6 Displaystyle and Scriptlevel.) +

+ +

Note that both scripts are positioned tight against the base as shown here + x12 + versus the staggered positioning of nested scripts as shown here + x12; + the latter can be achieved by nesting an msub inside an msup.

+
+ +
3.4.3.2 Attributes
+ + +

msubsup elements accept the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
subscriptshiftlengthautomatic
+ Specifies the minimum amount to shift the baseline of subscript down; + the default is for the rendering agent to use its own positioning rules. +
superscriptshiftlengthautomatic
+ Specifies the minimum amount to shift the baseline of superscript up; + the default is for the rendering agent to use its own positioning rules. +
+ +
+ +
3.4.3.3 Examples
+ + +

The msubsup is most commonly used for adding + sub-/superscript pairs to identifiers as illustrated above. However, + another important use is placing limits on certain large operators + whose limits are traditionally displayed in the script positions even + when rendered in display style. The most common of these is the + integral. For example,

+ +
+ \int\nolimits_0^1 \eulere^x \,\diffd x +
+ +

+ would be represented as +

+ +
+
<mrow>
+  <msubsup>
+    <mo></mo>
+    <mn> 0 </mn>
+    <mn> 1 </mn>
+  </msubsup>
+  <mrow>
+    <msup>
+      <mi></mi>
+      <mi> x </mi>
+    </msup>
+    <mo> &#x2062;<!--InvisibleTimes--> </mo>
+    <mrow>
+      <mo></mo>
+      <mi> x </mi>
+    </mrow>
+  </mrow>
+</mrow>
+
+ + + 0 + 1 + + + + + x + + + + + x + + + + +
+
+ +

3.4.4 Underscript <munder>

+ + +
3.4.4.1 Description
+ + +

The munder element attaches an accent or limit placed under a base using the syntax

+ +
+
<munder> base underscript </munder>
+
+

It always sets displaystyle to false within the underscript, + but increments scriptlevel by 1 only when accentunder is false. + Within base, it always leaves both attributes unchanged. + (See 3.1.6 Displaystyle and Scriptlevel.) +

+ +

If base is an operator with movablelimits=true + (or an embellished operator whose mo element core has movablelimits=true), + and displaystyle=false, + then underscript is drawn in a subscript position. + In this case, the accentunder attribute is ignored. + This is often used for limits on symbols such as U+2211 (entity sum). +

+ +
+ +
3.4.4.2 Attributes
+ + +

munder elements accept the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
accentunderbooleanautomatic
+ Specifies whether underscript is drawn as an accent or as a limit. + An accent is drawn the same size as the base (without incrementing scriptlevel) + and is drawn closer to the base. +
align"left" | "right" | "center"center
+ Specifies whether the script is aligned left, center, or right under/over the base. + As specified in 3.2.5.7.3 Horizontal Stretching Rules, + the core of underscripts that are embellished operators should stretch to cover the + base, + but the alignment is based on the entire underscript. +
+ +

The default value of accentunder is false, unless + underscript is an mo element or an + embellished operator (see 3.2.5 Operator, Fence, Separator or Accent + <mo>). If + underscript is an mo element, the + value of its accent attribute is used as the default + value of accentunder. If underscript is an + embellished operator, the accent attribute of the + mo element at its core is used as the default + value. As with all attributes, an explicitly given value overrides + the default.

+

[MathML-Core] does not support the accent attribute on 3.2.5 Operator, Fence, Separator or Accent + <mo>. + For compatibility with MathML Core, the accentunder should be set on munder.

+ +
+ +
3.4.4.3 Examples
+ +

An example demonstrating how accentunder affects rendering:

+ +
+
<mrow>
+  <munder accentunder="true">
+    <mrow>
+      <mi> x </mi>
+      <mo> + </mo>
+      <mi> y </mi>
+      <mo> + </mo>
+      <mi> z </mi>
+    </mrow>
+    <mo></mo>
+  </munder>
+  <mtext>&#x00A0;<!--nbsp-->versus&#x00A0;<!--nbsp--></mtext>
+  <munder accentunder="false">
+    <mrow>
+      <mi> x </mi>
+      <mo> + </mo>
+      <mi> y </mi>
+      <mo> + </mo>
+      <mi> z </mi>
+    </mrow>
+    <mo></mo>
+  </munder>
+</mrow>
+
+ + + x + + + y + + + z + + + +  versus  + + + x + + + y + + + z + + + + + +
+
+ +

3.4.5 Overscript <mover>

+ + +
3.4.5.1 Description
+ + +

The mover element attaches an accent or limit placed over a base using the syntax

+ +
+
<mover> base overscript </mover>
+
+

It always sets displaystyle to false within overscript, + but increments scriptlevel by 1 only when accent is false. + Within base, it always leaves both attributes unchanged. + (See 3.1.6 Displaystyle and Scriptlevel.)

+ +

If base is an operator with movablelimits=true + (or an embellished operator whose mo element core has movablelimits=true), + and displaystyle=false, + then overscript is drawn in a superscript position. + In this case, the accent attribute is ignored. + This is often used for limits on symbols such as U+2211 (entity sum).

+ +
+ +
3.4.5.2 Attributes
+ + +

mover elements accept the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
accentbooleanautomatic
+ Specifies whether overscript is drawn as an accent or as a limit. + An accent is drawn the same size as the base (without incrementing scriptlevel) + and is drawn closer to the base. +
align"left" | "right" | "center"center
+ Specifies whether the script is aligned left, center, or right under/over the base. + As specified in 3.2.5.7.3 Horizontal Stretching Rules, + the core of overscripts that are embellished operators should stretch to cover the + base, + but the alignment is based on the entire overscript. +
+ + +

The difference between an accent versus limit is shown in the examples.

+ +

The default value of accent is false, unless + overscript is an mo element or an + embellished operator (see 3.2.5 Operator, Fence, Separator or Accent + <mo>). If + overscript is an mo element, the value + of its accent attribute is used as the default value + of accent for mover. If + overscript is an embellished operator, the accent attribute of the mo + element at its core is used as the default value.

+

[MathML-Core] does not support the accent attribute on 3.2.5 Operator, Fence, Separator or Accent + <mo>. + For compatibility with MathML Core, the accentunder should be set on munder.

+ +
+ +
3.4.5.3 Examples
+ + +

Two examples demonstrating how accent affects rendering:

+ +
+
<mrow>
+  <mover accent="true">
+    <mi> x </mi>
+    <mo> ^ </mo>
+  </mover>
+  <mtext>&#x00A0;<!--nbsp-->versus&#x00A0;<!--nbsp--></mtext>
+  <mover accent="false">
+    <mi> x </mi>
+    <mo> ^ </mo>
+  </mover>
+</mrow>
+
+ + x + ^ + +  versus  + + x + ^ + + + +
+
<mrow>
+  <mover accent="true">
+    <mrow>
+      <mi> x </mi>
+      <mo> + </mo>
+      <mi> y </mi>
+      <mo> + </mo>
+      <mi> z </mi>
+    </mrow>
+    <mo></mo>
+  </mover>
+  <mtext>&#x00A0;<!--nbsp-->versus&#x00A0;<!--nbsp--></mtext>
+  <mover accent="false">
+    <mrow>
+      <mi> x </mi>
+      <mo> + </mo>
+      <mi> y </mi>
+      <mo> + </mo>
+      <mi> z </mi>
+    </mrow>
+    <mo></mo>
+  </mover>
+</mrow>
+
+ + + x + + + y + + + z + + + +  versus  + + + x + + + y + + + z + + + + + +
+
+ +

3.4.6 Underscript-overscript Pair + <munderover>

+ + +
3.4.6.1 Description
+ + +

The munderover element attaches accents or limits placed both over and under a base using the syntax

+ +
+
<munderover> base underscript overscript </munderover>
+
+

It always sets displaystyle to false + within underscript and overscript, + but increments scriptlevel by 1 only when + accentunder or accent, respectively, are false. + Within base, it always leaves both attributes unchanged. + (see 3.1.6 Displaystyle and Scriptlevel).

+ +

If base is an operator with movablelimits=true + (or an embellished operator whose mo element core has movablelimits=true), + and displaystyle=false, + then underscript and overscript are drawn in a subscript and superscript position, + respectively. In this case, the accentunder and accent attributes are ignored. + This is often used for limits on symbols such as U+2211 (entity sum).

+ +
+ +
3.4.6.2 Attributes
+ + +

munderover elements accept the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
accentbooleanautomatic
+ Specifies whether overscript is drawn as an accent or as a limit. + An accent is drawn the same size as the base (without incrementing scriptlevel) + and is drawn closer to the base. +
accentunderbooleanautomatic
+ Specifies whether underscript is drawn as an accent or as a limit. + An accent is drawn the same size as the base (without incrementing scriptlevel) + and is drawn closer to the base. +
align"left" | "right" | "center"center
+ Specifies whether the scripts are aligned left, center, or right under/over the base. + As specified in 3.2.5.7.3 Horizontal Stretching Rules, + the core of underscripts and overscripts that are embellished operators should stretch + to cover the base, + but the alignment is based on the entire underscript or overscript. +
+ +

The munderover element is used instead of separate + munder and mover elements so that the + underscript and overscript are vertically spaced equally in relation + to the base and so that they follow the slant of the base as shown in the example.

+ +

The defaults for accent and accentunder + are computed in the same way as for + munder and + mover, respectively.

+ +
+ +
3.4.6.3 Examples
+ + +

This example shows the difference between nesting munder inside + mover and using munderover when + movablelimits=true + and in displaystyle (which renders the same as msubsup).

+ +
+
<mstyle displaystyle="false">
+  <mover>
+    <munder>
+      <mo></mo>
+      <mi>i</mi>
+    </munder>
+    <mi>n</mi>
+  </mover>
+  <mo>+</mo>
+  <munderover>
+    <mo></mo>
+    <mi>i</mi>
+    <mi>n</mi>
+  </munderover>
+</mstyle>
+
+ + + + i + + n + + + + + + i + n + + +
+
+ +

3.4.7 Prescripts and Tensor Indices + <mmultiscripts>, + <mprescripts/> +

+ + +
3.4.7.1 Description
+ + +

Presubscripts and tensor notations are represented by a single + element, mmultiscripts, using the syntax:

+ +
+
<mmultiscripts>
+ base
+ (subscript superscript)*
+ [ <mprescripts/> (presubscript presuperscript)* ]
+</mmultiscripts>
+
+ +

This element allows the representation of any number of vertically-aligned pairs of + subscripts + and superscripts, attached to one base expression. It supports both + postscripts and prescripts. + Missing scripts must be represented by a valid empty element denoting the empty subterm, + such as <mrow/>. + (The element <none/> was used in earlier MathML releases, but was equivalent + to an empty <mrow/>). + All of the upper scripts should be baseline-aligned and all the lower scripts should be baseline-aligned.

+ +

The prescripts are optional, and when present are given + after the postscripts. This order was chosen because prescripts are relatively + rare compared to tensor notation.

+ +

The argument sequence consists of the base followed by zero or more + pairs of vertically-aligned subscripts and superscripts (in that + order) that represent all of the postscripts. This list is optionally + followed by an empty element mprescripts and a + list of zero or more pairs of vertically-aligned presubscripts and + presuperscripts that represent all of the prescripts. The pair lists + for postscripts and prescripts are displayed in the same order as the + directional context (i.e. left-to-right order in LTR context). If + no subscript or superscript should be rendered in a given position, + then an empty element <mrow/> should be used in + that position. + For each sub- and superscript pair, + horizontal-alignment of the elements in the pair should be + towards the base of the mmultiscripts. + That is, pre-scripts should be right aligned, + and post-scripts should be left aligned.

+ +

The base, subscripts, superscripts, the optional separator element + mprescripts, the presubscripts, and the + presuperscripts are all direct sub-expressions of the + mmultiscripts element, i.e. they are all at the + same level of the expression tree. Whether a script argument is a + subscript or a superscript, or whether it is a presubscript or a + presuperscript is determined by whether it occurs in an even-numbered + or odd-numbered argument position, respectively, ignoring the empty + element mprescripts itself when determining the + position. The first argument, the base, is considered to be in + position 1. The total number of arguments must be odd, if + mprescripts is not given, or even, if it is.

+ +

The empty element mprescripts is only allowed as direct sub-expression + of mmultiscripts.

+
+ +
3.4.7.2 Attributes
+ + +

Same as the attributes of msubsup. See + 3.4.3.2 Attributes.

+ +

The mmultiscripts element increments scriptlevel by 1, and sets displaystyle to false, within + each of its arguments except base, but leaves both attributes + unchanged within base. (See 3.1.6 Displaystyle and Scriptlevel.) +

+
+ +
3.4.7.3 Examples
+ + +

This example of a hypergeometric function demonstrates the use of pre and post subscripts:

+ +
+
<mrow>
+  <mmultiscripts>
+    <mi> F </mi>
+    <mn> 1 </mn>
+    <mrow/>
+    <mprescripts/>
+    <mn> 0 </mn>
+    <mrow/>
+  </mmultiscripts>
+  <mo> &#x2061;<!--ApplyFunction--> </mo>
+  <mrow>
+    <mo> ( </mo>
+    <mrow>
+      <mo> ; </mo>
+      <mi> a </mi>
+      <mo> ; </mo>
+      <mi> z </mi>
+    </mrow>
+    <mo> ) </mo>
+  </mrow>
+</mrow>
+
+ + F + 1 + + + 0 + + + + + ( + + ; + a + ; + z + + ) + + + +

This example shows a tensor. In the example, k and l are different indices

+ +
+
<mmultiscripts>
+  <mi> R </mi>
+  <mi> i </mi>
+  <mrow/>
+  <mrow/>
+  <mi> j </mi>
+  <mi> k </mi>
+  <mrow/>
+  <mi> l </mi>
+  <mrow/>
+</mmultiscripts>
+
+ R + i + + + j + k + + l + + + +

This example demonstrates alignment towards the base of the scripts:

+ +
+
<mmultiscripts>
+  <mi>  X </mi>
+  <mn> 123 </mn>
+  <mn> 1 </mn>
+  <mprescripts/>
+  <mn> 123 </mn>
+  <mn> 1 </mn>
+</mmultiscripts>
+
+ X + 123 + 1 + + 123 + 1 + + +

This final example of mmultiscripts shows how the binomial + coefficient can be displayed in Arabic style +

+
+
<mstyle dir="rtl">
+  <mmultiscripts><mo>&#x0644;</mo>
+    <mn>12</mn><mrow/>
+    <mprescripts/>
+    <mrow/><mn>5</mn>
+  </mmultiscripts>
+</mstyle>
+
+ ل + 12 + + 5 + + +
+
+
+ +

3.5 Tabular Math

+ + +

Matrices, arrays and other table-like mathematical notation are marked + up using mtable, + mtr and + mtd elements. These elements are similar to the + table, tr and td elements of HTML, except that they provide + specialized attributes for the fine layout control + necessary for commutative diagrams, block matrices and so on.

+ +

While the two-dimensional layouts used for elementary math such as addition and multiplication + are somewhat similar to tables, they differ in important ways. + For layout and for accessibility reasons, the mstack and mlongdiv elements discussed + in 3.6 Elementary Math should be used for elementary math notations.

+ + +

3.5.1 Table or Matrix + <mtable>

+ + +
3.5.1.1 Description
+ + +

A matrix or table is specified using the mtable element. Inside of the mtable element, only mtr elements may appear. +

+ +

Table rows that have fewer columns than other rows of the same + table (whether the other rows precede or follow them) are effectively + padded on the right (or left in RTL context) with empty mtd elements so + that the number of columns in each row equals the maximum number of + columns in any row of the table. Note that the use of + mtd elements with non-default values of the + rowspan or columnspan + attributes may affect + the number of mtd elements that should be given + in subsequent mtr elements to cover a given + number of columns.

+ + +

MathML does not specify a table layout algorithm. In + particular, it is the responsibility of a MathML renderer to resolve + conflicts between the width attribute and other + constraints on the width of a table, such as explicit values for columnwidth attributes, + and minimum sizes for table cell contents. For a discussion of table layout algorithms, + see + Cascading + Style Sheets, level 2.

+ +
+ +
3.5.1.2 Attributes
+ + +

mtable elements accept the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements. + Any rules drawn as part of the mtable should be drawn using the color + specified by mathcolor.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
align("top" | "bottom" | "center" | "baseline" | "axis"), rownumber?axis
+ specifies the vertical alignment of the table with respect to its environment. + axis means to align the vertical center of the table on + the environment's axis. + (The axis of an equation is an alignment line used by typesetters. + It is the line on which a minus sign typically lies.) + center and baseline both mean to align the center of the table + on the environment's baseline. + top or bottom aligns the top or bottom of the table on the environment's baseline. + + If the align attribute value ends with a rownumber, + the specified row (counting from 1 for the top row), rather than the table as a whole, is aligned in the way described above with the + exceptions noted below. + If rownumber is negative, it counts rows from the bottom. + When the value of rownumber is out of range or not an integer, it is ignored. + If a row number is specified and the alignment value is baseline or axis, + the row's baseline or axis is used for alignment. Note this is only well defined when + the rowalign + value is baseline or axis; MathML does not specify how + baseline or axis alignment should occur for other values of rowalign. +
rowalign("top" | "bottom" | "center" | "baseline" | "axis") +baseline
+ specifies the vertical alignment of the cells with respect to other cells within the + same row: + top aligns the tops of each entry across the row; + bottom aligns the bottoms of the cells, + center centers the cells; + baseline aligns the baselines of the cells; + axis aligns the axis of each cells. + (See the note below about multiple values.) +
columnalign("left" | "center" | "right") +center
+ specifies the horizontal alignment of the cells with respect to other cells within + the same column: + left aligns the left side of the cells; + center centers each cells; + right aligns the right side of the cells. + (See the note below about multiple values.) +
alignmentscope(boolean) +true
+ [this attribute is described with the alignment elements, maligngroup and malignmark, + in 3.5.4 Alignment Markers + <maligngroup/>, <malignmark/>.] +
columnwidth("auto" | length | "fit") +auto
+ specifies how wide a column should be: + auto means that the column should be as wide as needed; + an explicit length means that the column is exactly that wide and the contents of + that column are made to fit + by linewrapping or clipping at the discretion of the renderer; + fit means that the page width + remaining after subtracting the auto or fixed width columns + is divided equally among the fit columns. + + If insufficient room remains to hold the + contents of the fit columns, renderers may + linewrap or clip the contents of the fit columns. + Note that when the columnwidth is specified as + a percentage, the value is relative to the width of the table, not + as a percentage of the default (which is auto). That + is, a renderer should try to adjust the width of the column so that it + covers the specified percentage of the entire table width. + + (See the note below about multiple values.) +
width"auto" | lengthauto
+ specifies the desired width of the entire table and is intended for visual user agents. + When the value is a percentage value, + the value is relative to the + horizontal space that a MathML renderer has available, + this is the current target width as used for + linebreaking as specified in 3.1.7 Linebreaking of Expressions; + this allows the author to specify, for example, a table being full width + of the display. + When the value is auto, the MathML + renderer should calculate the table width from its contents using + whatever layout algorithm it chooses. + Note: numbers without units were allowed in MathML 3 and treated similarly to percentage values, + but unitless numbers are deprecated in MathML 4. +
rowspacing(length) +1.0ex
+ specifies how much space to add between rows. + (See the note below about multiple values.) +
columnspacing(length) +0.8em
+ specifies how much space to add between columns. + (See the note below about multiple values.) +
rowlines("none" | "solid" | "dashed") +none
+ specifies whether and what kind of lines should be added between each row: + none means no lines; + solid means solid lines; + dashed means dashed lines (how the dashes are spaced is implementation dependent). + (See the note below about multiple values.) +
columnlines("none" | "solid" | "dashed") +none
+ specifies whether and what kind of lines should be added between each column: + none means no lines; + solid means solid lines; + dashed means dashed lines (how the dashes are spaced is implementation dependent). + (See the note below about multiple values.) +
frame"none" | "solid" | "dashed"none
+ specifies whether and what kind of lines should be drawn around the table. + none means no lines; + solid means solid lines; + dashed means dashed lines (how the dashes are spaced is implementation dependent). +
framespacinglength, length0.4em 0.5ex
+ specifies the additional spacing added between the table and frame, + if frame is not none. + The first value specifies the spacing on the right and left; + the second value specifies the spacing above and below. +
equalrowsbooleanfalse
+ specifies whether to force all rows to have the same total height. +
equalcolumnsbooleanfalse
+ specifies whether to force all columns to have the same total width. +
displaystylebooleanfalse
+ specifies the value of displaystyle within each cell + (scriptlevel is not changed); + see 3.1.6 Displaystyle and Scriptlevel. +
+ +

In the above specifications for attributes affecting rows + (respectively, columns, or the gaps between rows or columns), + the notation (...)+ means that multiple values can be given for the attribute + as a space separated list (see 2.1.5 MathML Attribute Values). + In this context, a single value specifies the value to be used for all rows (resp., + columns or gaps). + A list of values are taken to apply to corresponding rows (resp., columns or gaps) + in order, that is starting from the top row for rows or first column (left or right, + depending on directionality) for columns. + If there are more rows (resp., columns or gaps) than supplied values, the last value + is repeated as needed. + If there are too many values supplied, the excess are ignored.

+ +

Note that none of the areas occupied by lines + frame, rowlines and columnlines, + nor the spacing framespacing, rowspacing or columnspacing are counted as rows or columns.

+ +

The displaystyle attribute is allowed on the mtable + element to set the inherited value of the attribute. If the attribute is + not present, the mtable element sets displaystyle to + false within the table elements. + (See 3.1.6 Displaystyle and Scriptlevel.)

+ +
+ +
3.5.1.3 Examples
+ + +

A 3 by 3 identity matrix could be represented as follows:

+ +
+
<mrow>
+  <mo> ( </mo>
+  <mtable>
+    <mtr>
+      <mtd> <mn>1</mn> </mtd>
+      <mtd> <mn>0</mn> </mtd>
+      <mtd> <mn>0</mn> </mtd>
+    </mtr>
+    <mtr>
+      <mtd> <mn>0</mn> </mtd>
+      <mtd> <mn>1</mn> </mtd>
+      <mtd> <mn>0</mn> </mtd>
+    </mtr>
+    <mtr>
+      <mtd> <mn>0</mn> </mtd>
+      <mtd> <mn>0</mn> </mtd>
+      <mtd> <mn>1</mn> </mtd>
+    </mtr>
+  </mtable>
+  <mo> ) </mo>
+</mrow>
+
+ ( + + + 1 + 0 + 0 + + + 0 + 1 + 0 + + + 0 + 0 + 1 + + + ) + + +

+ Note that the parentheses must be represented explicitly; they are not + part of the mtable element's rendering. This allows + use of other surrounding fences, such as brackets, or none at all.

+
+
+ +

3.5.2 Row in Table or Matrix <mtr>

+ + +
3.5.2.1 Description
+ + +

An mtr element represents one row in a table + or matrix. An mtr element is only allowed as a + direct sub-expression of an mtable element, and + specifies that its contents should form one row of the table. Each + argument of mtr is placed in a different column + of the table, starting at the leftmost column in a LTR context or rightmost + column in a RTL context.

+ +

As described in 3.5.1 Table or Matrix + <mtable>, + mtr elements are + effectively padded with mtd + elements when they are shorter than other rows in a table. +

+
+ +
3.5.2.2 Attributes
+ + +

mtr elements accept the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
rowalign"top" | "bottom" | "center" | "baseline" | "axis"inherited
+ overrides, for this row, the vertical alignment of cells specified + by the rowalign attribute on the mtable. +
columnalign("left" | "center" | "right") +inherited
+ overrides, for this row, the horizontal alignment of cells specified + by the columnalign attribute on the mtable. +
+
+ +
3.5.2.3 Equation Numbering
+ + + +

Earlier versions of MathML specified an mlabeledtr element + for numbered equations. In an mlabeledtr, the + first mtd represents the equation number and the remaining elements in the row + the equation being numbered. The side and minlabelspacing attributes of mtable determines the placement of the equation + number. + This element was not widely implemented and is not specified in the current version, it is still valid + in the Legacy Schema.

+ +

In larger documents with many numbered equations, automatic + numbering becomes important. While automatic equation numbering and + automatically resolving references to equation numbers is outside the + scope of MathML, these problems can be addressed by the use of style + sheets or other means. In a CSS context, one could use an empty mtd + as the first child of a mtr and use CSS counters and generated content + to fill in the equation number using a CSS style such as

+ +
+
body {counter-reset: eqnum;}
+mtd.eqnum {counter-increment: eqnum;}
+mtd.eqnum:before {content: "(" counter(eqnum) ")"}
+
+ +
+ +
+ + +

3.5.3 Entry in Table or Matrix <mtd>

+ + +
3.5.3.1 Description
+ + +

An mtd element represents one entry, or cell, in a + table or matrix. An mtd element is only + allowed as a direct sub-expression of an mtr + element.

+ +

The mtd element accepts + a single argument possibly being an inferred mrow of multiple children; + see 3.1.3 Required Arguments.

+
+ +
3.5.3.2 Attributes
+ + +

mtd elements accept the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
rowspanpositive-integer1
+ causes the cell to be treated as if it occupied the number of rows specified. + The corresponding mtd in the following rowspan-1 rows must be omitted. + The interpretation corresponds with the similar attributes for HTML tables. +
columnspanpositive-integer1
+ causes the cell to be treated as if it occupied the number of columns specified. + The following rowspan-1 mtds must be omitted. + The interpretation corresponds with the similar attributes for HTML tables. +
rowalign"top" | "bottom" | "center" | "baseline" | "axis"inherited
+ specifies the vertical alignment of this cell, overriding any value + specified on the containing mrow and mtable. + See the rowalign attribute of mtable. +
columnalign"left" | "center" | "right"inherited
+ specifies the horizontal alignment of this cell, overriding any value + specified on the containing mrow and mtable. + See the columnalign attribute of mtable. +
+ + + +
+
+ +

3.5.4 Alignment Markers + <maligngroup/>, <malignmark/>

+ + + +
Note: malignmark and maligngroup are not in MathML-Core
+

malignmark and maligngroup are not supported in [MathML-Core]. + For most purposes it is recommended that alignment is implemented directly using mtable columns. As noted in the following section these elements may be futher simplified or removed in a future version of MathML. +

+

For existing MathML using malignmark a Javascript polyfill + is provided.

+
+ + + +
3.5.4.1 Removal Notice
+ +

+ With one significant exception, <maligngroup/> and <malignmark/> + have had minimal adoption and implementation. + The one exception only uses the basics of alignment. Because of this, alignment in MathML is significantly + simplified to align with the current usage and make future implementation simplier. In particular, the following simplifications are made: +

+
    +
  • the attributes for <maligngroup/> and <malignmark/> have been removed.
  • +
  • The groupalign attribute previously allowed on + mtable, mtr, and + mlabeledtr is removed
  • +
  • <malignmark/> used to be allowed anywhere, including inside of token elements; + it is now allowed in only the locations that <maligngroup/> is allowed (see below)
  • +
+
+
3.5.4.2 Description
+ + +

Alignment markers are space-like elements (see 3.2.7 Space <mspace/>) that can be used + to vertically align specified points within a column of MathML + expressions by the automatic insertion of the necessary amount of + horizontal space between specified sub-expressions.

+ +

The discussion that follows will use the example of a set of + simultaneous equations that should be rendered with vertical + alignment of the coefficients and variables of each term, by + inserting spacing somewhat like that shown here:

+ +
+ + + + + + + + + + + + + + + + + +
8.44x+55.7y=-0
3.14x50.7y=−1.1
+
+

If the example expressions shown above were arranged in a column + but not aligned, they would appear as:

+ +
+ + + + + + + + + +
8.44x + + + 55.7y + = + 0
3.1x + + 50.7y + = + −1.1
+
+ +

The expressions whose parts are to be aligned (each equation, in the + example above) must be given as the table elements (i.e. as the mtd elements) of one column of an + mtable. To avoid confusion, the term table + cell rather than table element will be used in the + remainder of this section.

+ +

All interactions between alignment elements are limited to the + mtable column they arise in. That is, every + column of a table specified by an mtable element + acts as an alignment scope that contains within it all alignment + effects arising from its contents. It also excludes any interaction + between its own alignment elements and the alignment elements inside + any nested alignment scopes it might contain.

+ +

If there is only one alignment point, an alternative is to use linebreaking and indentation attributes + on mo elements as described in 3.1.7 Linebreaking of Expressions.

+ +

An mtable element can be given the attribute + alignmentscope=false to cause + its columns not to act as alignment scopes. This is discussed further at + the end of this section. Otherwise, the discussion in this section assumes + that this attribute has its default value of true.

+
+ +
3.5.4.3 Specifying alignment groups
+ +

Each part of expression to be aligned should be in an maligngroup. + The point of alignment is the left edge (right edge if for RTL) of the element that follows an maligngroup element + unless an malignmark element + is between maligngroup elements. In that case, the left edge (right edge if for RTL) of the element that follows the + malignmark is the point of alignment for that group. +

+ +

If maligngroup or maligngroup occurs outside of an + mtable, they are rendered with zero width. +

+

+ In the example above, each equation would have one + maligngroup element before each coefficient, + variable, and operator on the left-hand side, one before the + = sign, and one before the constant on the right-hand + side because these are the parts that should be aligned. +

+ +

In general, a table cell containing n + maligngroup elements contains n + alignment groups, with the ith group consisting of the + elements entirely after the ith + maligngroup element and before the + (i+1)-th; no element within the table cell's content + should occur entirely before its first + maligngroup element. +

+ +

Note that the division into alignment groups does not + necessarily fit the nested expression structure of the MathML + expression containing the groups — that is, it is permissible for one + alignment group to consist of the end of one + mrow, all of another one, and the beginning of a + third one, for example. This can be seen in the MathML markup for the + example given at the end of this section.

+ +

Although alignment groups need not + coincide with the nested expression structure of layout schemata, + there are nonetheless restrictions on where maligngroup + and malignmark + elements are allowed within a table cell. These + elements may only be contained within elements (directly or indirectly) of the following types + (which are themselves contained in the table cell): +

+
    + +
  • +

    an mrow element, including an inferred + mrow such as the one formed by a multi-child + mtd element, but excluding mrow which + contains a change of direction using the dir attribute;

    +
  • + +
  • +

    an mstyle element + , but excluding those which change direction + using the dir attribute;

    +
  • + +
  • +

    an mphantom element;

    +
  • + +
  • +

    an mfenced element;

    +
  • + +
  • +

    an maction element, though only its + selected sub-expression is checked;

    +
  • + +
  • +

    a semantics element.

    +
  • +
+ +

These restrictions are intended to ensure that alignment can be + unambiguously specified, while avoiding complexities involving things + like overscripts, radical signs and fraction bars. They also ensure + that a simple algorithm suffices to accomplish the desired + alignment.

+ +

For the table cells that are divided into alignment groups, every + element in their content must be part of exactly one alignment group, + except for the elements from the above list that contain + maligngroup elements inside them and the + maligngroup elements themselves. This means + that, within any table cell containing alignment groups, the first + complete element must be an maligngroup element, + though this may be preceded by the start tags of other elements. + This requirement removes a potential confusion about how to align + elements before the first maligngroup element, + and makes it easy to identify table cells that are left out of their + column's alignment process entirely.

+ +

It is not required that the table cells in a column that + are divided into alignment groups each contain the same number of + groups. If they don't, zero-width alignment groups are effectively + added on the right side (or left side, in a RTL context) of each table cell that has fewer groups than + other table cells in the same column.

+
Note

Do we want to tighten this so that all rows have the same number of maligngroup elements? +

+ +
+ +
3.5.4.4 Table cells that are not divided into alignment groups
+ +
Note

Do we still want to allow rows without maligngroup as described in this section? +

+ + +

Expressions in a column that are to have no alignment groups + should contain no maligngroup + elements. Expressions with no alignment groups are aligned using only + the columnalign attribute that applies to the table + column as a whole. If such an expression is wider than the + column width needed for the table cells containing alignment groups, + all the table cells containing alignment groups will be shifted as a + unit within the column as described by the columnalign + attribute for that column. For example, a column heading with no + internal alignment could be added to the column of two equations given + above by preceding them with another table row containing an + mtext element for the heading, and using the + default columnalign="center" for the table, to + produce:

+ +
+ + + + + + + + + + + + + + + + + + + + + + +
equations with aligned variables
     8.44x+55.7y=-0     
3.14x50.7y=−1.1
+
+ +

or, with a shorter heading,

+ +
+ + + + + + + + + + + + + + + + + + +
some equations
8.44x+55.7y=-0
3.14x50.7y=−1.1
+
+
+ +
3.5.4.5 Specifying alignment points using <malignmark/>
+ + +

An malignmark element anywhere within the + alignment group (except within another alignment scope wholly + contained inside it) overrides alignment at the start of an maligngroup element. +

+ +

The malignmark element indicates that the + alignment point should occur on the left edge (right edge in a RTL context) of the following element. +

+ +
Note

Can malignmark elements occur inside of tokens? +

+

When an malignmark element is provided within an + alignment group, it should only occur within the elements allowed for maligngroup + (see 3.5.4.3 Specifying alignment groups). + If there is more than one malignmark element + in an alignment group, all but the first one will be ignored. MathML + applications may wish to provide a mode in which they will warn about + this situation, but it is not an error, and should trigger no warnings + by default. The rationale for this is that it would + be inconvenient to have to remove all + unnecessary malignmark elements from + automatically generated data.

+
+ +
3.5.4.6 MathML representation of an alignment example
+ + +

The above rules are sufficient to explain the MathML representation + of the example given near the start of this section.

+ +

issue 180

+

One way to represent that in MathML is:

+ +
+
<mtable groupalign="{decimalpoint left left decimalpoint left left decimalpoint}">
+  <mtr>
+    <mtd>
+      <mrow>
+        <mrow>
+          <mrow>
+            <maligngroup/>
+            <mn> 8.44 </mn>
+            <mo> &#x2062;<!--InvisibleTimes--> </mo>
+            <maligngroup/>
+            <mi> x </mi>
+          </mrow>
+          <maligngroup/>
+          <mo> + </mo>
+          <mrow>
+            <maligngroup/>
+            <mn> 55 </mn>
+            <mo> &#x2062;<!--InvisibleTimes--> </mo>
+            <maligngroup/>
+            <mi> y </mi>
+          </mrow>
+        </mrow>
+        <maligngroup/>
+        <mo> = </mo>
+        <maligngroup/>
+        <mn> 0 </mn>
+      </mrow>
+    </mtd>
+    </mtr>
+    <mtr>
+      <mtd>
+        <mrow>
+          <mrow>
+            <mrow>
+              <maligngroup/>
+              <mn> 3.1 </mn>
+              <mo> &#x2062;<!--InvisibleTimes--> </mo>
+              <maligngroup/>
+              <mi> x </mi>
+            </mrow>
+            <maligngroup/>
+            <mo> - </mo>
+            <mrow>
+              <maligngroup/>
+              <mn> 0.7 </mn>
+              <mo> &#x2062;<!--InvisibleTimes--> </mo>
+              <maligngroup/>
+              <mi> y </mi>
+            </mrow>
+          </mrow>
+          <maligngroup/>
+          <mo> = </mo>
+          <maligngroup/>
+          <mrow>
+            <mo> - </mo>
+            <mn> 1.1 </mn>
+          </mrow>
+        </mrow>
+      </mtd>
+    </mtr>
+  </mtable>
+
+
+ + alignat example +
+ +
+ +
3.5.4.7 A simple alignment algorithm
+ + +

A simple algorithm by which a MathML renderer can perform the + alignment specified in this section is given here. Since the alignment + specification is deterministic (except for the definition of the left + and right edges of a character), any correct MathML alignment + algorithm will have the same behavior as this one. Each + mtable column (alignment scope) can be treated + independently; the algorithm given here applies to one + mtable column, and takes into account the + alignment elements and the columnalign attribute described + under mtable (3.5.1 Table or Matrix + <mtable>). + In an RTL context, switch left and right edges in the algorithm.

+
Note

This algorithm should be verified by an implementation. +

+ +
    +
  1. A rendering is computed for the contents of each table cell + in the column, using zero width for all + maligngroup and malignmark + elements. The final rendering will be identical except for horizontal + shifts applied to each alignment group and/or table cell.
  2. +
  3. For each alignment group, the horizontal positions of the left + edge, alignment point (if specified by malignmark, otherwise the left edge), + and right edge are noted, allowing the width of + the group on each side of the alignment point (left and right) to be + determined. The sum of these two side-widths, i.e. the sum of the + widths to the left and right of the alignment point, will equal the + width of the alignment group.
  4. +
  5. Each column of alignment groups is + scanned. The ith scan covers the ith + alignment group in each table cell containing any alignment + groups. Table cells with no alignment groups, or with fewer than + i alignment groups, are ignored. Each scan computes two + maximums over the alignment groups scanned: the maximum width to the + left of the alignment point, and the maximum width to the right of the + alignment point, of any alignment group scanned.
  6. +
  7. The sum of all the maximum widths computed (two for each column of + alignment groups) gives one total width, which will be the width of + each table cell containing alignment groups. Call the maximum number + of alignment groups in one cell n; each such cell + is divided into 2n horizontally adjacent sections, called + L(i) and R(i) for i from 1 to + n, using the 2n maximum side-widths computed + above; for each i, the width of all sections called + L(i) is the maximum width of any cell's ith + alignment group to the left of its alignment point, and the width of + all sections called R(i) is the maximum width of any + cell's ith alignment group to the right of its alignment + point.
  8. +
  9. Each alignment group is then shifted horizontally as a block + to a unique position that places: in the section called L(i) that part + of the ith group to the left of its alignment point; + in the section called R(i) that part of the ith group + to the right of its alignment point. This results in the + alignment point of each ith group being on the boundary + between adjacent sections L(i) and R(i), so + that all alignment points of ith groups have the same + horizontal position.
  10. +
+ + +

+ +

+ +

The widths of the table cells that contain no alignment groups + were computed as part of the initial rendering, and may be different + for each cell, and different from the single width used for cells + containing alignment groups. The maximum of all the cell widths (for + both kinds of cells) gives the width of the table column as a + whole.

+ +

The position of each cell in the column is determined by the + applicable part of the value of the columnalign attribute + of the innermost surrounding mtable, + mtr, or mtd element that + has an explicit value for it, as described in the sections on those + elements. This may mean that the cells containing alignment groups + will be shifted within their column, in addition to their alignment + groups having been shifted within the cells as described above, but + since each such cell has the same width, it will be shifted the same + amount within the column, thus maintaining the vertical alignment of + the alignment points of the corresponding alignment groups in each + cell.

+
+
+ +
+ +

3.6 Elementary Math

+ + +

Mathematics used in the lower grades such as two-dimensional addition, multiplication, + and long division tends to be tabular in nature. + However, the specific notations used varies among countries + much more than for higher level math. + Furthermore, elementary math often presents examples in some intermediate state + and MathML must be able to capture these intermediate or intentionally missing + partial forms. Indeed, these constructs represent memory aids or + procedural guides, as much as they represent ‘mathematics’.

+ +

+ The elements used for basic alignments in elementary math are: +

+
+ +
mstack
+
+

align rows of digits and operators

+
+ +
msgroup
+
+

groups rows with similar alignment

+
+ +
msrow
+
+

groups digits and operators into a row

+
+ +
msline
+
+

draws lines between rows of the stack

+
+ +
mscarries
+
+

annotates the following row with optional borrows/carries and/or crossouts

+
+ +
mscarry
+
+

a borrow/carry and/or crossout for a single digit

+
+ +
mlongdiv
+
+

specifies a divisor and a quotient for long division, along with a stack of the intermediate + computations

+
+
+

+ + mstack and mlongdiv are the parent elements for all elementary + math layout. + Any children of mstack, mlongdiv, and msgroup, + besides msrow, msgroup, mscarries and msline, + are treated as if implicitly surrounded by an msrow + (see 3.6.4 Rows in Elementary Math <msrow> for more details about rows). +

+ +

Since the primary use of these stacking constructs is to + stack rows of numbers aligned on their digits, + and since numbers are always formatted left-to-right, + the columns of an mstack are always processed left-to-right; + the overall directionality in effect (i.e. the dir attribute) + does not affect to the ordering of display of columns or carries in rows + and, in particular, does not affect the ordering of any operators within a row + (see 3.1.5 Directionality). +

+ +

+ These elements are described in this section followed by examples of their use. + In addition to two-dimensional addition, subtraction, multiplication, and long division, + these elements can be used to represent several notations used for repeating decimals.

+ +

A very simple example of two-dimensional addition is shown below:

+
+
<mstack>
+  <mn>424</mn>
+  <msrow> <mo>+</mo> <mn>33</mn> </msrow>
+  <msline/>
+</mstack>
+
+
+ \begin{array}{r}   424 \\   +33 \\   \hline \end{array} +
+ +

Many more examples are given in 3.6.8 Elementary Math Examples.

+ +

3.6.1 Stacks of Characters <mstack>

+ + +
3.6.1.1 Description
+ + +

mstack is used to lay out rows of numbers that are aligned on each digit. + This is common in many elementary math notations such as 2D addition, subtraction, + and multiplication.

+ +

The children of an mstack represent rows, or groups of them, + to be stacked each below the previous row; there can be any number of rows. + An msrow represents a row; + an msgroup groups a set of rows together + so that their horizontal alignment can be adjusted together; + an mscarries represents a set of carries to be + applied to the following row; + an msline represents a line separating rows. + Any other element is treated as if implicitly surrounded by msrow. +

+ +

Each row contains ‘digits’ that are placed into columns. + (see 3.6.4 Rows in Elementary Math <msrow> for further details). + The stackalign attribute together with + the position and shift attributes of msgroup, + mscarries, and msrow determine + to which column a character belongs.

+ +

The width of a column is the maximum of the widths of each ‘digit’ in that + column — carries do not participate in the + width calculation; they are treated as having zero width. + If an element is too wide to fit into a column, it overflows into the adjacent + column(s) as determined by the charalign attribute. + If there is no character in a column, its width is taken to be the width of a 0 + in the current language (in many fonts, all digits have the same width). +

+ +

The method for laying out an mstack is: +

+
    + +
  1. +

    The ‘digits’ in a row are determined.

    +
  2. + +
  3. +

    All of the digits in a row are initially aligned according to the stackalign value.

    +
  4. + +
  5. +

    Each row is positioned relative to that alignment based on the position attribute (if any) + that controls that row.

    +
  6. + +
  7. +

    The maximum width of the digits in a column are determined and + shorter and wider entries in that column are aligned according to + the charalign attribute.

    +
  8. + +
  9. +

    The width and height of the mstack element are computed based on the + rows and columns. + Any overflow from a column is not used as part of that computation. +

    +
  10. + +
  11. +

    The baseline of the mstack element is determined by the align attribute.

    +
  12. +
+ +
+
3.6.1.2 Attributes
+ + +

mstack elements accept the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
align("top" | "bottom" | "center" | "baseline" | "axis"), rownumber?baseline
+ specifies the vertical alignment of the mstack with respect to its environment. + The legal values and their meanings are the same as that for mtable's + align attribute. +
stackalign"left" | "center" | "right" | "decimalpoint"decimalpoint
+ specifies which column is used to horizontally align the rows. + For left, rows are aligned flush on the left; + similarly for right, rows are flush on the right; + for center, the middle column (or to the right of the middle, for an even number of columns) + is used for alignment. + Rows with non-zero position, or affected by a shift, + are treated as if the + requisite number of empty columns were added on the appropriate side; + see 3.6.3 Group Rows with Similar Positions <msgroup> and 3.6.4 Rows in Elementary Math <msrow>. + For decimalpoint, the column used is the left-most column in each + row that contains the decimalpoint character specified + using the decimalpoint attribute of mstyle (default "."). + If there is no decimalpoint character in the row, an implied decimal is assumed on + the right of the first number in the row; + see decimalpoint for a discussion + of decimalpoint. +
charalign"left" | "center" | "right" right
+ specifies the horizontal alignment of digits within a column. + If the content is larger than the column width, then it overflows the opposite side + from the alignment. + For example, for right, the content will overflow on the left side; for center, + it overflows on both sides. + This excess does not participate in the column width calculation, nor does it participate + in the overall width of the mstack. + In these cases, authors should take care to avoid collisions between column overflows. +
charspacinglength | "loose" | "medium" | "tight"medium
+ specifies the amount of space to put between each column. + Larger spacing might be useful if carries are not placed above or are particularly + wide. + The keywords + loose, medium, and tight + automatically adjust spacing to when carries or other entries in a column are wide. + The three values allow authors to some flexibility in choosing what the layout looks + like + without having to figure out what values work well. + In all cases, the spacing between columns is a fixed amount and does not vary between + different columns. +
+ +
+
+ +

3.6.2 Long Division <mlongdiv>

+ + +
3.6.2.1 Description
+ + +

Long division notation varies quite a bit around the world, + although the heart of the notation is often similar. + mlongdiv is similar to mstack and used to layout long division. + The first two children of mlongdiv are the divisor and the result of the division, in that order. + The remaining children are treated as if they were children of mstack. + The placement of these and the lines and separators used to display long division + are controlled + by the longdivstyle attribute.

+ +

The result or divisor may be an elementary math element or may be an empty + <mrow/> (the specific empty element +<none/> used in MathML 3 is not used in this specification). + In particular, if msgroup is used, + the elements in that group may or may not form their own mstack or be part of the + dividend's mstack, + depending upon the value of the longdivstyle attribute. + For example, in the US style for division, + the result is treated as part of the dividend's mstack, but divisor is not. + MathML does not specify when the result and divisor form their own mstack, + nor does it specify what should happen if msline or other elementary math elements + are used for the result or divisor and they do not participate in the dividend's mstack layout.

+ +

In the remainder of this section on elementary math, anything that is said about mstack applies + to mlongdiv unless stated otherwise.

+
+ +
3.6.2.2 Attributes
+ + +

mlongdiv elements accept all of the attributes that mstack elements + accept (including those specified in 3.1.9 Mathematics attributes common to presentation elements), along with the attribute listed below.

+ +

The values allowed for longdivstyle are open-ended. + Conforming renderers may ignore any value they do not handle, + although renderers are encouraged to render as many of the values listed below as + possible. + Any rules drawn as part of division layout should be drawn using the color specified + by + mathcolor.

+ + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
longdivstyle "lefttop" | "stackedrightright" | "mediumstackedrightright" | "shortstackedrightright" + | + "righttop" | "left/\right" | "left)(right" | ":right=right" | "stackedleftleft" | + + "stackedleftlinetop" lefttop
+ Controls the style of the long division layout. The names are meant as a rough + mnemonic that describes the position of the divisor and result in relation to the + dividend. +
+ +

See 3.6.8.3 Long Division for examples of how these notations are drawn. The values listed above are used + for long division notations in different countries around the world:

+ +
+ +
lefttop
+
+

a notation that is commonly used in the United States, Great Britain, and elsewhere

+
+ +
stackedrightright
+
+

a notation that is commonly used in France and elsewhere

+
+ +
mediumrightright
+
+

a notation that is commonly used in Russia and elsewhere

+
+ +
shortstackedrightright
+
+

a notation that is commonly used in Brazil and elsewhere

+
+ +
righttop
+
+

a notation that is commonly used in China, Sweden, and elsewhere

+
+ +
left/\right
+
+

a notation that is commonly used in Netherlands

+
+ +
left)(right
+
+

a notation that is commonly used in India

+
+ +
:right=right
+
+

a notation that is commonly used in Germany

+
+ +
stackedleftleft
+
+

a notation that is commonly used in Arabic countries

+
+ +
stackedleftlinetop
+
+

a notation that is commonly used in Arabic countries

+
+
+
+
+ +

3.6.3 Group Rows with Similar Positions <msgroup>

+ + +
3.6.3.1 Description
+ + +

msgroup is used to group rows inside of the mstack and mlongdiv elements + that have a similar position relative to the alignment of stack. + If not explicitly given, the children representing the stack in mstack and mlongdiv + are treated as if they are implicitly surrounded by an msgroup element. +

+ +
+ +
3.6.3.2 Attributes
+ + +

msgroup elements accept the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
positioninteger0
+ specifies the horizontal position of the rows within this group relative to + the position determined by the containing msgroup (according to its + position and shift attributes). + The resulting position value is relative to the column specified by stackalign of the containing mstack or mlongdiv. + Positive values move each row towards the tens digit, + like multiplying by a power of 10, + effectively padding with empty columns on the right; + negative values move towards the ones digit, + effectively padding on the left. + The decimal point is counted as a column and should be taken into account for negative + values. +
shiftinteger0
+ specifies an incremental shift of position for successive children (rows or groups) + within this group. The value is interpreted as with position, but specifies the + position of each child (except the first) with respect to the previous child in the + group. +
+
+
+ +

3.6.4 Rows in Elementary Math <msrow>

+ + +
3.6.4.1 Description
+ + +

An msrow represents a row in an mstack. + In most cases it is implied by the context, but is useful + explicitly for putting multiple elements in a single row, + such as when placing an operator "+" or "-" alongside a number + within an addition or subtraction.

+ +

If an mn element is a child of msrow + (whether implicit or not), then the number is split into its digits + and the digits are placed into successive columns. + Any other element, with the exception of mstyle is treated effectively + as a single digit occupying the next column. + An mstyle is treated as if its children were + directly the children of the msrow, but with their style affected + by the attributes of the mstyle. + The empty element <mrow/> may be used to create an empty column. +

+ +

Note that a row is considered primarily as if it were a number, + which is always displayed left-to-right, + and so the directionality used to display the columns is always left-to-right; + textual bidirectionality within token elements (other than mn) still applies, + as does the overall directionality within any children of the msrow + (which end up treated as single digits); + see 3.1.5 Directionality. +

+ +
+ +
3.6.4.2 Attributes
+ + +

msrow elements accept the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements.

+ + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
positioninteger0
+ specifies the horizontal position of the rows within this group relative to + the position determined by the containing msgroup (according to its + position and shift attributes). + The resulting position value is relative to the column specified by stackalign of the containing mstack or mlongdiv. + Positive values move each row towards the tens digit, + like multiplying by a power of 10, + effectively padding with empty columns on the right; + negative values move towards the ones digit, + effectively padding on the left. + The decimal point is counted as a column and should be taken into account for negative + values. +
+
+
+ +

3.6.5 Carries, Borrows, and Crossouts <mscarries>

+ + +
3.6.5.1 Description
+ + +

The mscarries element is used for various annotations such as carries, borrows, and crossouts that + occur in elementary math. + The children are associated with elements in the following row of the mstack. + It is an error for mscarries to be the last element of an mstack or mlongdiv element. Each child of the mscarries applies to the same column in the following row. + As these annotations are used to adorn what are treated as + numbers, the attachment of carries to columns proceeds from left to right; + the overall directionality does not apply to the ordering of the carries, + although it may apply to the contents of each carry; + see 3.1.5 Directionality. +

+ +

+ Each child of mscarries other than mscarry or <mrow/> is + treated as if implicitly surrounded by mscarry; + the element <mrow/> is used when no carry for a particular column is needed. + The element <none/> was used in earlier MathML releases, but was equivalent to an empty <mrow/>. + The mscarries element sets displaystyle to false, and increments scriptlevel by 1, so the children are + typically displayed in a smaller font. (See 3.1.6 Displaystyle and Scriptlevel.) + It also changes the default value of scriptsizemultiplier. + The effect is that the inherited value of + scriptsizemultiplier should still override the default value, + but the default value, inside mscarries, should be 0.6. + scriptsizemultiplier can be set on the mscarries element, + and the value should override the inherited value as usual. +

+ +

+ If two rows of carries are adjacent to each other, + the first row of carries annotates the second (following) row as if the second row + had + location=n. + This means that the second row, even if it does not draw, + visually uses some (undefined by this specification) amount of space when displayed. +

+ +
+ +
3.6.5.2 Attributes
+ + +

mscarries elements accept the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
positioninteger0
+ specifies the horizontal position of the rows within this group relative to + the position determined by the containing msgroup (according to its + position and shift attributes). + The resulting position value is relative to the column specified by stackalign of the containing mstack or mlongdiv. + The interpretation of the value is the same as position for msgroup or msrow, + but it alters the association of each carry with the column below. + For example, position=1 would cause the rightmost carry to be associated with + the second digit column from the right. +
location"w" | "nw" | "n" | "ne" | "e" | "se" | "s" | "sw" n
+ specifies the location of the carry or borrow relative to the character below it in + the associated column. + Compass directions are used for the values; the default is to place the carry above + the character. +
crossout("none" | "updiagonalstrike" | "downdiagonalstrike" | "verticalstrike" | "horizontalstrike")* + none
+ specifies how the column content below each carry is "crossed out"; + one or more values may be given and all values are drawn. + If none is given with other values, it is ignored. + See 3.6.8 Elementary Math Examples for examples of the different values. + The crossout is only applied for columns which have a corresponding + mscarry. + The crossouts should be drawn using the color specified by mathcolor. +
scriptsizemultipliernumberinherited (0.6)
+ specifies the factor to change the font size by. + See 3.1.6 Displaystyle and Scriptlevel for a description of how this works with the scriptsize attribute. +
+
+
+ +

3.6.6 A Single Carry <mscarry>

+ + +
3.6.6.1 Description
+ + +

mscarry is used inside of mscarries to + represent the carry for an individual column. + A carry is treated as if its width were zero; it does not participate in + the calculation of the width of its corresponding column; + as such, it may extend beyond the column boundaries. + Although it is usually implied, the element may be used explicitly to override the + location and/or crossout attributes of + the containing mscarries. + It may also be useful with <mrow/> as its content in order + to display no actual carry, but still enable a crossout + due to the enclosing mscarries to be drawn for the given column. +

+
+ +
3.6.6.2 Attributes
+ + +

The mscarry element accepts the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
location"w" | "nw" | "n" | "ne" | "e" | "se" | "s" | "sw"inherited
+ specifies the location of the carry or borrow relative to the character in the corresponding + column in the row below it. + Compass directions are used for the values. +
crossout("none" | "updiagonalstrike" | "downdiagonalstrike" | "verticalstrike" | "horizontalstrike")* + inherited
+ specifies how the column content associated with the carry is "crossed out"; + one or more values may be given and all values are drawn. + If none is given with other values, it is essentially ignored. + The crossout should be drawn using the color specified by mathcolor. +
+
+
+ +

3.6.7 Horizontal Line <msline/>

+ + +
3.6.7.1 Description
+ + +

msline draws a horizontal line inside of an mstack element. + The position, length, and thickness of the line are specified as attributes. + If the length is specified, the line is positioned and drawn as if it were a number + with the given number of digits.

+
+ +
3.6.7.2 Attributes
+ + +

msline elements accept the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements. + The line should be drawn using the color specified by mathcolor. +

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
positioninteger0
+ specifies the horizontal position of the rows within this group relative to + the position determined by the containing msgroup (according to its + position and shift attributes). + The resulting position value is relative to the column specified by stackalign of the containing mstack or mlongdiv. + Positive values move towards the tens digit (like multiplying by a power of 10); + negative values move towards the ones digit. + The decimal point is counted as a column and should be taken into account for negative + values. + Note that since the default line length spans the entire mstack, + the position has no effect unless the length is specified as non-zero. +
lengthunsigned-integer0
+ Specifies the number of columns that should be spanned by the line. + A value of '0' (the default) means that all columns in + the row are spanned (in which case position and stackalign have no effect). +
leftoverhanglength0
+ Specifies an extra amount that the line should overhang on the left of the leftmost + column spanned by the line. +
rightoverhanglength0
+ Specifies an extra amount that the line should overhang on the right of the rightmost + column spanned by the line. +
mslinethicknesslength | "thin" | "medium" | "thick"medium
+ Specifies how thick the line should be drawn. + The line should have height=0, and depth=mslinethickness so that the top + of the msline is on the baseline of the surrounding context (if any). + (See 3.3.2 Fractions <mfrac> for discussion of the thickness keywords + medium, thin and thick.) +
+
+
+ +

3.6.8 Elementary Math Examples

+ + +
3.6.8.1 Addition and Subtraction
+ + +

Two-dimensional addition, subtraction, and multiplication typically + involve numbers, carries/borrows, lines, and the sign of the + operation.

+ +

Below is the example shown at the start of the section: + the digits inside the mn elements each occupy a column as does the "+". + <mrow/> is used to fill in the column under the "4" and make the "+" appear to the left of all of the operands. + Notice that no attributes are given on msline causing it to span all of the columns.

+ +
+
<mstack>
+  <mn>424</mn>
+  <msrow> <mo>+</mo> <mrow/> <mn>33</mn> </msrow>
+  <msline/>
+</mstack>
+
+
+ \begin{array}{@{}r@{}}    424 \\   +\phantom0 33 \\   \hline \end{array} +
+ +

The next example illustrates how to put an operator on the right. Placing the + operator on the right is standard in the Netherlands and some other countries. + Notice that although there are a total of four columns in the example, + because the default alignment is on the implied decimal point to the right of the numbers, + it is not necessary to pad or shift any row.

+ +
+
<mstack>
+  <mn>123</mn>
+  <msrow> <mn>456</mn> <mo>+</mo> </msrow>
+  <msline/>
+  <mn>579</mn>
+</mstack>
+
+
+ \begin{array}{l}   123 \\   456+ \\   \hline   579 \end{array} +
+ +

The following two examples illustrate the use of mscarries, + mscarry and using <mrow/> to fill in a column. + The examples also illustrate two different ways of displaying a borrow.

+ +
+
<mstack>
+  <mscarries crossout='updiagonalstrike'>
+    <mn>2</mn>  <mn>12</mn>  <mscarry crossout='none'> <mrow/> </mscarry>
+  </mscarries>
+  <mn>2,327</mn>
+  <msrow> <mo>-</mo> <mn> 1,156</mn> </msrow>
+  <msline/>
+  <mn>1,171</mn>
+</mstack>
+
+
+ +
+ +
+
<mstack>
+  <mscarries location='nw'>
+    <mrow/>
+    <mscarry crossout='updiagonalstrike' location='n'> <mn>2</mn> </mscarry>
+    <mn>1</mn>
+    <mrow/>
+  </mscarries>
+  <mn>2,327</mn>
+  <msrow> <mo>-</mo> <mn> 1,156</mn> </msrow>
+  <msline/>
+  <mn>1,171</mn>
+</mstack>
+
+
+ +
+

The MathML for the second example uses mscarry because a crossout should only happen on a single column:

+ + +

The next example of subtraction shows a borrowed + amount that is underlined (the example is from a Swedish + source). + There are two things to notice: + an menclose is used in the carry, and <mrow/> is used for + the empty element so that mscarry can be used to create a crossout.

+ +
+
<mstack>
+  <mscarries>
+    <mscarry crossout='updiagonalstrike'><mrow/></mscarry>
+    <menclose notation='bottom'> <mn>10</mn> </menclose>
+  </mscarries>
+  <mn>52</mn>
+  <msrow> <mo>-</mo> <mn> 7</mn> </msrow>
+  <msline/>
+  <mn>45</mn>
+</mstack>
+
+
+ \begin{array}{r} \underbar{\scriptsize 10}\!\\ 5\llap{$/$}2\\ {}-{}7\\ \hline 45 \end{array} +
+ +
+ +
3.6.8.2 Multiplication
+ + +

Below is a simple multiplication example that illustrates the use of msgroup and + the shift attribute. The first msgroup is implied and doesn't + change the layout. + The second msgroup could also be removed, but msrow would be needed for last two children. + They msrow would need to set the + position or shift attributes, + or would add <mrow/> elements to pad the digits on the right. +

+ +
+
<mstack>
+  <msgroup>
+    <mn>123</mn>
+    <msrow><mo>×</mo><mn>321</mn></msrow>
+  </msgroup>
+  <msline/>
+  <msgroup shift="1">
+    <mn>123</mn>
+    <mn>246</mn>
+    <mn>369</mn>
+  </msgroup>
+  <msline/>
+</mstack>
+
+
+ +
+ +

The following is a more complicated example of multiplication that has multiple rows of carries. It also (somewhat + artificially) includes commas (",") as digit separators. The encoding includes + these separators in the spacing attribute value, along non-ASCII + values.

+ +
+
<mstack>
+  <mscarries><mn>1</mn><mn>1</mn><mrow/></mscarries>
+  <mscarries><mn>1</mn><mn>1</mn><mrow/></mscarries>
+  <mn>1,234</mn>
+  <msrow><mo>×</mo><mn>4,321</mn></msrow>
+  <msline/>
+
+  <mscarries position='2'>
+    <mn>1</mn>
+    <mrow/>
+    <mn>1</mn>
+    <mn>1</mn>
+    <mn>1</mn>
+    <mrow/>
+    <mn>1</mn>
+  </mscarries>
+  <msgroup shift="1">
+    <mn>1,234</mn>
+    <mn>24,68</mn>
+    <mn>370,2</mn>
+    <msrow position="1"> <mn>4,936</mn> </msrow>
+  </msgroup>
+  <msline/>
+
+  <mn>5,332,114</mn>
+</mstack>
+
+
+ \begin{array}{r}  {}_1 {\hspace{0.05em}}_1\phantom{0} \\  {}_1 {\hspace{0.05em}}_1\phantom{0} \\   1,234 \\   \times 4,321 \\   \hline  {}_1 \phantom{,} {\hspace{0.05em \,}}_1 {\hspace{0.05em}}_1  {\hspace{0.05em}}_1 \phantom{,} {\hspace{0.05em \,}}_1 \phantom{00} \\   1,234 \\   24,68\phantom{0} \\   370,2\phantom{00} \\   4,936\phantom{,000} \\   \hline   5,332,114 \end{array} +
+ +
+ +
3.6.8.3 Long Division
+ + +

+ The notation used for long division varies considerably among + countries. Most notations share the common characteristics of + aligning intermediate results and drawing lines for the operands to be + subtracted. Minus signs are sometimes shown for the intermediate calculations, and + sometimes they are not. The line that is drawn varies in length depending upon the + notation. + The most apparent difference among the notations is that the position of the divisor + varies, as does the location of the quotient, remainder, and intermediate terms. +

+ +

+ The layout used is controlled by the longdivstyle attribute. Below are examples for the values listed in 3.6.2.2 Attributes. +

+ + + + + + + + + + + + + + + + + + + + + + + + +
lefttopstackedrightrightmediumstackedrightrightshortstackedrightrightrighttop
+ +
+ +
+
+ +
+ +
+
+ +
+ +
+
+ +
+ +
+
+ +
+ +
+
+ + + + + + + + + + + + + + + + + + + + + + + + +
left/\rightleft)(right:right=rightstackedleftleftstackedleftlinetop
+ +
+ +
+
+ +
+ +
+
+ +
+ +
+
+ +
+ +
+
+ +
+ +
+
+ +

+ The MathML for the first example is shown below. It illustrates the use of nested + msgroups and how the position is calculated in those usages. +

+ +
+
<mlongdiv longdivstyle="lefttop">
+  <mn> 3 </mn>
+  <mn> 435.3</mn>
+
+  <mn> 1306</mn>
+
+  <msgroup position="2" shift="-1">
+    <msgroup>
+      <mn> 12</mn>
+      <msline length="2"/>
+    </msgroup>
+    <msgroup>
+      <mn> 10</mn>
+      <mn> 9</mn>
+      <msline length="2"/>
+    </msgroup>
+    <msgroup>
+      <mn> 16</mn>
+      <mn> 15</mn>
+      <msline length="2"/>
+      <mn> 1.0</mn>           <!-- aligns on '.', not the right edge ('0') -->
+    </msgroup>
+    <msgroup position='-1'>   <!-- extra shift to move to the right of the "." -->
+      <mn> 9</mn>
+      <msline length="3"/>
+      <mn> 1</mn>
+    </msgroup>
+  </msgroup>
+</mlongdiv>
+
+
+ +
+ +

+ With the exception of the last example, + the encodings for the other examples are the same except that the values for + longdivstyle differ and that a "," is used instead of a "." for the decimal point. + For the last example, the only difference from the other examples besides a different + value for + longdivstyle is that Arabic numerals have been used in place of Latin numerals, + as shown below.

+ +
+
<mstyle decimalpoint="٫">
+  <mlongdiv longdivstyle="stackedleftlinetop">
+    <mn> ٣ </mn>
+    <mn> ٤٣٥٫٣</mn>
+
+    <mn> ١٣٠٦</mn>
+    <msgroup position="2" shift="-1">
+      <msgroup>
+        <mn> ١٢</mn>
+        <msline length="2"/>
+      </msgroup>
+      <msgroup>
+        <mn> ١٠</mn>
+        <mn> ٩</mn>
+        <msline length="2"/>
+      </msgroup>
+      <msgroup>
+        <mn> ١٦</mn>
+        <mn> ١٥</mn>
+        <msline length="2"/>
+        <mn> ١٫٠</mn>
+      </msgroup>
+      <msgroup position='-1'>
+        <mn> ٩</mn>
+        <msline length="3"/>
+        <mn> ١</mn>
+      </msgroup>
+    </msgroup>
+  </mlongdiv>
+</mstyle>
+
+
+ +
+ +
+ +
3.6.8.4 Repeating decimal
+ + +

+ Decimal numbers that have digits that repeat infinitely such as 1/3 + (.3333...) are represented using several notations. One common notation + is to put a horizontal line over the digits that repeat (in Portugal an underline + is used). + Another notation involves putting dots over the digits that repeat. + The MathML for these involves using mstack, msrow, and msline + in a straightforward manner. + These notations are shown below: +

+ +
+
<mstack stackalign="right">
+  <msline length="1"/>
+  <mn> 0.3333 </mn>
+</mstack>
+
+
+ 0.33333 \overline{3} +
+ +
+
<mstack stackalign="right">
+  <msline length="6"/>
+  <mn> 0.142857 </mn>
+</mstack>
+
+
+ 0.\overline{142857} +
+ +
+
<mstack stackalign="right">
+  <mn> 0.142857 </mn>
+  <msline length="6"/>
+</mstack>
+
+
+ 0.\underline{142857} +
+ +
+
<mstack stackalign="right">
+  <msrow> <mo>.</mo> <mrow/><mrow/><mrow/><mrow/> <mo>.</mo> </msrow>
+  <mn> 0.142857 </mn>
+</mstack>
+
+
+ 0.\dot{1}4285\dot{7} +
+ +
+
+
+ +

3.7 Enlivening Expressions

+ + +

3.7.1 Bind Action to Sub-Expression

+ + +

+ The maction element provides a mechanism for binding actions to expressions. + This element accepts any + number of sub-expressions as arguments and the type of action that should happen + is controlled by the actiontype attribute. + MathML 3 predefined the four actions: + toggle, + statusline, + statusline, and + input. + However, because the ability to implement any action depends very strongly on the platform, + MathML 4 no longer predefines what these actions do. + Furthermore, in the web environment events connected to javascript to perform actions are a + more powerful solution, although maction provides a + convenient wrapper element on which to attach such an event. +

+ +

Linking to other elements, either locally within the math element or to some URL, + is not handled by maction. + Instead, it is handled by adding a link directly on a MathML element as specified + in 7.4.4 Linking.

+ +
3.7.1.1 Attributes
+ + +

maction elements accept the attributes listed + below in addition to those specified in 3.1.9 Mathematics attributes common to presentation elements.

+ +

By default, MathML applications that do not recognize the specified + actiontype , or if the actiontype attribute + is not present, should render the selected sub-expression as + defined below. If no selected sub-expression exists, it is a MathML + error; the appropriate rendering in that case is as described in + D.2 Handling of Errors.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
actiontypestring
+ Specifies what should happen for this element. + The values allowed are open-ended. Conforming renderers may ignore any value they + do not handle. +
selectionpositive-integer1
+ Specifies which child should be used for viewing. Its value should be between 1 and + the number of + children of the element. The specified child is referred to as the selected sub-expression of the + maction element. If the value specified is out of range, it is an error. When the + selection attribute is not specified (including for + action types for which it makes no sense), its default value is 1, so + the selected sub-expression will be the first sub-expression. +
+ +

If a MathML application responds to a user command to copy a MathML sub-expression + to + the environment's clipboard (see 7.3 Transferring MathML), any maction elements present in what is copied should + be given selection values that correspond to their selection + state in the MathML rendering at the time of the copy command.

+ +

When a MathML application receives a mouse event that may be + processed by two or more nested maction elements, the innermost + maction element of each action type should respond to the event.

+ +

The actiontype values are open-ended. If another value is given and it requires additional attributes, which should begin with "data-" or in XML they may be in a different namespace.

+ +
+ +
<maction actiontype="highlight" data-color="red" data-background="yellow"> expression + </maction>
+
+

In the example, + non-standard data attributes are being used to pass + additional information to renderers that support them. + The data-color attributes + might change the color of the characters in the presentation, while the + data-background attribute might change the color of the background + behind the characters.

+
+ +
+ +
+
+
+ +

3.8 Semantics and Presentation

+ + +

MathML uses the semantics element to allow specifying semantic annotations to + presentation MathML elements; these can be content MathML or other notations. As + such, + semantics should be considered part of both presentation MathML and content + MathML. All MathML processors should process the semantics element, even if they + only process one of those subsets.

+ +

In semantic annotations a presentation MathML expression is typically the first child + of the semantics element. However, it can also be given inside of an + annotation-xml element inside the semantics element. If it is part of an + annotation-xml element, then + encoding=application/mathml-presentation+xml or + encoding=MathML-Presentation may be used and presentation + MathML processors should use this value for the presentation.

+ +

See 6. Annotating MathML: semantics for more details about the + semantics and annotation-xml elements.

+
+
+ +

4. Content Markup

+ +
Issue 284: Make the sample presentation of Strict Content use intent MathML 4need specification update

There are currently "sample" renderings. Let's make this use intent.

+

4.1 Introduction

+ + +

4.1.1 The Purpose of Content Markup

+ + +

The purpose of Content Markup is to provide an explicit encoding of + the underlying mathematical meaning of an expression, rather + than any particular notation for the expression. Mathematical notation + is at times ambiguous, context-dependent, and varies from community to + community. In many cases, it is preferable to work directly with the + underlying, formal, mathematical objects. Content Markup provides a + rigorous, extensible semantic framework and a markup language for this + purpose.

+ +

By encoding the underlying mathematical structure explicitly, + without regard to how it is presented, it is possible to interchange + information more precisely between systems that semantically process + mathematical objects. Important application areas include computer + algebra systems, automatic reasoning systems, industrial and scientific + applications, multi-lingual translation systems, mathematical search, + automated scoring of online assessments, and interactive textbooks.

+ +

This chapter presents an overview of basic + concepts used to define Content Markup, describes a + core collection of elements that comprise Strict Content Markup, and + defines a full collection of elements + to support common mathematical idioms. Strict Content Markup encodes general + expression trees in a semantically rigorous way, while the full set of + Content MathML elements provides backward-compatibility with previous + versions of Content Markup. The correspondence between full Content Markup + and Strict Content Markup is defined in F. The Strict Content MathML Transformation, which + details an algorithm to translate arbitrary Content Markup into Strict + Content Markup.

+ +
+ +

4.1.2 Content Expressions

+ + +

Content MathML represents mathematical objects as expression + trees. In general, an expression tree is constructed by applying + an operator to a sequence of sub-expressions. For example, the sum + x+y can be constructed + as the application of the addition operator to two arguments + x and y, and the expression + cos(π) as the application of the cosine function to the + number π.

+ +

The terminal nodes in an expression tree represent basic mathematical + objects such as numbers, variables, arithmetic operations, and so on. + The internal nodes in the tree represent function application or other + mathematical constructions that build up compound objects.

+ +

MathML defines a relatively small number of commonplace mathematical + constructs, chosen to be sufficient in a wide range of applications. + In addition, it provides a mechanism to refer to concepts outside of + the collection it defines, allowing them to be represented as well.

+ +

The defined set of content elements is designed to be adequate for + simple coding of formulas typically used from kindergarten through the + first two years of college in the United States, that is, up to A-Level + or Baccalaureate level in Europe.

+ +

The primary role of the MathML content element set is to encode the + mathematical structure of an expression independent of the notation used + to present it. However, rendering issues cannot be ignored. There are + many different approaches to render Content MathML formulae, ranging + from native implementations of the MathML elements, to declarative notation + definitions, to XSLT style sheets. Because rendering requirements for + Content MathML vary widely, MathML does not provide a normative rendering + specification. Instead, typical renderings are suggested by way of + examples given using presentation markup.

+
+ +

4.1.3 Expression Concepts

+ + +

The basic building blocks of Content MathML expressions are + numbers, identifiers, and symbols. + These building blocks are combined using function application + and binding operators.

+ +

In the expression + x+2, + the numeral 2 + represents a number with a fixed value. Content MathML uses the + cn + element to represent numerical quantities. The identifier + x + is a mathematical variable, that is, an identifier + that represents a quantity with no predetermined value. Content MathML + uses the + ci + element to represent variable identifiers.

+ +

The plus sign is an identifier that represents a fixed, externally + defined object, namely, the addition function. Such an identifier is + called a symbol, to distinguish it from a variable. Common + elementary functions and operators are all symbols in this sense. + Content MathML uses the + csymbol + element to represent symbols.

+ +

The fundamental way to combine numbers, variables, and symbols + is function application. Content MathML distinguishes between the + function itself (which may be a symbol such as the sine function, + a variable such as f, or some other expression) + and the result of applying the function to its arguments. The + apply + element groups the function with its arguments syntactically, and + represents the expression that results from applying the function + to its arguments.

+
+ +

4.1.4 Variable Binding

+ + +

In an expression, variables may be described as bound or + free variables. Bound variables have a special role within + the scope of a binding expression, and may be renamed consistently + within that scope without changing the meaning of the expression. + Free variables are those that are not bound within an expression. + Content MathML differentiates between the application of a function + to a free variable (e.g. f(x)) + and an operation that binds a variable within a binding scope. The + bind + element is used to delineate the binding scope of a bound variable + and to group the binding operator with its bound variables, which + are supplied using the + bvar + element.

+ +

In Strict Content markup, the only way to perform variable binding + is to use the bind element. In non-Strict + Content markup, other markup elements are provided that more closely + resemble well-known idiomatic notations, such as limit-style + notations for sums and integrals. These constructs may implicitly + bind variables, such as the variable of integration, or the index variable + in a sum. MathML uses the term qualifier element to refer to + those elements used to represent the auxiliary data required by these + constructs.

+ +

Expressions involving qualifiers follow one of a small number of + idiomatic patterns, each of which applies to a class of similar binding + operators. For example, sums and products are in the same class + because they use index variables following the same pattern. The + Content MathML operator classes are described in detail in + 4.3.4 Operator Classes. +

+
+ +

4.1.5 Strict Content MathML

+ + +

Beginning in MathML 3, Strict Content MathML is defined as a + minimal subset of Content MathML that is sufficient to represent the meaning + of mathematical expressions using a uniform structure. The full Content + MathML element set retains backward compatibility with MathML 2, and strikes + a pragmatic balance between verbosity and formality.

+ +

Content MathML provides a considerable number of predefined functions + encoded as empty elements (e.g. sin, + log, etc.) and a variety of constructs for + forming compound objects (e.g. set, + interval, etc.). In contrast, Strict + Content MathML represents all known functions using a single element + (csymbol) with an attribute that points + to its definition in an extensible content dictionary, and uses only + apply and bind + elements to build up compound expressions. Token elements such as + cn and ci are + considered part of Strict Content MathML, but with a more restricted set + of attributes and with content restricted to text.

+ +

The formal semantics of Content MathML expressions are given by + specifying equivalent Strict Content MathML expressions, which all + have formal semantics defined in terms of content dictionaries. + The exact correspondence between each non-Strict Content MathML + structure and its Strict Content MathML equivalent is described + in terms of rewrite rules that are used as part of the transformation + algorithm given in F. The Strict Content MathML Transformation.

+ +

The algorithm described in F. The Strict Content MathML Transformation is complete in the + sense that it gives every Content MathML expression a specific meaning in + terms of a Strict Content MathML expression. In some cases, it gives a + specific strict interpretation to an expression whose meaning was not + sufficiently specified in MathML 2. The goal of this algorithm is to + be faithful to natural mathematical intuitions, however, some edge cases + may remain where the specific interpretation given by the algorithm may + be inconsistent with earlier expectations.

+ +

A conformant MathML processor need not implement this algorithm. The + existence of these transformation rules does not imply that a system must + treat equivalent expressions identically. In particular, systems may give + different presentation renderings for expressions that the transformation + rules imply are mathematically equivalent. In general, Content MathML + does not define any expectations for the computational behavior of the + expressions it encodes, including, but not limited to, the equivalence + of any specific expressions.

+ +

Strict Content MathML is designed to be compatible with OpenMath, + a standard for representing formal mathematical objects and semantics. + Strict Content MathML is an XML encoding of OpenMath Objects in the + sense of [OpenMath]. The following table gives the correspondence + between Strict Content MathML elements and their OpenMath equivalents.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Strict Content MathMLOpenMath
cnOMI, OMF
csymbolOMS
ciOMV
csOMSTR
applyOMA
bindOMBIND
bvarOMBVAR
shareOMR
semanticsOMATTR
annotation, + annotation-xmlOMATP, OMFOREIGN
cerrorOME
cbytesOMB
+ +
+ +

4.1.6 Content Dictionaries

+ + +

Any method to formalize the meaning of mathematical expressions + must be extensible, that is, it must provide the ability to define + new functions and symbols to expand the domain of discourse. Content + MathML uses the + csymbol + element to represent new symbols, and uses Content Dictionaries + to describe their mathematical semantics. The association between a symbol + and its semantic description is accomplished using the attributes of the + csymbol element to point to the definition + of the symbol in a Content Dictionary.

+ +

The correspondence between operator elements in Content MathML and + symbol definitions in Content Dictionaries is given in + E.3 The Content MathML Operators. These definitions for predefined + MathML operator symbols refer to Content Dictionaries developed by the + OpenMath Society [OpenMath] in conjunction with the W3C Math Working + Group. It is important to note that this information is informative, not + normative. In general, the precise mathematical semantics of predefined + symbols are not fully specified by the MathML Recommendation, and the only + normative statements about symbol semantics are those present in the text + of this chapter. The semantic definitions provided by the OpenMath Content + Dictionaries are intended to be sufficient for most applications, and are + generally compatible with the semantics specified for analogous constructs + in this Recommendation. However, in contexts where highly precise semantics + are required (e.g. communication between computer algebra systems, within + formal systems such as theorem provers, etc.) it is the responsibility of + the relevant community of practice to verify, extend or replace definitions + provided by OpenMath Content Dictionaries as appropriate.

+
+ +
+ +

4.2 Content MathML Elements Encoding Expression Structure

+ + +

In this section we will present the elements for encoding the structure of content + MathML expressions. These elements are the only ones used for the Strict Content MathML + encoding. Concretely, we have +

+ +

+ Full Content MathML allows further elements presented in + 4.3 Content MathML for Specific Structures and 4.3 Content MathML for Specific Structures, and allows a richer + content model presented in this section. Differences in Strict and non-Strict + usage of are highlighted in the sections discussing each of the Strict element below.

+ +

4.2.1 Numbers <cn>

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Schema Fragment (Strict)Schema Fragment (Full)
ClassCnCn
AttributesCommonAtt, typeCommonAtt, DefEncAtt, type?, base?
type Attribute Values + integer | + real | + double | + hexdouble +     + integer | + real | + double | + hexdouble | + e-notation | + rational | + complex-cartesian | + complex-polar | + constant | text + default is real
base Attribute Values + integer + default is 10
Contenttext(text | mglyph | sep | PresentationExpression)*
+ +

The cn element is the Content MathML element used to + represent numbers. Strict Content MathML supports integers, real numbers, + and double precision floating point numbers. In these types of numbers, + the content of cn is text. Additionally, cn + supports rational numbers and complex numbers in which the different + parts are separated by use of the sep element. Constructs + using sep may be rewritten in Strict Content MathML as + constructs using apply as described below.

+ +

The type attribute specifies which kind of number is + represented in the cn element. The default value is + real. Each type implies that the content be of + a certain form, as detailed below.

+ +
4.2.1.1 Rendering <cn>,<sep/>-Represented Numbers
+ + +

The default rendering of the text content of cn is the same as that of the Presentation element mn, with suggested variants in the + case of attributes or sep being used, as listed below.

+
+ +
4.2.1.2 Strict uses of <cn>
+ + +

In Strict Content MathML, the type attribute is mandatory, and may only take the values + integer, real, hexdouble or + double:

+ +
+ +
integer
+
+ +

An integer is represented by an optional sign followed by a string of + one or more decimal digits.

+
+ +
real
+
+ +

A real number is presented in radix notation. Radix notation consists of an + optional sign (+ or -) followed by a string of + digits possibly separated into an integer and a fractional part by a + decimal point. Some examples are 0.3, 1, and -31.56.

+
+ +
double
+
+ +

This type is used to mark up those double-precision + floating point numbers that can be represented in the IEEE 754 + standard format [IEEE754]. This includes a subset of the (mathematical) real + numbers, negative zero, positive and negative real infinity + and a set of not a number values. The lexical rules for + interpreting the text content of a cn as an IEEE + double are specified by Section + 3.1.2.5 of XML Schema Part 2: Datatypes Second Edition + [XMLSchemaDatatypes]. For example, -1E4, 1267.43233E12, 12.78e-2, + 12, -0, 0 and INF are all valid doubles in this format.

+
+ +
hexdouble
+
+ +

This type is used to directly represent the 64 bits of an + IEEE 754 double-precision floating point number as a 16 digit + hexadecimal number. Thus the number represents mantissa, exponent, and sign + from lowest to highest bits using a least significant byte ordering. + This consists of a string of 16 digits 0-9, A-F. + The following example + represents a NaN value. Note that certain IEEE doubles, such as the + NaN in the example, cannot be represented in the lexical format for + the double type.

+ +
+ +
+
<cn type="hexdouble">7F800000</cn>
+
+ +

Sample Presentation

+ +
+
<mn>0x7F800000</mn>
+
0x7F800000 + +
+
+
+
+ +
4.2.1.3 Non-Strict uses of <cn>
+ + +

The base attribute is used to specify how the content is + to be parsed. The attribute value is a base 10 positive integer + giving the value of base in which the text content of the cn + is to be interpreted. The base attribute should only be + used on elements with type integer or + real. Its use on cn elements of other type + is deprecated. The default value for base is + 10.

+ +

Additional values for the type attribute element for supporting + e-notations for real numbers, rational numbers, complex numbers and selected important + constants. As with the integer, real, + double and hexdouble types, each of these types + implies that the content be of a certain form. If the type attribute is + omitted, it defaults to real.

+ +
+ +
integer
+
+ +

Integers can be represented with respect to a base different from + 10: If base is present, it specifies (in base 10) the base for the digit encoding. + Thus base='16' specifies a hexadecimal + encoding. When base > 10, Latin letters (A-Z, a-z) are used in + alphabetical order as digits. The case of letters used as digits is not + significant. The following example encodes the base 10 number 32736.

+ +
+ +
+
<cn base="16">7FE0</cn>
+
+ +

Sample Presentation

+ +
+
<msub><mn>7FE0</mn><mn>16</mn></msub>
+
7FE016 + +
+ +

+ When base > 36, some integers cannot be represented using + numbers and letters alone. For example, while +

+ +
+
<cn base="1000">10F</cn>
+
+

+ arguably represents the number written in base 10 as 1,000,015, the number + written in base 10 as 1,000,037 cannot be represented using letters and + numbers alone when base is 1000. Consequently, support + for additional characters (if any) that may be used for digits when base > 36 is application specific. +

+
+ +
real
+
+ +

Real numbers can be represented with respect to a base + different than 10. If a base attribute is present, then the digits are + interpreted as being digits computed relative to that base (in the same way as + described for type integer).

+
+ +
e-notation
+
+ +

A real number may be presented in scientific notation using this type. Such + numbers have two parts (a significand and an exponent) + separated by a <sep/> element. The + first part is a real number, while the + second part is an integer exponent indicating a power of the base.

+ +

For example, <cn type="e-notation">12.3<sep/>5</cn> + represents 12.3×105. The default presentation of this example is + 12.3e5. Note that this type is primarily useful for backwards compatibility with + MathML 2, and in most cases, it is preferable to use the double + type, if the number to be represented is in the range of IEEE doubles:

+ +
+ +
rational
+
+ +

A rational number is given as two integers to be used as the numerator and + denominator of a quotient. The numerator and denominator are + separated by <sep/>.

+ +
+ +
+
<cn type="rational">22<sep/>7</cn>
+
+ +

Sample Presentation

+ +
+
<mrow><mn>22</mn><mo>/</mo><mn>7</mn></mrow>
+
22/7 + +
+
+ +
complex-cartesian
+
+ +

A complex cartesian number is given as two numbers specifying the real and + imaginary parts. The real and imaginary parts are separated + by the <sep/> element, and each part has + the format of a real number as described above.

+ +
+ +
+
<cn type="complex-cartesian"> 12.3 <sep/> 5 </cn>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mn>12.3</mn><mo>+</mo><mn>5</mn><mo>&#x2062;<!--InvisibleTimes--></mo><mi>i</mi>
+</mrow>
+
+ 12.3+5i + + +
+
+ +
complex-polar
+
+ +

A complex polar number is given as two numbers specifying + the magnitude and angle. The magnitude and angle are separated + by the <sep/> element, and each part has + the format of a real number as described above.

+ +
+ +
+
<cn type="complex-polar"> 2 <sep/> 3.1415 </cn>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mn>2</mn>
+  <mo>&#x2062;<!--InvisibleTimes--></mo>
+  <msup>
+    <mi>e</mi>
+    <mrow><mi>i</mi><mo>&#x2062;<!--InvisibleTimes--></mo><mn>3.1415</mn></mrow>
+  </msup>
+</mrow>
+
+ 2 + + + e + i3.1415 + + + + +
+
<mrow>
+  <mi>Polar</mi>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mrow><mo>(</mo><mn>2</mn><mo>,</mo><mn>3.1415</mn><mo>)</mo></mrow>
+</mrow>
+
+ Polar + + (2,3.1415) + + + +
+
+ +
constant
+
+ +

If the value type is constant, + then the content should be a Unicode representation of a + well-known constant. Some important constants and their + common Unicode representations are listed below.

+ +

This cn type is primarily for backward + compatibility with MathML 1.0. MathML 2.0 introduced many + empty elements, such as <pi/> to + represent constants, and using these representations or + a Strict csymbol representation is preferred.

+ +
+
+ +

In addition to the additional values of the type attribute, the + content of cn element can contain (in addition to the + sep element allowed in Strict Content MathML) mglyph + elements to refer to characters not currently available in Unicode, or + a general presentation construct (see 3.1.8 Summary of Presentation Elements), + which is used for rendering (see 4.1.2 Content Expressions).

+ +

If a base attribute is present, it specifies the base used for the digit + encoding of both integers. The use of base with + rational numbers is deprecated.

+ +
+ +
+ +

4.2.2 Content Identifiers <ci>

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Schema Fragment (Strict)Schema Fragment (Full)
ClassCiCi
AttributesCommonAtt, type?CommonAtt, DefEncAtt, type?
type Attribute Values + integer| + rational| + real| + complex| + complex-polar| + complex-cartesian| + constant| + function| + vector| + list| + set| + matrix + string
Qualifiers + BvarQ, + DomainQ, + degree, + momentabout, + logbase +
Contenttexttext | mglyph | PresentationExpression
+ +

Content MathML uses the ci element (mnemonic for content + identifier) to construct a variable. Content identifiers + represent mathematical variables which have + properties, but no fixed value. For example, x and y are variables + in the expression x+y, and the variable + x would be represented as

+ +
+
<ci>x</ci>
+
+ +

In MathML, variables are distinguished from symbols, which have fixed, external + definitions, and are represented by the csymbol element.

+ +

After white space normalization the content of a ci element is interpreted as a + name that identifies it. Two variables are considered equal, if and only if their + names + are identical and in the same scope (see 4.2.6 Bindings and Bound Variables <bind> + and <bvar> for a + discussion).

+ +
4.2.2.1 Strict uses of <ci>
+ + +

The ci element uses the type attribute to specify the basic type of + object that it represents. In Strict Content MathML, the set of permissible values + is + integer, rational, real, + complex, complex-polar, + complex-cartesian, constant, function, + vector, list, set, and matrix. These values correspond + to the symbols + integer_type, + rational_type, + real_type, + complex_polar_type, + complex_cartesian_type, + constant_type, + fn_type, + vector_type, + list_type, + set_type, and + matrix_type in the + mathmltypes Content Dictionary: In this sense the following two expressions are considered equivalent: + +

+ +
+ +
+
<ci type="integer">n</ci>
+
+ +
+
<semantics>
+  <ci>n</ci>
+  <annotation-xml cd="mathmltypes" name="type" encoding="MathML-Content">
+    <csymbol cd="mathmltypes">integer_type</csymbol>
+  </annotation-xml>
+</semantics>
+
+ +

Note that complex should be considered + an alias for complex-cartesian and rewritten to the + same complex_cartesian_type + symbol. It is perhaps a more natural type name for use with + ci as the distinction between cartesian and polar form really + only affects the interpretation of literals encoded with cn.

+
+
+ +
4.2.2.2 Non-Strict uses of <ci>
+ + +

The ci element allows any string value for the type + attribute, in particular any of the names of the MathML container elements or their + type + values.

+ +

For a more advanced treatment of types, the type attribute is + inappropriate. Advanced types require significant structure of their own (for example, + vector(complex)) and are probably best constructed as mathematical objects and + then associated with a MathML expression through use of the semantics + element. See [MathML-Types] for more examples.

+ +
+ +
4.2.2.3 Rendering Content Identifiers
+ + +

If the content of a ci element consists of Presentation MathML, that + presentation is used. If no such tagging is supplied then the text + content is rendered as if it were the content of an mi element. If an + application supports bidirectional text rendering, then the rendering follows the + Unicode bidirectional rendering.

+ +

The type attribute can be interpreted to + provide rendering information. For example in

+ +
+
<ci type="vector">V</ci>
+
+

a renderer could display a bold V for the vector.

+
+
+ +

4.2.3 Content Symbols <csymbol>

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Schema Fragment (Strict)Schema Fragment (Full)
ClassCsymbolCsymbol
AttributesCommonAtt, cdCommonAtt, DefEncAtt, type?, cd?
ContentSymbolNametext | mglyph | PresentationExpression
QualifiersBvarQ, DomainQ, degree, momentabout, logbase
+ +

A csymbol is used to refer to a specific, + mathematically-defined concept with an external definition. In the + expression x+y, the plus sign is + a symbol since it has a specific, external definition, namely the addition function. + MathML 3 calls such an identifier a + symbol. Elementary functions and common mathematical + operators are all examples of symbols. Note that the term + symbol is used here in an abstract sense and has no + connection with any particular presentation of the construct on screen + or paper.

+ +
4.2.3.1 Strict uses of <csymbol>
+ + +

The csymbol identifies the specific mathematical concept + it represents by referencing its definition via attributes. + Conceptually, a reference to an external definition is merely a URI, + i.e. a label uniquely identifying the definition. However, to be + useful for communication between user agents, external definitions + must be shared.

+ +

For this reason, several longstanding efforts have + been organized to develop systematic, public repositories of + mathematical definitions. Most notable of these, the OpenMath Society + repository of Content Dictionaries (CDs) is extensive, open and + active. In MathML 3, OpenMath CDs are the preferred source of external + definitions. In particular, the definitions of pre-defined MathML 3 + operators and functions are given in terms of OpenMath CDs.

+ +

MathML 3 provides two mechanisms for referencing external definitions or content + dictionaries. The first, using the cd attribute, follows conventions + established by OpenMath specifically for referencing CDs. This is the + form required in Strict Content MathML. The second, using the + definitionURL attribute, is backward compatible with MathML 2, and can be used + to reference CDs or any other source of definitions that can be + identified by a URI. It is described in the following section.

+ +

When referencing OpenMath CDs, the preferred method is to use the cd + attribute as follows. Abstractly, OpenMath symbol definitions are identified by a + triple + of values: a symbol name, a CD name, and a CD base, + which is a URI that disambiguates CDs of the same name. To associate such a triple + with a + csymbol, the content of the csymbol specifies the symbol name, and the + name of the Content Dictionary is given using the cd attribute. The CD base is + determined either from the document embedding the math element which contains the + csymbol by a mechanism given by the embedding document format, or by system + defaults, or by the cdgroup attribute, which is optionally specified on the + enclosing math element; see 2.2.1 Attributes. In the absence + of specific information http://www.openmath.org/cd is assumed as the CD base + for all csymbol elements annotation, and annotation-xml. This + is the CD base for the collection of standard CDs maintained by the OpenMath Society.

+ +

The cdgroup specifies a URL to an OpenMath CD Group file. For a detailed + description of the format of a CD Group file, see Section 4.4.2 (CDGroups) + in [OpenMath]. Conceptually, a CD group file is a list of + pairs consisting of a CD name, and a corresponding CD base. When a csymbol + references a CD name using the cd attribute, the name is looked up in the CD + Group file, and the associated CD base value is used for that csymbol. When a CD + Group file is specified, but a referenced CD name does not appear in the group file, + or + there is an error in retrieving the group file, the referencing csymbol is not + defined. However, the handling of the resulting error is not defined, and is the + responsibility of the user agent.

+ +

While references to external definitions are URIs, it is strongly recommended that + CD + files be retrievable at the location obtained by interpreting the URI as a URL. In + particular, other properties of the symbol being defined may be available by inspecting + the Content Dictionary specified. These include not only the symbol definition, but + also + examples and other formal properties. Note, however, that there are multiple encodings + for OpenMath Content Dictionaries, and it is up to the user agent to correctly determine + the encoding when retrieving a CD.

+
+ +
4.2.3.2 Non-Strict uses of <csymbol>
+ + +

In addition to the forms described above, the csymbol and element can contain + mglyph elements to refer to characters not currently available in Unicode, or a + general presentation construct (see 3.1.8 Summary of Presentation Elements), which is used for + rendering (see 4.1.2 Content Expressions). In this case, when + writing to Strict Content MathML, the csymbol should be treated as a + ci element, and rewritten using Rewrite: ci presentation mathml.

+ +

External definitions (in OpenMath CDs or elsewhere) may also be specified directly + for + a csymbol using the definitionURL attribute. When used to reference + OpenMath symbol definitions, the abstract triple of (symbol name, CD name, CD base) + is + mapped to a fully-qualified URI as follows:

+ +
+
URI = cdbase + '/' + cd-name + '#' + symbol-name
+
+ +

For example,

+ +
+
(plus, arith1, http://www.openmath.org/cd)
+
+ +

is mapped to

+ +
+
http://www.openmath.org/cd/arith1#plus
+
+ +

The resulting URI is specified as the value of the definitionURL attribute.

+ +

This form of reference is useful for backwards compatibility with MathML2 and to + facilitate the use of Content MathML within URI-based frameworks (such as RDF [RDF] in the Semantic Web or OMDoc [OMDoc1.2]). Another benefit is + that the symbol name in the CD does not need to correspond to the content of the + csymbol element. However, in general, this method results in much longer MathML + instances. Also, in situations where CDs are under development, the use of a CD Group + file allows the locations of CDs to change without a change to the markup. A third + drawback to definitionURL is that unlike the cd attribute, it is not + limited to referencing symbol definitions in OpenMath content dictionaries. Hence, + it is + not in general possible for a user agent to automatically determine the proper + interpretation for definitionURL values without further information about the + context and community of practice in which the MathML instance occurs.

+ +

Both the cd and definitionURL mechanisms of external reference + may be used within a single MathML instance. However, when both a cd and a + definitionURL attribute are specified on a single csymbol, the + cd attribute takes precedence.

+ +
+ +
4.2.3.3 Rendering Symbols
+ + +

If the content of a csymbol element is tagged using presentation tags, + that presentation is used. If no such tagging is supplied then the text + content is rendered as if it were the content of an mi element. In + particular if an application supports bidirectional text rendering, then the + rendering follows the Unicode bidirectional rendering.

+
+
+ +

4.2.4 String Literals <cs>

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Schema Fragment (Strict)Schema Fragment (Full)
ClassCsCs
AttributesCommonAttCommonAtt, DefEncAtt
Contenttexttext
+ +

The cs element encodes string literals + which may be used in Content MathML expressions.

+ +

The content of cs is text; no + Presentation MathML constructs are allowed even when used in + non-strict markup. Specifically, cs may not contain + mglyph elements, and the content does not undergo white space + normalization.

+ +
+ +

Content MathML

+ +
+
<set>
+  <cs>A</cs><cs>B</cs><cs>  </cs>
+</set>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mo>{</mo>
+  <ms>A</ms>
+  <mo>,</mo>
+  <ms>B</ms>
+  <mo>,</mo>
+  <ms>&#xa0;&#xa0;</ms>
+  <mo>}</mo>
+</mrow>
+
+ { + A + , + B + , +    + } + + +
+
+ +

4.2.5 Function Application <apply>

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Schema Fragment (Strict)Schema Fragment (Full)
ClassApplyApply
AttributesCommonAttCommonAtt, DefEncAtt
ContentContExp+ContExp+ + | + (ContExp, + BvarQ, + Qualifier?, + ContExp*)
+ +

The most fundamental way of building a compound object in + mathematics is by applying a function or an operator to some + arguments.

+ +
4.2.5.1 Strict Content MathML
+ + +

In MathML, the apply element is used to build an expression tree that + represents the application of a function or operator to its arguments. The + resulting tree corresponds to a complete mathematical expression. Roughly + speaking, this means a piece of mathematics that could be surrounded by + parentheses or logical brackets without changing its meaning.

+ +

For example, (x + y) might be encoded as

+ +
+
<apply><csymbol cd="arith1">plus</csymbol><ci>x</ci><ci>y</ci></apply>
+
+ +

The opening and closing tags of apply specify exactly the scope of any + operator or function. The most typical way of using apply is simple and + recursive. Symbolically, the content model can be described as:

+ +
+
<apply> op [ a b ...] </apply>
+
+ +

where the operands a, b, ... are MathML + expression trees themselves, and op is a MathML expression tree that + represents an operator or function. Note that apply constructs can be + nested to arbitrary depth.

+ +

An apply may in principle have any number of operands. For example, + (x + y + z) can be encoded as

+ +
+
<apply><csymbol cd="arith1">plus</csymbol>
+  <ci>x</ci>
+  <ci>y</ci>
+  <ci>z</ci>
+</apply>
+
+

Note that MathML also allows applications without operands, e.g. to represent functions + like random(), or current-date().

+ +

Mathematical expressions involving a mixture of operations result in nested + occurrences of apply. For example, a x + b + would be encoded as

+ +
+
<apply><csymbol cd="arith1">plus</csymbol>
+  <apply><csymbol cd="arith1">times</csymbol>
+    <ci>a</ci>
+    <ci>x</ci>
+  </apply>
+  <ci>b</ci>
+</apply>
+
+ + +

There is no need to introduce parentheses or to resort to + operator precedence in order to parse expressions correctly. The + apply tags provide the proper grouping for the re-use + of the expressions within other constructs. Any expression + enclosed by an apply element is well-defined, coherent + object whose interpretation does not depend on the surrounding + context. This is in sharp contrast to presentation markup, + where the same expression may have very different meanings in + different contexts. For example, an expression with a visual + rendering such as (F+G)(x) + might be a product, as in

+ +
+
<apply><csymbol cd="arith1">times</csymbol>
+  <apply><csymbol cd="arith1">plus</csymbol>
+    <ci>F</ci>
+    <ci>G</ci>
+  </apply>
+  <ci>x</ci>
+</apply>
+
+ +

or it might indicate the application of the function F + G to + the argument x. This is indicated by constructing the sum

+ +
+
<apply><csymbol cd="arith1">plus</csymbol><ci>F</ci><ci>G</ci></apply>
+
+ +

and applying it to the argument x as in

+ +
+
<apply>
+  <apply><csymbol cd="arith1">plus</csymbol>
+    <ci>F</ci>
+    <ci>G</ci>
+  </apply>
+  <ci>x</ci>
+</apply>
+
+ +

In both cases, the interpretation of the outer apply is + explicit and unambiguous, and does not change regardless of + where the expression is used.

+ +

The preceding example also illustrates that in an + apply construct, both the function and the arguments + may be simple identifiers or more complicated expressions.

+ +

The apply element is conceptually necessary in order to distinguish + between a function or operator, and an instance of its use. The expression + constructed by applying a function to 0 or more arguments is always an element from + the codomain of the function. Proper usage depends on the operator that is being + applied. For example, the plus operator may have zero or more arguments, + while the minus operator requires one or two arguments in order to be properly + formed.

+
+ +
4.2.5.2 Rendering Applications
+ + +

Strict Content MathML applications are rendered as mathematical + function applications. If + <mi>F</mi> denotes the rendering of + <ci>f</ci> and + <mi>Ai</mi> + the rendering of + <ci>ai</ci>, the sample + rendering of a simple application is as follows: +

+ +
+ +

Content MathML

+ +
+
<apply><ci>f</ci>
+  <ci>a1</ci>
+  <ci>a2</ci>
+  <ci>...</ci>
+  <ci>an</ci>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mi>F</mi>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mrow>
+    <mo fence="true">(</mo>
+    <mi>A1</mi>
+    <mo separator="true">,</mo>
+    <mi>...</mi>
+    <mo separator="true">,</mo>
+    <mi>A2</mi>
+    <mo separator="true">,</mo>
+    <mi>An</mi>
+    <mo fence="true">)</mo>
+  </mrow>
+</mrow>
+
+ F + + + ( + A1 + , + ... + , + A2 + , + An + ) + + +
+ +

Non-Strict MathML applications may also be used with qualifiers. In the absence of + any more specific rendering rules for well-known operators, rendering + should follow the sample presentation below, motivated by the typical + presentation for sum. Let + <mi>Op</mi> denote the rendering of + <ci>op</ci>, + <mi>X</mi> + the rendering of + <ci>x</ci>, and so on. Then: +

+ +
+ +

Content MathML

+ +
+
<apply><ci>op</ci>
+  <bvar><ci>x</ci></bvar>
+  <domainofapplication><ci>d</ci></domainofapplication>
+  <ci>expression-in-x</ci>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <munder>
+    <mi>Op</mi>
+    <mrow><mi>X</mi><mo></mo><mi>D</mi></mrow>
+  </munder>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mrow>
+    <mo fence="true">(</mo>
+    <mi>Expression-in-X</mi>
+    <mo fence="true">)</mo>
+  </mrow>
+</mrow>
+
+ + Op + XD + + + + ( + Expression-in-X + ) + + +
+ +
+ +
+ +

4.2.6 Bindings and Bound Variables <bind> + and <bvar>

+ + +

Many complex mathematical expressions are constructed with the use of bound + variables, and bound variables are an important concept of logic and formal + languages. Variables become bound in the scope of an expression through + the use of a quantifier. Informally, they can be thought of as the dummy variables + in expressions such as integrals, sums, products, and the logical quantifiers for + all and there exists. A bound variable is characterized by the property that + systematically renaming the variable (to a name not already appearing in the + expression) does not change the meaning of the expression.

+ +
4.2.6.1 Bindings
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Schema Fragment (Strict)Schema Fragment (Full)
ClassBindBind
AttributesCommonAttCommonAtt, DefEncAtt
Content + ContExp, + BvarQ*, + ContExp + + ContExp, + BvarQ*, + Qualifier*, + ContExp+ +
+ +

Binding expressions are represented as MathML expression trees using the bind + element. Its first child is a MathML expression that represents a binding operator, + for + example integral operator. This is followed by a non-empty list of bvar + elements denoting the bound variables, and then the final child which is a general + Content MathML expression, known as the body of the binding.

+
+ +
4.2.6.2 Bound Variables
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Schema Fragment (Strict)Schema Fragment (Full)
ClassBVarBVar
AttributesCommonAttCommonAtt, DefEncAtt
Contentci | semantics-ci + (ci | semantics-ci), degree? | + degree?, (ci | semantics-ci) +
+ +

The bvar element is used to denote the bound variable of a binding + expression, e.g. in sums, products, and quantifiers or user defined functions.

+ +

The content of a bvar element is an annotated variable, + i.e. either a content identifier represented by a ci element or a + semantics element whose first child is an annotated variable. The + name of an annotated variable of the second kind is the name of its first + child. The name of a bound variable is that of the annotated variable + in the bvar element.

+ +

Bound variables are identified by comparing their names. Such + identification can be made explicit by placing an id on the ci + element in the bvar element and referring to it using the xref + attribute on all other instances. An example of this approach is

+ +
+
<bind><csymbol cd="quant1">forall</csymbol>
+  <bvar><ci id="var-x">x</ci></bvar>
+  <apply><csymbol cd="relation1">lt</csymbol>
+    <ci xref="var-x">x</ci>
+    <cn>1</cn>
+  </apply>
+</bind>
+
+ +

This id based approach is especially helpful when constructions + involving bound variables are nested.

+ +

It is sometimes necessary to associate additional + information with a bound variable. The information might be + something like a detailed mathematical type, an alternative + presentation or encoding or a domain of application. Such + associations are accomplished in the standard way by replacing + a ci element (even inside the bvar element) + by a semantics element containing both the ci + and the additional information. Recognition of an instance of + the bound variable is still based on the actual ci + elements and not the semantics elements or anything + else they may contain. The id-based approach + outlined above may still be used.

+ +

The following example encodes + x.x+y=y+x.

+ +
+
<bind><csymbol cd="quant1">forall</csymbol>
+  <bvar><ci>x</ci></bvar>
+  <apply><csymbol cd="relation1">eq</csymbol>
+    <apply><csymbol cd="arith1">plus</csymbol><ci>x</ci><ci>y</ci></apply>
+    <apply><csymbol cd="arith1">plus</csymbol><ci>y</ci><ci>x</ci></apply>
+  </apply>
+</bind>
+
+ +

In non-Strict Content markup, the bvar element is used in + a number of idiomatic constructs. These are described in 4.3.3 Qualifiers and 4.3 Content MathML for Specific Structures.

+
+ +
4.2.6.3 Renaming Bound Variables
+ + +

It is a defining property of bound variables that they can be renamed + consistently in the scope of their parent bind element. + This operation, sometimes known as α-conversion, + preserves the semantics of the expression.

+ +

A bound variable + x + may be renamed to say + y + so long as + y + does not occur free in the body of the binding, or in any annotations of + the bound variable, + x + to be renamed, or later bound variables.

+ +

If a bound variable + x + is renamed, all free occurrences of + x + in annotations in its bvar element, + any following bvar children of the bind + and in the expression in the body of the bind should be renamed.

+ +

In the example in the previous section, note how renaming + x + to + z + produces the equivalent expression + z.z+y=y+z, + whereas + x + may not be renamed to + y, as + y + is free in the body of the binding and would be + captured, producing the expression + y.y+y=y+y + which is not equivalent to the original expression.

+ +
+ +
4.2.6.4 Rendering Binding Constructions
+ + +

If + <ci>b</ci> and + <ci>s</ci> are Content MathML expressions + that render as the Presentation MathML expressions + <mi>B</mi> and + <mi>S</mi> + then the sample rendering of a binding element is as follows:

+ +
+ +

Content MathML

+ +
+
<bind><ci>b</ci>
+  <bvar><ci>x1</ci></bvar>
+  <bvar><ci>...</ci></bvar>
+  <bvar><ci>xn</ci></bvar>
+  <ci>s</ci>
+</bind>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mi>B</mi>
+  <mrow>
+    <mi>x1</mi>
+    <mo separator="true">,</mo>
+    <mi>...</mi>
+    <mo separator="true">,</mo>
+    <mi>xn</mi>
+  </mrow>
+  <mo separator="true">.</mo>
+  <mi>S</mi>
+</mrow>
+
+ B + + x1 + , + ... + , + xn + + . + S + +
+
+
+ +

4.2.7 Structure Sharing <share>

+ + +

To conserve space in the XML encoding, MathML expression trees can make use of + structure sharing.

+ +
4.2.7.1 The share element
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Schema Fragment
ClassShare
Attributes + CommonAtt, + src +
src Attribute ValuesURI
ContentEmpty
+ +

The share element has an src attribute used to + reference a MathML expression tree. The value of the + src attribute is a URI specifying the id + attribute of the root node of the expression tree. When building a + MathML expression tree, the share element is equivalent to a copy of the MathML + expression tree referenced by the src attribute. Note that this copy is + structurally equal, but not identical to the element referenced. The + values of the share will often be relative URI references, in which case they + are resolved using the base URI of the document containing the share element. +

+ +

For instance, the mathematical object f(f(f(a,a),f(a,a)),f(f(a,a),f(a,a))) can + be encoded as either one of the following representations (and some intermediate versions + as well).

+ + + + + + + + + + + + +
+ +
+
<apply><ci>f</ci>
+  <apply><ci>f</ci>
+    <apply><ci>f</ci>
+      <ci>a</ci>
+      <ci>a</ci>
+    </apply>
+    <apply><ci>f</ci>
+      <ci>a</ci>
+      <ci>a</ci>
+    </apply>
+  </apply>
+  <apply><ci>f</ci>
+    <apply><ci>f</ci>
+      <ci>a</ci>
+      <ci>a</ci>
+    </apply>
+    <apply><ci>f</ci>
+      <ci>a</ci>
+      <ci>a</ci>
+    </apply>
+  </apply>
+</apply>
+
+
+ +
+
<apply><ci>f</ci>
+  <apply id="t1"><ci>f</ci>
+    <apply id="t11"><ci>f</ci>
+      <ci>a</ci>
+      <ci>a</ci>
+    </apply>
+    <share src="#t11"/>
+
+
+
+  </apply>
+  <share src="#t1"/>
+
+
+
+
+
+
+
+
+
+</apply>
+
+
+ +
+ +
4.2.7.2 An Acyclicity Constraint
+ + +

Say that an element dominates all its children and all + elements they dominate. Say also that a + share element dominates its target, i.e. the element that carries the + id attribute pointed to by the src attribute. For instance in the + representation on the right above, the apply element with id="t1" and also the + second share (with src="t11") both dominate the + apply element with id="t11".

+ +

The occurrences of the share element must obey the following global + acyclicity constraint: An element may not dominate itself. For example, the + following representation violates this constraint:

+ +
+
<apply id="badid1"><csymbol cd="arith1">divide</csymbol>
+  <cn>1</cn>
+  <apply><csymbol cd="arith1">plus</csymbol>
+    <cn>1</cn>
+    <share src="#badid1"/>
+  </apply>
+</apply>
+
+ + +

Here, the apply element with id="badid1" dominates its third child, + which dominates the share element, which dominates its target: the element with + id="badid1". So by transitivity, this element dominates itself. By the + acyclicity constraint, the example is not a valid MathML expression tree. It + might be argued that such an expression could be given the interpretation of the continued + fraction + 1/(1+1/(1+ . + However, the procedure of building an expression tree by replacing + share element does not terminate for such an + expression, and hence such expressions are not allowed by Content MathML.

+ +

Note that the acyclicity constraint is not restricted to such simple cases, as the + following + example shows:

+ +
+
<apply id="bar">                        <apply id="baz">
+  <csymbol cd="arith1">plus</csymbol>     <csymbol cd="arith1">plus</csymbol>
+  <cn>1</cn>                              <cn>1</cn>
+  <share src="#baz"/>                    <share src="#bar"/>
+</apply>                                </apply>
+
+ +

Here, the apply with id="bar" dominates its third child, the + share with src="#baz". That element dominates its target apply + (with id="baz"), which in turn dominates its third child, the share + with src="#bar". Finally, the share with + src="#bar" dominates its target, the original + apply element with id="bar". So this pair of representations + ultimately violates the acyclicity constraint.

+
+ +
4.2.7.3 Structure Sharing and Binding
+ + +

Note that the share element is a syntactic referencing mechanism: + a share element stands for the exact element it points to. In particular, + referencing does not interact with binding in a semantically intuitive way, since + it + allows a phenomenon called variable capture to + occur. Consider an example:

+ +
+
<bind id="outer"><csymbol cd="fns1">lambda</csymbol>
+  <bvar><ci>x</ci></bvar>
+  <apply><ci>f</ci>
+    <bind id="inner"><csymbol cd="fns1">lambda</csymbol>
+      <bvar><ci>x</ci></bvar>
+      <share id="copy" src="#orig"/>
+    </bind>
+    <apply id="orig"><ci>g</ci><ci>x</ci></apply>
+  </apply>
+</bind>
+
+ +

This represents a term + + λx. + f( + λx.g(x) + , + g(x) + ) + + + which has two sub-terms of the form + + g(x) + , + one with id="orig" + (the one explicitly represented) and one with id="copy", + represented by the share element. + In the original, explicitly-represented term, + the variable x is bound by the + outer bind element. + However, in the copy, the variable x is + bound by the inner bind element. + One says that the inner bind + has captured the variable x.

+ +

Using references that capture variables in this way can easily lead to representation + errors, and is not recommended. For instance, using + α-conversion to rename the inner occurrence of x + into, say, y leads to the semantically equivalent expression + + λx. + f( + λy.g(y) + , + g(x) + ) + + . + However, in this form, it is no longer possible to share the expression + + g(x) + . + Replacing x with y in the inner + bvar without replacing the share element results in a change + in semantics.

+
+ +
4.2.7.4 Rendering Expressions with Structure Sharing
+ + +

There are several acceptable renderings for the share element. These include rendering the element + as a hypertext link to the referenced element and using the rendering of the element + referenced by the + src attribute.

+
+
+ +

4.2.8 Attribution via semantics

+ + +

Content elements can be annotated with additional information via the + semantics element. MathML uses the + semantics element to wrap the annotated element and the + annotation-xml and annotation elements used for representing the + annotations themselves. The use of the semantics, annotation and + annotation-xml is described in detail in 6. Annotating MathML: semantics.

+ +

The semantics element is considered part of both + presentation MathML and Content MathML. MathML considers a semantics element + (strict) Content MathML, if and only if its first child is (strict) Content MathML.

+ +
+ +

4.2.9 Error Markup <cerror>

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Schema Fragment (Strict)Schema Fragment (Full)
ClassErrorError
AttributesCommonAttCommonAtt, DefEncAtt
Content + csymbol, ContExp* + + csymbol, ContExp* +
+ +

A content error expression is made up of a csymbol + followed by a sequence of zero or more MathML expressions. The + initial expression must be a csymbol indicating the kind of + error. Subsequent children, if present, indicate the context in + which the error occurred.

+ +

The cerror element has no direct mathematical meaning. + Errors occur as the result of some action performed on an expression + tree and are thus of real interest only when some sort of + communication is taking place. Errors may occur inside other objects + and also inside other errors.

+ +

As an example, to encode a division by zero error, one might + employ a hypothetical aritherror Content Dictionary + containing a DivisionByZero symbol, as in the following + expression:

+ +
+
<cerror>
+  <csymbol cd="aritherror">DivisionByZero</csymbol>
+  <apply><csymbol cd="arith1">divide</csymbol><ci>x</ci><cn>0</cn></apply>
+</cerror>
+
+ +

Note that error markup generally should enclose only the smallest + erroneous sub-expression. Thus a cerror will often be a sub-expression of + a bigger one, e.g.

+ +
+
<apply><csymbol cd="relation1">eq</csymbol>
+  <cerror>
+    <csymbol cd="aritherror">DivisionByZero</csymbol>
+    <apply><csymbol cd="arith1">divide</csymbol><ci>x</ci><cn>0</cn></apply>
+  </cerror>
+  <cn>0</cn>
+</apply>
+
+ + +

The default presentation of a cerror element is an + merror expression whose first child is a presentation of the + error symbol, and whose subsequent children are the default + presentations of the remaining children of the cerror. In + particular, if one of the remaining children of the cerror is + a presentation MathML expression, it is used literally in the + corresponding merror.

+ +
+ +
+
<cerror>
+  <csymbol cd="aritherror">DivisionByZero</csymbol>
+  <apply><csymbol cd="arith1">divide</csymbol><ci>x</ci><cn>0</cn></apply>
+</cerror>
+
+ +

Sample Presentation

+ +
+
<merror>
+  <mtext>DivisionByZero:&#160;</mtext>
+  <mfrac><mi>x</mi><mn>0</mn></mfrac>
+</merror>
+
+ DivisionByZero:  + x0 + + +
+ +

Note that when the context where an error occurs is so nonsensical + that its default presentation would not be useful, an application may + provide an alternative representation of the error context. For + example:

+ +
+
<cerror>
+  <csymbol cd="error">Illegal bound variable</csymbol>
+  <cs> &lt;bvar&gt;&lt;plus/&gt;&lt;/bvar&gt; </cs>
+</cerror>
+
+ +
+ +

4.2.10 Encoded Bytes <cbytes>

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Schema Fragment (Strict)Schema Fragment (Full)
ClassCbytesCbytes
AttributesCommonAttCommonAtt, DefEncAtt
Contentbase64base64
+ +

The content of cbytes represents a stream of bytes as a + sequence of characters in Base64 encoding, that is it matches the + base64Binary data type defined in [XMLSchemaDatatypes]. All white space is ignored.

+ +

The cbytes element is mainly used for OpenMath + compatibility, but may be used, as in OpenMath, to encapsulate output + from a system that may be hard to encode in MathML, such as binary + data relating to the internal state of a system, or image data.

+ +

The rendering of cbytes is not expected to represent the + content and the proposed rendering is that of an empty + mrow. Typically cbytes is used in an + annotation-xml or is itself annotated with Presentation + MathML, so this default rendering should rarely be used.

+
+ +
+ +

4.3 Content MathML for Specific Structures

+ + +

The elements of Strict Content MathML described in + the previous section are sufficient to + encode logical assertions and expression structure, and they do so + in a way that closely models the standard constructions of + mathematical logic that underlie the foundations of mathematics. As a + consequence, Strict markup can be used to represent all of + mathematics, and is ideal for providing consistent mathematical + semantics for all Content MathML expressions. +

+ +

At the same time, many notational idioms of mathematics are not + straightforward to represent directly with Strict Content markup. + For example, standard notations for sums, integrals, sets, piecewise + functions and many other common constructions require non-obvious + technical devices, such as the introduction of lambda functions, to + rigorously encode them using Strict markup. Consequently, in order + to make Content MathML easier to use, a range of additional elements + have been provided for encoding such idiomatic constructs more + directly. This section discusses the general approach for encoding + such idiomatic constructs, and their Strict Content equivalents. + Specific constructions are discussed in detail in 4.3 Content MathML for Specific Structures.

+ +

Most idiomatic constructions which Content markup addresses fall + into about a dozen classes. Some of these classes, such as container elements, have + their own syntax. Similarly, a small number of non-Strict + constructions involve a single element with an exceptional syntax, + for example partialdiff. These exceptional elements are + discussed on a case-by-case basis in 4.3 Content MathML for Specific Structures. However, the majority of constructs consist of + classes of operator elements which all share a particular usage of + qualifiers. + These classes of operators are described in 4.3.4 Operator Classes.

+ +

In all cases, non-Strict expressions may be rewritten using only + Strict markup. In most cases, the transformation is completely + algorithmic, and may be automated. Rewrite rules for classes of + non-Strict constructions are introduced and discussed later in this + section, and rewrite rules for exceptional constructs involving a + single operator are given in 4.3 Content MathML for Specific Structures. The + complete algorithm for rewriting arbitrary Content MathML as Strict + Content markup is summarized at the end of the Chapter in F. The Strict Content MathML Transformation. +

+ +

4.3.1 Container Markup

+ + +

Many mathematical structures are constructed from subparts or + parameters. For example, a set is a mathematical object that + contains a collection of elements, so it is natural for the + markup for a set to contain the markup for its constituent + elements. The markup for a set may define the set of elements + explicitly by enumerating them, or implicitly by rule that uses + qualifier elements. In either case, the markup for the elements is + contained in the markup for the set, and this style of + representation is called container markup in MathML. By + contrast, Strict markup represents an instance of a set as the + result of applying a function or constructor symbol to + arguments. In this style of markup, the markup for the set + construction is a sibling of the markup for the set elements in an + enclosing apply element.

+ +

MathML provides container markup for the following mathematical + constructs: sets, lists, intervals, vectors, matrices (two + elements), piecewise functions (three elements) and lambda + functions. There are corresponding constructor symbols in Strict + markup for each of these, with the exception of lambda functions, + which correspond to binding symbols in Strict markup.

+ +

The rewrite rules for obtaining equivalent Strict Content + markup from container markup depend on the operator class of the particular + operator involved. For details about a specific container + element, obtain its operator class (and any applicable special + case information) by consulting the syntax table and discussion + for that element in E. The Content MathML Operators. Then apply the + rewrite rules for that specific operator class as described in + F. The Strict Content MathML Transformation.

+ +
4.3.1.1 Container Markup for Constructor Symbols
+ + +

The arguments to container elements that correspond to + constructors may be explicitly given as a sequence of child + elements, or implicitly given by a rule using qualifiers. The + exceptions are the interval, piecewise, piece, and + otherwise elements. The + arguments of these elements must be specified explicitly.

+ +
+ +

Here is an example of container markup with explicitly specified arguments:

+ +
+
<set><ci>a</ci><ci>b</ci><ci>c</ci></set>
+
+ +

This is equivalent to the following Strict Content MathML expression:

+ +
+
<apply><csymbol cd="set1">set</csymbol><ci>a</ci><ci>b</ci><ci>c</ci></apply>
+
+ +
+ +
+ +

Another example of container markup, where the list of arguments is + given indirectly as an expression with a bound variable. The container markup + for the set of even integers is:

+ +
+
<set>
+  <bvar><ci>x</ci></bvar>
+  <domainofapplication><integers/></domainofapplication>
+  <apply><times/><cn>2</cn><ci>x</ci></apply>
+</set>
+
+ +

This may be written as follows in Strict Content MathML:

+ +
+
<apply><csymbol cd="set1">map</csymbol>
+  <bind><csymbol cd="fns1">lambda</csymbol>
+    <bvar><ci>x</ci></bvar>
+    <apply><csymbol cd="arith1">times</csymbol>
+      <cn>2</cn>
+      <ci>x</ci>
+    </apply>
+  </bind>
+  <csymbol cd="setname1">Z</csymbol>
+</apply>
+
+ +
+ +
+ +
4.3.1.2 Container Markup for Binding Constructors
+ + +

The lambda element is a container element + corresponding to the lambda symbol + in the fns1 Content Dictionary. However, unlike the + container elements of the preceding section, which purely + construct mathematical objects from arguments, the lambda + element performs variable binding as well. Therefore, the child + elements of lambda have distinguished roles. In + particular, a lambda element must have at least one + bvar child, optionally followed by qualifier elements, followed by a + Content MathML element. This basic difference between the + lambda container and the other constructor container + elements is also reflected in the OpenMath symbols to which they + correspond. The constructor symbols have an OpenMath role of + application, while the lambda symbol has a role of bind.

+ +
+ +

This example shows the use of lambda container element and the equivalent use of bind in Strict Content MathML

+ +
+
<lambda><bvar><ci>x</ci></bvar><ci>x</ci></lambda>
+
+ +
+
<bind><csymbol cd="fns1">lambda</csymbol>
+  <bvar><ci>x</ci></bvar><ci>x</ci>
+</bind>
+
+ +
+
+ +
+ +

4.3.2 Bindings with <apply>

+ + +

MathML allows the use of the apply element to perform + variable binding in non-Strict constructions instead of + the bind element. This usage conserves backwards + compatibility with MathML 2. It also simplifies the encoding of + several constructs involving bound variables with qualifiers as + described below.

+ +

Use of the apply element to bind variables is allowed + in two situations. First, when the operator to be applied is + itself a binding operator, the apply element merely + substitutes for the bind element. The logical quantifiers + <forall/>, <exists/> and the + container element lambda are the primary examples of this + type.

+ +

The second situation arises when the operator being applied + allows the use of bound variables with qualifiers. The most + common examples are sums and integrals. In most of these cases, + the variable binding is to some extent implicit in the notation, + and the equivalent Strict representation requires the introduction + of auxiliary constructs such as lambda expressions for formal + correctness.

+ +

Because expressions using bound variables with qualifiers are + idiomatic in nature, and do not always involve true variable + binding, one cannot expect systematic renaming (alpha-conversion) + of variables bound with apply to preserve meaning in + all cases. An example for this is the diff element where + the bvar term is technically not bound at all.

+ +
+ +

The following example illustrates the use of apply + with a binding operator. In these cases, the corresponding Strict + equivalent merely replaces the apply element with a + bind element:

+ +
+
<apply><forall/>
+  <bvar><ci>x</ci></bvar>
+  <apply><geq/><ci>x</ci><ci>x</ci></apply>
+</apply>
+
+

The equivalent Strict expression is:

+ +
+
<bind><csymbol cd="logic1">forall</csymbol>
+  <bvar><ci>x</ci></bvar>
+  <apply><csymbol cd="relation1">geq</csymbol><ci>x</ci><ci>x</ci></apply>
+</bind>
+
+ +
+ +
+ +

In this example, the sum operator is not itself a binding + operator, but bound variables with qualifiers are implicit in the + standard notation, which is reflected in the non-Strict markup. + In the equivalent Strict representation, it is necessary to + convert the summand into a lambda expression, and recast the + qualifiers as an argument expression:

+ +
+
<apply><sum/>
+  <bvar><ci>i</ci></bvar>
+  <lowlimit><cn>0</cn></lowlimit>
+  <uplimit><cn>100</cn></uplimit>
+  <apply><power/><ci>x</ci><ci>i</ci></apply>
+</apply>
+
+

The equivalent Strict expression is:

+ +
+
<apply><csymbol cd="arith1">sum</csymbol>
+  <apply><csymbol cd="interval1">integer_interval</csymbol>
+    <cn>0</cn>
+    <cn>100</cn>
+  </apply>
+  <bind><csymbol cd="fns1">lambda</csymbol>
+    <bvar><ci>i</ci></bvar>
+    <apply><csymbol cd="arith1">power</csymbol>
+      <ci>x</ci>
+      <ci>i</ci>
+    </apply>
+  </bind>
+</apply>
+
+ +
+
+ +

4.3.3 Qualifiers

+ + +

Many common mathematical constructs involve an operator + together with some additional data. The additional data is either + implicit in conventional notation, such as a bound variable, or + thought of as part of the operator, as is the case with the limits + of a definite integral. MathML 3 uses qualifier + elements to represent the additional data in such cases.

+ +

Qualifier elements are always used in conjunction with operator or container + elements. Their meaning is idiomatic, and depends on the context in which they are + used. When used with an operator, qualifiers always follow the operator and precede + any arguments that are present. In all cases, if more than one qualifier is present, + they appear in the order bvar, lowlimit, uplimit, + interval, condition, domainofapplication, degree, + momentabout, logbase.

+ +

The precise function of qualifier elements depends on the + operator or container that they modify. The majority of use cases + fall into one of several categories, discussed below, and usage + notes for specific operators and qualifiers are given in 4.3 Content MathML for Specific Structures.

+ +
4.3.3.1 Uses of + <domainofapplication>, + <interval>, + <condition>, + <lowlimit> and + <uplimit>
+ + + + + + + + + + + + + + + + + + + + + +
Classqualifier
AttributesCommonAtt
ContentContExp
+ +

(For the syntax of interval see 4.3.10.3 Interval <interval>.)

+ +

The primary use of domainofapplication, interval, + uplimit, lowlimit and condition is to + restrict the values of a bound variable. The most general qualifier + is domainofapplication. It is used to specify a set (perhaps + with additional structure, such as an ordering or metric) over which + an operation is to take place. The interval qualifier, and + the pair lowlimit and uplimit also restrict a bound + variable to a set in the special case where the set is an + interval. + Note that interval is only interpreted as a qualifier if it immediately + follows bvar. + The condition qualifier, like + domainofapplication, is general, and can be used to restrict + bound variables to arbitrary sets. However, unlike the other + qualifiers, it restricts the bound variable by specifying a + Boolean-valued function of the bound variable. Thus, + condition qualifiers always contain instances of the bound + variable, and thus require a preceding bvar, while the other + qualifiers do not. The other qualifiers may even be used when no + variables are being bound, e.g. to indicate the restriction of a + function to a subdomain.

+ +

In most cases, any of the qualifiers capable of representing the + domain of interest can be used interchangeably. The most general + qualifier is domainofapplication, and therefore has a + privileged role. It is the preferred form, unless there are + particular idiomatic reasons to use one of the other qualifiers, + e.g. limits for an integral. In MathML 3, the other forms are treated + as shorthand notations for domainofapplication because they + may all be rewritten as equivalent domainofapplication + constructions. The rewrite rules to do this are given below. The other + qualifier elements are provided because they correspond to common + notations and map more easily to familiar presentations. Therefore, + in the situations where they naturally arise, they may be more + convenient and direct than domainofapplication.

+ +

To illustrate these ideas, consider the following examples showing alternative + representations of a definite integral. Let C + denote the interval from 0 to 1, + and f(x) = x2. Then + domainofapplication could be used to express the integral of a + function f over + C in this way:

+ +
+
<apply><int/>
+  <domainofapplication>
+    <ci type="set">C</ci>
+  </domainofapplication>
+  <ci type="function">f</ci>
+</apply>
+
+ + +

Note that no explicit bound variable is identified in this + encoding, and the integrand is a function. Alternatively, the + interval qualifier could be used with an explicit bound variable:

+ +
+
<apply><int/>
+  <bvar><ci>x</ci></bvar>
+  <interval><cn>0</cn><cn>1</cn></interval>
+  <apply><power/><ci>x</ci><cn>2</cn></apply>
+</apply>
+
+ + +

The pair lowlimit and uplimit can also be used. + This is perhaps the most standard representation of this integral:

+ +
+
<apply><int/>
+  <bvar><ci>x</ci></bvar>
+  <lowlimit><cn>0</cn></lowlimit>
+  <uplimit><cn>1</cn></uplimit>
+  <apply><power/><ci>x</ci><cn>2</cn></apply>
+</apply>
+
+ + +

Finally, here is the same integral, represented using + a condition on the bound variable:

+ +
+
<apply><int/>
+  <bvar><ci>x</ci></bvar>
+  <condition>
+    <apply><and/>
+      <apply><leq/><cn>0</cn><ci>x</ci></apply>
+      <apply><leq/><ci>x</ci><cn>1</cn></apply>
+    </apply>
+  </condition>
+  <apply><power/><ci>x</ci><cn>2</cn></apply>
+</apply>
+
+ +

Note the use of the explicit bound variable within the + condition term. Note also that when a bound + variable is used, the integrand is an expression in the bound + variable, not a function.

+ +

The general technique of using a condition element + together with domainofapplication is quite powerful. For + example, to extend the previous example to a multivariate domain, one + may use an extra bound variable and a domain of application + corresponding to a cartesian product:

+ +
+
<apply><int/>
+  <bvar><ci>x</ci></bvar>
+  <bvar><ci>y</ci></bvar>
+  <domainofapplication>
+    <set>
+      <bvar><ci>t</ci></bvar>
+      <bvar><ci>u</ci></bvar>
+      <condition>
+        <apply><and/>
+          <apply><leq/><cn>0</cn><ci>t</ci></apply>
+          <apply><leq/><ci>t</ci><cn>1</cn></apply>
+          <apply><leq/><cn>0</cn><ci>u</ci></apply>
+          <apply><leq/><ci>u</ci><cn>1</cn></apply>
+        </apply>
+      </condition>
+      <list><ci>t</ci><ci>u</ci></list>
+    </set>
+  </domainofapplication>
+  <apply><times/>
+    <apply><power/><ci>x</ci><cn>2</cn></apply>
+    <apply><power/><ci>y</ci><cn>3</cn></apply>
+  </apply>
+</apply>
+
+ + +

Note that the order of the inner and outer bound variables is significant.

+ +
+ +
4.3.3.2 Uses of <degree>
+ + + + + + + + + + + + + + + + + + + + + +
Classqualifier
AttributesCommonAtt
ContentContExp
+ +

The degree element is a qualifier used to specify the + degree or order of an operation. MathML uses the + degree element in this way in three contexts: to specify the degree of a + root, a moment, and in various derivatives. Rather than introduce special elements + for + each of these families, MathML provides a single general construct, the + degree element in all three cases.

+ +

Note that the degree qualifier is not used to restrict a bound variable in + the same sense of the qualifiers discussed above. Indeed, with roots and moments, + no + bound variable is involved at all, either explicitly or implicitly. In the case of + differentiation, the degree element is used in conjunction with a + bvar, but even in these cases, the variable may not be genuinely bound.

+ +

For the usage of degree with the root and moment operators, see the discussion of those + operators below. The usage of degree in differentiation is more complex. In + general, the degree element indicates the order of the derivative with + respect to that variable. The degree element is allowed as the second child of a + bvar element identifying a variable with respect to which the derivative is + being taken. Here is an example of a second derivative using the degree + qualifier:

+ +
+
<apply><diff/>
+  <bvar>
+    <ci>x</ci>
+    <degree><cn>2</cn></degree>
+  </bvar>
+  <apply><power/><ci>x</ci><cn>4</cn></apply>
+</apply>
+
+ +

For details see 4.3.8.2 Differentiation <diff/> and 4.3.8.3 Partial Differentiation <partialdiff/>.

+
+ +
4.3.3.3 Uses of <momentabout> and <logbase>
+ + +

The qualifiers momentabout and logbase are + specialized elements specifically for use with the moment + and log operators + respectively. See the descriptions of those operators below for their usage.

+
+
+ +

4.3.4 Operator Classes

+ + +

The Content MathML elements described in detail in the following + sections may be broadly separated into classes. The class + of each element is listed in the operator syntax table given in + E.3 The Content MathML Operators. The class gives an indication of the + general intended mathematical usage of the element, and also + determines its usage as determined by the schema. Links to the + operator syntax and schema class for each element are provided + in the sections that introduce the elements.

+ +

The operator class also determines the applicable rewrite rules + for mapping to Strict Content MathML. These rewrite rules are + presented in detail in F. The Strict Content MathML Transformation. They include + use cases applicable to specific operator classes, special-case + rewrite rules for individual elements, and a generic rewrite rule + F.8 Rewrite operators used by operators from almost all + operator classes.

+ +

The following sections present elements representing a core set of + mathematical operators, functions and constants. Most are empty + elements, covering the subject matter of standard mathematics + curricula up to the level of calculus. The remaining elements are + container elements for + sets, intervals, vectors and so on. For brevity, all elements + defined in this section are sometimes called operator + elements.

+ +
+ +

4.3.5 N-ary Operators

+ +

Many MathML operators may be used with an arbitrary number of + arguments. The corresponding OpenMath symbols for elements in these classes + also take an arbitrary number of arguments. + In all such cases, either the arguments may be given + explicitly as children of the apply or bind element, or + the list may be specified implicitly via the use of qualifier + elements.

+ + + +
4.3.5.1 N-ary Arithmetic Operators: + <plus/>, + <times/>, + <gcd/>, + <lcm/> +
+ + +

+ Operator Syntax, + Schema Class +

+ + + +

The plus and times elements represent the addition and multiplication operators. The + arguments are normally specified explicitly in the enclosing + apply element. As an n-ary commutative operator, they can + be used with qualifiers to specify arguments, however, + this is discouraged, and the sum or product operators should be + used to represent such expressions instead.

+ +
4.3.5.1.1 Example
+ +

Content MathML

+ +
+
<apply><plus/><ci>x</ci><ci>y</ci><ci>z</ci></apply>
+
+ +

Sample Presentation

+ +
+
<mrow><mi>x</mi><mo>+</mo><mi>y</mi><mo>+</mo><mi>z</mi></mrow>
+
x+y+z + + +
+ +

The gcd and lcm elements represent the n-ary operators which return the greatest common divisor, or least common multiple of their arguments. The arguments may be explicitly specified in the enclosing apply element, or specified by quantifiers.

+ +

This default renderings are English-language locale specific: other locales may have + different default renderings.

+ +
4.3.5.1.2 Example
+ +

Content MathML

+ +
+
<apply><gcd/><ci>a</ci><ci>b</ci><ci>c</ci></apply>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mi>gcd</mi>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mrow><mo>(</mo><mi>a</mi><mo>,</mo><mi>b</mi><mo>,</mo><mi>c</mi><mo>)</mo></mrow>
+</mrow>
+
+ gcd + + (a,b,c) + + + +
+ + +
+ + +
4.3.5.2 N-ary Sum <sum/>
+ + +

+ Operator Syntax, + Schema Class +

+ + +

The sum element represents the n-ary addition operator. + The terms of the sum are normally specified by rule through the use of + qualifiers. While it can be used with an explicit list of + arguments, this is strongly discouraged, and the plus + operator should be used instead in such situations.

+ +

The sum operator may be used either with or without + explicit bound variables. When a bound variable is used, the + sum element is followed by one or more bvar + elements giving the index variables, followed by qualifiers giving + the domain for the index variables. The final child in the enclosing + apply is then an expression in the bound variables, and the + terms of the sum are obtained by evaluating this expression at each + point of the domain of the index variables. Depending on the + structure of the domain, the domain of summation is often given + by using uplimit and lowlimit to specify upper and + lower limits for the sum.

+ +

When no bound variables are explicitly given, the final child of + the enclosing apply element must be a function, and the + terms of the sum are obtained by evaluating the function at + each point of the domain specified by qualifiers.

+ +
4.3.5.2.1 Examples
+ +

Content MathML

+ +
+
<apply><sum/>
+  <bvar><ci>x</ci></bvar>
+  <lowlimit><ci>a</ci></lowlimit>
+  <uplimit><ci>b</ci></uplimit>
+  <apply><ci>f</ci><ci>x</ci></apply>
+</apply>
+
+
+
<apply><sum/>
+  <bvar><ci>x</ci></bvar>
+  <condition>
+    <apply><in/><ci>x</ci><ci type="set">B</ci></apply>
+  </condition>
+  <apply><ci type="function">f</ci><ci>x</ci></apply>
+</apply>
+
+
+
<apply><sum/>
+  <domainofapplication>
+    <ci type="set">B</ci>
+  </domainofapplication>
+  <ci type="function">f</ci>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <munderover>
+    <mo></mo>
+    <mrow><mi>x</mi><mo>=</mo><mi>a</mi></mrow>
+    <mi>b</mi>
+  </munderover>
+  <mrow><mi>f</mi><mo>&#x2061;<!--ApplyFunction--></mo><mrow><mo>(</mo><mi>x</mi><mo>)</mo></mrow></mrow>
+</mrow>
+
+ + + x=a + b + + f(x) + +
+
<mrow>
+  <munder>
+    <mo></mo>
+    <mrow><mi>x</mi><mo></mo><mi>B</mi></mrow>
+  </munder>
+  <mrow><mi>f</mi><mo>&#x2061;<!--ApplyFunction--></mo><mrow><mo>(</mo><mi>x</mi><mo>)</mo></mrow></mrow>
+</mrow>
+
+ + + xB + + f(x) + +
+
<mrow><munder><mo></mo><mi>B</mi></munder><mi>f</mi></mrow>
+
Bf +
+ + + + +
+ + +
4.3.5.3 N-ary Product <product/>
+ + +

+ Operator Syntax, + Schema Class +

+ + +

The product element represents the n-ary multiplication operator. + The terms of the product are normally specified by rule through the use of + qualifiers. While it can be used with an explicit list of + arguments, this is strongly discouraged, and the times + operator should be used instead in such situations.

+ +

The product operator may be used either with or without + explicit bound variables. When a bound variable is used, the + product element is followed by one or more bvar + elements giving the index variables, followed by qualifiers giving + the domain for the index variables. The final child in the enclosing + apply is then an expression in the bound variables, and the + terms of the product are obtained by evaluating this expression at + each point of the domain. Depending on the structure of the domain, + it is commonly given using uplimit and lowlimit + qualifiers.

+ +

When no bound variables are explicitly given, the final child of + the enclosing apply element must be a function, and the + terms of the product are obtained by evaluating the function + at each point of the domain specified by qualifiers.

+ +
4.3.5.3.1 Examples
+ +

Content MathML

+ +
+
<apply><product/>
+  <bvar><ci>x</ci></bvar>
+  <lowlimit><ci>a</ci></lowlimit>
+  <uplimit><ci>b</ci></uplimit>
+  <apply><ci type="function">f</ci>
+    <ci>x</ci>
+  </apply>
+</apply>
+
+
+
<apply><product/>
+  <bvar><ci>x</ci></bvar>
+  <condition>
+    <apply><in/>
+      <ci>x</ci>
+      <ci type="set">B</ci>
+    </apply>
+  </condition>
+  <apply><ci>f</ci><ci>x</ci></apply>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <munderover>
+    <mo></mo>
+    <mrow><mi>x</mi><mo>=</mo><mi>a</mi></mrow>
+    <mi>b</mi>
+  </munderover>
+  <mrow><mi>f</mi><mo>&#x2061;<!--ApplyFunction--></mo><mrow><mo>(</mo><mi>x</mi><mo>)</mo></mrow></mrow>
+</mrow>
+
+ + + x=a + b + + f(x) + +
+
<mrow>
+  <munder>
+    <mo></mo>
+    <mrow><mi>x</mi><mo></mo><mi>B</mi></mrow>
+  </munder>
+  <mrow><mi>f</mi><mo>&#x2061;<!--ApplyFunction--></mo><mrow><mo>(</mo><mi>x</mi><mo>)</mo></mrow></mrow>
+</mrow>
+
+ + + xB + + f(x) + +
+ + + +
+ +
4.3.5.4 N-ary Functional Operators: + <compose/> +
+ +

+ Operator Syntax, + Schema Class +

+ + + +

The compose element represents the function + composition operator. Note that MathML makes no assumption about the domain + and codomain of the constituent functions in a composition; the domain of the + resulting composition may be empty.

+ +

The compose element is a commutative n-ary operator. Consequently, it may be + lifted to the induced operator defined on a collection of arguments indexed by a (possibly + infinite) set by using qualifier elements as described in 4.3.5.4 N-ary Functional Operators: + <compose/>. +

+ +
4.3.5.4.1 Examples
+ + +

Content MathML

+ +
+
<apply><compose/><ci>f</ci><ci>g</ci><ci>h</ci></apply>
+
+
+
<apply><eq/>
+  <apply>
+    <apply><compose/><ci>f</ci><ci>g</ci></apply>
+    <ci>x</ci>
+  </apply>
+  <apply><ci>f</ci><apply><ci>g</ci><ci>x</ci></apply></apply>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mi>f</mi><mo></mo><mi>g</mi><mo></mo><mi>h</mi>
+</mrow>
+
+ fgh + +
+
<mrow>
+  <mrow>
+    <mrow><mo>(</mo><mi>f</mi><mo></mo><mi>g</mi><mo>)</mo></mrow>
+    <mo>&#x2061;<!--ApplyFunction--></mo>
+    <mrow><mo>(</mo><mi>x</mi><mo>)</mo></mrow>
+  </mrow>
+  <mo>=</mo>
+  <mrow>
+    <mi>f</mi>
+    <mo>&#x2061;<!--ApplyFunction--></mo>
+    <mrow>
+     <mo>(</mo>
+      <mrow>
+        <mi>g</mi>
+        <mo>&#x2061;<!--ApplyFunction--></mo>
+        <mrow><mo>(</mo><mi>x</mi><mo>)</mo></mrow>
+      </mrow>
+      <mo>)</mo>
+    </mrow>
+  </mrow>
+</mrow>
+
+ + (fg) + + (x) + + = + + f + + + ( + + g + + (x) + + ) + + + + + + +
+ +
+ + +
4.3.5.5 N-ary Logical Operators: + <and/>, + <or/>, + <xor/> +
+ +

+ Operator Syntax, + Schema Class +

+ + + +

These elements represent + n-ary functions taking Boolean arguments and returning a Boolean value. + The arguments may be explicitly specified + in the enclosing apply element, or specified via qualifier elements.

+ +

and is true if all arguments are true, and false otherwise.
+ or is true if any of the arguments are true, and false otherwise.
+ xor is the logical exclusive or function. It is true if there are an odd number of true arguments or false otherwise.

+ + +
4.3.5.5.1 Examples
+ +

Content MathML

+ +
+
<apply><and/><ci>a</ci><ci>b</ci></apply>
+
+
+
<apply><and/>
+  <bvar><ci>i</ci></bvar>
+  <lowlimit><cn>0</cn></lowlimit>
+  <uplimit><ci>n</ci></uplimit>
+  <apply><gt/><apply><selector/><ci>a</ci><ci>i</ci></apply><cn>0</cn></apply>
+</apply>
+
+ +

Strict Content MathML

+ +
+
<apply><csymbol cd="logic1">and</csymbol><ci>a</ci><ci>b</ci></apply>
+
+
+
<apply><csymbol cd="fns2">apply_to_list</csymbol>
+  <csymbol cd="logic1">and</csymbol>
+  <apply><csymbol cd="list1">map</csymbol>
+    <bind><csymbol cd="fns1">lambda</csymbol>
+      <bvar><ci>i</ci></bvar>
+      <apply><csymbol cd="relation1">gt</csymbol>
+        <apply><csymbol cd="linalg1">vector_selector</csymbol>
+          <ci>i</ci>
+          <ci>a</ci>
+        </apply>
+        <cn>0</cn>
+      </apply>
+    </bind>
+    <apply><csymbol cd="interval1">integer_interval</csymbol>
+      <cn type="integer">0</cn>
+      <ci>n</ci>
+    </apply>
+  </apply>
+</apply>
+
+ + + +

Sample Presentation

+ +
+
<mrow><mi>a</mi><mo></mo><mi>b</mi></mrow>
+
ab +
+
<mrow>
+  <munderover>
+    <mo></mo>
+    <mrow><mi>i</mi><mo>=</mo><mn>0</mn></mrow>
+    <mi>n</mi>
+  </munderover>
+  <mrow>
+    <mo>(</mo>
+    <msub><mi>a</mi><mi>i</mi></msub>
+    <mo>&gt;</mo>
+    <mn>0</mn>
+    <mo>)</mo>
+  </mrow>
+</mrow>
+
+ + + i=0 + n + + + ( + ai + > + 0 + ) + + + + +
+ + + + + + + + + +
+ +
4.3.5.6 N-ary Linear Algebra Operators: + <selector/> +
+ +

+ Operator Syntax, + Schema Class +

+ + +

The selector element is the operator for indexing into vectors, matrices + and lists. It accepts one or more arguments. The first argument identifies the vector, + matrix or list from which the selection is taking place, and the second and subsequent + arguments, if any, indicate the kind of selection taking place.

+ +

When selector is used with a single argument, it should be interpreted as + giving the sequence of all elements in the list, vector or matrix given. The ordering + of elements in the sequence for a matrix is understood to be first by column, then + by + row; so the resulting list is of matrix rows given entry by entry. + That is, for a matrix (ai,j), where the indices denote row + and column, respectively, the ordering would be + a1,1, + a1,2, …, + a2,1, + a2,2, … etc.

+ +

When two arguments are given, and the first is a vector or list, the second argument + specifies the index of an entry in the list or vector. If the first argument is a + matrix then + the second argument specifies the index of a matrix row.

+ +

When three arguments are given, the last one is ignored for a list or vector, and + in the case of a matrix, the second and third arguments specify the row and column + indices of + the selected element.

+ +
4.3.5.6.1 Examples
+ +

Content MathML

+ +
+
<apply><selector/><ci type="vector">V</ci><cn>1</cn></apply>
+
+
+
<apply><eq/>
+  <apply><selector/>
+    <matrix>
+      <matrixrow><cn>1</cn><cn>2</cn></matrixrow>
+      <matrixrow><cn>3</cn><cn>4</cn></matrixrow>
+    </matrix>
+    <cn>1</cn>
+  </apply>
+  <matrix>
+    <matrixrow><cn>1</cn><cn>2</cn></matrixrow>
+  </matrix>
+</apply>
+
+ +

Sample Presentation

+ +
+
<msub><mi>V</mi><mn>1</mn></msub>
+
V1 +
+
<mrow>
+  <msub>
+    <mrow>
+      <mo>(</mo>
+      <mtable>
+        <mtr><mtd><mn>1</mn></mtd><mtd><mn>2</mn></mtd></mtr>
+        <mtr><mtd><mn>3</mn></mtd><mtd><mn>4</mn></mtd></mtr>
+      </mtable>
+      <mo>)</mo>
+    </mrow>
+    <mn>1</mn>
+  </msub>
+  <mo>=</mo>
+  <mrow>
+    <mo>(</mo>
+    <mtable><mtr><mtd><mn>1</mn></mtd><mtd><mn>2</mn></mtd></mtr></mtable>
+    <mo>)</mo>
+  </mrow>
+</mrow>
+
+ + + ( + + 12 + 34 + + ) + + 1 + + = + + ( + 12 + ) + + + + + + +
+ + +
+ +
4.3.5.7 N-ary Set Operators: + <union/>, + <intersect/>, + <cartesianproduct/> +
+ +

+ Operator Syntax, + Schema Class +

+ + + +

The union element is used to denote the n-ary union of sets. It takes sets as arguments, + and denotes the set that contains all the elements that occur in any + of them.

+ +

The intersect element is used to denote the n-ary union of sets. It takes sets as arguments, + and denotes the set that contains all the elements that occur in all + of them.

+

The cartesianproduct element is used to represent the + Cartesian product operator.

+ +

Arguments may be explicitly specified in the enclosing apply element, or + specified using qualifier elements as described in 4.3.5 N-ary Operators.

+ + +
4.3.5.7.1 Examples
+ +

Content MathML

+ +
+
<apply><union/><ci>A</ci><ci>B</ci></apply>
+
+
+
<apply><intersect/><ci>A</ci><ci>B</ci><ci>C</ci></apply>
+
+
+
<apply><cartesianproduct/><ci>A</ci><ci>B</ci></apply>
+
+ +

Sample Presentation

+ +
+
<mrow><mi>A</mi><mo></mo><mi>B</mi></mrow>
+
AB +
+
<mrow><mi>A</mi><mo></mo><mi>B</mi><mo></mo><mi>C</mi></mrow>
+
ABC +
+
<mrow><mi>A</mi><mo>×</mo><mi>B</mi></mrow>
+
A×B +
+ + +
4.3.5.7.2 Examples (Qualifiers)
+ +

Content MathML

+ +
+
<apply><union/>
+  <bvar><ci type="set">S</ci></bvar>
+  <domainofapplication>
+    <ci type="list">L</ci>
+  </domainofapplication>
+  <ci type="set"> S</ci>
+</apply>
+
+
+
<apply><intersect/>
+  <bvar><ci type="set">S</ci></bvar>
+  <domainofapplication>
+    <ci type="list">L</ci>
+  </domainofapplication>
+  <ci type="set"> S</ci>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow><munder><mo></mo><mi>L</mi></munder><mi>S</mi></mrow>
+
LS +
+
<mrow><munder><mo></mo><mi>L</mi></munder><mi>S</mi></mrow>
+
LS + + +
+ + +
+ + + + + + + + + +
4.3.5.8 N-ary Matrix Constructors: + <vector/>, + <matrix/>, + <matrixrow/> +
+ + +

+ Operator Syntax, + Schema Class +

+ +

A vector is an ordered n-tuple of values representing an element of an + n-dimensional vector space.

+ +

For purposes of interaction with matrices and matrix multiplication, vectors are + regarded as equivalent to a matrix consisting of a single column, and the transpose + of + a vector as a matrix consisting of a single row.

+ +

The components of a vector may be given explicitly as + child elements, or specified by rule as described in 4.3.1.1 Container Markup for Constructor Symbols.

+ +
4.3.5.8.1 Examples
+ +

Content MathML

+ +
+
<vector>
+  <apply><plus/><ci>x</ci><ci>y</ci></apply>
+  <cn>3</cn>
+  <cn>7</cn>
+</vector>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mo>(</mo>
+  <mtable>
+    <mtr><mtd><mrow><mi>x</mi><mo>+</mo><mi>y</mi></mrow></mtd></mtr>
+    <mtr><mtd><mn>3</mn></mtd></mtr>
+    <mtr><mtd><mn>7</mn></mtd></mtr>
+  </mtable>
+  <mo>)</mo>
+</mrow>
+
+ ( + + x+y + 3 + 7 + + ) + +
+
<mrow>
+  <mo>(</mo>
+  <mrow><mi>x</mi><mo>+</mo><mi>y</mi></mrow>
+  <mo>,</mo>
+  <mn>3</mn>
+  <mo>,</mo>
+  <mn>7</mn>
+  <mo>)</mo>
+</mrow>
+
+ ( + x+y + , + 3 + , + 7 + ) + + +
+ + +

A matrix is regarded as made up of matrix rows, each of which can be + thought of as a special type of vector.

+ +

Note that the behavior of the matrix and matrixrow elements is + substantially different from the mtable and mtr presentation + elements.

+ +

The matrix element is a constructor + element, so the entries may be given explicitly as child elements, + or specified by rule as described in 4.3.1.1 Container Markup for Constructor Symbols. In the latter case, the + entries are specified by providing a function and a 2-dimensional + domain of application. The entries of the matrix correspond to + the values obtained by evaluating the function at the points of + the domain.

+ + +

Matrix rows are not directly rendered by themselves outside of the + context of a matrix.

+ +
4.3.5.8.2 Example
+ +

Content MathML

+ +
+
<matrix>
+  <bvar><ci type="integer">i</ci></bvar>
+  <bvar><ci type="integer">j</ci></bvar>
+  <condition>
+    <apply><and/>
+      <apply><in/>
+        <ci>i</ci>
+        <interval><ci>1</ci><ci>5</ci></interval>
+      </apply>
+      <apply><in/>
+        <ci>j</ci>
+        <interval><ci>5</ci><ci>9</ci></interval>
+      </apply>
+    </apply>
+  </condition>
+  <apply><power/><ci>i</ci><ci>j</ci></apply>
+</matrix>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mo>[</mo>
+  <msub><mi>m</mi><mrow><mi>i</mi><mo>,</mo><mi>j</mi></mrow></msub>
+  <mo>|</mo>
+  <mrow>
+    <msub><mi>m</mi><mrow><mi>i</mi><mo>,</mo><mi>j</mi></mrow></msub>
+    <mo>=</mo>
+    <msup><mi>i</mi><mi>j</mi></msup>
+  </mrow>
+  <mo>;</mo>
+  <mrow>
+    <mrow>
+      <mi>i</mi>
+      <mo></mo>
+      <mrow><mo>[</mo><mi>1</mi><mo>,</mo><mi>5</mi><mo>]</mo></mrow>
+    </mrow>
+    <mo></mo>
+    <mrow>
+      <mi>j</mi>
+      <mo></mo>
+      <mrow><mo>[</mo><mi>5</mi><mo>,</mo><mi>9</mi><mo>]</mo></mrow>
+    </mrow>
+  </mrow>
+  <mo>]</mo>
+</mrow>
+
+ [ + mi,j + | + + mi,j + = + ij + + ; + + + i + + [1,5] + + + + j + + [5,9] + + + ] + + +
+
+ + + +
4.3.5.9 N-ary Set Theoretic Constructors: + <set>, + <list> +
+ + +

+ Operator Syntax, + Schema Class +

+ + +

The set element represents the n-ary function which constructs a mathematical set from its arguments. The set element takes the attribute type which may have the values set and multiset. The members of the set to be constructed may be given explicitly as child elements of the constructor, or specified by rule as described in 4.3.1.1 Container Markup for Constructor Symbols. There is no implied ordering to the elements of a set.

+ +

The list element represents the n-ary function which constructs a list from its arguments. Lists differ from sets in that there is an explicit order to the elements. The list element takes the attribute order which may have the values numeric and lexicographic. The list entries and order may be given explicitly or specified by rule as described in 4.3.1.1 Container Markup for Constructor Symbols.

+ +
4.3.5.9.1 Examples (Explicit elements)
+ +

Content MathML

+ +
+
<set>
+  <ci>a</ci><ci>b</ci><ci>c</ci>
+</set>
+
+
+
<list>
+  <ci>a</ci><ci>b</ci><ci>c</ci>
+</list>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mo>{</mo><mi>a</mi><mo>,</mo><mi>b</mi><mo>,</mo><mi>c</mi><mo>}</mo>
+</mrow>
+
+ {a,b,c} + +
+
<mrow>
+  <mo>(</mo><mi>a</mi><mo>,</mo><mi>b</mi><mo>,</mo><mi>c</mi><mo>)</mo>
+</mrow>
+
+ (a,b,c) + + +
+ +

In general sets and lists can be constructed by providing a function and + a domain of application. The elements correspond to the + values obtained by evaluating the function at the points of the + domain. When this method is used for lists, the ordering of the list elements + may not be clear, so the kind of ordering may be specified by the + order attribute. Two orders are supported: lexicographic + and numeric.

+ + +
4.3.5.9.2 Examples (Elements specified by condition)
+ +

Content MathML

+ +
+
<set>
+  <bvar><ci>x</ci></bvar>
+  <condition>
+    <apply><lt/><ci>x</ci><cn>5</cn></apply>
+  </condition>
+  <ci>x</ci>
+</set>
+
+
+
<list order="numeric">
+  <bvar><ci>x</ci></bvar>
+  <condition>
+    <apply><lt/><ci>x</ci><cn>5</cn></apply>
+  </condition>
+</list>
+
+
+
<set>
+  <bvar><ci type="set">S</ci></bvar>
+  <condition>
+    <apply><in/><ci>S</ci><ci type="list">T</ci></apply>
+  </condition>
+  <ci>S</ci>
+</set>
+
+
+
<set>
+  <bvar><ci> x </ci></bvar>
+  <condition>
+    <apply><and/>
+      <apply><lt/><ci>x</ci><cn>5</cn></apply>
+      <apply><in/><ci>x</ci><naturalnumbers/></apply>
+    </apply>
+  </condition>
+  <ci>x</ci>
+</set>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mo>{</mo>
+  <mi>x</mi>
+  <mo>|</mo>
+  <mrow><mi>x</mi><mo>&lt;</mo><mn>5</mn></mrow>
+  <mo>}</mo>
+</mrow>
+
+ { + x + | + x<5 + } + +
+
<mrow>
+  <mo>(</mo>
+  <mi>x</mi>
+  <mo>|</mo>
+  <mrow><mi>x</mi><mo>&lt;</mo><mn>5</mn></mrow>
+  <mo>)</mo>
+</mrow>
+
+ ( + x + | + x<5 + ) + +
+
<mrow>
+  <mo>{</mo>
+  <mi>S</mi>
+  <mo>|</mo>
+  <mrow><mi>S</mi><mo></mo><mi>T</mi></mrow>
+  <mo>}</mo>
+</mrow>
+
+ { + S + | + ST + } + +
+
<mrow>
+  <mo>{</mo>
+  <mi>x</mi>
+  <mo>|</mo>
+  <mrow>
+    <mrow><mo>(</mo><mi>x</mi><mo>&lt;</mo><mn>5</mn><mo>)</mo></mrow>
+    <mo></mo>
+    <mrow>
+      <mi>x</mi><mo></mo><mi mathvariant="double-struck">N</mi>
+    </mrow>
+  </mrow>
+  <mo>}</mo>
+</mrow>
+
+ { + x + | + + (x<5) + + + xN + + + } + + +
+ + +
+ +
4.3.5.10 N-ary Arithmetic Relations: + <eq/>, + <gt/>, + <lt/>, + <geq/>, + <leq/> +
+ + +

+ Operator Syntax, + Schema Class +

+ +

MathML allows transitive relations to be used with multiple + arguments, to give a natural expression to chains of + relations such as a < b < c < + d. However unlike the case of the arithmetic operators, the + underlying symbols used in the Strict Content MathML are classed as + binary, so it is not possible to use + apply_to_list as in the previous + section, but instead a similar function + predicate_on_list is used, the + semantics of which is essentially to take the conjunction of applying + the predicate to elements of the domain two at a time.

+ +

+ The elements + eq, + gt, + lt, + geq, + leq + represent respectively the + equality, + greater than, + less than, + greater than or equal to and + less than or equal to + relations that return true or false depending on the relationship of the first argument to the second. +

+ +
4.3.5.10.1 Examples
+ +

Content MathML

+ +
+
<apply><eq/>
+   <ci>x</ci>
+   <cn type="rational">2<sep/>4</cn>
+   <cn type="rational">1<sep/>2</cn>
+ </apply>
+
+
+
<apply><gt/><ci>x</ci><ci>y</ci></apply>
+
+
+
<apply><lt/><ci>y</ci><ci>x</ci></apply>
+
+
+
<apply><geq/><cn>4</cn><cn>3</cn><cn>3</cn></apply>
+
+
+
<apply><leq/><cn>3</cn><cn>3</cn><cn>4</cn></apply>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mi>x</mi>
+  <mo>=</mo>
+  <mrow><mn>2</mn><mo>/</mo><mn>4</mn></mrow>
+  <mo>=</mo>
+  <mrow><mn>1</mn><mo>/</mo><mn>2</mn></mrow>
+</mrow>
+
+ x + = + 2/4 + = + 1/2 + +
+
<mrow><mi>x</mi><mo>&gt;</mo><mi>y</mi></mrow>
+
x>y +
+
<mrow><mi>y</mi><mo>&lt;</mo><mi>x</mi></mrow>
+
y<x +
+
<mrow><mn>4</mn><mo></mo><mn>3</mn><mo></mo><mn>3</mn></mrow>
+
433 +
+
<mrow><mn>3</mn><mo></mo><mn>3</mn><mo></mo><mn>4</mn></mrow>
+
334 + + +
+ + +
+ +
4.3.5.11 N-ary Set Theoretic Relations: + <subset/>, + <prsubset/> +
+ + +

+ Operator Syntax, + Schema Class +

+ + +

MathML allows transitive relations to be used with multiple + arguments, to give a natural expression to chains of + relations such as a < b < c < + d. However unlike the case of the arithmetic operators, the + underlying symbols used in the Strict Content MathML are classed as + binary, so it is not possible to use + apply_to_list as in the previous + section, but instead a similar function + predicate_on_list is used, the + semantics of which is essentially to take the conjunction of applying + the predicate to elements of the domain two at a time.

+ + + +

The subset and prsubset elements represent respectively the subset and proper subset relations. They are used to denote that the + first argument is a subset or proper subset of the second. As described above they may also be used as an n-ary operator to express + that each argument is a subset or proper subset of its predecessor.

+ +
4.3.5.11.1 Examples
+ +

Content MathML

+ +
+
<apply><subset/>
+  <ci type="set">A</ci>
+  <ci type="set">B</ci>
+</apply>
+
+
+
<apply><prsubset/>
+  <ci type="set">A</ci>
+  <ci type="set">B</ci>
+  <ci type="set">C</ci>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow><mi>A</mi><mo></mo><mi>B</mi></mrow>
+
AB +
+
<mrow><mi>A</mi><mo></mo><mi>B</mi><mo></mo><mi>C</mi></mrow>
+
ABC + + +
+ +
+ +
4.3.5.12 N-ary/Unary Arithmetic Operators: + <min/>, + <max/> +
+ + +

+ Operator Syntax, + Schema Class +

+ +

The MathML elements max, min and some statistical + elements such as mean may be used as an n-ary function as in + the above classes, however a special interpretation is given in the + case that a single argument is supplied. If a single argument is + supplied the function is applied to the elements represented by the + argument.

+ +

The underlying symbol used in Strict Content MathML for these + elements is Unary and so if the MathML is used with + 0 or more than 1 argument, the function is applied to the set + constructed from the explicitly supplied arguments according to the + following rule.

+ + +

The min element denotes the minimum function, which returns the smallest of + the arguments to which it is applied. Its arguments may be explicitly specified in + the + enclosing apply element, or specified using qualifier + elements as described in 4.3.5.12 N-ary/Unary Arithmetic Operators: + <min/>, + <max/>. Note that when applied to infinite sets of arguments, no + minimal argument may exist.

+ +

The max element denotes the maximum function, which + returns the largest of the arguments to which it is applied. Its + arguments may be explicitly specified in the enclosing + apply element, or specified using qualifier elements + as described in 4.3.5.12 N-ary/Unary Arithmetic Operators: + <min/>, + <max/>. Note that when applied to + infinite sets of arguments, no maximal argument may exist.

+ +
4.3.5.12.1 Examples
+ +

Content MathML

+ +
+
<apply><min/><ci>a</ci><ci>b</ci></apply>
+
+
+
<apply><max/><cn>2</cn><cn>3</cn><cn>5</cn></apply>
+
+
+
<apply><min/>
+  <bvar><ci>x</ci></bvar>
+  <condition>
+    <apply><notin/><ci>x</ci><ci type="set">B</ci></apply>
+  </condition>
+  <apply><power/><ci>x</ci><cn>2</cn></apply>
+</apply>
+
+
+
<apply><max/>
+  <bvar><ci>y</ci></bvar>
+  <condition>
+    <apply><in/>
+      <ci>y</ci>
+      <interval><cn>0</cn><cn>1</cn></interval>
+    </apply>
+  </condition>
+  <apply><power/><ci>y</ci><cn>3</cn></apply>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mi>min</mi>
+  <mrow><mo>{</mo><mi>a</mi><mo>,</mo><mi>b</mi><mo>}</mo></mrow>
+</mrow>
+
+ min + {a,b} + +
+
<mrow>
+  <mi>max</mi>
+  <mrow>
+    <mo>{</mo><mn>2</mn><mo>,</mo><mn>3</mn><mo>,</mo><mn>5</mn><mo>}</mo>
+  </mrow>
+</mrow>
+
+ max + + {2,3,5} + + +
+
<mrow>
+  <mi>min</mi>
+  <mrow><mo>{</mo><msup><mi>x</mi><mn>2</mn></msup><mo>|</mo>
+    <mrow><mi>x</mi><mo></mo><mi>B</mi></mrow>
+    <mo>}</mo>
+  </mrow>
+</mrow>
+
+ min + {x2| + xB + } + + +
+
<mrow>
+  <mi>max</mi>
+  <mrow>
+    <mo>{</mo><mi>y</mi><mo>|</mo>
+    <mrow>
+      <msup><mi>y</mi><mn>3</mn></msup>
+      <mo></mo>
+      <mrow><mo>[</mo><mn>0</mn><mo>,</mo><mn>1</mn><mo>]</mo></mrow>
+    </mrow>
+    <mo>}</mo>
+  </mrow>
+</mrow>
+
+ max + + {y| + + y3 + + [0,1] + + } + + + +
+ + +
+ + +
4.3.5.13 N-ary/Unary Statistical Operators: + <mean/>, + <median/>, + <mode/>, + <sdev/>, + <variance/> +
+ +

+ Operator Syntax, + Schema Class +

+ +

Some statistical MathML elements, + elements such as mean may be used as an n-ary function as in + the above classes, however a special interpretation is given in the + case that a single argument is supplied. If a single argument is + supplied the function is applied to the elements represented by the + argument.

+ +

The underlying symbol used in Strict Content MathML for these + elements is Unary and so if the MathML is used with + 0 or more than 1 argument, the function is applied to the set + constructed from the explicitly supplied arguments according to the + following rule.

+ + +

The mean element represents the function returning arithmetic mean or average of a + data set or random variable.

+ +

The median element represents an operator returning the + median of its arguments. The median is a number separating the lower + half of the sample values from the upper half.

+ +

The mode element is used to denote the mode of its arguments. The mode is + the value which occurs with the greatest frequency.

+ +

The sdev element is used to denote the standard deviation + function for a data set or random variable. Standard deviation is a + statistical measure of dispersion given by the square root of the + variance.

+ +

The variance element represents the variance of a data set + or random variable. Variance is a statistical measure of dispersion, + averaging the squares of the deviations of possible values from their + mean.

+ +
4.3.5.13.1 Examples
+ +

Content MathML

+ +
+
<apply><mean/>
+  <cn>3</cn><cn>4</cn><cn>3</cn><cn>7</cn><cn>4</cn>
+</apply>
+
+
+
<apply><mean/><ci>X</ci></apply>
+
+
+
<apply><sdev/>
+  <cn>3</cn><cn>4</cn><cn>2</cn><cn>2</cn>
+</apply>
+
+
+
<apply><sdev/>
+  <ci type="discrete_random_variable">X</ci>
+</apply>
+
+
+
<apply><variance/>
+  <cn>3</cn><cn>4</cn><cn>2</cn><cn>2</cn>
+</apply>
+
+
+
<apply><variance/>
+  <ci type="discrete_random_variable">X</ci>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mo></mo>
+  <mn>3</mn><mo>,</mo><mn>4</mn><mo>,</mo><mn>3</mn>
+  <mo>,</mo><mn>7</mn><mo>,</mo><mn>4</mn>
+  <mo></mo>
+</mrow>
+
+ + 3,4,3 + ,7,4 + + +
+
<mrow>
+  <mo></mo><mi>X</mi><mo></mo>
+</mrow>
+<mtext>&nbsp;or&nbsp;</mtext>
+<mover><mi>X</mi><mo>¯</mo></mover>
+
+ X + + or  +X¯ +
+
<mrow>
+  <mo>σ</mo>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mrow>
+    <mo>(</mo>
+    <mn>3</mn><mo>,</mo><mn>4</mn><mo>,</mo><mn>2</mn><mo>,</mo><mn>2</mn>
+    <mo>)</mo>
+  </mrow>
+</mrow>
+
+ σ + + + ( + 3,4,2,2 + ) + + +
+
<mrow>
+  <mo>σ</mo>
+  <mo>&#x2061;<!--ApplyFunction--></mo><mrow><mo>(</mo><mi>X</mi><mo>)</mo></mrow>
+</mrow>
+
+ σ + (X) + +
+
<mrow>
+  <msup>
+    <mo>σ</mo>
+    <mn>2</mn>
+  </msup>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mrow>
+    <mo>(</mo>
+    <mn>3</mn><mo>,</mo><mn>4</mn><mo>,</mo><mn>2</mn><mo>,</mo><mn>2</mn>
+    <mo>)</mo>
+  </mrow>
+</mrow>
+
+ + σ + 2 + + + + ( + 3,4,2,2 + ) + + +
+
<mrow>
+  <msup><mo>σ</mo><mn>2</mn></msup>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mrow><mo>(</mo><mi>X</mi><mo>)</mo></mrow>
+</mrow>
+
+ σ2 + + (X) + + +
+
+ +
+ +

4.3.6 Binary Operators

+ + +

Binary operators take two arguments and simply map to OpenMath + symbols via Rewrite: element + without the need of any special rewrite rules. The binary + constructor interval is similar but uses constructor syntax + in which the arguments are children of the element, and the symbol + used depends on the type element as described in 4.3.10.3 Interval <interval>.

+ +
4.3.6.1 Binary Arithmetic Operators: + <quotient/>, + <divide/>, + <minus/>, + <power/>, + <rem/>, + <root/> +
+ + +

+ Operator Syntax, + Schema Class +

+ + +

The quotient element represents the integer division + operator. When the operator is applied to integer arguments + a and b, the result is the quotient of + a divided by b. That is, the quotient + of integers a and b is the integer + q such that a = b * q + + r, with |r| less than |b| and + a * r positive. In common usage, q + is called the quotient and r is the remainder.

+ +

The divide element represents the division operator in a + number field.

+ +

The minus element can be used as + a unary arithmetic operator (e.g. to represent −x), + or as a binary arithmetic operator (e.g. to represent x + − y). Some further examples are given in 4.3.7.2 Unary Arithmetic Operators: + <factorial/>, + <abs/>, + <conjugate/>, + <arg/>, + <real/>, + <imaginary/>, + <floor/>, + <ceiling/>, + <exp/>, + <minus/>, + <root/>.

+ +

The power element represents the exponentiation + operator. The first argument is raised to the power of the second + argument.

+ +

The rem element represents the modulus operator, which + returns the remainder that results from dividing the first argument by + the second. That is, when applied to integer arguments a + and b, it returns the unique integer r such that + a = b * q + r, with + |r| less than |b| and a * + r positive.

+ +

The root element is used to extract roots. The kind of root to be taken is + specified by a degree element, which should be given as the second child of + the apply element enclosing the root element. Thus, square roots + correspond to the case where degree contains the value 2, cube roots + correspond to 3, and so on. If no degree is present, a default value of 2 is + used.

+ +
4.3.6.1.1 Examples
+ + +

Content MathML

+ +
+
<apply><quotient/><ci>a</ci><ci>b</ci></apply>
+
+
+
<apply><divide/>
+  <ci>a</ci>
+  <ci>b</ci>
+</apply>
+
+
+
<apply><minus/><ci>x</ci><ci>y</ci></apply>
+
+
+
<apply><power/><ci>x</ci><cn>3</cn></apply>
+
+
+
<apply><rem/><ci> a </ci><ci> b </ci></apply>
+
+
+
<apply><root/>
+  <degree><ci type="integer">n</ci></degree>
+  <ci>a</ci>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow><mo></mo><mi>a</mi><mo>/</mo><mi>b</mi><mo></mo></mrow>
+
a/b +
+
<mrow><mi>a</mi><mo>/</mo><mi>b</mi></mrow>
+
a/b +
+
<mrow><mi>x</mi><mo></mo><mi>y</mi></mrow>
+
xy +
+
<msup><mi>x</mi><mn>3</mn></msup>
+
x3 +
+
<mrow><mi>a</mi><mo>mod</mo><mi>b</mi></mrow>
+
amodb +
+
<mroot><mi>a</mi><mi>n</mi></mroot>
+
an + +
+ +
+ +
4.3.6.2 Binary Logical Operators: + <implies/>, + <equivalent/> +
+ + +

+ Operator Syntax, + Schema Class +

+ + +

The implies element represents the logical implication + function which takes two Boolean expressions as arguments. It + evaluates to false if the first argument is true and the second + argument is false, otherwise it evaluates to true.

+ + +

The equivalent element represents the relation that + asserts two Boolean expressions are logically equivalent, + that is have the same Boolean value for any inputs.

+ +
4.3.6.2.1 Examples
+ +

Content MathML

+ +
+
<apply><implies/><ci>A</ci><ci>B</ci></apply>
+
+
+
<apply><equivalent/>
+  <ci>a</ci>
+  <apply><not/><apply><not/><ci>a</ci></apply></apply>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow><mi>A</mi><mo></mo><mi>B</mi></mrow>
+
AB +
+
<mrow>
+  <mi>a</mi>
+  <mo></mo>
+  <mrow><mo>¬</mo><mrow><mo>¬</mo><mi>a</mi></mrow></mrow>
+</mrow>
+
+ a + + ¬¬a + + + +
+ + +
+ + + + +
4.3.6.3 Binary Relations: + <neq/>, + <approx/>, + <factorof/>, + <tendsto/> +
+ +

+ Operator Syntax, + Schema Class +

+ + + +

The neq element represents the binary inequality + relation, i.e. the relation not equal to which returns true unless + the two arguments are equal.

+ +

The approx element represents the relation that asserts + the approximate equality of its arguments.

+ + +

The factorof element is used to indicate the + mathematical relationship that the first argument is a factor of + the second. This relationship is true if and only + if b mod a = 0.

+ +
4.3.6.3.1 Examples
+ +

Content MathML

+ +
+
<apply><neq/><cn>3</cn><cn>4</cn></apply>
+
+
+
<apply><approx/>
+  <pi/>
+  <cn type="rational">22<sep/>7</cn>
+</apply>
+
+
+
<apply><factorof/><ci>a</ci><ci>b</ci></apply>
+
+ +

Sample Presentation

+ +
+
<mrow><mn>3</mn><mo></mo><mn>4</mn></mrow>
+
34 +
+
<mrow>
+  <mi>π</mi>
+  <mo></mo>
+  <mrow><mn>22</mn><mo>/</mo><mn>7</mn></mrow>
+</mrow>
+
+ π + + 22/7 + +
+
<mrow><mi>a</mi><mo>|</mo><mi>b</mi></mrow>
+
a|b +
+ + + + + +

The tendsto element is used to express the relation that + a quantity is tending to a specified value. While this is used + primarily as part of the statement of a mathematical limit, it + exists as a construct on its own to allow one to capture + mathematical statements such as As x tends to y, and to provide a + building block to construct more general kinds of limits.

+ +

The tendsto element takes the attribute type to set the + direction from which the limiting value is approached. It may have any value, but common values include above and below.

+ +
4.3.6.3.2 Examples
+ +

Content MathML

+ +
+
<apply><tendsto type="above"/>
+  <apply><power/><ci>x</ci><cn>2</cn></apply>
+  <apply><power/><ci>a</ci><cn>2</cn></apply>
+</apply>
+
+
+
<apply><tendsto/>
+  <vector><ci>x</ci><ci>y</ci></vector>
+  <vector>
+    <apply><ci type="function">f</ci><ci>x</ci><ci>y</ci></apply>
+    <apply><ci type="function">g</ci><ci>x</ci><ci>y</ci></apply>
+  </vector>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <msup><mi>x</mi><mn>2</mn></msup>
+  <mo></mo>
+  <msup><msup><mi>a</mi><mn>2</mn></msup><mo>+</mo></msup>
+</mrow>
+
+ x2 + + a2+ + +
+
<mrow><mo>(</mo><mtable>
+  <mtr><mtd><mi>x</mi></mtd></mtr>
+  <mtr><mtd><mi>y</mi></mtd></mtr>
+</mtable><mo>)</mo></mrow>
+<mo></mo>
+<mrow><mo>(</mo><mtable>
+  <mtr><mtd>
+    <mi>f</mi><mo>&#x2061;<!--ApplyFunction--></mo><mrow><mo>(</mo><mi>x</mi><mo>,</mo><mi>y</mi><mo>)</mo></mrow>
+  </mtd></mtr>
+  <mtr><mtd>
+    <mi>g</mi><mo>&#x2061;<!--ApplyFunction--></mo><mrow><mo>(</mo><mi>x</mi><mo>,</mo><mi>y</mi><mo>)</mo></mrow>
+  </mtd></mtr>
+</mtable><mo>)</mo></mrow>
+
( + x + y +) + +( + + f(x,y) + + + g(x,y) + +) +
+ + + + + +
+ +
4.3.6.4 Binary Linear Algebra Operators: + <vectorproduct/>, + <scalarproduct/>, + <outerproduct/> +
+ + +

+ Operator Syntax, + Schema Class +

+ + +

The vectorproduct element + represents the vector product. It takes two three-dimensional + vector arguments and represents as value a three-dimensional + vector.

+ +

The scalarproduct element + represents the scalar product function. It takes two vector + arguments and returns a scalar value.

+ + +

The outerproduct element + represents the outer product function. It takes two vector + arguments and returns as value a matrix.

+ +
4.3.6.4.1 Examples
+ +

Content MathML

+ +
+
<apply><eq/>
+  <apply><vectorproduct/>
+    <ci type="vector"> A </ci>
+    <ci type="vector"> B </ci>
+  </apply>
+  <apply><times/>
+    <ci>a</ci>
+    <ci>b</ci>
+    <apply><sin/><ci>θ</ci></apply>
+    <ci type="vector"> N </ci>
+  </apply>
+</apply>
+
+
+
<apply><eq/>
+  <apply><scalarproduct/>
+    <ci type="vector">A</ci>
+    <ci type="vector">B</ci>
+  </apply>
+  <apply><times/>
+    <ci>a</ci>
+    <ci>b</ci>
+    <apply><cos/><ci>θ</ci></apply>
+  </apply>
+</apply>
+
+
+
<apply><outerproduct/>
+  <ci type="vector">A</ci>
+  <ci type="vector">B</ci>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mrow><mi>A</mi><mo>×</mo><mi>B</mi></mrow>
+  <mo>=</mo>
+  <mrow>
+    <mi>a</mi>
+    <mo>&#x2062;<!--InvisibleTimes--></mo>
+    <mi>b</mi>
+    <mo>&#x2062;<!--InvisibleTimes--></mo>
+    <mrow><mi>sin</mi><mo>&#x2061;<!--ApplyFunction--></mo><mi>θ</mi></mrow>
+    <mo>&#x2062;<!--InvisibleTimes--></mo>
+    <mi>N</mi>
+  </mrow>
+</mrow>
+
+ A×B + = + + a + + b + + sinθ + + N + + +
+
<mrow>
+  <mrow><mi>A</mi><mo>.</mo><mi>B</mi></mrow>
+  <mo>=</mo>
+  <mrow>
+    <mi>a</mi>
+    <mo>&#x2062;<!--InvisibleTimes--></mo>
+    <mi>b</mi>
+    <mo>&#x2062;<!--InvisibleTimes--></mo>
+    <mrow><mi>cos</mi><mo>&#x2061;<!--ApplyFunction--></mo><mi>θ</mi></mrow>
+  </mrow>
+</mrow>
+
+ A.B + = + + a + + b + + cosθ + + +
+
<mrow><mi>A</mi><mo></mo><mi>B</mi></mrow>
+
AB +
+ +
+ +
4.3.6.5 Binary Set Operators: + <in/>, + <notin/>, + <notsubset/>, + <notprsubset/>, + <setdiff/> +
+ +

+ Operator Syntax, + Schema Class +

+ + + +

The in element represents the set inclusion relation. + It has two arguments, an element and a set. It is used to denote + that the element is in the given set.

+ +

The notin represents the negated set inclusion + relation. It has two arguments, an element and a set. It is + used to denote that the element is not in the given set.

+ +

The notsubset element represents the negated subset + relation. It is used to denote that the first argument is not a subset of the + second.

+ +

The notprsubset element represents the negated proper + subset relation. It is used to denote that the first argument is not + a proper subset of the second.

+ +

The setdiff element represents the set difference + operator. It takes two sets as arguments, and denotes the set that + contains all the elements that occur in the first set, but not in + the second.

+ +
4.3.6.5.1 Examples
+ +

Content MathML

+ +
+
<apply><in/><ci>a</ci><ci type="set">A</ci></apply>
+
+
+
<apply><notin/><ci>a</ci><ci type="set">A</ci></apply>
+
+
+
<apply><notsubset/>
+  <ci type="set">A</ci>
+  <ci type="set">B</ci>
+</apply>
+
+
+
<apply><notprsubset/>
+  <ci type="set">A</ci>
+  <ci type="set">B</ci>
+</apply>
+
+
+
<apply><setdiff/>
+  <ci type="set">A</ci>
+  <ci type="set">B</ci>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow><mi>a</mi><mo></mo><mi>A</mi></mrow>
+
aA +
+
<mrow><mi>a</mi><mo></mo><mi>A</mi></mrow>
+
aA +
+
<mrow><mi>A</mi><mo></mo><mi>B</mi></mrow>
+
AB +
+
<mrow><mi>A</mi><mo></mo><mi>B</mi></mrow>
+
AB +
+
<mrow><mi>A</mi><mo></mo><mi>B</mi></mrow>
+
AB + +
+ +
+ +
+ +

4.3.7 Unary Operators

+ + +

Unary operators take a single argument and map to OpenMath symbols + via Rewrite: element without the need of any special rewrite rules.

+ + +
4.3.7.1 Unary Logical Operators: + <not/> +
+ +

+ Operator Syntax, + Schema Class +

+ +

The not element represents the logical not function + which takes one Boolean argument, and returns the opposite Boolean + value.

+ +
4.3.7.1.1 Example
+ +

Content MathML

+ +
+
<apply><not/><ci>a</ci></apply>
+
+ +

Sample Presentation

+ +
+
<mrow><mo>¬</mo><mi>a</mi></mrow>
+
¬a + +
+ +
+ +
4.3.7.2 Unary Arithmetic Operators: + <factorial/>, + <abs/>, + <conjugate/>, + <arg/>, + <real/>, + <imaginary/>, + <floor/>, + <ceiling/>, + <exp/>, + <minus/>, + <root/> +
+ + +

+ Operator Syntax, + Schema Class +

+ + +

The factorial element represents the unary factorial operator on non-negative integers. + The factorial of an integer n is given by n! = n×(n-1)×⋯×1.

+ + + + +

The abs element represents the absolute value + function. The argument should be numerically valued. When the + argument is a complex number, the absolute value is often referred + to as the modulus.

+

+ The conjugate element represents the function defined + over the complex numbers which returns the complex conjugate of + its argument. +

+

+ The arg element represents the unary function which + returns the angular argument of a complex number, namely the + angle which a straight line drawn from the number to zero makes + with the real line (measured anti-clockwise). +

+

+ The real element represents the unary operator used to + construct an expression representing the real part of a + complex number, that is, the x component in x + iy. +

+

+ The imaginary element represents the unary operator used to + construct an expression representing the imaginary part of a + complex number, that is, the y component in x + iy. +

+

The floor element represents the operation that rounds + down (towards negative infinity) to the nearest integer. This + function takes one real number as an argument and returns an + integer.

+

The ceiling element represents the operation that rounds + up (towards positive infinity) to the nearest integer. This function + takes one real number as an argument and returns an integer.

+

The exp element represents the exponentiation function + associated with the inverse of the ln function. It takes one + argument.

+ +

The minus element can be used as + a unary arithmetic operator (e.g. to represent −x), + or as a binary arithmetic operator (e.g. to represent x + − y). Some further examples are given in 4.3.6.1 Binary Arithmetic Operators: + <quotient/>, + <divide/>, + <minus/>, + <power/>, + <rem/>, + <root/>.

+ +

The root element in MathML is + treated as a unary element taking an optional degree qualifier, however it represents + the binary operation of taking an nth root, and is described in + 4.3.6.1 Binary Arithmetic Operators: + <quotient/>, + <divide/>, + <minus/>, + <power/>, + <rem/>, + <root/>.

+ +
4.3.7.2.1 Examples
+ + +

Content MathML

+ +
+
<apply><factorial/><ci>n</ci></apply>
+
+ +
+
<apply><abs/><ci>x</ci></apply>
+
+
+
<apply><conjugate/>
+  <apply><plus/>
+    <ci>x</ci>
+    <apply><times/><cn></cn><ci>y</ci></apply>
+  </apply>
+</apply>
+
+
+
<apply><arg/>
+  <apply><plus/>
+    <ci> x </ci>
+    <apply><times/><imaginaryi/><ci>y</ci></apply>
+  </apply>
+</apply>
+
+
+
<apply><real/>
+  <apply><plus/>
+    <ci>x</ci>
+    <apply><times/><imaginaryi/><ci>y</ci></apply>
+  </apply>
+</apply>
+
+
+
<apply><imaginary/>
+  <apply><plus/>
+    <ci>x</ci>
+    <apply><times/><imaginaryi/><ci>y</ci></apply>
+  </apply>
+</apply>
+
+
+
<apply><floor/><ci>a</ci></apply>
+
+
+
<apply><ceiling/><ci>a</ci></apply>
+
+
+
<apply><exp/><ci>x</ci></apply>
+
+
+
<apply><minus/><cn>3</cn></apply>
+
+ +

Sample Presentation

+ +
+
<mrow><mi>n</mi><mo>!</mo></mrow>
+
n! + + +
+
<mrow><mo>|</mo><mi>x</mi><mo>|</mo></mrow>
+
|x| +
+
<mover>
+  <mrow>
+    <mi>x</mi>
+    <mo>+</mo>
+    <mrow><mn></mn><mo>&#x2062;<!--InvisibleTimes--></mo><mi>y</mi></mrow>
+  </mrow>
+  <mo>¯</mo>
+</mover>
+
+ + x + + + y + + ¯ + +
+
<mrow>
+  <mi>arg</mi>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mrow>
+   <mo>(</mo>
+    <mrow>
+      <mi>x</mi>
+      <mo>+</mo>
+      <mrow><mi>i</mi><mo>&#x2062;<!--InvisibleTimes--></mo><mi>y</mi></mrow>
+    </mrow>
+    <mo>)</mo>
+  </mrow>
+</mrow>
+
+ arg + + + ( + + x + + + iy + + ) + + +
+
<mrow>
+  <mo></mo>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mrow>
+   <mo>(</mo>
+    <mrow>
+      <mi>x</mi>
+      <mo>+</mo>
+      <mrow><mi>i</mi><mo>&#x2062;<!--InvisibleTimes--></mo><mi>y</mi></mrow>
+    </mrow>
+    <mo>)</mo>
+  </mrow>
+</mrow>
+
+ + + + ( + + x + + + iy + + ) + + +
+
<mrow>
+  <mo></mo>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mrow>
+   <mo>(</mo>
+    <mrow>
+      <mi>x</mi>
+      <mo>+</mo>
+      <mrow><mi>i</mi><mo>&#x2062;<!--InvisibleTimes--></mo><mi>y</mi></mrow>
+    </mrow>
+    <mo>)</mo>
+  </mrow>
+</mrow>
+
+ + + + ( + + x + + + iy + + ) + + +
+
<mrow><mo></mo><mi>a</mi><mo></mo></mrow>
+
a +
+
<mrow><mo></mo><mi>a</mi><mo></mo></mrow>
+
a +
+
<msup><mi>e</mi><mi>x</mi></msup>
+
ex +
+
<mrow><mo></mo><mn>3</mn></mrow>
+
3 + +
+ + +
+ +
4.3.7.3 Unary Linear Algebra Operators: + <determinant/>, + <transpose/> +
+ + +

+ Operator Syntax, + Schema Class +

+ + +

The determinant element is used for the unary function which returns the determinant of its argument, which should be a square matrix.

+ + + +

The transpose element represents a unary function that signifies the transpose of the + given matrix or vector.

+ +
4.3.7.3.1 Examples
+ +

Content MathML

+ +
+
<apply><determinant/>
+  <ci type="matrix">A</ci>
+</apply>
+
+
+
<apply><transpose/>
+  <ci type="matrix">A</ci>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow><mi>det</mi><mo>&#x2061;<!--ApplyFunction--></mo><mi>A</mi></mrow>
+
detA +
+
<msup><mi>A</mi><mi>T</mi></msup>
+
AT + + + +
+ +
+ +
4.3.7.4 Unary Functional Operators: + <inverse/>, + <ident/>, + <domain/>, + <codomain/>, + <image/>, + <ln/>, + +
+ + + +

+ Operator Syntax, + Schema Class +

+ + +

The inverse element is applied to a function in order to + construct a generic expression for the functional inverse of that + function.

+ +

The ident element represents the + identity function. Note that MathML makes no assumption about the + domain and codomain of the represented identity function, which + depends on the context in which it is used.

+ +

The domain element represents the domain of the + function to which it is applied. The domain is the set of values + over which the function is defined.

+ +

The codomain represents the codomain, or range, of the function + to which it is applied. Note that the codomain is not necessarily + equal to the image of the function, it is merely required to contain + the image.

+ +

The image element represents the image of + the function to which it is applied. The image of a function is the + set of values taken by the function. Every point in the image is + generated by the function applied to some point of the domain.

+ +

The ln element represents the natural logarithm function.

+ +

The elements may either be applied to + arguments, or may appear alone, in which case they represent an + abstract operator acting on other functions.

+ +
4.3.7.4.1 Examples
+ + +

Content MathML

+ +
+
<apply><inverse/><ci>f</ci></apply>
+
+
+
<apply>
+  <apply><inverse/><ci type="matrix">A</ci></apply>
+  <ci>a</ci>
+</apply>
+
+
+
<apply><eq/>
+  <apply><compose/>
+    <ci type="function">f</ci>
+    <apply><inverse/>
+      <ci type="function">f</ci>
+    </apply>
+  </apply>
+  <ident/>
+</apply>
+
+
+
<apply><eq/>
+  <apply><domain/><ci>f</ci></apply>
+  <reals/>
+</apply>
+
+
+
<apply><eq/>
+  <apply><codomain/><ci>f</ci></apply>
+  <rationals/>
+</apply>
+
+
+
<apply><eq/>
+  <apply><image/><sin/></apply>
+  <interval><cn>-1</cn><cn> 1</cn></interval>
+</apply>
+
+
+
<apply><ln/><ci>a</ci></apply>
+
+ +

Sample Presentation

+ +
+
<msup><mi>f</mi><mrow><mo>(</mo><mn>-1</mn><mo>)</mo></mrow></msup>
+
f(-1) +
+
<mrow>
+  <msup><mi>A</mi><mrow><mo>(</mo><mn>-1</mn><mo>)</mo></mrow></msup>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mrow><mo>(</mo><mi>a</mi><mo>)</mo></mrow>
+</mrow>
+
+ A(-1) + + (a) + +
+
<mrow>
+  <mrow>
+    <mi>f</mi>
+    <mo></mo>
+    <msup><mi>f</mi><mrow><mo>(</mo><mn>-1</mn><mo>)</mo></mrow></msup>
+  </mrow>
+  <mo>=</mo>
+  <mi>id</mi>
+</mrow>
+
+ + f + + f(-1) + + = + id + +
+
<mrow>
+  <mrow><mi>domain</mi><mo>&#x2061;<!--ApplyFunction--></mo><mrow><mo>(</mo><mi>f</mi><mo>)</mo></mrow></mrow>
+  <mo>=</mo>
+  <mi mathvariant="double-struck">R</mi>
+</mrow>
+
+ domain(f) + = + R + +
+
<mrow>
+  <mrow><mi>codomain</mi><mo>&#x2061;<!--ApplyFunction--></mo><mrow><mo>(</mo><mi>f</mi><mo>)</mo></mrow></mrow>
+  <mo>=</mo>
+  <mi mathvariant="double-struck">Q</mi>
+</mrow>
+
+ codomain(f) + = + Q + +
+
<mrow>
+  <mrow><mi>image</mi><mo>&#x2061;<!--ApplyFunction--></mo><mrow><mo>(</mo><mi>sin</mi><mo>)</mo></mrow></mrow>
+  <mo>=</mo>
+  <mrow><mo>[</mo><mn>-1</mn><mo>,</mo><mn>1</mn><mo>]</mo></mrow>
+</mrow>
+
+ image(sin) + = + [-1,1] + +
+
<mrow><mi>ln</mi><mo>&#x2061;<!--ApplyFunction--></mo><mi>a</mi></mrow>
+
lna + +
+ + + +
+ +
4.3.7.5 Unary Set Operators: + <card/> +
+ + +

+ Operator Syntax, + Schema Class +

+ + + + + +

The card element represents the cardinality function, + which takes a set argument and returns its cardinality, i.e. the + number of elements in the set. The cardinality of a set is a + non-negative integer, or an infinite cardinal number.

+ +
4.3.7.5.1 Example
+ +

Content MathML

+ +
+
<apply><eq/>
+  <apply><card/><ci>A</ci></apply>
+  <cn>5</cn>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mrow><mo>|</mo><mi>A</mi><mo>|</mo></mrow>
+  <mo>=</mo>
+  <mn>5</mn>
+</mrow>
+
+ |A| + = + 5 + + + +
+ +
+ +
4.3.7.6 Unary Elementary Operators: + <sin/>, + <cos/>, + <tan/>, + <sec/>, + <csc/>, + <cot/>, + <sinh/>, + <cosh/>, + <tanh/>, + <sech/>, + <csch/>, + <coth/>, + <arcsin/>, + <arccos/>, + <arctan/>, + <arccosh/>, + <arccot/>, + <arccoth/>, + <arccsc/>, + <arccsch/>, + <arcsec/>, + <arcsech/>, + <arcsinh/>, + <arctanh/> +
+ +

+ Operator Syntax, + Schema Class +

+ + +

These operator elements denote the standard trigonometric and hyperbolic functions and their inverses. Since their + standard + interpretations are widely known, they are discussed as a group. +

+

+ Differing definitions are in use for the inverse functions, + so for maximum interoperability applications evaluating + such expressions should follow the definitions in [DLMF], Chapter 4: Elementary Functions.

+ +
4.3.7.6.1 Examples
+ +

Content MathML

+ +
+
<apply><sin/><ci>x</ci></apply>
+
+
+
<apply><sin/>
+  <apply><plus/>
+    <apply><cos/><ci>x</ci></apply>
+    <apply><power/><ci>x</ci><cn>3</cn></apply>
+  </apply>
+</apply>
+
+
+
<apply><arcsin/><ci>x</ci></apply>
+
+
+
<apply><sinh/><ci>x</ci></apply>
+
+
+
<apply><arcsinh/><ci>x</ci></apply>
+
+ +

Sample Presentation

+ +
+
<mrow><mi>sin</mi><mo>&#x2061;<!--ApplyFunction--></mo><mi>x</mi></mrow>
+
sinx +
+
<mrow>
+  <mi>sin</mi>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mrow>
+    <mo>(</mo>
+    <mrow><mi>cos</mi><mo>&#x2061;<!--ApplyFunction--></mo><mi>x</mi></mrow>
+    <mo>+</mo>
+    <msup><mi>x</mi><mn>3</mn></msup>
+    <mo>)</mo>
+  </mrow>
+</mrow>
+
+ sin + + + ( + cosx + + + x3 + ) + + +
+
<mrow>
+  <mi>arcsin</mi>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mi>x</mi>
+</mrow>
+<mtext>&nbsp;&nbsp;or&nbsp;&nbsp;</mtext>
+<mrow>
+  <msup><mi>sin</mi><mrow><mo>-</mo><mn>1</mn></mrow></msup>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mi>x</mi>
+</mrow>
+
+ arcsin + + x + +  or   + + sin-1 + + x + +
+
<mrow><mi>sinh</mi><mo>&#x2061;<!--ApplyFunction--></mo><mi>x</mi></mrow>
+
sinhx +
+
<mrow>
+  <mi>arcsinh</mi>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mi>x</mi>
+</mrow>
+<mtext>&nbsp;&nbsp;or&nbsp;&nbsp;</mtext>
+<mrow>
+  <msup><mi>sinh</mi><mrow><mo>-</mo><mn>1</mn></mrow></msup>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mi>x</mi>
+</mrow>
+
+ arcsinh + + x + +  or   + + sinh-1 + + x + + +
+ + +
+ +
4.3.7.7 Unary Vector Calculus Operators: + <divergence/>, + <grad/>, + <curl/>, + <laplacian/> +
+ + +

+ Operator Syntax, + Schema Class +

+ + +

The divergence element is the vector calculus divergence + operator, often called div. It represents the divergence function + which takes one argument which should be a vector of scalar-valued + functions, intended to represent a vector-valued function, and returns + the scalar-valued function giving the divergence of the argument.

+ +

The grad element is the vector calculus gradient operator, often called + grad. It is used to represent the grad function, which takes one + argument which should be a scalar-valued function and returns a + vector of functions.

+ +

The curl element is used to represent the curl function + of vector calculus. It takes one argument which should be a vector + of scalar-valued functions, intended to represent a vector-valued + function, and returns a vector of functions.

+ +

The laplacian element represents the Laplacian operator of + vector calculus. The Laplacian takes a single argument which is a + vector of scalar-valued functions representing a vector-valued + function, and returns a vector of functions.

+ +
4.3.7.7.1 Examples
+ +

Content MathML

+ +
+
<apply><divergence/><ci>a</ci></apply>
+
+
+
<apply><divergence/>
+  <ci type="vector">E</ci>
+</apply>
+
+
+
<apply><grad/><ci type="function">f</ci></apply>
+
+
+
<apply><curl/><ci>a</ci></apply>
+
+
+
<apply><laplacian/><ci type="vector">E</ci></apply>
+
+ +

Sample Presentation

+ +
+
<mrow><mi>div</mi><mo>&#x2061;<!--ApplyFunction--></mo><mrow><mo>(</mo><mi>a</mi><mo>)</mo></mrow></mrow>
+
div(a) +
+
<mrow><mi>div</mi><mo>&#x2061;<!--ApplyFunction--></mo><mrow><mo>(</mo><mi>E</mi><mo>)</mo></mrow></mrow>
+<mtext> or </mtext>
+<mrow><mo></mo><mo></mo><mi>E</mi></mrow>
+
div(E) + or  +E +
+
<mrow>
+  <mi>grad</mi><mo>&#x2061;<!--ApplyFunction--></mo><mrow><mo>(</mo><mi>f</mi><mo>)</mo></mrow>
+</mrow>
+<mtext> or </mtext>
+<mrow>
+  <mo></mo><mo>&#x2061;<!--ApplyFunction--></mo>
+  <mrow><mo>(</mo><mi>f</mi><mo>)</mo></mrow>
+</mrow>
+
+ grad(f) + + or  + + + (f) + +
+
<mrow><mi>curl</mi><mo>&#x2061;<!--ApplyFunction--></mo><mrow><mo>(</mo><mi>a</mi><mo>)</mo></mrow></mrow>
+<mtext> or </mtext>
+<mrow><mo></mo><mo>×</mo><mi>a</mi></mrow>
+
curl(a) + or  +×a +
+
<mrow>
+  <msup><mo></mo><mn>2</mn></msup>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mrow><mo>(</mo><mi>E</mi><mo>)</mo></mrow>
+</mrow>
+
+ 2 + + (E) + + + +
+ + + + + + + +

The functions defining the coordinates may be defined implicitly as expressions defined + in terms of the coordinate names, in which case the coordinate names must be provided + as + bound variables.

+ +
4.3.7.7.2 Examples
+ +

Content MathML

+ +
+
<apply><divergence/>
+  <bvar><ci>x</ci></bvar>
+  <bvar><ci>y</ci></bvar>
+  <bvar><ci>z</ci></bvar>
+  <vector>
+    <apply><plus/><ci>x</ci><ci>y</ci></apply>
+    <apply><plus/><ci>x</ci><ci>z</ci></apply>
+    <apply><plus/><ci>z</ci><ci>y</ci></apply>
+  </vector>
+</apply>
+
+
+
<apply><grad/>
+  <bvar><ci>x</ci></bvar>
+  <bvar><ci>y</ci></bvar>
+  <bvar><ci>z</ci></bvar>
+  <apply><times/><ci>x</ci><ci>y</ci><ci>z</ci></apply>
+</apply>
+
+
+
<apply><laplacian/>
+  <bvar><ci>x</ci></bvar>
+  <bvar><ci>y</ci></bvar>
+  <bvar><ci>z</ci></bvar>
+  <apply><ci>f</ci><ci>x</ci><ci>y</ci></apply>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mi>div</mi>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mo>(</mo>
+  <mtable>
+    <mtr><mtd>
+      <mi>x</mi>
+      <mo></mo>
+      <mrow><mi>x</mi><mo>+</mo><mi>y</mi></mrow>
+    </mtd></mtr>
+    <mtr><mtd>
+      <mi>y</mi>
+      <mo></mo>
+      <mrow><mi>x</mi><mo>+</mo><mi>z</mi></mrow>
+    </mtd></mtr>
+    <mtr><mtd>
+      <mi>z</mi>
+      <mo></mo>
+      <mrow><mi>z</mi><mo>+</mo><mi>y</mi></mrow>
+    </mtd></mtr>
+  </mtable>
+  <mo>)</mo>
+</mrow>
+
+ div + + ( + + + x + + x+y + + + y + + x+z + + + z + + z+y + + + ) + +
+
<mrow>
+  <mi>grad</mi>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mrow>
+    <mo>(</mo>
+    <mrow><mo>(</mo><mi>x</mi><mo>,</mo><mi>y</mi><mo>,</mo><mi>z</mi><mo>)</mo></mrow>
+    <mo></mo>
+    <mrow>
+      <mi>x</mi><mo>&#x2062;<!--InvisibleTimes--></mo><mi>y</mi><mo>&#x2062;<!--InvisibleTimes--></mo><mi>z</mi>
+    </mrow>
+    <mo>)</mo>
+  </mrow>
+</mrow>
+
+ grad + + + ( + (x,y,z) + + + xyz + + ) + + +
+
<mrow>
+  <msup><mo></mo><mn>2</mn></msup>
+  <mo>&#x2061;<!--ApplyFunction--></mo>
+  <mrow>
+    <mo>(</mo>
+    <mrow><mo>(</mo><mi>x</mi><mo>,</mo><mi>y</mi><mo>,</mo><mi>z</mi><mo>)</mo></mrow>
+    <mo></mo>
+    <mrow>
+      <mi>f</mi>
+      <mo>&#x2061;<!--ApplyFunction--></mo>
+      <mrow><mo>(</mo><mi>x</mi><mo>,</mo><mi>y</mi><mo>)</mo></mrow>
+    </mrow>
+    <mo>)</mo>
+  </mrow>
+</mrow>
+
+ 2 + + + ( + (x,y,z) + + + f + + (x,y) + + ) + + +
+ + + + + + + + + + + + + + + + + +
+ + + +
4.3.7.8 Moment <moment/>, <momentabout>
+ + +

+ Operator Syntax, + Schema Class +

+ + +

The moment element is used to denote the ith moment of a set of data set or + random variable. The moment function accepts the degree and + momentabout qualifiers. If present, the degree schema denotes the order of + the moment. Otherwise, the moment is assumed to be the first order moment. When used + with + moment, the degree schema is expected to contain a + single child. If present, the momentabout schema denotes the + point about which the moment is taken. Otherwise, the moment is + assumed to be the moment about zero.

+ +
4.3.7.8.1 Examples
+ +

Content MathML

+ +
+
<apply><moment/>
+  <degree><cn>3</cn></degree>
+  <momentabout><mean/></momentabout>
+  <cn>6</cn><cn>4</cn><cn>2</cn><cn>2</cn><cn>5</cn>
+</apply>
+
+
+
<apply><moment/>
+  <degree><cn>3</cn></degree>
+  <momentabout><ci>p</ci></momentabout>
+  <ci>X</ci>
+</apply>
+
+ +

Sample Presentation

+ +
+
<msub>
+  <mrow>
+    <mo></mo>
+    <msup>
+      <mrow>
+        <mo>(</mo>
+        <mn>6</mn><mo>,</mo>
+        <mn>4</mn><mo>,</mo>
+        <mn>2</mn><mo>,</mo>
+        <mn>2</mn><mo>,</mo>
+        <mn>5</mn>
+        <mo>)</mo>
+      </mrow>
+      <mn>3</mn>
+    </msup>
+    <mo></mo>
+  </mrow>
+  <mi>mean</mi>
+</msub>
+
+ + + + + ( + 6, + 4, + 2, + 2, + 5 + ) + + 3 + + + + mean + +
+
<msub>
+  <mrow>
+    <mo></mo>
+    <msup><mi>X</mi><mn>3</mn></msup>
+    <mo></mo>
+  </mrow>
+  <mi>p</mi>
+</msub>
+
+ + + X3 + + + p + + + + + + +
+
+ + + +
4.3.7.9 Logarithm <log/> + , <logbase> +
+ + + +

+ Operator Syntax, + Schema Class +

+ +

The log element represents the logarithm function + relative to a given base. When present, the logbase + qualifier specifies the base. Otherwise, the base is assumed to be 10.

+ +
4.3.7.9.1 Examples
+ +

Content MathML

+ +
+
<apply><log/>
+  <logbase><cn>3</cn></logbase>
+  <ci>x</ci>
+</apply>
+
+
+
<apply><log/><ci>x</ci></apply>
+
+ +

Sample Presentation

+ +
+
<mrow><msub><mi>log</mi><mn>3</mn></msub><mo>&#x2061;<!--ApplyFunction--></mo><mi>x</mi></mrow>
+
log3x +
+
<mrow><mi>log</mi><mo>&#x2061;<!--ApplyFunction--></mo><mi>x</mi></mrow>
+
logx + + +
+ + + +
+ +
+ +

4.3.8 Unary Qualified Calculus Operators

+ +
4.3.8.1 Integral <int/>
+ + +

+ Operator Syntax, + Schema Class +

+ +

The int element is the operator element for a definite or indefinite integral + over a function or a definite integral over an expression with a bound variable.

+ +
4.3.8.1.1 Examples
+ +

Content MathML

+ +
+
<apply><eq/>
+  <apply><int/><sin/></apply>
+  <cos/>
+</apply>
+
+
+
<apply><int/>
+  <interval><ci>a</ci><ci>b</ci></interval>
+  <cos/>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow><mrow><mi></mi><mi>sin</mi></mrow><mo>=</mo><mi>cos</mi></mrow>
+
sin=cos +
+
<mrow>
+  <msubsup><mi></mi><mi>a</mi><mi>b</mi></msubsup><mi>cos</mi>
+</mrow>
+
+ abcos + + + + + +
+ +

The int element can also be used with bound variables serving as the + integration variables.

+ +

Definite integrals are indicated by providing qualifier elements specifying + a + domain of integration. A lowlimit/uplimit pair + is perhaps the most standard representation of a definite integral.

+ +
4.3.8.1.2 Example
+ +

Content MathML

+ + +
+
<apply><int/>
+  <bvar><ci>x</ci></bvar>
+  <lowlimit><cn>0</cn></lowlimit>
+  <uplimit><cn>1</cn></uplimit>
+  <apply><power/><ci>x</ci><cn>2</cn></apply>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <msubsup><mi></mi><mn>0</mn><mn>1</mn></msubsup>
+  <msup><mi>x</mi><mn>2</mn></msup>
+  <mi>d</mi>
+  <mi>x</mi>
+</mrow>
+
+ 01 + x2 + d + x + + +
+ +
+ + +
4.3.8.2 Differentiation <diff/>
+ + +

+ Operator Syntax, + Schema Class +

+ + +

The diff element is the differentiation operator element for functions or + expressions of a single variable. It may be applied directly to an actual function + thereby denoting a function which is the derivative of the original function, or it + can be + applied to an expression involving a single variable.

+ +
4.3.8.2.1 Examples
+ +

Content MathML

+ +
+
<apply><diff/><ci>f</ci></apply>
+
+
+
<apply><eq/>
+  <apply><diff/>
+    <bvar><ci>x</ci></bvar>
+    <apply><sin/><ci>x</ci></apply>
+  </apply>
+  <apply><cos/><ci>x</ci></apply>
+</apply>
+
+ +

Sample Presentation

+ +
+
<msup><mi>f</mi><mo></mo></msup>
+
f +
+
<mrow>
+  <mfrac>
+    <mrow><mi>d</mi><mrow><mi>sin</mi><mo>&#x2061;<!--ApplyFunction--></mo><mi>x</mi></mrow></mrow>
+    <mrow><mi>d</mi><mi>x</mi></mrow>
+  </mfrac>
+  <mo>=</mo>
+  <mrow><mi>cos</mi><mo>&#x2061;<!--ApplyFunction--></mo><mi>x</mi></mrow>
+</mrow>
+
+ + dsinx + dx + + = + cosx + + + + +
+ +

The bvar element may also contain a degree element, which specifies + the order of the derivative to be taken.

+ +
4.3.8.2.2 Example
+ +

Content MathML

+ +
+
<apply><diff/>
+  <bvar><ci>x</ci><degree><cn>2</cn></degree></bvar>
+  <apply><power/><ci>x</ci><cn>4</cn></apply>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mfrac>
+  <mrow>
+    <msup><mi>d</mi><mn>2</mn></msup>
+    <msup><mi>x</mi><mn>4</mn></msup>
+  </mrow>
+  <mrow><mi>d</mi><msup><mi>x</mi><mn>2</mn></msup></mrow>
+</mfrac>
+
+ + d2 + x4 + + dx2 + + +
+
+ + +
4.3.8.3 Partial Differentiation <partialdiff/>
+ + +

+ Operator Syntax, + Schema Class +

+ + +

The partialdiff element is the partial differentiation operator element for + functions or expressions in several variables.

+ +

For the case of partial differentiation of a function, the + containing partialdiff takes two arguments: firstly a list of + indices indicating by position which function arguments are involved in + constructing the partial derivatives, and secondly the actual function + to be partially differentiated. The indices may be repeated.

+ +
4.3.8.3.1 Examples
+ +

Content MathML

+ +
+
<apply><partialdiff/>
+  <list><cn>1</cn><cn>1</cn><cn>3</cn></list>
+  <ci type="function">f</ci>
+</apply>
+
+
+
<apply><partialdiff/>
+  <list><cn>1</cn><cn>1</cn><cn>3</cn></list>
+  <lambda>
+    <bvar><ci>x</ci></bvar>
+    <bvar><ci>y</ci></bvar>
+    <bvar><ci>z</ci></bvar>
+    <apply><ci>f</ci><ci>x</ci><ci>y</ci><ci>z</ci></apply>
+  </lambda>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <msub>
+    <mi>D</mi>
+    <mrow><mn>1</mn><mo>,</mo><mn>1</mn><mo>,</mo><mn>3</mn></mrow>
+  </msub>
+  <mi>f</mi>
+</mrow>
+
+ + D + 1,1,3 + + f + +
+
<mfrac>
+  <mrow>
+    <msup><mo></mo><mn>3</mn></msup>
+    <mrow>
+      <mi>f</mi>
+      <mo>&#x2061;<!--ApplyFunction--></mo>
+      <mrow><mo>(</mo><mi>x</mi><mo>,</mo><mi>y</mi><mo>,</mo><mi>z</mi><mo>)</mo></mrow>
+    </mrow>
+  </mrow>
+  <mrow>
+    <mrow><mo></mo><msup><mi>x</mi><mn>2</mn></msup></mrow>
+    <mrow><mo></mo><mi>z</mi></mrow>
+  </mrow>
+</mfrac>
+
+ + 3 + + f + + (x,y,z) + + + + x2 + z + + +
+ + + + +

In the case of algebraic expressions, the bound variables are given by bvar + elements, which are children of the containing apply element. The bvar + elements may also contain degree elements, which specify the order of the partial + derivative to be taken in that variable.

+ + +

Where a total degree of differentiation must be specified, this is + indicated by use of a degree element at the top level, + i.e. without any associated bvar, as a child of the + containing apply element.

+ +
4.3.8.3.2 Examples
+ +

Content MathML

+ +
+
<apply><partialdiff/>
+  <bvar><ci>x</ci></bvar>
+  <bvar><ci>y</ci></bvar>
+  <apply><ci type="function">f</ci><ci>x</ci><ci>y</ci></apply>
+</apply>
+
+
+
<apply><partialdiff/>
+  <bvar><ci>x</ci><degree><ci>m</ci></degree></bvar>
+  <bvar><ci>y</ci><degree><ci>n</ci></degree></bvar>
+  <degree><ci>k</ci></degree>
+  <apply><ci type="function">f</ci>
+    <ci>x</ci>
+    <ci>y</ci>
+  </apply>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mfrac>
+  <mrow>
+    <msup><mo></mo><mn>2</mn></msup>
+    <mrow>
+      <mi>f</mi>
+      <mo>&#x2061;<!--ApplyFunction--></mo>
+      <mrow><mo>(</mo><mi>x</mi><mo>,</mo><mi>y</mi><mo>)</mo></mrow>
+    </mrow>
+  </mrow>
+  <mrow>
+    <mrow><mo></mo><mi>x</mi></mrow>
+    <mrow><mo></mo><mi>y</mi></mrow>
+  </mrow>
+</mfrac>
+
+ + 2 + + f + + (x,y) + + + + x + y + + +
+
<mfrac>
+  <mrow>
+    <msup><mo></mo><mi>k</mi></msup>
+    <mrow>
+      <mi>f</mi>
+      <mo>&#x2061;<!--ApplyFunction--></mo>
+      <mrow><mo>(</mo><mi>x</mi><mo>,</mo><mi>y</mi><mo>)</mo></mrow>
+    </mrow>
+  </mrow>
+  <mrow>
+    <mrow><mo></mo><msup><mi>x</mi><mi>m</mi></msup>
+    </mrow>
+    <mrow><mo></mo><msup><mi>y</mi><mi>n</mi></msup></mrow>
+  </mrow>
+</mfrac>
+
+ + k + + f + + (x,y) + + + + xm + + yn + + +
+ + + + + + +
+
+ +

4.3.9 Constants

+ + + +

Constant symbols relate to mathematical constants such as e and true and + also to names of sets such as the Real Numbers, and Integers. + In Strict Content MathML, they rewrite simply to the corresponding + symbol listed in the syntax tables for Arithmetic Constants and Set Theory Constants. +

+ + +
4.3.9.1 Arithmetic Constants: + <exponentiale/>, + <imaginaryi/>, + <notanumber/>, + <true/>, + <false/>, + <pi/>, + <eulergamma/>, + <infinity/> +
+ + +

+ Operator Syntax, + Schema Class +

+ + + +

The elements +<exponentiale/>, +<imaginaryi/>, +<notanumber/>, +<true/>, +<false/>, +<pi/>, +<eulergamma/>, +<infinity/> +represent respectively:
+the base of the natural logarithm, approximately 2.718;
+the square root of -1, commonly written i;
+not-a-number, i.e. the result of an ill-posed floating point computation (see [IEEE754]);
+the Boolean value true;
+the Boolean value false;
+pi (π), approximately 3.142, which is the ratio of the circumference of a circle to its diameter;
+the gamma constant (γ), approximately 0.5772;
+infinity (∞).

+ +
4.3.9.1.1 Examples
+ +

Content MathML

+ +
+
<apply><eq/><apply><ln/><exponentiale/></apply><cn>1</cn></apply>
+
+
+
<apply><eq/><apply><power/><imaginaryi/><cn>2</cn></apply><cn>-1</cn></apply>
+
+
+
<apply><eq/><apply><divide/><cn>0</cn><cn>0</cn></apply><notanumber/></apply>
+
+
+
<apply><eq/><apply><or/><true/><ci type="boolean">P</ci></apply><true/></apply>
+
+
+
<apply><eq/><apply><and/><false/><ci type="boolean">P</ci></apply><false/></apply>
+
+
+
<apply><approx/><pi/><cn type="rational">22<sep/>7</cn></apply>
+
+
+
<apply><approx/><eulergamma/><cn>0.5772156649</cn></apply>
+
+
+
<infinity/>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mrow><mi>ln</mi><mo>&#x2061;<!--ApplyFunction--></mo><mi>e</mi></mrow>
+  <mo>=</mo>
+  <mn>1</mn>
+</mrow>
+
+ lne + = + 1 + +
+
<mrow><msup><mi>i</mi><mn>2</mn></msup><mo>=</mo><mn>-1</mn></mrow>
+
i2=-1 +
+
<mrow>
+  <mrow><mn>0</mn><mo>/</mo><mn>0</mn></mrow>
+  <mo>=</mo>
+  <mi>NaN</mi>
+</mrow>
+
+ 0/0 + = + NaN + +
+
<mrow>
+  <mrow><mi>true</mi><mo></mo><mi>P</mi></mrow>
+  <mo>=</mo>
+  <mi>true</mi>
+</mrow>
+
+ trueP + = + true + +
+
<mrow>
+  <mrow><mi>false</mi><mo></mo><mi>P</mi></mrow>
+  <mo>=</mo>
+  <mi>false</mi>
+</mrow>
+
+ falseP + = + false + +
+
<mrow>
+  <mi>π</mi>
+  <mo></mo>
+  <mrow><mn>22</mn><mo>/</mo><mn>7</mn></mrow>
+</mrow>
+
+ π + + 22/7 + +
+
<mrow>
+  <mi>γ</mi><mo></mo><mn>0.5772156649</mn>
+</mrow>
+
+ γ0.5772156649 + +
+
<mi></mi>
+
+ + + + + + + + + + + + + + + + + +
+
+ + +
4.3.9.2 Set Theory Constants: + <integers/>, + <reals/>, + <rationals/>, + <naturalnumbers/>, + <complexes/>, + <primes/>, + <emptyset/> +
+ + + +

+ Operator Syntax, + Schema Class +

+ + + +

These elements represent the standard number sets, + Integers, Reals, Rationals, Natural Numbers (including zero), Complex Numbers, Prime Numbers, + and the Empty Set.

+ +
4.3.9.2.1 Examples
+ +

Content MathML

+ +
+
<apply><in/><cn type="integer">42</cn><integers/></apply>
+
+
+
<apply><in/><cn type="real">44.997</cn><reals/></apply>
+
+
+
<apply><in/><cn type="rational">22<sep/>7</cn><rationals/></apply>
+
+
+
<apply><in/><cn type="integer">1729</cn><naturalnumbers/></apply>
+
+
+
<apply><in/><cn type="complex-cartesian">17<sep/>29</cn><complexes/></apply>
+
+
+
<apply><in/><cn type="integer">17</cn><primes/></apply>
+
+
+
<apply><neq/><integers/><emptyset/></apply>
+
+ +

Sample Presentation

+ +
+
<mrow><mn>42</mn><mo></mo><mi mathvariant="double-struck">Z</mi></mrow>
+
42Z +
+
<mrow>
+  <mn>44.997</mn><mo></mo><mi mathvariant="double-struck">R</mi>
+</mrow>
+
+ 44.997R + +
+
<mrow>
+  <mrow><mn>22</mn><mo>/</mo><mn>7</mn></mrow>
+  <mo></mo>
+  <mi mathvariant="double-struck">Q</mi>
+</mrow>
+
+ 22/7 + + Q + +
+
<mrow>
+  <mn>1729</mn><mo></mo><mi mathvariant="double-struck">N</mi>
+</mrow>
+
+ 1729N + +
+
<mrow>
+  <mrow><mn>17</mn><mo>+</mo><mn>29</mn><mo>&#x2062;<!--InvisibleTimes--></mo><mi>i</mi></mrow>
+  <mo></mo>
+  <mi mathvariant="double-struck">C</mi>
+</mrow>
+
+ 17+29i + + C + +
+
<mrow><mn>17</mn><mo></mo><mi mathvariant="double-struck">P</mi></mrow>
+
17P +
+
<mrow>
+  <mi mathvariant="double-struck">Z</mi><mo></mo><mi></mi>
+</mrow>
+
+ Z + + + + + +
+
+
+ +

4.3.10 Special Element forms

+ +
4.3.10.1 Quantifiers: + <forall/>, + <exists/> +
+ + +

+ Operator Syntax, + Schema Class +

+ + + +

The forall and <exists/> + elements represent the universal (for all) and existential (there exists) + quantifiers which take one or more bound variables, and an + argument which specifies the assertion being quantified. + In addition, condition or other qualifiers may be used to limit the domain + of the bound variables.

+ +
4.3.10.1.1 Examples
+ +

Content MathML

+ +
+
<bind><forall/>
+  <bvar><ci>x</ci></bvar>
+  <apply><eq/>
+    <apply><minus/><ci>x</ci><ci>x</ci></apply>
+    <cn>0</cn>
+  </apply>
+</bind>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mo></mo>
+  <mi>x</mi>
+  <mo>.</mo>
+  <mrow>
+   <mo>(</mo>
+    <mrow>
+      <mrow><mi>x</mi><mo></mo><mi>x</mi></mrow>
+      <mo>=</mo>
+      <mn>0</mn>
+    </mrow>
+    <mo>)</mo>
+  </mrow>
+</mrow>
+
+ + x + . + + ( + + xx + = + 0 + + ) + + + + + +

Content MathML

+ +
+
<bind><exists/>
+  <bvar><ci>x</ci></bvar>
+  <apply><eq/>
+    <apply><ci>f</ci><ci>x</ci></apply>
+    <cn>0</cn>
+  </apply>
+</bind>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mo></mo>
+  <mi>x</mi>
+  <mo>.</mo>
+  <mrow>
+   <mo>(</mo>
+    <mrow>
+      <mrow><mi>f</mi><mo>&#x2061;<!--ApplyFunction--></mo><mrow><mo>(</mo><mi>x</mi><mo>)</mo></mrow></mrow>
+      <mo>=</mo>
+      <mn>0</mn>
+    </mrow>
+    <mo>)</mo>
+  </mrow>
+</mrow>
+
+ + x + . + + ( + + f(x) + = + 0 + + ) + + + + + + + +

Content MathML

+ +
+
<apply><exists/>
+  <bvar><ci>x</ci></bvar>
+  <domainofapplication>
+    <integers/>
+  </domainofapplication>
+  <apply><eq/>
+    <apply><ci>f</ci><ci>x</ci></apply>
+    <cn>0</cn>
+  </apply>
+</apply>
+
+ +

Strict MathML equivalent:

+ +
+
<bind><csymbol cd="quant1">exists</csymbol>
+  <bvar><ci>x</ci></bvar>
+  <apply><csymbol cd="logic1">and</csymbol>
+    <apply><csymbol cd="set1">in</csymbol>
+      <ci>x</ci>
+      <csymbol cd="setname1">Z</csymbol>
+    </apply>
+    <apply><csymbol cd="relation1">eq</csymbol>
+      <apply><ci>f</ci><ci>x</ci></apply>
+      <cn>0</cn>
+    </apply>
+  </apply>
+</bind>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mo></mo>
+  <mi>x</mi>
+  <mo>.</mo>
+  <mrow>
+   <mo>(</mo>
+    <mrow><mi>x</mi><mo></mo><mi mathvariant="double-struck">Z</mi></mrow>
+    <mo></mo>
+    <mrow>
+      <mrow><mi>f</mi><mo>&#x2061;<!--ApplyFunction--></mo><mrow><mo>(</mo><mi>x</mi><mo>)</mo></mrow></mrow>
+      <mo>=</mo>
+      <mn>0</mn>
+    </mrow>
+    <mo>)</mo>
+  </mrow>
+</mrow>
+
+ + x + . + + ( + xZ + + + f(x) + = + 0 + + ) + + + +
+ +
+ + +
4.3.10.2 Lambda <lambda>
+ + +

+ Operator Syntax, + Schema Class +

+ + +

The lambda element is used to construct a user-defined + function from an expression, bound variables, and qualifiers. In a + lambda construct with n (possibly 0) bound variables, the + first n children are bvar elements that identify + the variables that are used as placeholders in the last child for + actual parameter values. The bound variables can be restricted by an + optional domainofapplication qualifier or one of its + shorthand + notations. The meaning of the lambda construct is an + n-ary function that returns the expression in the last + child where the bound variables are replaced with the respective + arguments.

+ +

The domainofapplication child restricts the possible + values of the arguments of the constructed function. For instance, the + following lambda construct represents a function on + the integers.

+ +
+
<lambda>
+  <bvar><ci> x </ci></bvar>
+  <domainofapplication><integers/></domainofapplication>
+  <apply><sin/><ci> x </ci></apply>
+</lambda>
+
+ +

If a lambda construct does not contain bound variables, then + the lambda construct is superfluous and may be removed, + unless it also contains a domainofapplication construct. + In that case, if the last child of the lambda construct is + itself a function, then the domainofapplication restricts + its existing functional arguments, as in this example, which is + a variant representation for the function above.

+ +
+
<lambda>
+  <domainofapplication><integers/></domainofapplication>
+  <sin/>
+</lambda>
+
+ +

Otherwise, if the last child of the lambda construct is not a + function, say a number, then the lambda construct will not be + a function, but the same number, and any domainofapplication + is ignored.

+ +
4.3.10.2.1 Examples
+ +

Content MathML

+ +
+
<lambda>
+  <bvar><ci>x</ci></bvar>
+  <apply><sin/>
+    <apply><plus/><ci>x</ci><cn>1</cn></apply>
+  </apply>
+</lambda>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mi>λ</mi>
+  <mi>x</mi>
+  <mo>.</mo>
+  <mrow>
+   <mo>(</mo>
+    <mrow>
+      <mi>sin</mi>
+      <mo>&#x2061;<!--ApplyFunction--></mo>
+      <mrow><mo>(</mo><mi>x</mi><mo>+</mo><mn>1</mn><mo>)</mo></mrow>
+    </mrow>
+    <mo>)</mo>
+  </mrow>
+</mrow>
+<mtext>&nbsp;or&nbsp;</mtext>
+<mrow>
+  <mi>x</mi>
+  <mo></mo>
+  <mrow>
+    <mi>sin</mi>
+    <mo>&#x2061;<!--ApplyFunction--></mo>
+    <mrow><mo>(</mo><mi>x</mi><mo>+</mo><mn>1</mn><mo>)</mo></mrow>
+  </mrow>
+</mrow>
+ + +
+ λ + x + . + + ( + + sin + + (x+1) + + ) + + + or  + + x + + + sin + + (x+1) + + +
+
+ +
4.3.10.3 Interval <interval>
+ +

+ Operator Syntax, + Schema Class +

+ +

The interval element is a container element used to represent simple mathematical intervals of the + real number line. It takes an optional attribute closure, which can take any of the values open, closed, open-closed, or closed-open, with a default value + of closed.

+

As described + in 4.3.3.1 Uses of + <domainofapplication>, + <interval>, + <condition>, + <lowlimit> and + <uplimit>, interval + is interpreted as a qualifier if it immediately + follows bvar.

+ +
4.3.10.3.1 Example
+ +

Content MathML

+ +
+
<interval closure="open"><ci>x</ci><cn>1</cn></interval>
+
+ +
+
<interval closure="closed"><cn>0</cn><cn>1</cn></interval>
+
+ +
+
<interval closure="open-closed"><cn>0</cn><cn>1</cn></interval>
+
+ +
+
<interval closure="closed-open"><cn>0</cn><cn>1</cn></interval>
+
+ +

Sample Presentation

+ +
+
<mrow><mo>(</mo><mi>x</mi><mo>,</mo><mn>1</mn><mo>)</mo></mrow>
+
(x,1) + +
+
<mrow><mo>[</mo><mn>0</mn><mo>,</mo><mn>1</mn><mo>]</mo></mrow>
+
[0,1] + +
+
<mrow><mo>(</mo><mn>0</mn><mo>,</mo><mn>1</mn><mo>]</mo></mrow>
+
(0,1] + +
+
<mrow><mo>[</mo><mn>0</mn><mo>,</mo><mn>1</mn><mo>)</mo></mrow>
+
[0,1) + +
+
+ + + + + + +
4.3.10.4 Limits <limit/>
+ + +

+ Operator Syntax, + Schema Class +

+ +

The limit element represents the operation of taking a limit of a + sequence. The limit point is expressed by specifying a lowlimit and a + bvar, or by specifying a condition on one or more bound variables.

+ + +

The direction from which a limiting value is approached is given as an argument + limit in Strict Content MathML, which supplies the + direction specifier symbols both_sides, above, and below for this + purpose. The first correspond to the values all, above, + and below of the type attribute of the tendsto + element. The null symbol corresponds to the case + where no type attribute is present.

+ +
4.3.10.4.1 Examples
+ +

Content MathML

+ +
+
<apply><limit/>
+  <bvar><ci>x</ci></bvar>
+  <lowlimit><cn>0</cn></lowlimit>
+  <apply><sin/><ci>x</ci></apply>
+</apply>
+
+
+
<apply><limit/>
+  <bvar><ci>x</ci></bvar>
+  <condition>
+    <apply><tendsto/><ci>x</ci><cn>0</cn></apply>
+  </condition>
+  <apply><sin/><ci>x</ci></apply>
+</apply>
+
+
+
<apply><limit/>
+  <bvar><ci>x</ci></bvar>
+  <condition>
+    <apply><tendsto type="above"/><ci>x</ci><ci>a</ci></apply>
+  </condition>
+  <apply><sin/><ci>x</ci></apply>
+</apply>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <munder>
+    <mi>lim</mi>
+    <mrow><mi>x</mi><mo></mo><mn>0</mn></mrow>
+  </munder>
+  <mrow><mi>sin</mi><mo>&#x2061;<!--ApplyFunction--></mo><mi>x</mi></mrow>
+</mrow>
+
+ + lim + x0 + + sinx + +
+
<mrow>
+  <munder>
+    <mi>lim</mi>
+    <mrow><mi>x</mi><mo></mo><mn>0</mn></mrow>
+  </munder>
+  <mrow><mi>sin</mi><mo>&#x2061;<!--ApplyFunction--></mo><mi>x</mi></mrow>
+</mrow>
+
+ + lim + x0 + + sinx + +
+
<mrow>
+  <munder>
+    <mi>lim</mi>
+    <mrow><mi>x</mi><mo></mo><msup><mi>a</mi><mo>+</mo></msup></mrow>
+  </munder>
+  <mrow><mi>sin</mi><mo>&#x2061;<!--ApplyFunction--></mo><mi>x</mi></mrow>
+</mrow>
+
+ + lim + xa+ + + sinx + + + + + + + +
+ +
+ + + + +
4.3.10.5 Piecewise declaration <piecewise>, <piece>, <otherwise>
+ + +

+ Operator Syntax, + Schema Class +

+ + +

The piecewise, piece, and otherwise elements are used to + represent piecewise function definitions of the form H(x) = 0 if x less than 0, H(x) = 1 + otherwise.

+ +

The declaration is constructed using the piecewise element. This contains + zero or more piece elements, and optionally one otherwise element. Each + piece element contains exactly two children. The first child defines the value + taken by the piecewise expression when the condition specified in the associated + second child of the piece is true. The degenerate case of no piece + elements and no otherwise element is treated as undefined for all values of the + domain.

+ +

The otherwise element allows the specification of a value to be taken by the + piecewise function when none of the conditions (second child elements of the + piece elements) is true, i.e. a default value.

+ +

It should be noted that no order of execution is implied by the + ordering of the piece child elements within piecewise. It is the + responsibility of the author to ensure that the subsets of the function domain defined + by + the second children of the piece elements are disjoint, or that, where they + overlap, the values of the corresponding first children of the piece elements + coincide. If this is not the case, the meaning of the expression is + undefined.

+ + +
4.3.10.5.1 Example
+ +

Content MathML

+ +
+
<piecewise>
+  <piece>
+    <apply><minus/><ci>x</ci></apply>
+    <apply><lt/><ci>x</ci><cn>0</cn></apply>
+  </piece>
+  <piece>
+    <cn>0</cn>
+    <apply><eq/><ci>x</ci><cn>0</cn></apply>
+  </piece>
+  <piece>
+    <ci>x</ci>
+    <apply><gt/><ci>x</ci><cn>0</cn></apply>
+  </piece>
+</piecewise>
+
+ +

Sample Presentation

+ +
+
<mrow>
+  <mo>{</mo>
+  <mtable>
+    <mtr>
+      <mtd><mrow><mo></mo><mi>x</mi></mrow></mtd>
+      <mtd columnalign="left"><mtext>&#xa0; if &#xa0;</mtext></mtd>
+      <mtd><mrow><mi>x</mi><mo>&lt;</mo><mn>0</mn></mrow></mtd>
+    </mtr>
+    <mtr>
+      <mtd><mn>0</mn></mtd>
+      <mtd columnalign="left"><mtext>&#xa0; if &#xa0;</mtext></mtd>
+      <mtd><mrow><mi>x</mi><mo>=</mo><mn>0</mn></mrow></mtd>
+    </mtr>
+    <mtr>
+      <mtd><mi>x</mi></mtd>
+      <mtd columnalign="left"><mtext>&#xa0; if &#xa0;</mtext></mtd>
+      <mtd><mrow><mi>x</mi><mo>&gt;</mo><mn>0</mn></mrow></mtd>
+    </mtr>
+  </mtable>
+</mrow>
+
+ { + + + x +   if   + x<0 + + + 0 +   if   + x=0 + + + x +   if   + x>0 + + + + +
+ +
+
+ +
+
+ + +

5. Annotating MathML: intent

+ + + + + + + + + + + +

MathML has been widely adopted by assistive technologies (AT). + However, math notations can be ambiguous which can result in AT guessing at what should be spoken in some cases. + MathML 4 adds a lightweight method for authors to express their intent: the intent attribute. + This attribute is similar to the aria-label attribute + with some important distinctions. + In terms of accessibility, the major difference is that intent + does not affect braille generation. + Most languages have a separate braille code for math so that the words used for speech should not be affected by braille generation. + Some languages, such as English, have more than one braille math code and it is impossible for the author to know which is desired by the reader. + Hence, even if the author knew the (math) braille for the element, they could not override aria-label + by using the proposed aria-braillelabel because they wouldn't know which code to use. +

+ +

As described in 2.1.6 Attributes Shared by all MathML Elements, + MathML elements allow attributes intent and arg that allow the + intent of the term to be specified. This + annotation is not meant to provide a full mathematical definition + of the term. It is primarily meant to help AT generate audio and/or braille renderings, see C. MathML Accessibility. + Nevertheless, it may also be useful to guide translations to Content MathML, or computational systems.

+ +

The intent attribute encodes a + simple functional syntax representing the intended speech. + A formal grammar is given below, but a typical example would be + intent="power($base,$exponent)" used in a context such as:

+ +
+
<msup intent="power($base,$exp)">
+  <mi arg="base">x</mi>
+  <mi arg="exp">n</mi>
+</msup>
+
+ x + n + +

The intent value of power($base,$exp) makes it clear that the author intends that this expression + denotes exponentiation as opposed to one of many other meanings of superscripts. + Since power will be a concept supported by the AT, it may choose different + ways of speaking depending on context, arguments or other details. + For example, the above expression might be spoken as "x to the power n", + but if "2" were given instead of "n", it may say "x squared".

+ +

5.1 The Grammar for intent

+ + +

The value of the intent attribute, should match the following grammar.

+ +
intent             := self-property-list | expression
+self-property-list := property+ S    
+expression         := S ( term property* | application ) S 
+term               := concept-or-literal | number | reference 
+concept-or-literal := NCName
+number             := '-'? \d+ ( '.' \d+ )?
+reference          := '$' NCName
+application        := expression '(' arguments? S ')'
+arguments          := expression ( ',' expression )*
+property           := S ':' NCName
+S                  := [ \t\n\r]*
+ +

Here NCName + is as defined in in [xml-names], and digit is a character in the range 0–9.

+ + +

The parts consist of:

+
+
concept-or-literal
+
Names should match the NCName production as used for + no-namespace element name. + A concept-or-literal are interpreted either as a concept or literal. +
    +
  • +

    A concept corresponds to some mathematical or + application specific function or concept. + For many concepts, the words used to speak a concept are very similar to the name + used when referencing a concept.

    +
  • +
  • +

    A literal is a name starting with _ (U+00F5). + These will never be included in an Intent Concept Dictionary. + The reading of a literal is generated by replacing any + -, _, . in the name by + spaces and then reading the resulting phrase.

    +
  • +
+
+
number
+
+ An explicit number such as 2.5 denotes itself. +
+ +
reference
+
+ An argument reference such as $name refers to a descendant element + that has an attribute arg="name". Unlike id + attributes, arg do not have to be + unique within a document. When searching for a matching element the + search should only consider descendants, while stopping early at any + elements that have a set intent or + arg attribute, without descending + into them. + Proper use of reference, instead of inserting equivalent literals, + allows intent to be used while navigating the mathematical structure. +
+ +
application
+
+ An application + denotes a function applied to arguments using + a standard prefix notation. Optionally, between the head of the + function and the list of arguments there may be a property list as + described below to influence the style of text reading generated, or to + provide other information to any consumer of the intent. +
+ + +
property
+
+ A property annotates the intent with an additional + property which may be used by + the system to adjust the generated speech or Braille in system + specifc ways. The property may be directly related to the speech + form, such as :infix or indirectly affect the style of speech + with properties such as :unit or :chemistry + +

The list of properties supported by any system is open but should include + the core properties as described below.

+
+ + +
self-property-list
+
At the top level, an intent may consist of just a + non-empty list of properties. These apply to the current element + as described in 5.4 Using Intent Concepts and Properties.
+ + +
expression
+
A simple functional syntax using the terms described above.
+
+
+ +

5.2 Intent Concept Dictionaries

+ +

Every AT system that supports intent contains, + at least implicitly, a list of the concepts that it recognizes. + The details of matching and using concept names is given in 5.4 Using Intent Concepts and Properties. + Such an AT SHOULD recognize the concepts in the Core list discussed below; + It MAY also include concepts in the Open list discussed below, + as well as any of its own.

+

An Intent Concept Dictionary + is an abstract mapping of concept names to speech, text or braille for that concept; + it is somewhat analogous to the B. Operator Dictionary used by + MathML renderers in that it provides a set of defaults renderers should be aware of. + The property also has some analogies to the operator dictionary's use of + form because a match makes use of fixity properties + (prefix, infix, etc.). +

+ +

+ Intent Concept names are maintained in two lists, each maintained in the + w3c/mathml-docs GitHub repository. + Note that while these concept dictionaries are published as HTML tables (based on yaml data), + there is no requirement on how a system implements the mapping from concepts to speech hints. + Rather than a fixed list or hash table, it might use XPath matching, regular expressions, + appropriately trained generative AI or any other suitable mechansim. + The only requirement is that it should accept the cases listed in the Core concept dictionary + and produce acceptable speech hints for those cases. +

+ + +

Future versions of the core concept list may incorporate names + from the open list if usage indicates that is appropriate. +

+
+ +

5.3 Intent Properties

+ + +

Intent properties act as modifiers of the speech or Braille that + otherwise would have been generated by the intent attribute. + Most of these properties only have a + defined effect in specific contexts, such as on the head of an + application + or applying to an <mtable>. + The use of these properties in other contexts is not an error, + but as with any properties, is by default ignored but may have a + system-specific effect.

+ +

As with Concepts, The Working group maintains two lists + of property values.

+ +

The definitive list of Core Properties is maintained at + Github. Here, we describe the major classes of property affecting speech generation + below.

+
+
:prefix, + :infix, :postfix, + :function, :silent
+
+

+ These properties in a function application request that + the reading of the name may be suppressed, or the word ordering may be affected. + Note that the properties :prefix, :infix and :postfix + refer to the spoken word order of the name and arguments, + and not (necessarily) the order used in the displayed mathematical notation.

+
    +
  • + In the case of a supported concept name, the property MAY be used in choosing the alternatives + supported by the AT. For example union is in the + Core list with speech patterns "$1 union $2" and "union of $1 and $2". + An intent union :prefix ($a,$b) would + indicate that the latter style is preferred. +
  • +
  • For literal or unsupported concept names, the text generated from the function head SHOULD be read + as specified in the property. +
      +
    • f :prefix ($x) : f x
    • +
    • f :infix ($x,y) : x f y
    • +
    • f :postix ($x) : x f
    • +
    • f :function ($x, $y): f of x and y
    • +
    • f :silent ($x,$y) : x y
    • +
    + The specific words used above are only examples; + AT is free to choose other appropriate audio renderings. + For example, f:function($x, $y) could also be spoken as + f of x comma y. If none of these properties is used, the + function property should be assumed unless the literal is + silent (for example _) in which case the :silent property + should be assumed. See the examples in 5.6 A Warning about literal and property.
  • +
+
+
:literal
+
+

This property requests that the AT should not infer any semantics + and just speak the elements with a literal interpretation, including leaf content (eg | might be spoken as vertical bar).

+
+
:matrix, + :system-of-equations, :lines, :continued-equation
+
+

These properties may be used on an mtable or on a + reference to an mtable. They affect the way the + parts of an alignment are announced.

+

The exact wordings used are system specfic

+
    +
  • :matrix + should be read in style suitable for matricies, with typically + column numbers being announced.
  • +
  • :system-of-equations should be read in style suitable for + displayed equations (and inequalities), with typically + column numbers not being announced. Each table row would + normally be announced as an "equation" but a + continued-equation property on an mtr indicates + that the row continues an equation wrapped from the row + above.
  • +
+
+
+
+ +

5.4 Using Intent Concepts and Properties

+ +

When the intent attribute corresponding to a specific node + contains a concept component, the AT's Intent Concept Dictionary should be consulted. + The concept name should be normalized + (_ (U+00F5) and . (U+002E) to - (U+002D)), + and compared using ASCII case-insensitive + match. If arguments were given explicitly in the intent + then their number gives the arity, and the + fixity is determined from an explicit property + or may default from the concept dictionary. Otherwise, arity is assumed to be 0.

+

A concept is considered a supported concept (by the AT) + when the normalized name, the fixity property, and the arity + all match an entry in the AT's concept dictionary. + This does not exclude implementations which support additional concepts, + as well as concepts with many arities, fixities or aliases, + as long as they are mapped appropriately. + The speech hint in the matching entry + can be used as a guide for the generation of + specific audio, replacement text or braille renderings, as appropriate. + It can also help clarify argument order. + However, because common notations have many specialized ways of being spoken, the AT + is NOT constrained to use the hint as given. For example, AT may + vocalize a fraction marked up with <mfrac> + as three quarters or three over x + or may vocalize an inline fraction marked up as <mo>/</mo> + as three divided by x. + The choice may depend on the contents + and carrier element associated with an + intent="divide($num,$denom)". + Note that properties other than those specifying fixity + may also indicate different rendering choices.

+

Otherwise, if the concept name, fixity and arity do not match that is considered to be an + unsupported concept (by the AT) + and will be treated the same as a literal; + that is, the name is spoken as-is after normalizing each of -, _ and . to an inter-word space. + Even for an unsupported concept, if a fixity property and arguments were given, + the speech for the arguments should be composed + in a manner consistent with the given fixity property, if possible.

+

Note that future updates of an AT may add or remove concepts in its Intent Concept Dictionary. + Hence which concepts are supported may change with each update.

+ +

In cases where the intent contains neither an explicit nor inferrable concept + the AT should generally read out the MathML in a literal or structural fashion, + as with the :literal property. + However, any given properties should be respected if possible, + and may be useful to indicate the kind of mathematical object, + rather than giving an explicit concept name to be spoken. + This can be a useful technique, especially for large constructs such as tables as + it allows the children to be inferred without needing to be + explicitly referenced in the intent as would be the case with an applicaton. + For example, <mtable intent=":array">... might read the table as + an array of values, whereas <mtable intent=":system-of-equations">... + might read the table in a style more appropriate for a list of + equations. In both cases the navigation of the underlying table + structure can be supplied by the AT system, as it would for an + unannotated table.

+ +

In general, depending upon the reader, AT may add words or sounds to make + the speech clearer to the listener. For example, for someone + who can not see the a fraction, AT might say fraction x over + three end fraction so the listener knows exactly what is + part of the fraction. For someone who can see the content, + these extra words might be a distraction. AT should always + produce speech that is appropriate to the community they serve.

+
+ +

5.5 Intent Error Handling

+ +

An intent processor may report errors in intent expressions in + any appropriate way, including returning a message as the + generated text, or throwing an exception (error) in whatever form + the implementation supports. However in web platform contexts it is + often not appropriate to report errors to the reader who has no + access to correct the source, so intent procesors should offer a + mode which recovers from errors as described below.

+

5.5.1 Intent Error Recovery

+ +
    +
  1. If an intent + attribute does not match the grammar 5.1 The Grammar for intent, + then the processor should act as if the attribute were not + present. + Typically this will result in a suitable fallback text being + generated from the MathML element and its descendants. Note that + just the erroneous attribute is ignored, other intent attributes in the MathML + expression should be used.
  2. +
  3. If a reference such as $x does not correspond to an arg attribute with value x on a + descendant element, the processor should act as if the reference + were replaced by the literal _dollar_x.
  4. +
+
+
+ + +

5.6 A Warning about literal and property

+ +

The literal and property features extend the coverage of mathematical concepts + beyond the predefined dictionaries and allow expression of speech preferences. + For example, when $x and $y reference <mi arg="x">x</mi> and <mi + arg="y">y</mi> respectively, then

+ +

These features also allow taking almost complete control of the generated speech. + For example, compare:

+ +

However, since the literals are not in dictionaries, + the meaning behind the expressions become more opaque, + and thus excessive use of these features will tend to limit the AT's ability + to adapt to the needs of the user, as well as limit translation and locale-specific speech. + Thus, the last two examples would be discouraged.

+

Conversely, when specific speech not corresponding to a meaningful concept + is nevertheless required, + it will be better to use a literal name (prefixed with _) + rather than an unsupported concept. + This avoids unexpected collisions with future updates to the concept dictionaries. + Thus, the last example is particularly discouraged. +

+
+ +

5.7 Intent Examples

+ + +

A primary use for intent is to + disambiguate cases where the same syntax is used for different meanings, + and typically has different readings.

+ +

Superscript, msup, may represent a power, a transpose, + a derivative or an embellished symbol. These cases would be distinguished as follows, showing possible readings with and without intent

+ +
+
<msup intent="power($base,$exp)">
+  <mi arg="base">x</mi>
+  <mi arg="exp">n</mi>
+</msup>
+
x to the n-th power
x superscript n end superscript
+
+ x + n + +

An alternative default rendering without intent would be to assume that + msup is always a power, so the second rendering above + might also be x to the n-th power. In that case the second renderings below + will (incorrectly) speak the examples using raised to the ... power. +

+
+
<msup intent="$op($a)">
+  <mi arg="a">A</mi>
+  <mi arg="op" intent="transpose">T</mi>
+</msup>
+
transpose of A
A superscript T end superscript
+
+ A + T + +

However, with a property, this example might be read differently.

+
+
<msup intent="$op :postfix ($a)">
+  <mi arg="a">A</mi>
+  <mi arg="op" intent="transpose">T</mi>
+</msup>
+
A transpose
+
+ A + T + + +
+
<msup intent="derivative($a)">
+  <mi arg="a">f</mi>
+  <mi></mi>
+</msup>
+
derivative of f
f superscript prime end superscript
+
+ f + + +
+
<msup intent="x-prime">
+  <mi>x</mi>
+  <mo></mo>
+</msup>
+
x prime
x superscript prime end superscript
+
+ x + + + +

Custom accessible descriptions, such as author-preferred variable or operator names, can also be annotated compositionally, via the underscore function.

+

The above notation could instead intend the custom name "x-new", which we can mark with a single literal intent="_x-new", or as a compound narration of two arguments:

+
+
<msup intent="_($base,$script)">
+  <mi arg="base">x</mi>
+  <mo arg="script" intent="_new"></mo>
+</msup>
+
x new
x superscript prime end superscript
+
+ x + + + +

Using the underscore function may also add clarity when the fragments of a compound name are explicitly localized. A cyrillic (Bulgarian) example:

+
+
<msup intent="_($base,$script)">
+  <mi arg="base" intent="_хикс">x</mi>
+  <mo arg="script" intent="_прим"></mo>
+</msup>
+
хикс прим
x superscript prime end superscript
+
+ x + + + +

Alternatively, the narration of individual fragments could be fully delegated to AT, while still specifying their grouping:

+
+
<msup intent="_($base,$script)">
+  <mi arg="base">x</mi>
+  <mo arg="script"></mo>
+</msup>
+
x prime
x superscript prime end superscript
+
+ x + + + +

An overbar may represent complex conjugation, or mean (average), again with possible readings with and without intent:

+ +
+
<mover intent="conjugate($v)">
+  <mi arg="v">z</mi>
+  <mo>&#xaf;</mo>
+</mover>
+<mtext>&#x00A0;<!--nbsp-->is not&#x00A0;<!--nbsp--></mtext>
+<mover intent="mean($var)">
+  <mi arg="var">X</mi>
+  <mo>&#xaf;</mo>
+</mover>
+ +
conjugate of z is not mean of X
+z with bar above is not X with bar above
+
+ z + ¯ + + is not  + + X + ¯ + + +

The intent mechanism is extensible through the use of unsupported concept names. +For example, assuming that the Bell Number is not present in any of the dictionaries, +the following example

+
+
<msub intent="bell-number($index)">
+  <mi>B</mi>
+  <mn arg="index">2</mn>
+</msub>
+

will still produce the expected reading:

+
bell number of 2
+
+ B + 2 + + +

5.7.1 CSS and Style

+ + +

CSS customization of MathML is generally not made available to AT and is ignored + in accessible readouts. + In cases where authors have meaningful stylistic emphases, + or stylized constructs with custom names, using an intent attribute is appropriate. + For example, color-coding of subexpressions is often helpful in teaching materials:

+
+
<mn>1</mn><mo>+</mo>
+<mrow style="padding:0.1em;background-color:lightyellow;"
+      intent="highlighted-step($step)">
+  <mfrac arg="step"><mn>6</mn><mn>2</mn></mfrac>
+</mrow>
+<mi>x</mi>
+<mo>=</mo>
+<mn>1</mn><mo>+</mo>
+<mn style="padding:0.1em;background-color:lightgreen;"
+    intent="highlighted-result(3)">3</mn>
+<mi>x</mi>
+
one plus highlighted step of six over two end highlighted step x + equals one plus highlighted result of three end highlighted result x +
+
1+ + + 62 + +x += +1+ +3 +x +
+ +

5.7.2 Tables

+ + +

The <mtable> element is + used in many ways, for denoting matrices, systems of equations, + steps in a proof derivation, etc. In addition to these uses it + may be used to implement forced line breaking and alignment, + especially for systems that do not implement + 3.1.7 Linebreaking of Expressions, or for conversions from (La)TeX where + alignment constructs are used in similar ways.

+

Whenever a kind of tabular construct has an associated property, + it is usually better to use only the property and allow AT to infer + how to speak navigate the expression. By use of properties in this way the + author can give hints to the speech generation and generate + speech suitable for a list of aligned equations rather than say a matrix.

+ +

When core properties are insufficient to represent a tabular + layout, the use of intent concept names and, if appropriate, also + properties from the open list of properties should be used to + convey the desired speech and navigation of the tabular + layout. Because of the likely complexity of these layouts, + testing with AT should be done to verify that users hear the + expression as the author intended.

+ + + +

Matrices

+
+
<mrow intent='$m'>
+  <mo>(</mo>
+  <mtable arg='m' intent=':matrix'>
+    <mtr>
+      <mtd><mn>1</mn></mtd>
+      <mtd><mn>0</mn></mtd>
+    </mtr>
+    <mtr>
+      <mtd><mn>0</mn></mtd>
+      <mtd><mn>1</mn></mtd>
+    </mtr>
+  </mtable>
+  <mo>)</mo>
+</mrow>
+
+The 2 by 2 matrix;
+column 1; 1;
+column 2; 0;
+column 1; 0;
+column 2; 1;
+end matrix +
+
+ ( + + + 1 + 0 + + + 0 + 1 + + + ) + + + +

Aligned equations

+
+
<mtable intent=':equations'>
+  <mtr>
+    <mtd columnalign="right">
+      <mn>2</mn>
+      <mo>&#x2062;<!--InvisibleTimes--></mo>
+      <mi>x</mi>
+    </mtd>
+    <mtd columnalign="center">
+      <mo>=</mo>
+    </mtd>
+    <mtd columnalign="left">
+      <mn>1</mn>
+    </mtd>
+  </mtr>
+  <mtr>
+    <mtd columnalign="right">
+      <mi>y</mi>
+    </mtd>
+    <mtd columnalign="center">
+      <mo>></mo>
+    </mtd>
+    <mtd columnalign="left">
+      <mi>x</mi>
+      <mo>-</mo>
+      <mn>3</mn>
+    </mtd>
+  </mtr>
+</mtable>
+
+2 equations,
+equation 1; 2 x, is equal to, 1;
+equation 2; y, is greater than, x minus 3; +
+
+ + + 2 + + x + + + = + + + 1 + + + + + y + + + > + + + x + - + 3 + + + + +

Aligned Equations with wrapped expressions

+ +
+
<mtable intent=':equations'>
+  <mtr>
+    <mtd columnalign="right">
+      <mi>a</mi>
+    </mtd>
+    <mtd columnalign="center">
+      <mo>=</mo>
+    </mtd>
+    <mtd columnalign="left">
+      <mi>b</mi>
+      <mo>+</mo>
+      <mi>c</mi>
+      <mo>-</mo>
+      <mi>d</mi>
+    </mtd>
+  </mtr>
+  <mtr intent=':continued-equation'>
+    <mtd columnalign="right"></mtd>
+    <mtd columnalign="center"></mtd>
+    <mtd columnalign="left">
+      <mo form="infix">+</mo>
+      <mi>e</mi>
+      <mo>-</mo>
+      <mi>f</mi>
+    </mtd>
+  </mtr>
+</mtable>
+
+ 1 equation; a, is equal to, b plus c minus d; plus e minus f; +
+
+ + + a + + + = + + + b + + + c + - + d + + + + + + + + + e + - + f + + + +
+
+ + + +
+ +

6. Annotating MathML: semantics

+ + + + + + + + + + +

+ In addition to the intent attribute described above, + MathML provides a more general framework for annotation. A MathML expression may be + decorated with a sequence of pairs made up of a symbol that indicates + the kind of annotation, known as the annotation key, and + associated data, known as the annotation value. +

+ + +

+ The semantics, annotation, and + annotation-xml elements are used together to represent + annotations in MathML. The semantics element provides the + container for an expression and its annotations. The + annotation element is the container for text + annotations, and the annotation-xml element is used for + structured + annotations. The semantics element contains the expression + being annotated as its first child, followed by a sequence of zero or + more annotation and/or annotation-xml elements. +

+ +

The semantics element is considered + to be both a presentation element and a content element, and may be + used in either context. All MathML processors should process the + semantics element, even if they only + process one of these two subsets of MathML, or + [MathML-Core]. +

+ + +

6.1 Annotation keys

+ + +

An annotation key specifies the relationship between an + expression and an annotation. Many kinds of relationships are possible. + Examples include alternate representations, specification or clarification + of semantics, type information, rendering hints, and private data + intended for specific processors. The annotation key is the primary + means by which a processor determines whether or not to process an + annotation.

+ +

The logical relationship between an expression and an annotation + can have a significant impact on the proper processing of the + expression. For example, a particular annotation form, called semantic + attributions, cannot be ignored without altering the meaning + of the annotated expression, at + least in some processing contexts. On the other hand, alternate + representations do not alter the meaning of an expression, but may + alter the presentation of the expression as they are frequently used + to provide rendering hints. Still other annotations carry private data or + metadata that are useful in a specific context, but do not alter either + the semantics or the presentation of the expression.

+ +

Annotation keys may be defined as a symbol in a Content Dictionary, and are specified using + the cd and name attributes on the + annotation and annotation-xml elements. + Alternatively, an annotation key may also be referenced + using the definitionURL attribute as an alternative to the + cd and name attributes. +

+ +

MathML provides two predefined annotation keys for the most common + kinds of annotations: alternate-representation and contentequiv defined in the mathmlkeys content + dictionary. The alternate-representation annotation key specifies that the + annotation value provides an alternate representation for an + expression in some other markup language, and the contentequiv annotation key specifies that + the annotation value provides a semantically equivalent alternative + for the annotated expression.

+ +

The default annotation key is alternate-representation when no annotation key is + explicitly specified on an annotation or + annotation-xml element.

+ +

Typically, annotation keys specify only the logical nature of the + relationship between an expression and an annotation. The data format + for an annotation is indicated with the encoding + attribute. In MathML 2, the encoding attribute was the + primary information that a processor could use to determine whether or + not it could understand an annotation. For backward compatibility, + processors are encouraged to examine both the annotation key and + encoding attribute. In + particular, MathML 2 specified the predefined encoding values + MathML, MathML-Content, and + MathML-Presentation. The MathML encoding + value is used to indicate an annotation-xml element contains + a MathML expression. The use of the other values is more specific, as + discussed in following sections.

+ +
+ +

6.2 Alternate representations

+ + +

Alternate representation annotations are most often used to + provide renderings for an expression, or to provide an equivalent + representation in another markup language. In general, alternate + representation annotations do not alter the meaning of the annotated + expression, but may alter its presentation.

+ +

A particularly important case is the use of a presentation MathML + expression to indicate a preferred rendering for a content MathML + expression. This case may be represented by labeling the annotation + with the application/mathml-presentation+xml value for + the encoding attribute. For backward compatibility with + MathML 2.0, this case can also be represented with the equivalent + MathML-Presentation value for the encoding + attribute. Note that when a presentation MathML annotation is + present in a semantics element, it may be used as the + default rendering of the semantics element, instead of + the default rendering of the first child. +

+ +

In the example below, the semantics element binds together + various alternate representations for a content MathML expression. + The presentation MathML annotation may be used as the + default rendering, while the other annotations give representations + in other markup languages. Since no attribution keys are explicitly + specified, the default annotation key + alternate-representation applies + to each of the annotations. +

+ + +
+
<semantics>
+  <apply>
+    <plus/>
+    <apply><sin/><ci>x</ci></apply>
+    <cn>5</cn>
+  </apply>
+  <annotation-xml encoding="MathML-Presentation">
+    <mrow>
+      <mrow>
+        <mi>sin</mi>
+        <mo>&#x2061;<!--ApplyFunction--></mo>
+        <mrow><mo>(</mo><mi>x</mi><mo>)</mo></mrow>
+      </mrow>
+      <mo>+</mo>
+      <mn>5</mn>
+    </mrow>
+  </annotation-xml>
+  <annotation encoding="application/x-maple">sin(x) + 5</annotation>
+  <annotation encoding="application/vnd.wolfram.mathematica">Sin[x] + 5</annotation>
+  <annotation encoding="application/x-tex">\sin x + 5</annotation>
+  <annotation-xml encoding="application/openmath+xml">
+    <OMA xmlns="http://www.openmath.org/OpenMath">
+      <OMA>
+        <OMS cd="arith1" name="plus"/>
+        <OMA><OMS cd="transc1" name="sin"/><OMV name="x"/></OMA>
+        <OMI>5</OMI>
+      </OMA>
+    </OMA>
+  </annotation-xml>
+</semantics>
+
+ + +

Note that this example makes use of the namespace extensibility + that is only available in the XML syntax of MathML. If this example is included in + an HTML document + then it would be considered invalid and the OpenMath elements would be parsed as + elements in the MathML namespace. See 6.7.3 Using annotation-xml in HTML documents for details.

+
+ +

6.3 Content equivalents

+ + +

Content equivalent annotations provide additional computational + information about an expression. Annotations with the + contentequiv key cannot be ignored + without potentially changing the behavior of an expression.

+ +

An important case arises when a content MathML annotation is used + to disambiguate the meaning of a presentation MathML expression. + This case may be represented by labeling the annotation with the + application/mathml-content+xml value for the + encoding attribute. In + MathML 2, this type of annotation was represented with the equivalent + MathML-Content value for the encoding attribute, + so processors are urged to support this usage for backward compatibility. + The + contentequiv annotation key should + be used to make an explicit assertion that the annotation provides a + definitive content markup equivalent for an expression.

+ +

In the example below, an ambiguous presentation MathML expression + is annotated with a MathML-Content annotation clarifying + its precise meaning.

+ + + +
+
<semantics>
+  <mrow>
+    <mrow>
+      <mi>a</mi>
+      <mrow>
+        <mo>(</mo>
+        <mrow><mi>x</mi><mo>+</mo><mn>5</mn></mrow>
+        <mo>)</mo>
+      </mrow>
+    </mrow>
+  </mrow>
+  <annotation-xml cd="mathmlkeys" name="contentequiv" encoding="MathML-Content">
+    <apply>
+      <ci>a</ci>
+      <apply><plus/><ci>x</ci><cn>5</cn></apply>
+    </apply>
+  </annotation-xml>
+</semantics>
+
+ +
+ +

6.4 Annotation references

+ + +

In the usual case, each annotation element includes either character data + content (in the case of annotation) or XML markup data (in the case + of annotation-xml) that represents the annotation value. + There is no restriction on the type of annotation that may appear within a + semantics element. For example, an annotation could provide a + TeX encoding, a linear input form for a computer algebra system, + a rendered image, or detailed mathematical type information.

+ +

In some cases the alternative children of a semantics element + are not an essential part of the behavior of the annotated expression, but + may be useful to specialized processors. To enable the availability of + several annotation formats in a more efficient manner, a semantics + element may contain empty annotation and annotation-xml + elements that provide encoding and src attributes + to specify an external location for the annotation value associated with + the annotation. This type of annotation is known as an annotation + reference.

+ + +
+
<semantics>
+  <mfrac><mi>a</mi><mrow><mi>a</mi><mo>+</mo><mi>b</mi></mrow></mfrac>
+  <annotation encoding="image/png" src="333/formula56.png"/>
+  <annotation encoding="application/x-maple" src="333/formula56.ms"/>
+</semantics>
+
+ + +

Processing agents that anticipate that consumers of exported markup may + not be able to retrieve the external entity referenced by such annotations + should request the content of the external entity at the indicated location + and replace the annotation with its expanded form.

+ +

An annotation reference follows the same rules as for other annotations + to determine the annotation key that specifies the relationship between + the annotated object and the annotation value.

+ +
+ + +

6.5 The <semantics> element

+ + +

6.5.1 Description

+ + +

The semantics element is the container element that + associates annotations with a MathML expression. The + semantics element has as its first child the expression to be + annotated. Any MathML expression may appear as the first child of the + semantics element. Subsequent annotation and + annotation-xml children enclose the annotations. + An annotation represented in XML is enclosed in an + annotation-xml element. An annotation represented + in character data is enclosed in an annotation element.

+ +

As noted above, the semantics element is considered to be + both a presentation element and a content element, since it can act + as either, depending on its content. Consequently, all MathML + processors should process the semantics element, even if they + process only presentation markup or only content markup. +

+ +

The default rendering of a semantics element is the default + rendering of its first child. A renderer may use the information contained + in the annotations to customize its rendering of the annotated element.

+ +
+
<semantics>
+  <mrow>
+    <mrow>
+      <mi>sin</mi>
+      <mo>&#x2061;<!--ApplyFunction--></mo>
+      <mrow><mo>(</mo><mi>x</mi><mo>)</mo></mrow>
+    </mrow>
+    <mo>+</mo>
+    <mn>5</mn>
+  </mrow>
+  <annotation-xml cd="mathmlkeys" name="contentequiv" encoding="MathML-Content">
+    <apply>
+      <plus/>
+      <apply><sin/><ci>x</ci></apply>
+      <cn>5</cn>
+    </apply>
+  </annotation-xml>
+  <annotation encoding="application/x-tex">\sin x + 5</annotation>
+</semantics>
+
+ + + sin + + (x) + + + + 5 + + + + + x + 5 + + + \sin x + 5 + + +
+ + +
+ +

6.6 The <annotation> element

+ + +

6.6.1 Description

+ + +

The annotation element is the container element for a semantic + annotation whose representation is parsed character data in a non-XML + format. The annotation element should contain the character + data for the annotation, and should not contain XML markup elements. + If the annotation contains one of the XML reserved characters + &, < then these characters must + be encoded using an entity reference or + (in the XML syntax) an XML CDATA section.

+ +
+ +

6.6.2 Attributes

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
definitionURLURInone
The location of the annotation key symbol
encodingstringnone
The encoding of the semantic information in the annotation
cdstringmathmlkeys
The content dictionary that contains the annotation key symbol
namestringalternate-representation
The name of the annotation key symbol
srcURInone
The location of an external source for semantic information
+ +

Taken together, the cd and name attributes + specify the annotation key symbol, which identifies the relationship + between the annotated element and the annotation, as described in + 6.5 The <semantics> element. The definitionURL + attribute provides an alternate way to reference the annotation key + symbol as a single attribute. If none of these attributes are present, + the annotation key symbol is the symbol + alternate-representation + from the mathmlkeys content dictionary.

+ +

The encoding attribute describes the content type of the + annotation. The value of the encoding attribute may contain + a media type that identifies the data format for the encoding data. For + data formats that do not have an associated media type, implementors may + choose a self-describing character string to identify their content type.

+ +

The src attribute provides a mechanism to attach external + entities as annotations on MathML expressions.

+ + +
+
<annotation encoding="image/png" src="333/formula56.png"/>
+
+ + +

The annotation element is a semantic mapping element that may + only be used as a child of the semantics element. While there is + no default rendering for the annotation element, a renderer may + use the information contained in an annotation to customize its rendering + of the annotated element.

+ +
+
+ +

6.7 The <annotation-xml> element

+ + +

6.7.1 Description

+ + +

The annotation-xml element is the container element for a + semantic annotation whose representation is structured markup. The annotation-xml element should contain the markup + elements, attributes, and character data for the annotation.

+ +
+ +

6.7.2 Attributes

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Namevaluesdefault
definitionURLURInone
The location of the annotation key symbol
encodingstringnone
The encoding of the semantic information in the annotation
cdstringmathmlkeys
The content dictionary that contains the annotation key symbol
namestringalternate-representation
The name of the annotation key symbol
srcURInone
The location of an external source for semantic information
+ +

Taken together, the cd and name attributes + specify the annotation key symbol, which identifies the relationship + between the annotated element and the annotation, as described in + 6.5 The <semantics> element. The definitionURL + attribute provides an alternate way to reference the annotation key + symbol as a single attribute. If none of these attributes are present, + the annotation key symbol is the symbol + alternate-representation + from the mathmlkeys content dictionary.

+ +

The encoding attribute describes the content type of the + annotation. The value of the encoding attribute may contain + a media type that identifies the data format for the encoding data. For + data formats that do not have an associated media type, implementors may + choose a self-describing character string to identify their content type. + In particular, as described above and in 7.2.4 Names of MathML Encodings, MathML specifies + MathML, MathML-Presentation, and + MathML-Content as predefined values for the + encoding attribute. Finally, the src + attribute provides a mechanism to attach external XML entities as + annotations on MathML expressions.

+ + +
+
<annotation-xml cd="mathmlkeys" name="contentequiv" encoding="MathML-Content">
+  <apply>
+    <plus/>
+    <apply><sin/><ci>x</ci></apply>
+    <cn>5</cn>
+  </apply>
+</annotation-xml>
+
+<annotation-xml encoding="application/openmath+xml">
+  <OMA xmlns="http://www.openmath.org/OpenMath">
+    <OMS cd="arith1" name="plus"/>
+    <OMA><OMS cd="transc1" name="sin"/><OMV name="x"/></OMA>
+    <OMI>5</OMI>
+  </OMA>
+</annotation-xml>
+
+ + +

When the MathML is being parsed as XML and + the annotation value is represented in an XML dialect other than MathML, the + namespace for the XML markup for the annotation should be identified by means of namespace + attributes and/or namespace prefixes on the annotation value. For instance:

+ + +
+
<annotation-xml encoding="application/xhtml+xml">
+  <html xmlns="http://www.w3.org/1999/xhtml">
+    <head><title>E</title></head>
+    <body>
+      <p>The base of the natural logarithms, approximately 2.71828.</p>
+    </body>
+  </html>
+</annotation-xml>
+
+ + +

The annotation-xml element is a semantic mapping element that may only be used + as a child of the semantics element. While there is no default rendering for the + annotation-xml element, a renderer may use the information contained in an + annotation to customize its rendering of the annotated element.

+ +
+ +

6.7.3 Using annotation-xml in HTML documents

+ + +

Note that the Namespace extensibility used in the above examples + may not be available if the MathML is not being treated as an XML document. In particular + HTML parsers + treat xmlns attributes as ordinary attributes, so the OpenMath example would be classified as + invalid + by an HTML validator. The OpenMath elements would still be parsed as children of the + annotation-xml element, however they would be placed in the MathML namespace. The above examples are not rendered in the HTML version of this specification, + to ensure that that document is a valid HTML5 document.

+ +

The details of the HTML parser handling of annotation-xml is specified in [HTML] and summarized in 7.4.3 Mixing MathML and HTML, however the main differences from the behavior of an XML parser that affect MathML + annotations are that the HTML parser does not treat xmlns attributes, nor : in element names as special and has built-in rules determining whether the three + known namespaces, HTML, SVG or MathML are used. +

+
    + +
  • +

    If the annotation-xml has an encoding attribute that is (ignoring case differences) text/html or annotation/xhtml+xml then the content is parsed as HTML and placed (initially) in the HTML namespace.

    +
  • + +
  • +

    Otherwise it is parsed as foreign content and parsed in a more XML-like manner (like MathML itself in HTML) in which /> signifies an empty element. Content will be placed in the MathML namespace.

    + +

    If any recognised HTML element appears in this foreign content annotation the HTML + parser will effectively terminate the math expression, closing all open elements until + the math element is closed, and then process the nested HTML as if it were not inside the + math context. Any following MathML elements will then not render correctly as they + are not in a math context, or in the MathML namespace.

    +
  • +
+ +

These issues mean that the following example is valid whether parsed by an XML or + HTML parser:

+ +
+
<math>
+  <semantics>
+    <mi>a</mi>
+    <annotation-xml encoding="text/html">
+      <span>xxx</span>
+    </annotation-xml>
+  </semantics>
+  <mo>+</mo>
+  <mi>b</mi>
+</math>
+
+ +

However if the encoding attribute is omitted then the expression + is only valid if parsed as XML:

+ +
+
<math>
+  <semantics>
+    <mi>a</mi>
+    <annotation-xml>
+      <span>xxx</span>
+    </annotation-xml>
+  </semantics>
+  <mo>+</mo>
+  <mi>b</mi>
+</math>
+
+ + +

If the above is parsed by an HTML parser it produces a result equivalent to the following + invalid input, where the span element has caused all MathML elements to be prematurely closed. The remaining MathML + elements following the span are no longer contained within <math> so will be parsed as unknown HTML elements and render incorrectly.

+ +
+
<math xmlns="http://www.w3.org/1998/Math/MathML">
+  <semantics>
+    <mi>a</mi>
+    <annotation-xml>
+    </annotation-xml>
+  </semantics>
+</math>
+<span xmlns="http://www.w3.org/1999/xhtml">xxx</span>
+<mo xmlns="http://www.w3.org/1999/xhtml">+</mo>
+<mi xmlns="http://www.w3.org/1999/xhtml">b</mi>
+
+ + +

Note here that the HTML span element has + caused all open MathML elements to be prematurely closed, resulting in + the following MathML elements being treated as unknown HTML elements + as they are no longer descendants of math. + See 7.4.3 Mixing MathML and HTML for more details of the parsing of MathML in HTML. +

+ +

Any use of elements in other vocabularies (such as the OpenMath + examples above) is considered invalid in HTML. If + validity is not a strict requirement it is possible to use such + elements but they will be parsed as elements on the + MathML namespace. Documents SHOULD NOT use namespace + prefixes and element names containing colon (:) as the + element nodes produced by the HTML parser have local names + containing a colon, which can not be constructed by a namespace aware + XML parser. Rather than use such foreign annotations, when using an HTML parser + it is better to encode the annotation using the existing + vocabulary. For example as shown in 4. Content Markup OpenMath + may be encoded faithfully as Strict Content + MathML. Similarly RDF annotations could be encoded using RDFa + in text/html annotation or (say) N3 notation in + annotation rather than using RDF/XML encoding in an + annotation-xml element.

+ +
+ +
+ + + +

6.8 Combining Presentation and Content Markup

+ + +

+ Presentation markup encodes the notational structure of an expression. + Content markup encodes the functional structure of an expression. In certain + cases, a particular application of MathML may require a combination of both presentation + and content markup. This section describes specific constraints that govern the use + of presentation markup within content markup, and vice versa. +

+ +

6.8.1 Presentation Markup in Content Markup

+ + +

+ Presentation markup may be embedded within content markup so long as the + resulting expression retains an unambiguous function application structure. + Specifically, presentation markup may only appear in content markup + in three ways: +

+
    + +
  1. +

    within ci and cn token elements

    +
  2. + +
  3. +

    within the csymbol element

    +
  4. + +
  5. +

    within the semantics element

    +
  6. +
+ +

+ Any other presentation markup occurring within content markup is a + MathML error. More detailed discussion of these three cases follows: +

+
+ +
Presentation markup within token elements.
+
+

The token elements ci and cn are permitted to + contain any sequence of MathML characters (defined in 8. Characters, Entities and Fonts) + and/or presentation elements. Contiguous blocks of MathML characters in + ci or cn elements are treated as if wrapped in + mi or mn elements, as appropriate, and the resulting + collection of presentation elements is rendered as if wrapped in an + implicit mrow element.

+
+ +
Presentation markup within the csymbol element.
+
+

The same rendering rules that apply + to the token elements ci and cn should be used for the csymbol element.

+
+ +
Presentation markup within the semantics element.
+
+

One of the main purposes of the semantics element is to + provide a mechanism for incorporating arbitrary MathML expressions into + content markup in a semantically meaningful way. In particular, any valid + presentation expression can be embedded in a content expression by placing + it as the first child of a semantics element. The meaning of this + wrapped expression should be indicated by one or more annotation elements + also contained in the semantics element.

+
+
+
+ +

6.8.2 Content Markup in Presentation Markup

+ + +

+ Content markup may be embedded within presentation markup so long as the + resulting expression has an unambiguous rendering. That is, it must be + possible, in principle, to produce a presentation markup fragment for + each content markup fragment that appears in the combined expression. + The replacement of each content markup fragment by its corresponding + presentation markup should produce a well-formed presentation markup + expression. A presentation engine should then be able to process this + presentation expression without reference to the content markup bits + included in the original expression. +

+ +

+ In general, this constraint means that each embedded content expression + must be well-formed, as a content expression, and must be able to stand + alone outside the context of any containing content markup element. As + a result, the following content elements may not appear as an immediate + child of a presentation element: + annotation, annotation-xml, + bvar, condition, degree, + logbase, lowlimit, uplimit. +

+ +

+ In addition, within presentation markup, content markup may not appear + within presentation token elements. +

+ +
+ +
+ +

6.9 Parallel Markup

+ + +

+ Some applications are able to use both presentation + and content information. Parallel markup is a way to + combine two or more markup trees for the same mathematical expression. + Parallel markup is achieved with the semantics element. + Parallel markup for an expression may appear on its own, or as part + of a larger content or presentation tree. +

+ +

6.9.1 Top-level Parallel Markup

+ + +

+ In many cases, the goal is to provide presentation markup and content + markup for a mathematical expression as a whole. + A single semantics element may be used to pair two markup trees, + where one child element provides the presentation markup, and the + other child element provides the content markup.

+ +

+ The following example encodes the Boolean arithmetic expression + + (a + b) + + (c + d) + + in this way. +

+ +
+
<semantics>
+  <mrow>
+    <mrow><mo>(</mo><mi>a</mi> <mo>+</mo> <mi>b</mi><mo>)</mo></mrow>
+    <mo>&#x2062;<!--InvisibleTimes--></mo>
+    <mrow><mo>(</mo><mi>c</mi> <mo>+</mo> <mi>d</mi><mo>)</mo></mrow>
+  </mrow>
+  <annotation-xml encoding="MathML-Content">
+    <apply><and/>
+      <apply><xor/><ci>a</ci> <ci>b</ci></apply>
+      <apply><xor/><ci>c</ci> <ci>d</ci></apply>
+    </apply>
+  </annotation-xml>
+</semantics>
+
+ + (a + b) + + (c + d) + + + + a b + c d + + + +

+ Note that the above markup annotates the presentation markup as + the first child element, with the content markup as part of the + annotation-xml element. An equivalent form could be given + that annotates the content markup as the first child element, with + the presentation markup as part of the annotation-xml element. +

+ + +
+ +

6.9.2 Parallel Markup via Cross-References

+ + +

+ To accommodate applications that must process sub-expressions of large + objects, MathML supports cross-references between the branches of a + semantics element to identify corresponding sub-structures. + These cross-references are established by the use of the id + and xref attributes within a semantics element. + This application of the id and xref attributes within + a semantics element should be viewed as best practice to enable + a recipient to select arbitrary sub-expressions in each alternative + branch of a semantics element. The id and + xref attributes may be placed on MathML elements of any type. +

+ +

+ The following example demonstrates cross-references for the + Boolean arithmetic expression + + (a + b) + + (c + d) + . +

+ +
+
<semantics>
+  <mrow id="E">
+    <mrow id="E.1">
+      <mo id="E.1.1">(</mo>
+      <mi id="E.1.2">a</mi>
+      <mo id="E.1.3">+</mo>
+      <mi id="E.1.4">b</mi>
+      <mo id="E.1.5">)</mo>
+    </mrow>
+    <mo id="E.2">&#x2062;<!--InvisibleTimes--></mo>
+    <mrow id="E.3">
+      <mo id="E.3.1">(</mo>
+      <mi id="E.3.2">c</mi>
+      <mo id="E.3.3">+</mo>
+      <mi id="E.3.4">d</mi>
+      <mo id="E.3.5">)</mo>
+    </mrow>
+  </mrow>
+
+  <annotation-xml encoding="MathML-Content">
+    <apply xref="E">
+      <and xref="E.2"/>
+      <apply xref="E.1">
+        <xor xref="E.1.3"/><ci xref="E.1.2">a</ci><ci xref="E.1.4">b</ci>
+      </apply>
+      <apply xref="E.3">
+        <xor xref="E.3.3"/><ci xref="E.3.2">c</ci><ci xref="E.3.4">d</ci>
+      </apply>
+    </apply>
+  </annotation-xml>
+</semantics>
+
+ + + ( + a + + + b + ) + + + + ( + c + + + d + ) + + + + + + + + ab + + + cd + + + + + + +

+ An id attribute and associated xref attributes + that appear within the same semantics element establish the + cross-references between corresponding sub-expressions. +

+ +

+ For parallel markup, all of the id attributes referenced by any xref + attribute should be in the same branch of an enclosing + semantics element. This constraint guarantees that the + cross-references do not create unintentional cycles. This restriction + does not exclude the use of id attributes within + other branches of the enclosing semantics element. It does, + however, exclude references to these other id attributes + originating from the same semantics element. +

+ +

+ There is no restriction on which branch of the semantics element + may contain the destination id attributes. It is up to the + application to determine which branch to use. +

+ +

+ In general, there will not be a one-to-one correspondence between nodes + in parallel branches. For example, a presentation tree may contain elements, + such as parentheses, that have no correspondents in the content tree. It is + therefore often useful to put the id attributes on the branch with + the finest-grained node structure. Then all of the other branches will have + xref attributes to some subset of the id attributes. +

+ +

+ In absence of other criteria, the first branch of the semantics + element is a sensible choice to contain the id attributes. + Applications that add or remove annotations will then not have to re-assign + these attributes as the annotations change. +

+ +

+ In general, the use of id and xref attributes allows + a full correspondence between sub-expressions to be given in text that is + at most a constant factor larger than the original. The direction of the + references should not be taken to imply that sub-expression selection is + intended to be permitted only on one child of the semantics element. + It is equally feasible to select a subtree in any branch and + to recover the corresponding subtrees of the other branches. +

+ +

+ Parallel markup with cross-references may be used in any + of the semantic annotations within annotation-xml, + for example cross referencing between a presentation MathML rendering and an OpenMath annotation. +

+ +

As noted above, the use of namespaces other than MathML, SVG + or HTML within annotation-xml is not considered valid in the HTML syntax. + Use of colons and namespace-prefixed element names should be avoided + as the HTML parser will generate nodes with local name om:OMA + (for example), and such nodes can not be constructed by a namespace-aware XML parser. +

+ +
+ + +
+
+ + +

7. Interactions with the Host Environment

+ + + + +

7.1 Introduction

+ + +

To be effective, MathML must work well with a wide variety of + renderers, processors, translators and editors. This chapter raises + some of the interface issues involved in generating and rendering + MathML. Since MathML exists primarily to encode mathematics in Web + documents, perhaps the most important interface issues relate to + embedding MathML in [HTML], and + [XHTML], and in any newer HTML + when it appears.

+ +

There are two kinds of interface issues that arise in embedding + MathML in other XML documents. First, MathML markup must be recognized + as valid embedded XML + content, and not as an error. This issue could be seen primarily as a + question of managing namespaces in XML [Namespaces]. +

+ + + +

Second, tools for generating and processing MathML must be + able to reliably communicate. MathML tools include editors, translators, computer algebra + systems, and other scientific software. However, since MathML + expressions tend to be lengthy, and prone to error when entered by + hand, special emphasis must be made to ensure that MathML can easily + be generated by user-friendly conversion and authoring tools, and + that these tools work together in a dependable, platform-independent, + and vendor-independent way.

+ +

+ This chapter applies to both content and presentation markup, and describes + a particular processing model for the semantics, annotation + and annotation-xml elements described in + 6. Annotating MathML: semantics. +

+ +
+ +

7.2 Invoking MathML Processors

+ + +

7.2.1 Recognizing MathML in XML

+ + +

Within an XML document supporting namespaces [XML], + [Namespaces], the preferred method to recognize + MathML markup is by the identification of the math element + in the MathML namespace by the use of the MathML namespace + URI http://www.w3.org/1998/Math/MathML.

+ +

The MathML namespace URI is the recommended method to embed MathML + within [XHTML] documents. However, some user-agents may + require supplementary information to be available to allow them to invoke + specific extensions to process the MathML markup.

+ +

Markup-language specifications that wish to embed MathML may require + special conditions to recognize MathML markup that are independent of + this recommendation. The conditions should be similar to those expressed + in this recommendation, and the local names of the MathML elements should + remain the same as those defined in this recommendation.

+ +
+ +

7.2.2 Recognizing MathML in HTML

+ + +

HTML does not allow arbitrary namespaces, but has built in knowledge of the MathML + namespace. + The math element and its descendants will be placed in the http://www.w3.org/1998/Math/MathML + namespace by the HTML parser, and will appear to applications as if the input had + been XHTML with the namespace declared + as in the previous section. See 7.4.3 Mixing MathML and HTML for detailed rules of the HTML parser's handling of MathML.

+
+ +

7.2.3 Resource Types for MathML Documents

+ + +

Although rendering MathML expressions often takes place in + a Web browser, other MathML processing functions take place more + naturally in other applications. Particularly common tasks include + opening a MathML expression in an equation editor or computer algebra + system. It is important therefore to specify the encoding names + by which MathML fragments should be identified.

+ +

Outside of those environments where XML namespaces are recognized, + media types [RFC2045], [RFC2046] should + be used if possible to ensure the invocation of a MathML processor. + For those environments where media types are not appropriate, such as + clipboard formats on some platforms, the encoding names described + in the next section should be used.

+ +
+ +

7.2.4 Names of MathML Encodings

+ + +

MathML contains two distinct vocabularies: one for encoding visual + presentation, defined in 3. Presentation Markup, and one for encoding + computational structure, defined in 4. Content Markup. Some MathML + applications may import and export only one of these two vocabularies, + while others may produce and consume each in a different way, and still + others may process both without any distinction between the two. The + following encoding names may be used to distinguish between content + and presentation MathML markup when needed.

+ +
    + +
  • +

    MathML-Presentation: + The instance contains presentation MathML markup only.

    + +
      + +
    • +

      Media Type: application/mathml-presentation+xml

      +
    • + +
    • +

      Windows Clipboard Flavor: MathML Presentation

      +
    • + +
    • +

      Universal Type Identifier: public.mathml.presentation

      +
    • +
    +
  • + +
  • +

    MathML-Content: + The instance contains content MathML markup only.

    + +
      + +
    • +

      Media Type: application/mathml-content+xml

      +
    • + +
    • +

      Windows Clipboard Flavor: MathML Content

      +
    • + +
    • +

      Universal Type Identifier: public.mathml.content

      +
    • +
    +
  • + +
  • +

    MathML (generic): + The instance may contain presentation MathML markup, content MathML markup, + or a mixture of the two.

    + +
      + +
    • +

      File name extension: .mml

      +
    • + +
    • +

      Media Type: application/mathml+xml

      +
    • + +
    • +

      Windows Clipboard Flavor: MathML

      +
    • + +
    • +

      Universal Type Identifier: public.mathml

      +
    • +
    +
  • + +
+ +

See [MathML-Media-Types] for more details about each of these + encoding names.

+ +

MathML 2 specified the predefined encoding values MathML, + MathML-Content, and MathML-Presentation for the + encoding attribute on the annotation-xml element. + These values may be used as an alternative to the media type for backward + compatibility. See 6.2 Alternate representations and + 6.3 Content equivalents for details. + Moreover, MathML 1.0 suggested the media-type text/mathml, + which has been superseded by [RFC7303].

+ +
+ +
+ +

7.3 Transferring MathML

+ + +

MathML expressions are often exchanged between applications using the + familiar copy-and-paste or drag-and-drop paradigms and are often stored + in files or exchanged over the HTTP protocol. This section provides + recommended ways to process MathML during these transfers.

+ +

The transfers of MathML fragments described in this section occur between + the contexts of two applications by making the MathML data available in + several flavors, often called media types, clipboard + formats, or data flavors. These flavors are typically + ordered by preference by the producing application, and are typically + examined in preference order by the consuming application. The + copy-and-paste paradigm allows an application to place + content in a central clipboard, with one data stream per + clipboard format; a consuming application negotiates by + choosing to read the data of the format it prefers. The drag-and-drop + paradigm allows an application to offer content by declaring + the available formats; a potential recipient accepts or rejects a drop + based on the list of available formats, and the drop action allows the + receiving application to request the delivery of the data in one of the + indicated formats. An HTTP GET transfer, as in [rfc9110], + allows a client to submit a list of acceptable media types; the server + then delivers the data using one of the indicated media types. + An HTTP POST transfer, as in [rfc9110], allows a client + to submit data labelled with a media type that is acceptable to the + server application.

+ +

Current desktop platforms offer copy-and-paste and drag-and-drop + transfers using similar architectures, but with varying naming schemes + depending on the platform. HTTP transfers are all based on media types. + This section specifies what transfer types applications should provide, + how they should be named, and how they should handle the special + semantics, annotation, and annotation-xml + elements.

+ +

To summarize the three negotiation mechanisms, the following paragraphs + will describe transfer flavors, each with a name + (a character string) and content (a stream of binary data), + which are offered, accepted, and/or + exported.

+ +

7.3.1 Basic Transfer Flavor Names and Contents

+ + +

The names listed in 7.2.4 Names of MathML Encodings are the exact + strings that should be used to identify the transfer flavors that + correspond to the MathML encodings. On operating systems that allow + such, an application should register their support for these flavor + names (e.g. on Windows, a call to RegisterClipboardFormat, or, on the + Macintosh platform, declaration of support for the universal type + identifier in the application descriptor).

+ +

When transferring MathML, an application MUST ensure the content + of the data transfer is a + well-formed + XML instance of a MathML document type. Specifically: + +

+
    + +
  1. +

    The instance MAY begin with an XML declaration, + e.g. <?xml version="1.0">

    +
  2. + +
  3. +

    The instance MUST contain exactly one root math element.

    +
  4. + +
  5. +

    The instance MUST declare the MathML namespace + on the root math element.

    +
  6. + +
  7. +

    The instance MAY use a schemaLocation attribute + on the math element to indicate the location of the MathML + schema that describes the MathML document type to which the instance + conforms. The presence of the schemaLocation attribute + does not require a consumer of the MathML instance to obtain or use + the referenced schema.

    +
  8. + +
  9. +

    The instance SHOULD use numeric character references + (e.g. &#x03b1;) rather than character entity names + (e.g. &alpha;) for greater interoperability.

    +
  10. + +
  11. +

    The instance MUST specify the character encoding, if it uses an + encoding other than UTF-8, either in the XML declaration, or by the use + of a byte-order mark (BOM) for UTF-16-encoded data.

    +
  12. +
+ +
+ + + +

7.3.3 Discussion

+ + +

To determine whether a MathML instance is pure content markup or + pure presentation markup, the math, semantics, + annotation and annotation-xml elements should be + regarded as belonging to both the presentation and content markup + vocabularies. The math element is treated in this way + because it is required as the root element in any MathML transfer. + The semantics element and its child annotation elements + comprise an arbitrary annotation mechanism within MathML, and are + not tied to either presentation or content markup. Consequently, + an application that consumes MathML should always process these four + elements, even if it only implements one of the two vocabularies.

+ +

It is worth noting that the above recommendations allow agents + that produce MathML to provide binary data for the clipboard, for + example in an image or other application-specific format. The sole + method to do so is to reference the binary data using the src + attribute of an annotation, since XML character data does not allow + for the transfer of arbitrary byte-stream data.

+ +

While the above recommendations are intended to improve + interoperability between MathML-aware applications that use these + transfer paradigms, it should be noted that they do not guarantee + interoperability. For example, references to external resources + (e.g. stylesheets, etc.) in MathML data can cause interoperability + problems if the consumer of the data is unable to locate them, + as can happen when cutting and pasting HTML or other data types. + An application that makes use of references to external resources + is encouraged to make users aware of potential problems and provide + alternate ways to obtain the referenced resources. In general, + consumers of MathML data that contains references they cannot + resolve or do not understand should ignore the external references. +

+ +
+ +

7.3.4 Examples

+ + +
Example 1
+ + +

An e-learning application has a database of quiz questions, some of + which contain MathML. The MathML comes from multiple sources, and the + e-learning application merely passes the data on for display, but does + not have sophisticated MathML analysis capabilities. Consequently, + the application is not aware whether a given MathML instance is pure + presentation or pure content markup, nor does it know whether the + instance is valid with respect to a particular version of the MathML schema. It therefore + places the following data formats on the clipboard:

+ + + + + + + + + + + + + + + + + + + + + + +
Flavor NameFlavor Content
MathML +
+
<math xmlns="http://www.w3.org/1998/Math/MathML">...</math>
+
+
Unicode Text +
+
<math xmlns="http://www.w3.org/1998/Math/MathML">...</math>
+
+
+
+ +
Example 2
+ + +

An equation editor on the Windows platform is able to generate pure presentation markup, + valid with respect to MathML 3. Consequently, it + exports the following flavors:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + +
Flavor NameFlavor Content
MathML Presentation +
+
<math xmlns="http://www.w3.org/1998/Math/MathML">...</math>
+
+
Tiff(a rendering sample)
Unicode Text +
+
<math xmlns="http://www.w3.org/1998/Math/MathML">...</math>
+
+
+
+ +
Example 3
+ + +

A schema-based content management system on the Mac OS X platform contains multiple + MathML + representations of a collection of mathematical expressions, including mixed + markup from authors, pure content markup for interfacing to symbolic computation + engines, and pure presentation markup for print publication. Due to the system's + use of schemata, markup is stored with a namespace prefix. + The system therefore can transfer the following data:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Flavor NameFlavor Content
public.mathml.presentation +
+
<math
+  xmlns="http://www.w3.org/1998/Math/MathML"
+  xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+  xsi:schemaLocation=
+    "http://www.w3.org/Math/XMLSchema/mathml4/mathml4.xsd">
+  <mrow>
+  ...
+  </mrow>
+</math>
+
+
public.mathml.content +
+
<math
+  xmlns="http://www.w3.org/1998/Math/MathML"
+  xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+  xsi:schemaLocation=
+    "http://www.w3.org/Math/XMLSchema/mathml4/mathml4.xsd">
+  <apply>
+    ...
+  </apply>
+</math>
+
+
public.mathml +
+
<math
+  xmlns="http://www.w3.org/1998/Math/MathML"
+  xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+  xsi:schemaLocation=
+    "http://www.w3.org/Math/XMLSchema/mathml4/mathml4.xsd">
+  <mrow>
+    <apply>
+      ... content markup within presentation markup ...
+    </apply>
+    ...
+  </mrow>
+</math>
+
+
public.plain-text.tex +
+
{x \over x-1}
+
+
public.plain-text +
+
<math xmlns="http://www.w3.org/1998/Math/MathML"
+  xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+  xsi:schemaLocation=
+    "http://www.w3.org/Math/XMLSchema/mathml4/mathml4.xsd">
+  <mrow>
+   ...
+  </mrow>
+</math>
+
+
+
+ +
Example 4
+ + +

A similar content management system is web-based and delivers MathML + representations of mathematical expressions. The system is able to produce + MathML-Presentation, MathML-Content, TeX and pictures in TIFF format. + In web-pages being browsed, it could produce a MathML fragment such as the following:

+ +
+
<math xmlns="http://www.w3.org/1998/Math/MathML">
+  <semantics>
+    <mrow>...</mrow>
+    <annotation-xml encoding="MathML-Content">...</annotation-xml>
+    <annotation encoding="TeX">{1 \over x}</annotation>
+    <annotation encoding="image/tiff" src="formula3848.tiff"/>
+  </semantics>
+</math>
+
+ + +

A web browser on the Windows platform that receives such a fragment and tries to export + it as part of + a drag-and-drop action can offer the following flavors:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Flavor NameFlavor Content
MathML Presentation +
+
<math xmlns="http://www.w3.org/1998/Math/MathML"
+  xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+  xsi:schemaLocation=
+    "http://www.w3.org/Math/XMLSchema/mathml4/mathml4.xsd">
+  <mrow>
+    ...
+  </mrow>
+</math>
+
+
MathML Content +
+
<math
+  xmlns="http://www.w3.org/1998/Math/MathML"
+  xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+  xsi:schemaLocation=
+    "http://www.w3.org/Math/XMLSchema/mathml4/mathml4.xsd">
+  <apply>
+    ...
+  </apply>
+</math>
+
+
MathML +
+
<math
+  xmlns="http://www.w3.org/1998/Math/MathML"
+  xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+  xsi:schemaLocation=
+    "http://www.w3.org/Math/XMLSchema/mathml4/mathml4.xsd">
+  <mrow>
+    <apply>
+      ... content markup within presentation markup ...
+    </apply>
+    ...
+  </mrow>
+</math>
+
+
TeX +
+
{x \over x-1}
+
+
CF_TIFF(the content of the picture file, requested from formula3848.tiff)
CF_UNICODETEXT +
+
<math
+  xmlns="http://www.w3.org/1998/Math/MathML"
+  xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+  xsi:schemaLocation=
+    "http://www.w3.org/Math/XMLSchema/mathml4/mathml4.xsd">
+  <mrow>
+    ...
+  </mrow>
+</math>
+
+
+
+
+ +
+ +

7.4 Combining MathML and Other Formats

+ + +

MathML is usually used in combination with other markup languages. + The most typical case is perhaps the use of MathML within a + document-level markup language, such as HTML or DocBook. It is also + common that other object-level markup languages are also included in a + compound document format, such as MathML and SVG in HTML5. + Other common use cases include mixing other markup within + MathML. For example, an authoring tool might insert an element + representing a cursor position or other state information within + MathML markup, so that an author can pick up editing where + it was broken off.

+ +

Most document markup languages have some concept of an inline + equation (or graphic, object, etc.), so there is typically a natural + way to incorporate MathML instances into the content + model. However, in the other direction, embedding of markup within + MathML is not so clear cut, since in many MathML elements, the role of + child elements is defined by position. For example, the first + child of an apply must be an operator, and the second child + of an mfrac is the denominator. The proper behavior when + foreign markup appears in such contexts is problematic. Even when such + behavior can be defined in a particular context, it presents an + implementation challenge for generic MathML processors.

+ +

For this reason, the default MathML schema does not allow + foreign markup elements to be included within MathML + instances.

+ +

In the standard schema, elements from other namespaces + are not allowed, but attributes from other namespaces are permitted. + MathML processors that encounter unknown XML markup should behave + as follows: +

+
    + +
  1. +

    An attribute from a non-MathML namespace should be silently ignored.

    +
  2. + +
  3. +

    An element from a non-MathML namespace should be treated + as an error, except in an annotation-xml element. + If the element is a child of a presentation element, it should be + handled as described in 3.3.5 Error Message <merror>. + If the element is a child of a content element, it should be + handled as described in 4.2.9 Error Markup <cerror>.

    +
  4. +
+

+ + For example, if the second child of an mfrac element is an + unknown element, the fraction should be rendered with a denominator + that indicates the error. +

+ +

When designing a compound document format in which MathML is included in a larger + document type, the designer may extend the content model of MathML to allow additional + elements. For example, a common extension is to extend the MathML schema such that + elements from non-MathML namespaces are + allowed in token elements, but not in other elements. MathML processors that + encounter unknown markup should behave as follows: +

+
    + +
  1. +

    An unrecognized XML attribute should be silently ignored.

    +
  2. + +
  3. +

    An unrecognized element in a MathML token element should be silently ignored.

    +
  4. + +
  5. +

    An element from a non-MathML namespace should be treated + as an error, except in an annotation-xml element. + If the element is a child of a presentation element, it should be + handled as described in 3.3.5 Error Message <merror>. + If the element is a child of a content element, it should be + handled as described in 4.2.9 Error Markup <cerror>.

    +
  6. +
+ +

Extending the schema in this way is easily achieved using the Relax NG schema described + in A. Parsing MathML, it may be as simple as including the MathML schema whilst overriding the content + model of mtext:

+ +
+
default namespace m = "http://www.w3.org/1998/Math/MathML"
+
+include "mathml4.rnc" {
+mtext = element mtext {mtext.attributes, (token.content|anyElement)*}
+}
+
+

The definition given here would allow any well formed XML that is not in the MathML + namespace as a child of mtext. In practice this may be too lax. For example, an XHTML+MathML Schema may just want + to allow inline XHTML elements as additional children of mtext. This may be achieved by replacing anyElement by a suitable production from the schema for the host document type, see 7.4.1 Mixing MathML and XHTML.

+ +

Considerations about mixing markup vocabularies in compound + documents arise when a compound document type is first designed. + But once the document type is fixed, it is not generally practical + for specific software tools to further modify the content model to + suit their needs. + However, it is still frequently the case that such tools may need to + store additional information within a MathML instance. + Since MathML is most often generated by authoring tools, a particularly common and + important case is where an authoring tool needs to store + information about its internal state along with a MathML expression, so an author + can resume editing from a previous state. For example, placeholders + may be used to indicate incomplete parts of an expression, or an + insertion point within an expression may need to be stored.

+ +

An application that needs to persist private data within a MathML + expression should generally attempt to do so without altering the + underlying content model, even in situations where it is feasible to + do so. To support this requirement, regardless of what may be allowed + by the content model of a particular compound document format, MathML + permits the storage + of private data via the following strategies:

+ +
    + +
  1. +

    In a format that permits the use of XML Namespaces, + for small amounts of data, attributes from other namespaces + are allowed on all MathML elements.

    +
  2. + +
  3. +

    For larger amounts of data, applications may use the + semantics element, as described in + 6. Annotating MathML: semantics.

    +
  4. + +
  5. +

    For authoring tools and other applications that need to + associate particular actions with presentation MathML subtrees, + e.g. to mark an incomplete expression to be filled in by an author, + the maction element may be used, as described in + 3.7.1 Bind Action to Sub-Expression.

    +
  6. +
+ +

7.4.1 Mixing MathML and XHTML

+ + +

To fully integrate MathML into XHTML, it should be possible not only to embed MathML + in + XHTML, but also to embed XHTML in MathML. + The schema used for the W3C HTML5 validator extends mtext to allow all + inline (phrasing) HTML elements (including svg) to be used within the + content of mtext. See the example in 3.2.2.1 Embedding HTML in MathML. As noted above, + MathML fragments using XHTML elements within mtext will not be valid MathML if extracted + from the document and used in isolation. Editing tools may offer support for removing + any HTML + markup from within mtext and replacing it by a text alternative.

+ +

In most cases, XHTML elements (headings, paragraphs, lists, etc.) + either do not apply in mathematical contexts, or MathML already + provides equivalent or improved functionality specifically tailored + to mathematical content (tables, mathematics style changes, + etc.).

+ +

Consult the W3C Math Working + Group home page for compatibility and implementation suggestions + for current browsers and other MathML-aware tools.

+
+ +

7.4.2 Mixing MathML and non-XML contexts

+ + +

There may be non-XML vocabularies which require markup for mathematical expressions, + where it makes sense to reference this specification. HTML is an important example + discussed in the + next section, however other examples exist. It is possible to use a TeX-like syntax + such as + \frac{a}{b} rather than explicitly using <mfrac> and <mi>. If a system parses a specified syntax and produces a tree that may be + validated against the MathML schema then it may be viewed as + a MathML application. Note however that documents using such a system are not valid + MathML. + Implementations of such a syntax should, if possible, offer a facility to + output any mathematical expressions as MathML in the XML syntax defined here. Such + an application + would then be a MathML-output-conformant processor as described in D.1 MathML Conformance.

+
+ +

7.4.3 Mixing MathML and HTML

+ + +

An important example of a non-XML based system is defined in [HTML]. When + considering MathML in HTML there are two separate issues to consider. Firstly the + schema is extended + to allow HTML in mtext as described above in the context of XHTML. Secondly an HTML parser + is used rather than an XML parser. The parsing of MathML by an HTML parser is normatively + defined in + [HTML]. The description there is aimed at parser implementers and written in terms of + the state transitions of the parser as it parses each character of the input. The + non-normative description below aims to give a higher level description and + examples.

+ +

XML parsing is completely regular, any XML document may be parsed without reference + to the + particular vocabulary being used. HTML parsing differs in that it is a custom parser + for the + HTML vocabulary with specific rules for each element. Similarly to XML though, the + HTML parser + distinguishes parsing from validation; some input, even if it renders correctly, is + classed as a + parse error which may be reported by validators (but typically is not reported by + rendering systems).

+ +

The main differences that affect MathML usage + may be summarized as:

+ +
    + +
  • +

    Attribute values in most cases do not need to be quoted: <mfenced open=( + close=)> would parse correctly.

    +
  • + +
  • +

    End tags may in many cases be omitted.

    +
  • + +
  • +

    HTML does not support namespaces other than the three built in ones for HTML, MathML + and SVG, and + does not support namespace prefixes. Thus you can not use a prefix form like <mml:math + xmlns:mml="http://www.w3.org/1998/Math/MathML"> and while you may use <math + xmlns="http://www.w3.org/1998/Math/MathML">, the namespace declaration is essentially ignored + and the input is treated as <math>. In either case the math element and its + descendants are placed in the MathML namespace. As noted in 6. Annotating MathML: semantics the lack of + namespace support limits some of the possibilities for annotating MathML with markup + from other + vocabularies when used in HTML.

    +
  • + +
  • +

    Unlike the XML parser, the HTML parser is defined to accept any input string + and produce a defined result (which may be classified as non-conforming). The extreme + example + <math></<><z =5> + for example would be flagged as a parse error by validators but would return a tree + corresponding to + a math element containing a comment < and an element z with an attribute + that could not be expressed in XML with name =5 and value "".

    +
  • + +
  • +

    Unless inside the token elements <mtext>, <mo>, <mn>, <mi>, + <ms>, or inside an <annotation-xml> with encoding attribute + text/html or annotation/xhtml+xml, the presence of an HTML element + will terminate the math expression by closing all open MathML elements, so + that the HTML element is interpreted as being in the outer HTML context. Any following + MathML + elements are then not contained in <math> so will be parsed as invalid HTML elements and not + rendered as MathML. See for example the example given in 6.7.3 Using annotation-xml in HTML documents.

    +
  • +
+ +

In the interests of compatibility with existing MathML applications authors and editing + systems + should use MathML fragments that are well formed XML, even when embedded in an HTML + document. Also as noted above, although applications accepting MathML in HTML documents + must accept + MathML making use of these HTML parser features, they should offer a way to export + MathML in a + portable XML syntax.

+
+ +
+ + +

In MathML 3, an element is designated as a link by the presence of + the href attribute. MathML has no element that corresponds + to the HTML/XHTML anchor element a.

+ +

MathML allows the href attribute on all + elements. + However, most user agents have no way + to implement nested links or links on elements with no visible rendering; + such links may have no effect. +

+ +

The list of presentation markup elements that do not ordinarily + have a visual rendering, and thus should not be used as linking + elements, is given in the table below.

+ + + + + + + + + + + + + + + + + + + + + + + + +

For compound document formats that support linking mechanisms, the + id attribute should + be used to specify the location for a link into a MathML expression. The + id attribute is allowed on all MathML elements, and its value + must be unique within a document, making it ideal for this purpose.

+ +

Note that MathML 2 has no direct support for linking; it refers to + the W3C Recommendation "XML Linking Language" [XLink] in + defining links in compound document contexts by using an xlink:href attribute. + As mentioned above, MathML 3 adds an href + attribute for linking so that xlink:href is no longer needed. + However, xlink:href is still allowed because MathML permits the use of attributes + from non-MathML namespaces. It is recommended that new compound document + formats use the MathML 3 href attribute for linking. When user agents + encounter MathML elements with both href and xlink:href attributes, the + href attribute should take precedence. To support backward + compatibility, user agents that implement XML Linking + in compound documents containing MathML 2 should continue to support + the use of the xlink:href attribute in addition to supporting the href attribute. +

+ +
+ +

7.4.5 MathML and Graphical Markup

+ + +

Apart from the introduction of new glyphs, many of the situations + where one might be inclined to use an image amount to displaying + labeled diagrams. For example, knot diagrams, Venn diagrams, Dynkin + diagrams, Feynman diagrams and commutative diagrams all fall into this + category. As such, their content would be better encoded via some + combination of structured graphics and MathML markup. However, at the + time of this writing, it is beyond the scope of the W3C Math Activity + to define a markup language to encode such a general concept as + labeled diagrams. (See http://www.w3.org/Math for + current W3C activity in mathematics and http://www.w3.org/Graphics + for the W3C graphics activity.)

+ +

One mechanism for embedding additional graphical content is via the + semantics element, as in the following example:

+ +
+
<semantics>
+  <apply>
+    <intersect/>
+    <ci>A</ci>
+    <ci>B</ci>
+  </apply>
+  <annotation-xml encoding="image/svg+xml">
+    <svg xmlns="http://www.w3.org/2000/svg"  viewBox="0 0 290 180">
+      <clipPath id="a">
+        <circle cy="90" cx="100" r="60"/>
+      </clipPath>
+      <circle fill="#AAAAAA" cy="90" cx="190" r="60" style="clip-path:url(#a)"/>
+      <circle stroke="black" fill="none" cy="90" cx="100" r="60"/>
+      <circle stroke="black" fill="none" cy="90" cx="190" r="60"/>
+    </svg>
+  </annotation-xml>
+  <annotation-xml encoding="application/xhtml+xml">
+    <img xmlns="http://www.w3.org/1999/xhtml" src="intersect.png" alt="A intersect B"/>
+  </annotation-xml>
+</semantics>
+
+

Here, the annotation-xml elements are used to indicate alternative + representations of the MathML-Content depiction of the + intersection of two sets. + The first one is in the Scalable Vector + Graphics format [SVG] + (see [XHTML-MathML-SVG] for the definition of an XHTML profile integrating MathML and SVG), the second one + uses the + XHTML img element embedded as an XHTML fragment. + In this situation, a MathML processor can use any of these + representations for display, perhaps producing a graphical format + such as the image below.

+ +
+ \includegraphics{image/intersect} +
+ +

Note that the semantics representation of this example is given + in MathML-Content markup, as the first child of the + semantics element. In this regard, it is the + representation most analogous to the alt attribute of the + img element in XHTML, and would likely be + the best choice for non-visual rendering.

+
+ +
+ +

7.5 Using CSS with MathML

+ + +

When MathML is rendered in an environment that supports CSS [CSS21], + controlling mathematics style properties with a CSS style sheet is desirable, + but not as simple as it might first appear, because the formatting of MathML layout + schemata + is quite different from the CSS visual formatting model and many of the style parameters + that affect + mathematics layout have no direct textual analogs. + Even in cases where there are analogous properties, the sensible values for + these properties may not correspond. + Because of this difference, applications that support MathML natively may choose to + + restrict the CSS properties applicable to MathML layout schemata to those + properties that do not affect layout. +

+ +

Generally speaking, the model for CSS interaction with the math + style attributes runs as follows. A CSS style sheet might provide a style + rule such as:

+ +
+
math *.[mathsize="small"] {
+font-size: 80%
+}
+
+ +

This rule sets the CSS font-size property for all children of the + math element that have the mathsize attribute set to small. + A MathML renderer + would then query the style engine for the CSS environment, and use the + values returned as input to its own layout algorithms. MathML does + not specify the mechanism by which style information is inherited from + the environment. However, some suggested rendering rules for the + interaction between properties of the ambient style environment and + MathML-specific rendering rules are discussed in 3.2.2 Mathematics style attributes common to token elements, and more generally throughout 3. Presentation Markup.

+ +

It should be stressed, however, that some caution is required in + writing CSS stylesheets for MathML. Because changing typographic + properties of mathematics symbols can change the meaning of an equation, + stylesheets should be written in a way such that changes to document-wide + typographic styles do not affect embedded MathML expressions.

+ +

Another pitfall to be avoided is using CSS to provide + typographic style information necessary to the proper understanding of + an expression. + Expressions dependent on CSS for meaning will not be + portable to non-CSS environments such as computer algebra systems. By + using the logical values of the new MathML 3.0 mathematics style attributes + as selectors for CSS rules, it can be assured that style information + necessary to the sense of an expression is encoded directly in the + MathML.

+ +

MathML 3.0 does not specify how a user agent should process style + information, because there are many non-CSS MathML environments, and + because different users agents and renderers have widely varying + degrees of access to CSS information.

+ +

7.5.1 Order of processing attributes versus style sheets

+ + +

CSS or analogous style sheets can specify changes to rendering + properties of selected MathML elements. Since rendering properties + can also be changed by attributes on an element, or be changed + automatically by the renderer, it is necessary to specify the order in + which changes requested by various sources should occur. + The order is defined by [CSS21] cascading order taking into account + precedence of non-CSS presentational hints. +

+ +
+ +
+ +
+ +

8. Characters, Entities and Fonts

+ +
Issue 247: Spec should specify what char to use for accents/lines need specification update

TeX has a number of commands that correspond to mover/munder accents in MathML. The spec does not say what character to use for those accents. In some cases there are ASCII chars that could be used but also non-ASCII ones that are similar. Many of these characters should be stretchy when used with mover/munder.

+

At a minimum, the spec should say which (or all) of the following should be used for (stretchable) accents (some options listed) so that renderers and generators of MathML agree on what character(s) to use:

+ +

Note: based on experience with MathPlayer, many of these alternatives were encountered "in the wild" so it is important that Core specifies these (MathML 3 should have) as people are having to guess what character to use.

+
+

8.1 Introduction

+ + + +

This chapter contains discussion of + characters for use within MathML, recommendations for their use, + and warnings concerning the correct form of the + corresponding code points given in the Universal Multiple-Octet Coded Character + Set (UCS) ISO-10646 as codified in Unicode [Unicode].

+
+ +

8.2 Mathematical Alphanumeric Symbols

+ + +

+ Additional Mathematical Alphanumeric Symbols + were provided in Unicode 3.1. + As discussed in 3.2.2 Mathematics style attributes common to token elements, MathML offers an + alternative mechanism to specify mathematical alphanumeric characters. + Namely, one uses the mathvariant attribute on a token element + such as mi to indicate that the character data in the token + element selects a mathematical alphanumeric symbol. +

+ + +

+ An important use of the mathematical alphanumeric symbols in Plane 1 + is for identifiers normally printed in special mathematical fonts, + such as Fraktur, Greek, Boldface, or Script. As another example, + the Mathematical Fraktur alphabet runs from U+1D504 ("A") to U+1D537 ("z"). + Thus, an identifier for a variable that uses Fraktur characters could + be marked up as +

+ +
+
<mi>&#x1D504;<!--BLACK-LETTER CAPITAL A--></mi>
+
𝔄 + An alternative, equivalent markup for this example is to use the + common upper-case A, modified by using the mathvariant attribute: + +
+
<mi mathvariant="fraktur">A</mi>
+
A + + +

+ A MathML processor must treat a mathematical alphanumeric character + (when it appears) as identical to the corresponding combination of + the unstyled character and mathvariant attribute value. +

+ +

+ It is intended that renderers distinguish at least those combinations + that have equivalent Unicode code points, and renderers are free to + ignore those combinations that have no assigned Unicode code point + or for which adequate font support is unavailable. +

+ +
+ +

8.3 Non-Marking Characters

+ + +

+ Some characters, although important for the quality of print or + alternative rendering, do not have glyph marks that correspond + directly to them. They are called here non-marking characters. + Their roles are + discussed in 3. Presentation Markup and 4. Content Markup.

+ +

In MathML, control of page composition, such as line-breaking, is + effected by the use of the proper attributes on the mo and mspace elements.

+ +

The characters below are not simple spacers. They are + especially important new additions to the UCS because they provide + textual clues which can increase the quality of print rendering, + permit correct audio rendering, and allow the unique recovery of + mathematical semantics from text which is visually ambiguous. +

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Unicode code pointUnicode nameDescription
U+2061FUNCTION APPLICATIONcharacter showing function application in presentation tagging + (3.2.5 Operator, Fence, Separator or Accent + <mo>)
U+2062INVISIBLE TIMESmarks multiplication when it is understood without a mark + (3.2.5 Operator, Fence, Separator or Accent + <mo>)
U+2063INVISIBLE SEPARATORused as a separator, e.g., in indices (3.2.5 Operator, Fence, Separator or Accent + <mo>)
U+2064INVISIBLE PLUSmarks addition, especially in constructs such as 1½ + (3.2.5 Operator, Fence, Separator or Accent + <mo>)
+ +
+ +

8.4 Anomalous Mathematical Characters

+ + +

Some characters which occur fairly often in mathematical texts, and + have special significance there, are frequently confused with other + similar characters in the UCS. In some cases, common keyboard + characters have become entrenched as alternatives to the more appropriate + mathematical characters. In others, characters have legitimate uses in + both formulas and text, but conflicting rendering and font + conventions. All these characters are called here anomalous + characters.

+ +

8.4.1 Keyboard Characters

+ + +

Typical Latin-1-based keyboards contain several characters that + are visually similar to important mathematical characters. + Consequently, these characters are frequently substituted, + intentionally or unintentionally, for their more correct mathematical + counterparts.

+ +
Minus
+ + +

The most common ordinary text character which enjoys a special + mathematical use is U+002D [HYPHEN-MINUS]. As its Unicode name + suggests, it is used as a hyphen in prose contexts, and as a minus + or negative sign in formulas. + For text use, there is a specific code point U+2010 [HYPHEN] which is + intended for prose contexts, and which should render as a hyphen or + short dash. + For mathematical use, there is another code point U+2212 [MINUS SIGN] + which is intended for mathematical formulas, and which should render + as a longer minus or negative sign. + MathML renderers should treat U+002D [HYPHEN-MINUS] as equivalent to + U+2212 [MINUS SIGN] in formula contexts such as mo, and as + equivalent to U+2010 [HYPHEN] in text contexts such as mtext. +

+ +
+ +
Apostrophes, Quotes and Primes
+ + +

On a typical European keyboard there is a key available which is + viewed as an apostrophe or a single quotation mark (an upright or + right quotation mark). Thus one key is doing double duty for prose + input to enter U+0027 [APOSTROPHE] and U+2019 [RIGHT SINGLE QUOTATION + MARK]. In mathematical contexts it is also commonly used for the + prime, which should be U+2032 [PRIME]. Unicode recognizes the + overloading of this symbol and remarks that it can also signify the + units of minutes or feet. In the unstructured printed text of normal + prose the characters are placed next to one another. The U+0027 + [APOSTROPHE] and U+2019 [RIGHT SINGLE QUOTATION MARK] are marked with + glyphs that are small and raised with respect to the center line of + the text. The fonts used provide small raised glyphs in the + appropriate places indexed by the Unicode codes. The U+2032 [PRIME] + of mathematics is similarly treated in fuller Unicode fonts. +

+ +

MathML renderers are encouraged to treat U+0027 + [APOSTROPHE] as U+2032 [PRIME] when appropriate in + formula contexts.

+ +

A final remark is that a ‘prime’ is often used in + transliteration of the Cyrillic character U+044C [CYRILLIC SMALL + LETTER SOFT SIGN]. This different use of primes is not part of + considerations for mathematical formulas. +

+ +
+ +
Other Keyboard Substitutions
+ + +

While the minus and prime characters are the most common and + important keyboard characters with more precise mathematical + counterparts, there are a number of other keyboard character + substitutions that are sometimes used. For example some may expect

+ +
+
<mo>''</mo>
+
'' +

to be treated as + U+2033 [DOUBLE PRIME], and analogous substitutions could perhaps be made for U+2034 + [TRIPLE PRIME] and U+2057 [QUADRUPLE PRIME]. Similarly, sometimes U+007C [VERTICAL + + LINE] is used for U+2223 [DIVIDES]. MathML regards these as + application-specific authoring conventions, and recommends that + authoring tools generate markup using the more precise mathematical + characters for better interoperability. +

+ +
+ +
+ +

8.4.2 Pseudo-scripts

+ + +

There are a number of characters in the UCS that traditionally have + been taken to have a natural ‘script’ aspect. The + visual presentation of these characters is similar to a script, that + is, raised from the baseline, and smaller than the base font size. The + degree symbol and prime characters are examples. For use in text, such + characters occur in sequence with the identifier they follow, and are + typically rendered using the same font. These characters are called + pseudo-scripts here.

+ +

In almost all mathematical contexts, pseudo-script characters should + be associated + with a base expression using explicit script markup in MathML. For + example, the preferred encoding of x prime is

+ +
+
<msup><mi>x</mi><mo>&#x2032;<!--PRIME--></mo></msup>
+
x + +

and not

+ +
+
<mi>x'</mi>
+
x' + +

or any other variants not using an explicit script construct. Note, however, that + within + text contexts such as mtext, pseudo-scripts may be used in sequence with other character data.

+ +

There are two reasons why explicit markup is preferable in + mathematical contexts. First, a problem arises with typesetting, when + pseudo-scripts are used with subscripted identifiers. Traditionally, + subscripting of x' would be rendered stacked under the prime. This is + easily accomplished with script markup, for example:

+ +
+
<mrow><msubsup><mi>x</mi><mn>0</mn><mo>&#x2032;<!--PRIME--></mo></msubsup></mrow>
+
x0 + +

By contrast,

+ +
+
<mrow><msub><mi>x'</mi><mn>0</mn></msub></mrow>
+
x'0 +

will render with staggered scripts.

+ +

Note this means that a renderer of MathML will have to treat + pseudo-scripts differently from most other character codes it finds in + a superscript position; in most fonts, the glyphs for pseudo-scripts + are already shrunk and raised from the baseline. +

+ +

The second reason that explicit script markup is preferrable to + juxtaposition of characters is that it generally better reflects the + intended mathematical structure. For example,

+ +
+
<msup>
+  <mrow><mo>(</mo><mrow><mi>f</mi><mo>+</mo><mi>g</mi></mrow><mo>)</mo></mrow>
+  <mo>&#x2032;<!--PRIME--></mo>
+</msup>
+
+ (f+g) + + +

accurately reflects that the prime here is operating on an entire + expression, and does not suggest that the prime is acting on the final right parenthesis. +

+ +

However, the data model for all MathML token elements is Unicode text, + so one cannot rule out the possibility of valid MathML markup + containing constructions such as

+ +
+
<mrow><mi>x'</mi></mrow>
+
x' +

and

+ +
+
<mrow><mi>x</mi><mo>'</mo></mrow>
+
x' + +

While the first form may, in some rare situations, legitimately be used + to distinguish a multi-character identifer named x' from the + derivative of a function x, such forms should generally be avoided. + Authoring and validation tools are encouraged to generate the + recommended script markup:

+ +
+
<mrow><msup><mi>x</mi><mo>&#x2032;<!--PRIME--></mo></msup></mrow>
+
x + + +

The U+2032 [PRIME] character is perhaps the most common + pseudo-script, but there are many others, as listed below:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Pseudo-script Characters
U+0022QUOTATION MARK
U+0027APOSTROPHE
U+002AASTERISK
U+0060GRAVE ACCENT
U+00AAFEMININE ORDINAL INDICATOR
U+00B0DEGREE SIGN
U+00B2SUPERSCRIPT TWO
U+00B3SUPERSCRIPT THREE
U+00B4ACUTE ACCENT
U+00B9SUPERSCRIPT ONE
U+00BAMASCULINE ORDINAL INDICATOR
U+2018LEFT SINGLE QUOTATION MARK
U+2019RIGHT SINGLE QUOTATION MARK
U+201ASINGLE LOW-9 QUOTATION MARK
U+201BSINGLE HIGH-REVERSED-9 QUOTATION MARK
U+201CLEFT DOUBLE QUOTATION MARK
U+201DRIGHT DOUBLE QUOTATION MARK
U+201EDOUBLE LOW-9 QUOTATION MARK
U+201FDOUBLE HIGH-REVERSED-9 QUOTATION MARK
U+2032PRIME
U+2033DOUBLE PRIME
U+2034TRIPLE PRIME
U+2035REVERSED PRIME
U+2036REVERSED DOUBLE PRIME
U+2037REVERSED TRIPLE PRIME
U+2057QUADRUPLE PRIME
+ + +

+ In addition, the characters in the Unicode Superscript and Subscript block + (beginning at U+2070) should be treated as pseudo-scripts when they + appear in mathematical formulas. +

+ +

Note that several of these characters are common on keyboards, + including U+002A [ASTERISK], U+00B0 [DEGREE SIGN], U+2033 [DOUBLE PRIME], + and U+2035 [REVERSED PRIME] also known as a back prime. +

+ +
+ +

8.4.3 Combining Characters

+ + +

In the UCS there are many combining characters that are intended + to be used for the many accents of numerous different natural + languages. Some of them may seem to provide markup needed for + mathematical accents. They should not be used in mathematical markup. + Superscript, subscript, underscript, and overscript constructions as + just discussed above + should be used for this purpose. Of course, combining + characters may be used in multi-character identifiers as they are + needed, or in text contexts. +

+ +

+ There is one more case where combining characters turn up naturally + in mathematical markup. Some relations have associated negations, + such as U+226F [NOT GREATER-THAN] for the negation of + U+003E [GREATER-THAN SIGN]. The glyph for U+226F [NOT GREATER-THAN] + is usually just that for U+003E [GREATER-THAN SIGN] with a slash through + it. Thus it could also be expressed by U+003E-0338 making use of + the combining slash U+0338 [COMBINING LONG SOLIDUS OVERLAY]. + That is true of 25 other characters in common enough mathematical use + to merit their own Unicode code points. In the other direction there are + 31 character entity names listed in [Entities] which + are to be expressed using U+0338 [COMBINING LONG SOLIDUS OVERLAY]. +

+ +

In a similar way there are mathematical characters which have negations + given by a vertical bar overlay U+20D2 [COMBINING LONG VERTICAL LINE OVERLAY]. + Some are available in pre-composed forms, and some named character entities + are given explicitly as combinations. In addition there are examples + using U+0333 [COMBINING DOUBLE LOW LINE] and + U+20E5 [COMBINING REVERSE SOLIDUS OVERLAY], and variants specified + by use of the U+FE00 [VARIATION SELECTOR-1]. For fuller listing of + these cases see the listings in [Entities]. +

+ +

The general rule is that a base character followed by a string of + combining characters should be treated just as though it were the + pre-composed character that results from the combination, + if such a character exists. +

+ +
+ +
+ +
+ + + +

A. Parsing MathML

+ + + +
Issue 178: Make MathML attributes ASCII case-insensitive MathML 4css / html5need specification update

Issue 178

+
Issue 361: structuring common attributes MathML 4need specification update

Issue 361

+ +

A.1 Validating MathML

+ + +

The Relax NG schema may be used to check the XML serialization of + MathML and serves as a foundation for validating other serializations + of MathML, such as the HTML serialization.

+

Even when using the XML serialization, some normalization of + the input may be required before applying this schema. Notably, + following HTML, [MathML-Core] allows attributes such as + onclick to be specified in any case, eg + OnClick="...". + It is not practically feasible to specify that attribute names are + case insensitive here so only the lowercase names are allowed. + Similarly any attribute with name starting with the prefix + data- should be considered valid. The schema here only + allows a fixed attribute, data-other, so input should be + normalized to remove data attributes before validating, or the schema + should be extended to support the attributes used in a particular + application.

+ +
+ + + +

A.2 Using the RelaxNG Schema for MathML

+ + +

MathML documents should be validated using the RelaxNG Schema for MathML, either in + the XML encoding (http://www.w3.org/Math/RelaxNG/mathml4/mathml4.rng) + or in compact notation (https://www.w3.org/Math/RelaxNG/mathml4/mathml4.rnc) + which is also shown below.

+ +

In contrast to DTDs there is no in-document method to associate a RelaxNG schema with + a document.

+ + + + +

A.2.1 MathML Core

+ + +

MathML Core is specified in MathML Core however the Schema is developed alongside the schema for MathML 4 and presented here, it can also be found at https://www.w3.org/Math/RelaxNG/mathml4/mathml4-core.rnc.

+
# MathML 4 (Core Level 1)
+# #######################
+
+#     Copyright 1998-2024 W3C (MIT, ERCIM, Keio, Beihang)
+# 
+#     Use and distribution of this code are permitted under the terms
+#     W3C Software Notice and License
+#     http://www.w3.org/Consortium/Legal/2002/copyright-software-20021231
+
+default namespace m = "http://www.w3.org/1998/Math/MathML"
+namespace h = "http://www.w3.org/1999/xhtml"
+
+start |= math
+
+math = element math {math.attributes,ImpliedMrow}
+
+MathMLoneventAttributes =
+  attribute onabort {text}?,
+  attribute onauxclick {text}?,
+  attribute onblur {text}?,
+  attribute oncancel {text}?,
+  attribute oncanplay {text}?,
+  attribute oncanplaythrough {text}?,
+  attribute onchange {text}?,
+  attribute onclick {text}?,
+  attribute onclose {text}?,
+  attribute oncontextlost {text}?,
+  attribute oncontextmenu {text}?,
+  attribute oncontextrestored {text}?,
+  attribute oncuechange {text}?,
+  attribute ondblclick {text}?,
+  attribute ondrag {text}?,
+  attribute ondragend {text}?,
+  attribute ondragenter {text}?,
+  attribute ondragleave {text}?,
+  attribute ondragover {text}?,
+  attribute ondragstart {text}?,
+  attribute ondrop {text}?,
+  attribute ondurationchange {text}?,
+  attribute onemptied {text}?,
+  attribute onended {text}?,
+  attribute onerror {text}?,
+  attribute onfocus {text}?,
+  attribute onformdata {text}?,
+  attribute oninput {text}?,
+  attribute oninvalid {text}?,
+  attribute onkeydown {text}?,
+  attribute onkeypress {text}?,
+  attribute onkeyup {text}?,
+  attribute onload {text}?,
+  attribute onloadeddata {text}?,
+  attribute onloadedmetadata {text}?,
+  attribute onloadstart {text}?,
+  attribute onmousedown {text}?,
+  attribute onmouseenter {text}?,
+  attribute onmouseleave {text}?,
+  attribute onmousemove {text}?,
+  attribute onmouseout {text}?,
+  attribute onmouseover {text}?,
+  attribute onmouseup {text}?,
+  attribute onpause {text}?,
+  attribute onplay {text}?,
+  attribute onplaying {text}?,
+  attribute onprogress {text}?,
+  attribute onratechange {text}?,
+  attribute onreset {text}?,
+  attribute onresize {text}?,
+  attribute onscroll {text}?,
+  attribute onsecuritypolicyviolation {text}?,
+  attribute onseeked {text}?,
+  attribute onseeking {text}?,
+  attribute onselect {text}?,
+  attribute onslotchange {text}?,
+  attribute onstalled {text}?,
+  attribute onsubmit {text}?,
+  attribute onsuspend {text}?,
+  attribute ontimeupdate {text}?,
+  attribute ontoggle {text}?,
+  attribute onvolumechange {text}?,
+  attribute onwaiting {text}?,
+  attribute onwebkitanimationend {text}?,
+  attribute onwebkitanimationiteration {text}?,
+  attribute onwebkitanimationstart {text}?,
+  attribute onwebkittransitionend {text}?,
+  attribute onwheel {text}?,
+  attribute onafterprint {text}?,
+  attribute onbeforeprint {text}?,
+  attribute onbeforeunload {text}?,
+  attribute onhashchange {text}?,
+  attribute onlanguagechange {text}?,
+  attribute onmessage {text}?,
+  attribute onmessageerror {text}?,
+  attribute onoffline {text}?,
+  attribute ononline {text}?,
+  attribute onpagehide {text}?,
+  attribute onpageshow {text}?,
+  attribute onpopstate {text}?,
+  attribute onrejectionhandled {text}?,
+  attribute onstorage {text}?,
+  attribute onunhandledrejection {text}?,
+  attribute onunload {text}?,
+  attribute oncopy {text}?,
+  attribute oncut {text}?,
+  attribute onpaste {text}?
+
+# Sample set. May need preprocessing 
+# or schema extension to allow more see MathML Core (and HTML) spec
+MathMLDataAttributes =
+  attribute data-other {text}?
+
+
+# sample set, like data- may need preprocessing to allow more
+MathMLARIAattributes =
+  attribute aria-label {text}?,
+  attribute aria-describedby {text}?,
+  attribute aria-description {text}?,
+  attribute aria-details {text}?
+
+MathMLintentAttributes =
+  attribute intent {text}?,
+  attribute arg {xsd:NCName}?
+
+MathMLPGlobalAttributes = attribute id {xsd:ID}?,
+                   attribute class {xsd:NCName}?,
+                   attribute style {xsd:string}?,
+                   attribute dir {"ltr" | "rtl"}?,
+                   attribute mathbackground {color}?,
+                   attribute mathcolor {color}?,
+                   attribute mathsize {length-percentage}?,
+                   attribute mathvariant {xsd:string{pattern="\s*([Nn][Oo][Rr][Mm][Aa][Ll]|[Bb][Oo][Ll][Dd]|[Ii][Tt][Aa][Ll][Ii][Cc]|[Bb][Oo][Ll][Dd]-[Ii][Tt][Aa][Ll][Ii][Cc]|[Dd][Oo][Uu][Bb][Ll][Ee]-[Ss][Tt][Rr][Uu][Cc][Kk]|[Bb][Oo][Ll][Dd]-[Ff][Rr][Aa][Kk][Tt][Uu][Rr]|[Ss][Cc][Rr][Ii][Pp][Tt]|[Bb][Oo][Ll][Dd]-[Ss][Cc][Rr][Ii][Pp][Tt]|[Ff][Rr][Aa][Kk][Tt][Uu][Rr]|[Ss][Aa][Nn][Ss]-[Ss][Ee][Rr][Ii][Ff]|[Bb][Oo][Ll][Dd]-[Ss][Aa][Nn][Ss]-[Ss][Ee][Rr][Ii][Ff]|[Ss][Aa][Nn][Ss]-[Ss][Ee][Rr][Ii][Ff]-[Ii][Tt][Aa][Ll][Ii][Cc]|[Ss][Aa][Nn][Ss]-[Ss][Ee][Rr][Ii][Ff]-[Bb][Oo][Ll][Dd]-[Ii][Tt][Aa][Ll][Ii][Cc]|[Mm][Oo][Nn][Oo][Ss][Pp][Aa][Cc][Ee]|[Ii][Nn][Ii][Tt][Ii][Aa][Ll]|[Tt][Aa][Ii][Ll][Ee][Dd]|[Ll][Oo][Oo][Pp][Ee][Dd]|[Ss][Tt][Rr][Ee][Tt][Cc][Hh][Ee][Dd])\s*"}}?,
+                   attribute displaystyle {mathml-boolean}?,
+                   attribute scriptlevel {xsd:integer}?,
+                   attribute autofocus {mathml-boolean}?,
+                   attribute tabindex {xsd:integer}?,
+                   attribute nonce {text}?,
+		   MathMLoneventAttributes,
+                   # Extension attributes, no defined behavior
+                   MathMLDataAttributes,
+                   # No specified behavior in Core, see MathML4
+		   MathMLintentAttributes,
+                   # No specified behavior in Core, see WAI-ARIA
+		   MathMLARIAattributes
+                       
+
+
+math.attributes = MathMLPGlobalAttributes,
+                  attribute display {"block" | "inline"}?,
+                  # No specified behavior in Core, see MathML4
+                  attribute alttext {text}?
+
+
+annotation = element annotation {MathMLPGlobalAttributes,encoding?,text}
+
+anyElement =  element (*) {(attribute * {text}|text| anyElement)*}
+
+annotation-xml = element annotation-xml {annotation-xml.attributes,
+                                         (MathExpression*|anyElement*)}
+
+annotation-xml.attributes = MathMLPGlobalAttributes, encoding?
+
+encoding=attribute encoding {xsd:string}?
+
+
+semantics = element semantics {semantics.attributes,
+                               MathExpression, 
+                              (annotation|annotation-xml)*}
+
+semantics.attributes = MathMLPGlobalAttributes
+
+mathml-boolean = xsd:string {
+    pattern = '\s*([Tt][Rr][Uu][Ee]|[Ff][Aa][Ll][Ss][Ee])\s*'
+}
+			    
+length-percentage = xsd:string {
+  pattern = '\s*((-?[0-9]*([0-9]\.?|\.[0-9])[0-9]*(r?em|ex|in|cm|mm|p[xtc]|Q|v[hw]|vmin|vmax|%))|0)\s*'
+}
+
+MathExpression = TokenExpression|
+                     mrow|mfrac|msqrt|mroot|mstyle|merror|mpadded|mphantom|
+                     msub|msup|msubsup|munder|mover|munderover|
+                     mmultiscripts|mtable|maction|
+		     semantics
+
+MathMalignExpression = MathExpression
+			   
+ImpliedMrow = MathMalignExpression*
+
+TableRowExpression = mtr
+
+MultiScriptExpression = (MathExpression|none),(MathExpression|none)
+
+
+color =  xsd:string {
+  pattern = '\s*((#[0-9a-fA-F]{3}([0-9a-fA-F]{3})?)|[a-zA-Z]+|[a-zA-Z]+\s*\([0-9, %.]+\))\s*'}
+
+TokenExpression = mi|mn|mo|mtext|mspace|ms
+
+
+textorHTML = text | element (h:*)  {attribute * {text}*,textorHTML*}
+			    
+token.content = textorHTML
+		    
+mi = element mi {mi.attributes, token.content}
+mi.attributes = 
+  MathMLPGlobalAttributes
+
+mn = element mn {mn.attributes, token.content}
+mn.attributes = 
+  MathMLPGlobalAttributes
+
+mo = element mo {mo.attributes, token.content}
+mo.attributes = 
+  MathMLPGlobalAttributes,
+  attribute form {"prefix" | "infix" | "postfix"}?,
+  attribute lspace {length-percentage}?,
+  attribute rspace {length-percentage}?,
+  attribute stretchy {mathml-boolean}?,
+  attribute symmetric {mathml-boolean}?,
+  attribute maxsize {length-percentage}?,
+  attribute minsize {length-percentage}?,
+  attribute largeop {mathml-boolean}?,
+  attribute movablelimits {mathml-boolean}?
+
+
+mtext = element mtext {mtext.attributes, token.content}
+mtext.attributes = 
+  MathMLPGlobalAttributes
+
+mspace = element mspace {mspace.attributes, empty}
+mspace.attributes = 
+  MathMLPGlobalAttributes,
+  attribute width {length-percentage}?,
+  attribute height {length-percentage}?,
+  attribute depth {length-percentage}?
+
+ms = element ms {ms.attributes, token.content}
+ms.attributes = 
+  MathMLPGlobalAttributes
+
+
+none = element none {none.attributes,empty}
+none.attributes = 
+  MathMLPGlobalAttributes
+
+mprescripts = element mprescripts {mprescripts.attributes,empty}
+mprescripts.attributes = 
+  MathMLPGlobalAttributes
+
+mrow = element mrow {mrow.attributes, ImpliedMrow}
+mrow.attributes = 
+  MathMLPGlobalAttributes
+
+mfrac = element mfrac {mfrac.attributes, MathExpression, MathExpression}
+mfrac.attributes = 
+  MathMLPGlobalAttributes,
+  attribute linethickness {length-percentage}?
+
+msqrt = element msqrt {msqrt.attributes, ImpliedMrow}
+msqrt.attributes = 
+  MathMLPGlobalAttributes
+
+mroot = element mroot {mroot.attributes, MathExpression, MathExpression}
+mroot.attributes = 
+  MathMLPGlobalAttributes
+
+mstyle = element mstyle {mstyle.attributes, ImpliedMrow}
+mstyle.attributes = 
+  MathMLPGlobalAttributes
+
+merror = element merror {merror.attributes, ImpliedMrow}
+merror.attributes = 
+  MathMLPGlobalAttributes
+
+mpadded = element mpadded {mpadded.attributes, ImpliedMrow}
+mpadded.attributes = 
+  MathMLPGlobalAttributes,
+  attribute height {mpadded-length-percentage}?,
+  attribute depth {mpadded-length-percentage}?,
+  attribute width {mpadded-length-percentage}?,
+  attribute lspace {mpadded-length-percentage}?,
+  attribute rspace {mpadded-length-percentage}?,
+  attribute voffset {mpadded-length-percentage}?
+
+mpadded-length-percentage=length-percentage
+
+mphantom = element mphantom {mphantom.attributes, ImpliedMrow}
+mphantom.attributes = 
+  MathMLPGlobalAttributes
+
+      
+msub = element msub {msub.attributes, MathExpression, MathExpression}
+msub.attributes = 
+  MathMLPGlobalAttributes
+
+msup = element msup {msup.attributes, MathExpression, MathExpression}
+msup.attributes = 
+  MathMLPGlobalAttributes
+
+msubsup = element msubsup {msubsup.attributes, MathExpression, MathExpression, MathExpression}
+msubsup.attributes = 
+  MathMLPGlobalAttributes
+
+munder = element munder {munder.attributes, MathExpression, MathExpression}
+munder.attributes = 
+  MathMLPGlobalAttributes,
+  attribute accentunder {mathml-boolean}?
+
+mover = element mover {mover.attributes, MathExpression, MathExpression}
+mover.attributes = 
+  MathMLPGlobalAttributes,
+  attribute accent {mathml-boolean}?
+
+munderover = element munderover {munderover.attributes, MathExpression, MathExpression, MathExpression}
+munderover.attributes = 
+  MathMLPGlobalAttributes,
+  attribute accent {mathml-boolean}?,
+  attribute accentunder {mathml-boolean}?
+
+mmultiscripts = element mmultiscripts {mmultiscripts.attributes,
+                                       MathExpression,
+                                       MultiScriptExpression*,
+                                       (mprescripts,MultiScriptExpression*)?}
+mmultiscripts.attributes = 
+  msubsup.attributes
+
+mtable = element mtable {mtable.attributes, TableRowExpression*}
+mtable.attributes = 
+  MathMLPGlobalAttributes
+
+
+mtr = element mtr {mtr.attributes, mtd*}
+mtr.attributes = 
+  MathMLPGlobalAttributes
+
+mtd = element mtd {mtd.attributes, ImpliedMrow}
+mtd.attributes = 
+  MathMLPGlobalAttributes,
+  attribute rowspan {xsd:positiveInteger}?,
+  attribute columnspan {xsd:positiveInteger}?
+
+
+maction = element maction {maction.attributes, ImpliedMrow}
+maction.attributes = 
+  MathMLPGlobalAttributes,
+  attribute actiontype {text}?,
+  attribute selection {xsd:positiveInteger}?
+ +
+ +

A.2.2 Presentation MathML

+ + +

The grammar for Presentation MathML 4 builds on the grammar for the MathML + Core, and can be found at https://www.w3.org/Math/RelaxNG/mathml4/mathml4-presentation.rnc.

+ +
# MathML 4 (Presentation)
+# #######################
+
+#     Copyright 1998-2024 W3C (MIT, ERCIM, Keio, Beihang)
+# 
+#     Use and distribution of this code are permitted under the terms
+#     W3C Software Notice and License
+#     http://www.w3.org/Consortium/Legal/2002/copyright-software-20021231
+
+default namespace m = "http://www.w3.org/1998/Math/MathML"
+namespace local = ""
+
+		      
+# MathML Core
+include "mathml4-core.rnc" {
+
+# named lengths
+length-percentage = xsd:string {
+  pattern = '\s*((-?[0-9]*([0-9]\.?|\.[0-9])[0-9]*(r?em|ex|in|cm|mm|p[xtc]|Q|v[hw]|vmin|vmax|%))|0|(negative)?((very){0,2}thi(n|ck)|medium)mathspace)\s*'
+}
+
+mpadded-length-percentage = xsd:string {
+  pattern = '\s*([\+\-]?[0-9]*([0-9]\.?|\.[0-9])[0-9]*\s*((%?\s*(height|depth|width)?)|r?em|ex|in|cm|mm|p[xtc]|Q|v[hw]|vmin|vmax|%|((negative)?((very){0,2}thi(n|ck)|medium)mathspace))?)\s*' 
+}
+
+
+}
+
+NonMathMLAtt = attribute (* - (local:* | m:*)) {xsd:string}
+					     
+MathMLPGlobalAttributes &=
+		   NonMathMLAtt*,
+		   attribute xref {text}?,
+                   attribute href {xsd:anyURI}?
+
+MathMalignExpression |= MalignExpression
+			    
+MathExpression |= PresentationExpression
+
+MstackExpression = MathMalignExpression|mscarries|msline|msrow|msgroup
+
+MsrowExpression = MathMalignExpression|none
+
+
+linestyle = "none" | "solid" | "dashed"
+
+verticalalign =
+      "top" |
+      "bottom" |
+      "center" |
+      "baseline" |
+      "axis"
+
+columnalignstyle = "left" | "center" | "right"
+
+notationstyle =
+     "longdiv" |
+     "actuarial" |
+     "radical" |
+     "box" |
+     "roundedbox" |
+     "circle" |
+     "left" |
+     "right" |
+     "top" |
+     "bottom" |
+     "updiagonalstrike" |
+     "downdiagonalstrike" |
+     "verticalstrike" |
+     "horizontalstrike" |
+     "madruwb"
+
+idref = text
+unsigned-integer = xsd:unsignedLong
+integer = xsd:integer
+number = xsd:decimal
+
+character = xsd:string {
+  pattern = '\s*\S\s*'}
+
+
+positive-integer = xsd:positiveInteger
+
+
+token.content |= mglyph|text
+
+
+
+mo.attributes &= 
+  attribute linebreak {"auto" | "newline" | "nobreak" | "goodbreak" | "badbreak"}?,
+  attribute lineleading {length-percentage}?,
+  attribute linebreakstyle {"before" | "after" | "duplicate" | "infixlinebreakstyle"}?,
+  attribute linebreakmultchar {text}?,
+  attribute indentalign {"left" | "center" | "right" | "auto" | "id"}?,
+  attribute indentshift {length-percentage}?,
+  attribute indenttarget {idref}?,
+  attribute indentalignfirst {"left" | "center" | "right" | "auto" | "id" | "indentalign"}?,
+  attribute indentshiftfirst {length-percentage | "indentshift"}?,
+  attribute indentalignlast {"left" | "center" | "right" | "auto" | "id" | "indentalign"}?,
+  attribute indentshiftlast {length-percentage | "indentshift"}?,
+  attribute accent {mathml-boolean}?,
+  attribute maxsize {"infinity"}?
+ 
+
+mspace.attributes &= 
+  attribute linebreak {"auto" | "newline" | "nobreak" | "goodbreak" | "badbreak" | "indentingnewline"}?,
+  attribute indentalign {"left" | "center" | "right" | "auto" | "id"}?,
+  attribute indentshift {length-percentage}?,
+  attribute indenttarget {idref}?,
+  attribute indentalignfirst {"left" | "center" | "right" | "auto" | "id" | "indentalign"}?,
+  attribute indentshiftfirst {length-percentage | "indentshift"}?,
+  attribute indentalignlast {"left" | "center" | "right" | "auto" | "id" | "indentalign"}?,
+  attribute indentshiftlast {length-percentage | "indentshift"}?
+
+
+ms.attributes &= 
+  attribute lquote {text}?,
+  attribute rquote {text}?
+
+
+mglyph = element mglyph {mglyph.attributes,empty}
+mglyph.attributes = 
+  MathMLPGlobalAttributes,
+  attribute src {xsd:anyURI}?,
+  attribute width {length-percentage}?,
+  attribute height {length-percentage}?,
+  attribute valign {length-percentage}?,
+  attribute alt {text}?
+
+msline = element msline {msline.attributes,empty}
+msline.attributes = 
+  MathMLPGlobalAttributes,
+  attribute position {integer}?,
+  attribute length {unsigned-integer}?,
+  attribute leftoverhang {length-percentage}?,
+  attribute rightoverhang {length-percentage}?,
+  attribute mslinethickness {length-percentage | "thin" | "medium" | "thick"}?
+
+MalignExpression = maligngroup|malignmark
+
+malignmark = element malignmark {malignmark.attributes, empty}
+malignmark.attributes =  MathMLPGlobalAttributes
+
+
+maligngroup = element maligngroup {maligngroup.attributes, empty}
+maligngroup.attributes = MathMLPGlobalAttributes
+  
+
+PresentationExpression = TokenExpression|
+                         mrow|mfrac|msqrt|mroot|mstyle|merror|mpadded|mphantom|
+                         mfenced|menclose|msub|msup|msubsup|munder|mover|munderover|
+                         mmultiscripts|mtable|mstack|mlongdiv|maction
+
+
+
+
+
+mfrac.attributes &= 
+  attribute numalign {"left" | "center" | "right"}?,
+  attribute denomalign {"left" | "center" | "right"}?,
+  attribute bevelled {mathml-boolean}?
+
+
+
+mstyle.attributes &= 
+  mstyle.specificattributes,
+  mstyle.generalattributes
+
+mstyle.specificattributes =
+  attribute scriptsizemultiplier {number}?,
+  attribute scriptminsize {length-percentage}?,
+  attribute infixlinebreakstyle {"before" | "after" | "duplicate"}?,
+  attribute decimalpoint {character}?
+
+mstyle.generalattributes =
+  attribute accent {mathml-boolean}?,
+  attribute accentunder {mathml-boolean}?,
+  attribute align {"left" | "right" | "center"}?,
+  attribute alignmentscope {list {("true" | "false") +}}?,
+  attribute bevelled {mathml-boolean}?,
+  attribute charalign {"left" | "center" | "right"}?,
+  attribute charspacing {length-percentage | "loose" | "medium" | "tight"}?,
+  attribute close {text}?,
+  attribute columnalign {list {columnalignstyle+} }?,
+  attribute columnlines {list {linestyle +}}?,
+  attribute columnspacing {list {(length-percentage) +}}?,
+  attribute columnspan {positive-integer}?,
+  attribute columnwidth {list {("auto" | length-percentage | "fit") +}}?,
+  attribute crossout {list {("none" | "updiagonalstrike" | "downdiagonalstrike" | "verticalstrike" | "horizontalstrike")*}}?,
+  attribute denomalign {"left" | "center" | "right"}?,
+  attribute depth {length-percentage}?,
+  attribute dir {"ltr" | "rtl"}?,
+  attribute equalcolumns {mathml-boolean}?,
+  attribute equalrows {mathml-boolean}?,
+  attribute form {"prefix" | "infix" | "postfix"}?,
+  attribute frame {linestyle}?,
+  attribute framespacing {list {length-percentage, length-percentage}}?,
+  attribute height {length-percentage}?,
+  attribute indentalign {"left" | "center" | "right" | "auto" | "id"}?,
+  attribute indentalignfirst {"left" | "center" | "right" | "auto" | "id" | "indentalign"}?,
+  attribute indentalignlast {"left" | "center" | "right" | "auto" | "id" | "indentalign"}?,
+  attribute indentshift {length-percentage}?,
+  attribute indentshiftfirst {length-percentage | "indentshift"}?,
+  attribute indentshiftlast {length-percentage | "indentshift"}?,
+  attribute indenttarget {idref}?,
+  attribute largeop {mathml-boolean}?,
+  attribute leftoverhang {length-percentage}?,
+  attribute length {unsigned-integer}?,
+  attribute linebreak {"auto" | "newline" | "nobreak" | "goodbreak" | "badbreak"}?,
+  attribute linebreakmultchar {text}?,
+  attribute linebreakstyle {"before" | "after" | "duplicate" | "infixlinebreakstyle"}?,
+  attribute lineleading {length-percentage}?,
+  attribute linethickness {length-percentage | "thin" | "medium" | "thick"}?,
+  attribute location {"w" | "nw" | "n" | "ne" | "e" | "se" | "s" | "sw"}?,
+  attribute longdivstyle {"lefttop" | "stackedrightright" | "mediumstackedrightright" | "shortstackedrightright" | "righttop" | "left/\right" | "left)(right" | ":right=right" | "stackedleftleft" | "stackedleftlinetop"}?,
+  attribute lquote {text}?,
+  attribute lspace {length-percentage}?,
+  attribute mathsize {"small" | "normal" | "big" | length-percentage}?,
+  attribute mathvariant {"normal" | "bold" | "italic" | "bold-italic" | "double-struck" | "bold-fraktur" | "script" | "bold-script" | "fraktur" | "sans-serif" | "bold-sans-serif" | "sans-serif-italic" | "sans-serif-bold-italic" | "monospace" | "initial" | "tailed" | "looped" | "stretched"}?,
+  attribute minlabelspacing {length-percentage}?,
+  attribute minsize {length-percentage}?,
+  attribute movablelimits {mathml-boolean}?,
+  attribute mslinethickness {length-percentage | "thin" | "medium" | "thick"}?,
+  attribute notation {text}?,
+  attribute numalign {"left" | "center" | "right"}?,
+  attribute open {text}?,
+  attribute position {integer}?,
+  attribute rightoverhang {length-percentage}?,
+  attribute rowalign {list {verticalalign+} }?,
+  attribute rowlines {list {linestyle +}}?,
+  attribute rowspacing {list {(length-percentage) +}}?,
+  attribute rowspan {positive-integer}?,
+  attribute rquote {text}?,
+  attribute rspace {length-percentage}?,
+  attribute selection {positive-integer}?,
+  attribute separators {text}?,
+  attribute shift {integer}?,
+  attribute side {"left" | "right" | "leftoverlap" | "rightoverlap"}?,
+  attribute stackalign {"left" | "center" | "right" | "decimalpoint"}?,
+  attribute stretchy {mathml-boolean}?,
+  attribute subscriptshift {length-percentage}?,
+  attribute superscriptshift {length-percentage}?,
+  attribute symmetric {mathml-boolean}?,
+  attribute valign {length-percentage}?,
+  attribute width {length-percentage}?
+
+
+math.attributes &= mstyle.specificattributes
+math.attributes &= mstyle.generalattributes
+math.attributes &= attribute overflow {"linebreak" | "scroll" | "elide" | "truncate" | "scale"}?
+
+mfenced = element mfenced {mfenced.attributes, ImpliedMrow}
+mfenced.attributes = 
+  MathMLPGlobalAttributes,
+  attribute open {text}?,
+  attribute close {text}?,
+  attribute separators {text}?
+
+
+menclose = element menclose {menclose.attributes, ImpliedMrow}
+menclose.attributes = 
+  MathMLPGlobalAttributes,
+  attribute notation {text}?
+
+
+munder.attributes &= 
+  attribute align {"left" | "right" | "center"}?
+
+mover.attributes &= 
+  attribute align {"left" | "right" | "center"}?
+
+munderover.attributes &= 
+  attribute align {"left" | "right" | "center"}?
+
+msub.attributes &=
+  attribute subscriptshift {length-percentage}?
+
+msup.attributes &=
+  attribute superscriptshift {length-percentage}?
+
+msubsup.attributes &=
+  attribute subscriptshift {length-percentage}?,
+  attribute superscriptshift {length-percentage}?
+
+
+mtable.attributes &= 
+  attribute align {xsd:string {
+    pattern ='\s*(top|bottom|center|baseline|axis)(\s+-?[0-9]+)?\s*'}}?,
+  attribute rowalign {list {verticalalign+} }?,
+  attribute columnalign {list {columnalignstyle+} }?,
+  attribute columnwidth {list {("auto" | length-percentage | "fit") +}}?,
+  attribute width {"auto" | length-percentage}?,
+  attribute rowspacing {list {(length-percentage) +}}?,
+  attribute columnspacing {list {(length-percentage) +}}?,
+  attribute rowlines {list {linestyle +}}?,
+  attribute columnlines {list {linestyle +}}?,
+  attribute frame {linestyle}?,
+  attribute framespacing {list {length-percentage, length-percentage}}?,
+  attribute equalrows {mathml-boolean}?,
+  attribute equalcolumns {mathml-boolean}?,
+  attribute displaystyle {mathml-boolean}?
+
+
+mtr.attributes &= 
+  attribute rowalign {"top" | "bottom" | "center" | "baseline" | "axis"}?,
+  attribute columnalign {list {columnalignstyle+} }?
+
+
+mtd.attributes &= 
+  attribute rowalign {"top" | "bottom" | "center" | "baseline" | "axis"}?,
+  attribute columnalign {columnalignstyle}?
+
+
+mstack = element mstack {mstack.attributes, MstackExpression*}
+mstack.attributes = 
+  MathMLPGlobalAttributes,
+  attribute align {xsd:string {
+    pattern ='\s*(top|bottom|center|baseline|axis)(\s+-?[0-9]+)?\s*'}}?,
+  attribute stackalign {"left" | "center" | "right" | "decimalpoint"}?,
+  attribute charalign {"left" | "center" | "right"}?,
+  attribute charspacing {length-percentage | "loose" | "medium" | "tight"}?
+
+
+mlongdiv = element mlongdiv {mlongdiv.attributes, MstackExpression,MstackExpression,MstackExpression+}
+mlongdiv.attributes = 
+  msgroup.attributes,
+  attribute longdivstyle {"lefttop" | "stackedrightright" | "mediumstackedrightright" | "shortstackedrightright" | "righttop" | "left/\right" | "left)(right" | ":right=right" | "stackedleftleft" | "stackedleftlinetop"}?
+
+
+msgroup = element msgroup {msgroup.attributes, MstackExpression*}
+msgroup.attributes = 
+  MathMLPGlobalAttributes,
+  attribute position {integer}?,
+  attribute shift {integer}?
+
+
+msrow = element msrow {msrow.attributes, MsrowExpression*}
+msrow.attributes = 
+  MathMLPGlobalAttributes,
+  attribute position {integer}?
+
+
+mscarries = element mscarries {mscarries.attributes, (MsrowExpression|mscarry)*}
+mscarries.attributes = 
+  MathMLPGlobalAttributes,
+  attribute position {integer}?,
+  attribute location {"w" | "nw" | "n" | "ne" | "e" | "se" | "s" | "sw"}?,
+  attribute crossout {list {("none" | "updiagonalstrike" | "downdiagonalstrike" | "verticalstrike" | "horizontalstrike")*}}?,
+  attribute scriptsizemultiplier {number}?
+
+
+mscarry = element mscarry {mscarry.attributes, MsrowExpression*}
+mscarry.attributes = 
+  MathMLPGlobalAttributes,
+  attribute location {"w" | "nw" | "n" | "ne" | "e" | "se" | "s" | "sw"}?,
+  attribute crossout {list {("none" | "updiagonalstrike" | "downdiagonalstrike" | "verticalstrike" | "horizontalstrike")*}}?
+ +
+ +

A.2.3 Strict Content MathML

+ + +

The grammar for Strict Content MathML 4 can be found at https://www.w3.org/Math/RelaxNG/mathml4/mathml4-strict-content.rnc.

+ +
# MathML 4 (Strict Content)
+# #########################
+
+#     Copyright 1998-2024 W3C (MIT, ERCIM, Keio, Beihang)
+# 
+#     Use and distribution of this code are permitted under the terms
+#     W3C Software Notice and License
+#     http://www.w3.org/Consortium/Legal/2002/copyright-software-20021231
+
+
+default namespace m = "http://www.w3.org/1998/Math/MathML"
+
+start |= math.strict
+
+CommonAtt =
+    attribute id {xsd:ID}?,
+    attribute xref {text}?
+
+math.strict = element math {math.attributes,ContExp*}
+
+math.attributes &= CommonAtt
+
+ContExp = semantics-contexp | cn | ci | csymbol | apply | bind | share | cerror | cbytes | cs
+
+cn = element cn {cn.attributes,cn.content}
+cn.content = text
+cn.attributes = CommonAtt, attribute type {"integer" | "real" | "double" | "hexdouble"}
+
+semantics-ci = element semantics {CommonAtt,(ci|semantics-ci), 
+  (annotation|annotation-xml)*}
+
+semantics-contexp = element semantics {CommonAtt,MathExpression, 
+  (annotation|annotation-xml)*}
+
+annotation |= element annotation {CommonAtt,text}
+
+anyElement |=  element (* - m:*) {(attribute * {text}|text| anyElement)*}
+
+annotation-xml |= element annotation-xml {annotation-xml.attributes,
+                                         (MathExpression*|anyElement*)}
+
+annotation-xml.attributes &= CommonAtt, cd?, encoding?
+
+encoding &= attribute encoding {xsd:string}
+
+
+
+
+ci = element ci {ci.attributes, ci.content}
+ci.attributes = CommonAtt, ci.type?
+ci.type = attribute type {"integer" | "rational" | "real" | "complex" | "complex-polar" | "complex-cartesian" | "constant" | "function" | "vector" | "list" | "set" | "matrix"}
+ci.content = text
+
+
+csymbol = element csymbol {csymbol.attributes,csymbol.content}
+
+SymbolName = xsd:NCName
+csymbol.attributes = CommonAtt, cd
+csymbol.content = SymbolName
+cd = attribute cd {xsd:NCName}
+name = attribute name {xsd:NCName}
+src = attribute src {xsd:anyURI}?
+
+BvarQ = bvar*
+bvar = element bvar {CommonAtt, (ci | semantics-ci)}
+
+apply = element apply {CommonAtt,apply.content}
+apply.content = ContExp+
+
+
+bind = element bind {CommonAtt,bind.content}
+bind.content = ContExp,bvar*,ContExp
+
+share = element share {CommonAtt, src, empty}
+
+cerror = element cerror {cerror.attributes, csymbol, ContExp*}
+cerror.attributes = CommonAtt
+
+cbytes = element cbytes {cbytes.attributes, base64}
+cbytes.attributes = CommonAtt
+base64 = xsd:base64Binary
+
+cs = element cs {cs.attributes, text}
+cs.attributes = CommonAtt
+
+MathExpression |= ContExp
+
+ + +

A.2.4 Content MathML

+ + +

The grammar for Content MathML 4 builds on the grammar for the Strict Content MathML + subset, and can be found at https://www.w3.org/Math/RelaxNG/mathml4/mathml4-content.rnc.

+ +
# MathML 4 (Content)
+# ##################
+
+#     Copyright 1998-2024 W3C (MIT, ERCIM, Keio, Beihang)
+# 
+#     Use and distribution of this code are permitted under the terms
+#     W3C Software Notice and License
+#     http://www.w3.org/Consortium/Legal/2002/copyright-software-20021231
+
+default namespace m = "http://www.w3.org/1998/Math/MathML"
+namespace local = ""
+						
+include "mathml4-strict-content.rnc"{
+  cn.content = (text | sep | PresentationExpression)* 
+  cn.attributes = CommonAtt, DefEncAtt, attribute type {text}?, base?
+
+  ci.attributes = CommonAtt, DefEncAtt, ci.type?
+  ci.type = attribute type {text}
+  ci.content = (text | PresentationExpression)* 
+
+  csymbol.attributes = CommonAtt, DefEncAtt, attribute type {text}?,cd?
+  csymbol.content = (text | PresentationExpression)* 
+
+  annotation-xml.attributes |= CommonAtt, cd?, name?, encoding?
+
+  bvar = element bvar {CommonAtt, ((ci | semantics-ci) & degree?)}
+
+  cbytes.attributes = CommonAtt, DefEncAtt
+
+  cs.attributes = CommonAtt, DefEncAtt
+
+  apply.content = ContExp+ | (ContExp, BvarQ, Qualifier*, ContExp*)
+
+  bind.content = apply.content
+}
+
+NonMathMLAtt |= attribute (* - (local:*|m:*)) {xsd:string}
+
+math.attributes &=
+    attribute alttext {text}?
+
+MathMLDataAttributes &=
+  attribute data-other {text}?
+
+CommonAtt &=
+		   NonMathMLAtt*,
+                   MathMLDataAttributes,
+                   attribute class {xsd:NCName}?,
+                   attribute style {xsd:string}?,
+                   attribute href {xsd:anyURI}?,
+                   attribute intent {text}?,
+                   attribute arg {xsd:NCName}?
+
+base = attribute base {text}
+
+
+sep = element sep {empty}
+PresentationExpression |= notAllowed
+DefEncAtt = attribute encoding {xsd:string}?,
+            attribute definitionURL {xsd:anyURI}?
+
+
+DomainQ = (domainofapplication|condition|interval|(lowlimit,uplimit?))*
+domainofapplication = element domainofapplication {ContExp}
+condition = element condition {ContExp}
+uplimit = element uplimit {ContExp}
+lowlimit = element lowlimit {ContExp}
+
+Qualifier = DomainQ|degree|momentabout|logbase
+degree = element degree {ContExp}
+momentabout = element momentabout {ContExp}
+logbase = element logbase {ContExp}
+
+type = attribute type {text}
+order = attribute order {"numeric" | "lexicographic"}
+closure = attribute closure {text}
+
+
+ContExp |= piecewise
+
+
+piecewise = element piecewise {CommonAtt, DefEncAtt,(piece* & otherwise?)}
+
+piece = element piece {CommonAtt, DefEncAtt, ContExp, ContExp}
+
+otherwise = element otherwise {CommonAtt, DefEncAtt, ContExp}
+
+
+interval.class = interval
+ContExp |= interval.class
+
+
+interval = element interval { CommonAtt, DefEncAtt,closure?, ContExp,ContExp}
+
+unary-functional.class = inverse | ident | domain | codomain | image | ln | log | moment
+ContExp |= unary-functional.class
+
+
+inverse = element inverse { CommonAtt, DefEncAtt, empty}
+ident = element ident { CommonAtt, DefEncAtt, empty}
+domain = element domain { CommonAtt, DefEncAtt, empty}
+codomain = element codomain { CommonAtt, DefEncAtt, empty}
+image = element image { CommonAtt, DefEncAtt, empty}
+ln = element ln { CommonAtt, DefEncAtt, empty}
+log = element log { CommonAtt, DefEncAtt, empty}
+moment = element moment { CommonAtt, DefEncAtt, empty}
+
+lambda.class = lambda
+ContExp |= lambda.class
+
+
+lambda = element lambda { CommonAtt, DefEncAtt, BvarQ, DomainQ, ContExp}
+
+nary-functional.class = compose
+ContExp |= nary-functional.class
+
+
+compose = element compose { CommonAtt, DefEncAtt, empty}
+
+binary-arith.class = quotient | divide | minus | power | rem | root
+ContExp |= binary-arith.class
+
+
+quotient = element quotient { CommonAtt, DefEncAtt, empty}
+divide = element divide { CommonAtt, DefEncAtt, empty}
+minus = element minus { CommonAtt, DefEncAtt, empty}
+power = element power { CommonAtt, DefEncAtt, empty}
+rem = element rem { CommonAtt, DefEncAtt, empty}
+root = element root { CommonAtt, DefEncAtt, empty}
+
+unary-arith.class = factorial | minus | root | abs | conjugate | arg | real | imaginary | floor | ceiling | exp
+ContExp |= unary-arith.class
+
+
+factorial = element factorial { CommonAtt, DefEncAtt, empty}
+abs = element abs { CommonAtt, DefEncAtt, empty}
+conjugate = element conjugate { CommonAtt, DefEncAtt, empty}
+arg = element arg { CommonAtt, DefEncAtt, empty}
+real = element real { CommonAtt, DefEncAtt, empty}
+imaginary = element imaginary { CommonAtt, DefEncAtt, empty}
+floor = element floor { CommonAtt, DefEncAtt, empty}
+ceiling = element ceiling { CommonAtt, DefEncAtt, empty}
+exp = element exp { CommonAtt, DefEncAtt, empty}
+
+nary-minmax.class = max | min
+ContExp |= nary-minmax.class
+
+
+max = element max { CommonAtt, DefEncAtt, empty}
+min = element min { CommonAtt, DefEncAtt, empty}
+
+nary-arith.class = plus | times | gcd | lcm
+ContExp |= nary-arith.class
+
+
+plus = element plus { CommonAtt, DefEncAtt, empty}
+times = element times { CommonAtt, DefEncAtt, empty}
+gcd = element gcd { CommonAtt, DefEncAtt, empty}
+lcm = element lcm { CommonAtt, DefEncAtt, empty}
+
+nary-logical.class = and | or | xor
+ContExp |= nary-logical.class
+
+
+and = element and { CommonAtt, DefEncAtt, empty}
+or = element or { CommonAtt, DefEncAtt, empty}
+xor = element xor { CommonAtt, DefEncAtt, empty}
+
+unary-logical.class = not
+ContExp |= unary-logical.class
+
+
+not = element not { CommonAtt, DefEncAtt, empty}
+
+binary-logical.class = implies | equivalent
+ContExp |= binary-logical.class
+
+
+implies = element implies { CommonAtt, DefEncAtt, empty}
+equivalent = element equivalent { CommonAtt, DefEncAtt, empty}
+
+quantifier.class = forall | exists
+ContExp |= quantifier.class
+
+
+forall = element forall { CommonAtt, DefEncAtt, empty}
+exists = element exists { CommonAtt, DefEncAtt, empty}
+
+nary-reln.class = eq | gt | lt | geq | leq
+ContExp |= nary-reln.class
+
+
+eq = element eq { CommonAtt, DefEncAtt, empty}
+gt = element gt { CommonAtt, DefEncAtt, empty}
+lt = element lt { CommonAtt, DefEncAtt, empty}
+geq = element geq { CommonAtt, DefEncAtt, empty}
+leq = element leq { CommonAtt, DefEncAtt, empty}
+
+binary-reln.class = neq | approx | factorof | tendsto
+ContExp |= binary-reln.class
+
+
+neq = element neq { CommonAtt, DefEncAtt, empty}
+approx = element approx { CommonAtt, DefEncAtt, empty}
+factorof = element factorof { CommonAtt, DefEncAtt, empty}
+tendsto = element tendsto { CommonAtt, DefEncAtt, type?, empty}
+
+int.class = int
+ContExp |= int.class
+
+
+int = element int { CommonAtt, DefEncAtt, empty}
+
+Differential-Operator.class = diff
+ContExp |= Differential-Operator.class
+
+
+diff = element diff { CommonAtt, DefEncAtt, empty}
+
+partialdiff.class = partialdiff
+ContExp |= partialdiff.class
+
+
+partialdiff = element partialdiff { CommonAtt, DefEncAtt, empty}
+
+unary-veccalc.class = divergence | grad | curl | laplacian
+ContExp |= unary-veccalc.class
+
+
+divergence = element divergence { CommonAtt, DefEncAtt, empty}
+grad = element grad { CommonAtt, DefEncAtt, empty}
+curl = element curl { CommonAtt, DefEncAtt, empty}
+laplacian = element laplacian { CommonAtt, DefEncAtt, empty}
+
+nary-setlist-constructor.class = set | \list
+ContExp |= nary-setlist-constructor.class
+
+
+set = element set { CommonAtt, DefEncAtt, type?, BvarQ*, DomainQ*, ContExp*}
+\list = element \list { CommonAtt, DefEncAtt, order?, BvarQ*, DomainQ*, ContExp*}
+
+nary-set.class = union | intersect | cartesianproduct
+ContExp |= nary-set.class
+
+
+union = element union { CommonAtt, DefEncAtt, empty}
+intersect = element intersect { CommonAtt, DefEncAtt, empty}
+cartesianproduct = element cartesianproduct { CommonAtt, DefEncAtt, empty}
+
+binary-set.class = in | notin | notsubset | notprsubset | setdiff
+ContExp |= binary-set.class
+
+
+in = element in { CommonAtt, DefEncAtt, empty}
+notin = element notin { CommonAtt, DefEncAtt, empty}
+notsubset = element notsubset { CommonAtt, DefEncAtt, empty}
+notprsubset = element notprsubset { CommonAtt, DefEncAtt, empty}
+setdiff = element setdiff { CommonAtt, DefEncAtt, empty}
+
+nary-set-reln.class = subset | prsubset
+ContExp |= nary-set-reln.class
+
+
+subset = element subset { CommonAtt, DefEncAtt, empty}
+prsubset = element prsubset { CommonAtt, DefEncAtt, empty}
+
+unary-set.class = card
+ContExp |= unary-set.class
+
+
+card = element card { CommonAtt, DefEncAtt, empty}
+
+sum.class = sum
+ContExp |= sum.class
+
+
+sum = element sum { CommonAtt, DefEncAtt, empty}
+
+product.class = product
+ContExp |= product.class
+
+
+product = element product { CommonAtt, DefEncAtt, empty}
+
+limit.class = limit
+ContExp |= limit.class
+
+
+limit = element limit { CommonAtt, DefEncAtt, empty}
+
+unary-elementary.class = sin | cos | tan | sec | csc | cot | sinh | cosh | tanh | sech | csch | coth | arcsin | arccos | arctan | arccosh | arccot | arccoth | arccsc | arccsch | arcsec | arcsech | arcsinh | arctanh
+ContExp |= unary-elementary.class
+
+
+sin = element sin { CommonAtt, DefEncAtt, empty}
+cos = element cos { CommonAtt, DefEncAtt, empty}
+tan = element tan { CommonAtt, DefEncAtt, empty}
+sec = element sec { CommonAtt, DefEncAtt, empty}
+csc = element csc { CommonAtt, DefEncAtt, empty}
+cot = element cot { CommonAtt, DefEncAtt, empty}
+sinh = element sinh { CommonAtt, DefEncAtt, empty}
+cosh = element cosh { CommonAtt, DefEncAtt, empty}
+tanh = element tanh { CommonAtt, DefEncAtt, empty}
+sech = element sech { CommonAtt, DefEncAtt, empty}
+csch = element csch { CommonAtt, DefEncAtt, empty}
+coth = element coth { CommonAtt, DefEncAtt, empty}
+arcsin = element arcsin { CommonAtt, DefEncAtt, empty}
+arccos = element arccos { CommonAtt, DefEncAtt, empty}
+arctan = element arctan { CommonAtt, DefEncAtt, empty}
+arccosh = element arccosh { CommonAtt, DefEncAtt, empty}
+arccot = element arccot { CommonAtt, DefEncAtt, empty}
+arccoth = element arccoth { CommonAtt, DefEncAtt, empty}
+arccsc = element arccsc { CommonAtt, DefEncAtt, empty}
+arccsch = element arccsch { CommonAtt, DefEncAtt, empty}
+arcsec = element arcsec { CommonAtt, DefEncAtt, empty}
+arcsech = element arcsech { CommonAtt, DefEncAtt, empty}
+arcsinh = element arcsinh { CommonAtt, DefEncAtt, empty}
+arctanh = element arctanh { CommonAtt, DefEncAtt, empty}
+
+nary-stats.class = mean | median | mode | sdev | variance
+ContExp |= nary-stats.class
+
+
+mean = element mean { CommonAtt, DefEncAtt, empty}
+median = element median { CommonAtt, DefEncAtt, empty}
+mode = element mode { CommonAtt, DefEncAtt, empty}
+sdev = element sdev { CommonAtt, DefEncAtt, empty}
+variance = element variance { CommonAtt, DefEncAtt, empty}
+
+nary-constructor.class = vector | matrix | matrixrow
+ContExp |= nary-constructor.class
+
+
+vector = element vector { CommonAtt, DefEncAtt, BvarQ, DomainQ, ContExp*}
+matrix = element matrix { CommonAtt, DefEncAtt, BvarQ, DomainQ, ContExp*}
+matrixrow = element matrixrow { CommonAtt, DefEncAtt, BvarQ, DomainQ, ContExp*}
+
+unary-linalg.class = determinant | transpose
+ContExp |= unary-linalg.class
+
+
+determinant = element determinant { CommonAtt, DefEncAtt, empty}
+transpose = element transpose { CommonAtt, DefEncAtt, empty}
+
+nary-linalg.class = selector
+ContExp |= nary-linalg.class
+
+
+selector = element selector { CommonAtt, DefEncAtt, empty}
+
+binary-linalg.class = vectorproduct | scalarproduct | outerproduct
+ContExp |= binary-linalg.class
+
+
+vectorproduct = element vectorproduct { CommonAtt, DefEncAtt, empty}
+scalarproduct = element scalarproduct { CommonAtt, DefEncAtt, empty}
+outerproduct = element outerproduct { CommonAtt, DefEncAtt, empty}
+
+constant-set.class = integers | reals | rationals | naturalnumbers | complexes | primes | emptyset
+ContExp |= constant-set.class
+
+
+integers = element integers { CommonAtt, DefEncAtt, empty}
+reals = element reals { CommonAtt, DefEncAtt, empty}
+rationals = element rationals { CommonAtt, DefEncAtt, empty}
+naturalnumbers = element naturalnumbers { CommonAtt, DefEncAtt, empty}
+complexes = element complexes { CommonAtt, DefEncAtt, empty}
+primes = element primes { CommonAtt, DefEncAtt, empty}
+emptyset = element emptyset { CommonAtt, DefEncAtt, empty}
+
+constant-arith.class = exponentiale | imaginaryi | notanumber | true | false | pi | eulergamma | infinity
+ContExp |= constant-arith.class
+
+
+exponentiale = element exponentiale { CommonAtt, DefEncAtt, empty}
+imaginaryi = element imaginaryi { CommonAtt, DefEncAtt, empty}
+notanumber = element notanumber { CommonAtt, DefEncAtt, empty}
+true = element true { CommonAtt, DefEncAtt, empty}
+false = element false { CommonAtt, DefEncAtt, empty}
+pi = element pi { CommonAtt, DefEncAtt, empty}
+eulergamma = element eulergamma { CommonAtt, DefEncAtt, empty}
+infinity = element infinity { CommonAtt, DefEncAtt, empty}
+ +
+ +

A.2.5 Full MathML

+ + +

The grammar for full MathML 4 is simply a merger of the above grammars, + and can be found at https://www.w3.org/Math/RelaxNG/mathml4/mathml4.rnc.

+ +
# MathML 4 (full)
+# ##############
+
+#     Copyright 1998-2024 W3C (MIT, ERCIM, Keio)
+# 
+#     Use and distribution of this code are permitted under the terms
+#     W3C Software Notice and License
+#     http://www.w3.org/Consortium/Legal/2002/copyright-software-20021231
+
+default namespace m = "http://www.w3.org/1998/Math/MathML"
+
+# Presentation MathML 
+include "mathml4-presentation.rnc"  {
+anyElement =  element (* - m:*) {(attribute * {text}|text| anyElement)*}
+}
+		
+
+# Content  MathML
+include "mathml4-content.rnc"
+ +
+ + +

A.2.6 Legacy MathML

+ + +

Some elements and attributes that were deprecated in MathML 3 + are removed from MathML 4. This schema extends the full MathML 4 + schema, adding these constructs back, allowing validation of existing + MathML documents. It can be found at https://www.w3.org/Math/RelaxNG/mathml4/mathml4-legacy.rnc.

+ +
# MathML 4 (legacy)
+# ################
+
+#     Copyright 1998-2024 W3C (MIT, ERCIM, Keio)
+# 
+#     Use and distribution of this code are permitted under the terms
+#     W3C Software Notice and License
+#     http://www.w3.org/Consortium/Legal/2002/copyright-software-20021231
+
+default namespace m = "http://www.w3.org/1998/Math/MathML"
+
+# MathML 4
+include "mathml4.rnc" {
+
+# unitless lengths
+length-percentage = xsd:string {
+  pattern = '\s*((-?[0-9]*([0-9]\.?|\.[0-9])[0-9]*(e[mx]|in|cm|mm|p[xtc]|%)?)|(negative)?((very){0,2}thi(n|ck)|medium)mathspace)\s*' 
+}
+}
+
+# Removed MathML 1/2/3 elements
+
+ContExp |= reln | fn | declare
+
+reln = element reln {ContExp*}
+fn = element fn {ContExp}
+declare = element declare {attribute type {xsd:string}?,
+                           attribute scope {xsd:string}?,
+                           attribute nargs {xsd:nonNegativeInteger}?,
+                           attribute occurrence {"prefix"|"infix"|"function-model"}?,
+                           DefEncAtt, 
+                           ContExp+}
+
+
+
+# legacy attributes
+
+CommonAtt &= attribute other {text}?
+MathMLPGlobalAttributes &= attribute other {text}?
+
+
+mglyph.deprecatedattributes =
+  attribute fontfamily {text}?,
+  attribute index {integer}?,
+  attribute mathvariant {"normal" | "bold" | "italic" | "bold-italic" | "double-struck" | "bold-fraktur" | "script" | "bold-script" | "fraktur" | "sans-serif" | "bold-sans-serif" | "sans-serif-italic" | "sans-serif-bold-italic" | "monospace" | "initial" | "tailed" | "looped" | "stretched"}?,
+  attribute mathsize {"small" | "normal" | "big" | length-percentage}?
+
+mglyph.attributes &= mglyph.deprecatedattributes
+
+mstyle.deprecatedattributes =
+  attribute veryverythinmathspace {length-percentage}?,
+  attribute verythinmathspace {length-percentage}?,
+  attribute thinmathspace {length-percentage}?,
+  attribute mediummathspace {length-percentage}?,
+  attribute thickmathspace {length-percentage}?,
+  attribute verythickmathspace {length-percentage}?,
+  attribute veryverythickmathspace {length-percentage}?
+
+mstyle.attributes &= mstyle.deprecatedattributes
+
+
+math.deprecatedattributes = attribute mode {xsd:string}?,
+                            attribute macros {xsd:string}?
+
+math.attributes &= math.deprecatedattributes
+
+
+DeprecatedTokenAtt = 
+  attribute fontfamily {text}?,
+  attribute fontweight {"normal" | "bold"}?,
+  attribute fontstyle {"normal" | "italic"}?,
+  attribute fontsize {length-percentage}?,
+  attribute color {color}?,
+  attribute background {color}?,
+  attribute mathsize {"small" | "normal" | "big" }?
+
+DeprecatedMoAtt =
+  attribute fence {mathml-boolean}?,
+  attribute separator {mathml-boolean}?
+
+mstyle.attributes &= DeprecatedTokenAtt
+mstyle.attributes &= DeprecatedMoAtt
+mglyph.attributes &= DeprecatedTokenAtt
+mn.attributes &= DeprecatedTokenAtt
+mi.attributes &= DeprecatedTokenAtt
+mo.attributes &= DeprecatedTokenAtt
+mo.attributes &= DeprecatedMoAtt
+mtext.attributes &= DeprecatedTokenAtt
+mspace.attributes &= DeprecatedTokenAtt
+ms.attributes &= DeprecatedTokenAtt
+
+semantics.attributes &= DefEncAtt
+
+
+# malignmark in tokens
+token.content |= malignmark
+# malignmark in mfrac etc
+MathExpression |= MalignExpression
+
+maligngroup.attributes &=
+  attribute groupalign {"left" | "center" | "right" | "decimalpoint"}?
+
+malignmark.attributes &=
+  attribute edge {"left" | "right"}?
+
+mstyle.generalattributes &=
+  attribute edge {"left" | "right"}?
+
+# groupalign
+group-alignment = "left" | "center" | "right" | "decimalpoint"
+group-alignment-list = list {group-alignment+}
+group-alignment-list-list = xsd:string {
+  pattern = '(\s*\{\s*(left|center|right|decimalpoint)(\s+(left|center|right|decimalpoint))*\})*\s*' }
+
+mstyle.generalattributes &=
+  attribute groupalign {group-alignment-list-list}?
+
+mtable.attributes &=
+  attribute groupalign {group-alignment-list-list}?,
+  attribute alignmentscope {list {("true" | "false") +}}?,
+  attribute side {"left" | "right" | "leftoverlap" | "rightoverlap"}?,
+  attribute minlabelspacing {length-percentage}?
+
+mtr.attributes &=
+  attribute groupalign {group-alignment-list-list}?
+		       
+mtd.attributes &=
+  attribute groupalign {group-alignment-list}?
+
+mlabeledtr = element mlabeledtr {mlabeledtr.attributes, mtd+}
+mlabeledtr.attributes = 
+  mtr.attributes
+
+TableRowExpression |= mlabeledtr
+ +
+ +
+ +

A.3 Using the MathML DTD

+ + +

The MathML DTD uses the strategy outlined in + [Modularization] to allow the use of namespace prefixes + on MathML elements. However it is recommended that + namespace prefixes are not used in XML serialization of + MathML, for compatibility with the HTML serialization.

+ +

Note that unlike the HTML serialization, when using the + XML serialization, character entity references such as + &int; may not be used unless a DTD is + specified, either the full MathML DTD as described here or the + set of HTML/MathML entity declarations as specified by [Entities]. + Characters may always be specified by using character data directly, or numeric character references, so + or &#x222B; rather than + &int;.

+ +
+ + +

A.4 Using the MathML XML Schema

+ + +

MathML fragments can be validated using the XML Schema for MathML, + located at http://www.w3.org/Math/XMLSchema/mathml4/mathml4.xsd. The + provided schema has been mechanically generated from the Relax NG schema, it omits + some constraints that can not be enforced using XSD syntax.

+ +
+ + + +
+ + +

B. Operator Dictionary

+ + + + + +

The following table gives the suggested dictionary of rendering + properties for operators, fences, separators, and accents in MathML, + all of which are represented by mo + elements. For brevity, all such elements will be called + simply operators in this Appendix. Note + that implementations of [MathML-Core] will use these values as + normative definitions of the default operator spacing.

+ +

B.1 Indexing of the operator dictionary

+ + +

The dictionary is indexed not just by the element + content, but by the element content and form attribute + value, together. Operators with more than one possible form have more + than one entry. The MathML specification specifies which form to use when no form + attribute is given; see 3.2.5.6.2 Default value of the form attribute.

+ +

The data is all available in machine readable form in + unicode.xml which is also the source of the HTML/MathML + entity definitions and distributed with [Entities]. It is + however presented below in two more human readable formats. See also + [MathML-Core] for an alternative presentation of + the data that is used in that specification.

+
+ +

In the first presentation, operators are ordered first by the + form and spacing attributes, and then by priority. The characters are then listed, + with additional data on remaining operator dictionary entries for that + character given via a title attribute which will appear as a popup + tooltip in suitable browsers.

+

In the second presentation of the data, the rows of the table + may be reordered in suitable browsers by clicking on a heading in + the top row, to cause the table to be ordered by that column.

+ + +

B.2 Notes on lspace and + rspace attributes

+ + +

The values for lspace and rspace given here range from 0 to 7 + denoting multiples of 1/18 em matching the values used for namedspace.

+ +

+ For the invisible operators whose content is InvisibleTimes or ApplyFunction, + it is suggested that MathML renderers choose spacing in a context-sensitive + way (which is an exception to the static values given in the following + table). For <mo>&ApplyFunction;</mo>, the total + spacing (lspace+rspace) in + expressions such as sinx (where the right operand + doesn't start with a fence) should be greater than zero; for + <mo>&InvisibleTimes;</mo>, the total spacing + should be greater than zero when both operands (or the nearest tokens on + either side, if on the baseline) are identifiers displayed in a non-slanted + font (i.e.. under the suggested rules, when both operands are + multi-character identifiers).

+ +

Some renderers may wish to use no spacing for most operators + appearing in scripts (i.e. when scriptlevel is greater + than 0; see 3.3.4 Style Change <mstyle>), as is the case in TeX.

+
+ +

B.3 Operator dictionary entries

+ + +

B.3.1 Compressed view

+ +
+
form:infix lspace:0 rspace:0
+
+
+
Priority: 160
+
invisible separator
+
Priority: 620
+
invisible times
+
Priority: 660
+
\
+
Priority: 720
+
+
Priority: 880
+
function application
+
Priority: 920
+
invisible plus
+
Priority: 940
+
_
+
+
+
+
+
form:infix lspace:0 rspace:3
+
+
+
Priority: 140
+
;
+
Priority: 160
+
,
+
Priority: 180
+
:
+
+
+
+
+
form:infix lspace:3 rspace:3
+
+
+
Priority: 560
+
@
+
Priority: 620
+
*, ., ·, ×, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ⨿,
+
Priority: 640
+
%
+
Priority: 680
+
, ,
+
Priority: 700
+
,
+
Priority: 740
+
⫝̸,
+
Priority: 760
+
**
+
Priority: 800
+
<>, ^
+
Priority: 840
+
?
+
Priority: 900
+
, , ,
+
+
+
+
+
form:infix lspace:4 rspace:4
+
+
+
Priority: 360
+
, , , , , , , , , , ,
+
Priority: 380
+
, , , , , , , , , , , , , , , , ,
+
Priority: 400
+
+, -, ±, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,
+
Priority: 420
+
+
Priority: 600
+
&&, , , , , , , , , , , , ,
+
Priority: 680
+
/, ÷, , , , , , , , , , , , ,
+
+
+
+
+
form:infix lspace:5 rspace:5
+
+
+
Priority: 140
+
+
Priority: 180
+
+
Priority: 220
+
->, , , ,
+
Priority: 240
+
//
+
Priority: 260
+
, , , , , , , , , , , , , , , , , , , , , , , ,
+
Priority: 300
+
, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ⪿, , , , , , , , , , , , , , , , , , , , , , , , , ,
+
Priority: 320
+
!=, *=, +=, -=, /=, :=, <, <=, =, ==, >, >=, |, ||, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ⩿, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,
+
Priority: 340
+
, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ⤿, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ⥿, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ⬿, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,
+
+
+
+
+
form:postfix lspace:0 rspace:0
+
+
+
Priority: 100
+
,
+
Priority: 120
+
), ], |, ||, }, , , , , , , , , , , , , , , , , , , , , , , , , ,
+
Priority: 820
+
!, !!, %,
+
Priority: 920
+
", &, ', ++, --, ^, _, `, ~, ¨, ¯, °, ², ³, ´, ¸, ¹, ˆ, ˇ, ˉ, ˊ, ˋ, ˍ, ˘, ˙, ˚, ˜, ˝, ˷, ̂, ̑, , , , , , , , , , , , , , , , , , , , , , , , , 𞻰, 𞻱
+
+
+
+
+
form:prefix lspace:0 rspace:0
+
+
+
Priority: 100
+
,
+
Priority: 120
+
(, [, {, |, ||, , , , , , , , , , , , , , , , , , , , , , , , , ,
+
Priority: 200
+
,
+
Priority: 280
+
!, ¬, , , , , , , ,
+
Priority: 580
+
, , , , , , , , , , , , , , , , , , , , , , , , , , ,
+
Priority: 720
+
+, -, ±, , , , ,
+
Priority: 780
+
+
+
+
+
+
form:prefix lspace:3 rspace:0
+
+
+
Priority: 780
+
, ,
+
Priority: 860
+
, ,
+
+
+
+
+
form:prefix lspace:3 rspace:3
+
+
+
Priority: 440
+
, , , ,
+
Priority: 460
+
+
Priority: 480
+
, , , , , , , , , , , , , , , , , , , , , , , , ,
+
Priority: 500
+
, ,
+
Priority: 520
+
, , , , , , , , , , , ⫿
+
Priority: 540
+
,
+
+
+
+
+ +

B.3.2 Sortable Table View

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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CharacterGlyphNameformprioritylspacerspaceProperties
&#x2018;left single quotation markprefix10000
&#x2019;right single quotation markpostfix10000
&#x201C;left double quotation markprefix10000
&#x201D;right double quotation markpostfix10000
((left parenthesisprefix12000stretchy, symmetric
))right parenthesispostfix12000stretchy, symmetric
[[left square bracketprefix12000stretchy, symmetric
]]right square bracketpostfix12000stretchy, symmetric
{{left curly bracketprefix12000stretchy, symmetric
||vertical lineprefix12000stretchy, symmetric
||vertical linepostfix12000stretchy, symmetric
||||multiple character operator: ||prefix12000
||||multiple character operator: ||postfix12000
}}right curly bracketpostfix12000stretchy, symmetric
&#x2016;double vertical lineprefix12000stretchy, symmetric
&#x2016;double vertical linepostfix12000stretchy, symmetric
&#x2308;left ceilingprefix12000stretchy, symmetric
&#x2309;right ceilingpostfix12000stretchy, symmetric
&#x230A;left floorprefix12000stretchy, symmetric
&#x230B;right floorpostfix12000stretchy, symmetric
&#x2329;left-pointing angle bracketprefix12000stretchy, symmetric
&#x232A;right-pointing angle bracketpostfix12000stretchy, symmetric
&#x2772;light left tortoise shell bracket ornamentprefix12000stretchy, symmetric
&#x2773;light right tortoise shell bracket ornamentpostfix12000stretchy, symmetric
&#x27E6;mathematical left white square bracketprefix12000stretchy, symmetric
&#x27E7;mathematical right white square bracketpostfix12000stretchy, symmetric
&#x27E8;mathematical left angle bracketprefix12000stretchy, symmetric
&#x27E9;mathematical right angle bracketpostfix12000stretchy, symmetric
&#x27EA;mathematical left double angle bracketprefix12000stretchy, symmetric
&#x27EB;mathematical right double angle bracketpostfix12000stretchy, symmetric
&#x27EC;mathematical left white tortoise shell bracketprefix12000stretchy, symmetric
&#x27ED;mathematical right white tortoise shell bracketpostfix12000stretchy, symmetric
&#x27EE;mathematical left flattened parenthesisprefix12000stretchy, symmetric
&#x27EF;mathematical right flattened parenthesispostfix12000stretchy, symmetric
&#x2980;triple vertical bar delimiterprefix12000stretchy, symmetric
&#x2980;triple vertical bar delimiterpostfix12000stretchy, symmetric
&#x2983;left white curly bracketprefix12000stretchy, symmetric
&#x2984;right white curly bracketpostfix12000stretchy, symmetric
&#x2985;left white parenthesisprefix12000stretchy, symmetric
&#x2986;right white parenthesispostfix12000stretchy, symmetric
&#x2987;z notation left image bracketprefix12000stretchy, symmetric
&#x2988;z notation right image bracketpostfix12000stretchy, symmetric
&#x2989;z notation left binding bracketprefix12000stretchy, symmetric
&#x298A;z notation right binding bracketpostfix12000stretchy, symmetric
&#x298B;left square bracket with underbarprefix12000stretchy, symmetric
&#x298C;right square bracket with underbarpostfix12000stretchy, symmetric
&#x298D;left square bracket with tick in top cornerprefix12000stretchy, symmetric
&#x298E;right square bracket with tick in bottom cornerpostfix12000stretchy, symmetric
&#x298F;left square bracket with tick in bottom cornerprefix12000stretchy, symmetric
&#x2990;right square bracket with tick in top cornerpostfix12000stretchy, symmetric
&#x2991;left angle bracket with dotprefix12000stretchy, symmetric
&#x2992;right angle bracket with dotpostfix12000stretchy, symmetric
&#x2993;left arc less-than bracketprefix12000stretchy, symmetric
&#x2994;right arc greater-than bracketpostfix12000stretchy, symmetric
&#x2995;double left arc greater-than bracketprefix12000stretchy, symmetric
&#x2996;double right arc less-than bracketpostfix12000stretchy, symmetric
&#x2997;left black tortoise shell bracketprefix12000stretchy, symmetric
&#x2998;right black tortoise shell bracketpostfix12000stretchy, symmetric
&#x2999;dotted fenceprefix12000stretchy, symmetric
&#x2999;dotted fencepostfix12000stretchy, symmetric
&#x29D8;left wiggly fenceprefix12000stretchy, symmetric
&#x29D9;right wiggly fencepostfix12000stretchy, symmetric
&#x29DA;left double wiggly fenceprefix12000stretchy, symmetric
&#x29DB;right double wiggly fencepostfix12000stretchy, symmetric
&#x29FC;left-pointing curved angle bracketprefix12000stretchy, symmetric
&#x29FD;right-pointing curved angle bracketpostfix12000stretchy, symmetric
;;semicoloninfix14003linebreakstyle=after
&#x2981;z notation spotinfix14055
,,commainfix16003linebreakstyle=after
&#x2063;invisible separatorinfix16000linebreakstyle=after
::coloninfix18003
&#x2982;z notation type coloninfix18055
&#x2234;thereforeprefix20000
&#x2235;becauseprefix20000
->->multiple character operator: ->infix22055
&#x22B6;original ofinfix22055
&#x22B7;image ofinfix22055
&#x22B8;multimapinfix22055
&#x29F4;rule-delayedinfix22055
////multiple character operator: //infix24055
&#x22A2;right tackinfix26055
&#x22A3;left tackinfix26055
&#x22A7;modelsinfix26055
&#x22A8;trueinfix26055
&#x22A9;forcesinfix26055
&#x22AA;triple vertical bar right turnstileinfix26055
&#x22AB;double vertical bar double right turnstileinfix26055
&#x22AC;does not proveinfix26055
&#x22AD;not trueinfix26055
&#x22AE;does not forceinfix26055
&#x22AF;negated double vertical bar double right turnstileinfix26055
&#x2ADE;short left tackinfix26055
&#x2ADF;short down tackinfix26055
&#x2AE0;short up tackinfix26055
&#x2AE1;perpendicular with sinfix26055
&#x2AE2;vertical bar triple right turnstileinfix26055
&#x2AE3;double vertical bar left turnstileinfix26055
&#x2AE4;vertical bar double left turnstileinfix26055
&#x2AE5;double vertical bar double left turnstileinfix26055
&#x2AE6;long dash from left member of double verticalinfix26055
&#x2AE7;short down tack with overbarinfix26055
&#x2AE8;short up tack with underbarinfix26055
&#x2AE9;short up tack above short down tackinfix26055
&#x2AEA;double down tackinfix26055
&#x2AEB;double up tackinfix26055
!!exclamation markprefix28000
&#xAC;¬not signprefix28000
&#x2200;for allprefix28000
&#x2203;there existsprefix28000
&#x2204;there does not existprefix28000
&#x223C;tilde operatorprefix28000
&#x2310;reversed not signprefix28000
&#x2319;turned not signprefix28000
&#x2AEC;double stroke not signprefix28000
&#x2AED;reversed double stroke not signprefix28000
&#x2208;element ofinfix30055
&#x2209;not an element ofinfix30055
&#x220A;small element ofinfix30055
&#x220B;contains as memberinfix30055
&#x220C;does not contain as memberinfix30055
&#x220D;small contains as memberinfix30055
&#x2282;subset ofinfix30055
&#x2283;superset ofinfix30055
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&#x2285;not a superset ofinfix30055
&#x2286;subset of or equal toinfix30055
&#x2287;superset of or equal toinfix30055
&#x2288;neither a subset of nor equal toinfix30055
&#x2289;neither a superset of nor equal toinfix30055
&#x228A;subset of with not equal toinfix30055
&#x228B;superset of with not equal toinfix30055
&#x228F;square image ofinfix30055
&#x2290;square original ofinfix30055
&#x2291;square image of or equal toinfix30055
&#x2292;square original of or equal toinfix30055
&#x22B0;precedes under relationinfix30055
&#x22B1;succeeds under relationinfix30055
&#x22B2;normal subgroup ofinfix30055
&#x22B3;contains as normal subgroupinfix30055
&#x22D0;double subsetinfix30055
&#x22D1;double supersetinfix30055
&#x22E2;not square image of or equal toinfix30055
&#x22E3;not square original of or equal toinfix30055
&#x22E4;square image of or not equal toinfix30055
&#x22E5;square original of or not equal toinfix30055
&#x22EA;not normal subgroup ofinfix30055
&#x22EB;does not contain as normal subgroupinfix30055
&#x22EC;not normal subgroup of or equal toinfix30055
&#x22ED;does not contain as normal subgroup or equalinfix30055
&#x22F2;element of with long horizontal strokeinfix30055
&#x22F3;element of with vertical bar at end of horizontal strokeinfix30055
&#x22F4;small element of with vertical bar at end of horizontal strokeinfix30055
&#x22F5;element of with dot aboveinfix30055
&#x22F6;element of with overbarinfix30055
&#x22F7;small element of with overbarinfix30055
&#x22F8;element of with underbarinfix30055
&#x22F9;element of with two horizontal strokesinfix30055
&#x22FA;contains with long horizontal strokeinfix30055
&#x22FB;contains with vertical bar at end of horizontal strokeinfix30055
&#x22FC;small contains with vertical bar at end of horizontal strokeinfix30055
&#x22FD;contains with overbarinfix30055
&#x22FE;small contains with overbarinfix30055
&#x22FF;z notation bag membershipinfix30055
&#x2979;subset above rightwards arrowinfix30055
&#x297A;leftwards arrow through subsetinfix30055
&#x297B;superset above leftwards arrowinfix30055
&#x2ABD;subset with dotinfix30055
&#x2ABE;superset with dotinfix30055
&#x2ABF;⪿subset with plus sign belowinfix30055
&#x2AC0;superset with plus sign belowinfix30055
&#x2AC1;subset with multiplication sign belowinfix30055
&#x2AC2;superset with multiplication sign belowinfix30055
&#x2AC3;subset of or equal to with dot aboveinfix30055
&#x2AC4;superset of or equal to with dot aboveinfix30055
&#x2AC5;subset of above equals signinfix30055
&#x2AC6;superset of above equals signinfix30055
&#x2AC7;subset of above tilde operatorinfix30055
&#x2AC8;superset of above tilde operatorinfix30055
&#x2AC9;subset of above almost equal toinfix30055
&#x2ACA;superset of above almost equal toinfix30055
&#x2ACB;subset of above not equal toinfix30055
&#x2ACC;superset of above not equal toinfix30055
&#x2ACD;square left open box operatorinfix30055
&#x2ACE;square right open box operatorinfix30055
&#x2ACF;closed subsetinfix30055
&#x2AD0;closed supersetinfix30055
&#x2AD1;closed subset or equal toinfix30055
&#x2AD2;closed superset or equal toinfix30055
&#x2AD3;subset above supersetinfix30055
&#x2AD4;superset above subsetinfix30055
&#x2AD5;subset above subsetinfix30055
&#x2AD6;superset above supersetinfix30055
&#x2AD7;superset beside subsetinfix30055
&#x2AD8;superset beside and joined by dash with subsetinfix30055
&#x2AD9;element of opening downwardsinfix30055
!=!=multiple character operator: !=infix32055
*=*=multiple character operator: *=infix32055
+=+=multiple character operator: +=infix32055
-=-=multiple character operator: -=infix32055
/=/=multiple character operator: /=infix32055
:=:=multiple character operator: :=infix32055
&lt;<less-than signinfix32055
&lt;=<=multiple character operator: <=infix32055
==equals signinfix32055
====multiple character operator: ==infix32055
>>greater-than signinfix32055
>=>=multiple character operator: >=infix32055
||vertical lineinfix32055
||||multiple character operator: ||infix32055
&#x221D;proportional toinfix32055
&#x2223;dividesinfix32055
&#x2224;does not divideinfix32055
&#x2225;parallel toinfix32055
&#x2226;not parallel toinfix32055
&#x2237;proportioninfix32055
&#x2239;excessinfix32055
&#x223A;geometric proportioninfix32055
&#x223B;homotheticinfix32055
&#x223C;tilde operatorinfix32055
&#x223D;reversed tildeinfix32055
&#x223E;inverted lazy sinfix32055
&#x2241;not tildeinfix32055
&#x2242;minus tildeinfix32055
&#x2243;asymptotically equal toinfix32055
&#x2244;not asymptotically equal toinfix32055
&#x2245;approximately equal toinfix32055
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&#x2247;neither approximately nor actually equal toinfix32055
&#x2248;almost equal toinfix32055
&#x2249;not almost equal toinfix32055
&#x224A;almost equal or equal toinfix32055
&#x224B;triple tildeinfix32055
&#x224C;all equal toinfix32055
&#x224D;equivalent toinfix32055
&#x224E;geometrically equivalent toinfix32055
&#x224F;difference betweeninfix32055
&#x2250;approaches the limitinfix32055
&#x2251;geometrically equal toinfix32055
&#x2252;approximately equal to or the image ofinfix32055
&#x2253;image of or approximately equal toinfix32055
&#x2254;colon equalsinfix32055
&#x2255;equals coloninfix32055
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&#x2257;ring equal toinfix32055
&#x2258;corresponds toinfix32055
&#x2259;estimatesinfix32055
&#x225A;equiangular toinfix32055
&#x225B;star equalsinfix32055
&#x225C;delta equal toinfix32055
&#x225D;equal to by definitioninfix32055
&#x225E;measured byinfix32055
&#x225F;questioned equal toinfix32055
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&#x2263;strictly equivalent toinfix32055
&#x2264;less-than or equal toinfix32055
&#x2265;greater-than or equal toinfix32055
&#x2266;less-than over equal toinfix32055
&#x2267;greater-than over equal toinfix32055
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&#x2269;greater-than but not equal toinfix32055
&#x226A;much less-thaninfix32055
&#x226B;much greater-thaninfix32055
&#x226C;betweeninfix32055
&#x226D;not equivalent toinfix32055
&#x226E;not less-thaninfix32055
&#x226F;not greater-thaninfix32055
&#x2270;neither less-than nor equal toinfix32055
&#x2271;neither greater-than nor equal toinfix32055
&#x2272;less-than or equivalent toinfix32055
&#x2273;greater-than or equivalent toinfix32055
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&#x2277;greater-than or less-thaninfix32055
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&#x2279;neither greater-than nor less-thaninfix32055
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&#x227D;succeeds or equal toinfix32055
&#x227E;precedes or equivalent toinfix32055
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&#x229C;circled equalsinfix32055
&#x22A6;assertioninfix32055
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&#x22C8;bowtieinfix32055
&#x22CD;reversed tilde equalsinfix32055
&#x22D4;pitchforkinfix32055
&#x22D5;equal and parallel toinfix32055
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&#x22D7;greater-than with dotinfix32055
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&#x22DA;less-than equal to or greater-thaninfix32055
&#x22DB;greater-than equal to or less-thaninfix32055
&#x22DC;equal to or less-thaninfix32055
&#x22DD;equal to or greater-thaninfix32055
&#x22DE;equal to or precedesinfix32055
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&#x22E9;succeeds but not equivalent toinfix32055
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&#x2976;less-than above leftwards arrowinfix32055
&#x2977;leftwards arrow through less-thaninfix32055
&#x2978;greater-than above rightwards arrowinfix32055
&#x29B6;circled vertical barinfix32055
&#x29B7;circled parallelinfix32055
&#x29B9;circled perpendicularinfix32055
&#x29C0;circled less-thaninfix32055
&#x29C1;circled greater-thaninfix32055
&#x29CE;right triangle above left triangleinfix32055
&#x29CF;left triangle beside vertical barinfix32055
&#x29D0;vertical bar beside right triangleinfix32055
&#x29D1;bowtie with left half blackinfix32055
&#x29D2;bowtie with right half blackinfix32055
&#x29D3;black bowtieinfix32055
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&#x29E3;equals sign and slanted parallelinfix32055
&#x29E4;equals sign and slanted parallel with tilde aboveinfix32055
&#x29E5;identical to and slanted parallelinfix32055
&#x29E6;gleich starkinfix32055
&#x2A66;equals sign with dot belowinfix32055
&#x2A67;identical with dot aboveinfix32055
&#x2A68;triple horizontal bar with double vertical strokeinfix32055
&#x2A69;triple horizontal bar with triple vertical strokeinfix32055
&#x2A6A;tilde operator with dot aboveinfix32055
&#x2A6B;tilde operator with rising dotsinfix32055
&#x2A6C;similar minus similarinfix32055
&#x2A6D;congruent with dot aboveinfix32055
&#x2A6E;equals with asteriskinfix32055
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&#x2A70;approximately equal or equal toinfix32055
&#x2A71;equals sign above plus signinfix32055
&#x2A72;plus sign above equals signinfix32055
&#x2A73;equals sign above tilde operatorinfix32055
&#x2A74;double colon equalinfix32055
&#x2A75;two consecutive equals signsinfix32055
&#x2A76;three consecutive equals signsinfix32055
&#x2A77;equals sign with two dots above and two dots belowinfix32055
&#x2A78;equivalent with four dots aboveinfix32055
&#x2A79;less-than with circle insideinfix32055
&#x2A7A;greater-than with circle insideinfix32055
&#x2A7B;less-than with question mark aboveinfix32055
&#x2A7C;greater-than with question mark aboveinfix32055
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&#x2A7E;greater-than or slanted equal toinfix32055
&#x2A7F;⩿less-than or slanted equal to with dot insideinfix32055
&#x2A80;greater-than or slanted equal to with dot insideinfix32055
&#x2A81;less-than or slanted equal to with dot aboveinfix32055
&#x2A82;greater-than or slanted equal to with dot aboveinfix32055
&#x2A83;less-than or slanted equal to with dot above rightinfix32055
&#x2A84;greater-than or slanted equal to with dot above leftinfix32055
&#x2A85;less-than or approximateinfix32055
&#x2A86;greater-than or approximateinfix32055
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&#x2A88;greater-than and single-line not equal toinfix32055
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&#x2A8C;greater-than above double-line equal above less-thaninfix32055
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&#x2A8E;greater-than above similar or equalinfix32055
&#x2A8F;less-than above similar above greater-thaninfix32055
&#x2A90;greater-than above similar above less-thaninfix32055
&#x2A91;less-than above greater-than above double-line equalinfix32055
&#x2A92;greater-than above less-than above double-line equalinfix32055
&#x2A93;less-than above slanted equal above greater-than above slanted equalinfix32055
&#x2A94;greater-than above slanted equal above less-than above slanted equalinfix32055
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&#x2A96;slanted equal to or greater-thaninfix32055
&#x2A97;slanted equal to or less-than with dot insideinfix32055
&#x2A98;slanted equal to or greater-than with dot insideinfix32055
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&#x2A9A;double-line equal to or greater-thaninfix32055
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&#x2A9C;double-line slanted equal to or greater-thaninfix32055
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&#x2A9E;similar or greater-thaninfix32055
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&#x2AA0;similar above greater-than above equals signinfix32055
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&#x2AA2;double nested greater-thaninfix32055
&#x2AA3;double nested less-than with underbarinfix32055
&#x2AA4;greater-than overlapping less-thaninfix32055
&#x2AA5;greater-than beside less-thaninfix32055
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&#x2AA7;greater-than closed by curveinfix32055
&#x2AA8;less-than closed by curve above slanted equalinfix32055
&#x2AA9;greater-than closed by curve above slanted equalinfix32055
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&#x2AAE;equals sign with bumpy aboveinfix32055
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&#x2ADA;pitchfork with tee topinfix32055
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&#x2AF3;parallel with tilde operatorinfix32055
&#x2AF4;triple vertical bar binary relationinfix32055
&#x2AF5;triple vertical bar with horizontal strokeinfix32055
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&#x2AFA;double-line slanted greater-than or equal toinfix32055
&#x2BD1;uncertainty signinfix32055
&#x2190;leftwards arrowinfix34055stretchy
&#x2191;upwards arrowinfix34055stretchy
&#x2192;rightwards arrowinfix34055stretchy
&#x2193;downwards arrowinfix34055stretchy
&#x2194;left right arrowinfix34055stretchy
&#x2195;up down arrowinfix34055stretchy
&#x2196;north west arrowinfix34055
&#x2197;north east arrowinfix34055
&#x2198;south east arrowinfix34055
&#x2199;south west arrowinfix34055
&#x219A;leftwards arrow with strokeinfix34055stretchy
&#x219B;rightwards arrow with strokeinfix34055stretchy
&#x219C;leftwards wave arrowinfix34055stretchy
&#x219D;rightwards wave arrowinfix34055stretchy
&#x219E;leftwards two headed arrowinfix34055stretchy
&#x219F;upwards two headed arrowinfix34055stretchy
&#x21A0;rightwards two headed arrowinfix34055stretchy
&#x21A1;downwards two headed arrowinfix34055stretchy
&#x21A2;leftwards arrow with tailinfix34055stretchy
&#x21A3;rightwards arrow with tailinfix34055stretchy
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&#x21A5;upwards arrow from barinfix34055stretchy
&#x21A6;rightwards arrow from barinfix34055stretchy
&#x21A7;downwards arrow from barinfix34055stretchy
&#x21A8;up down arrow with baseinfix34055stretchy
&#x21A9;leftwards arrow with hookinfix34055stretchy
&#x21AA;rightwards arrow with hookinfix34055stretchy
&#x21AB;leftwards arrow with loopinfix34055stretchy
&#x21AC;rightwards arrow with loopinfix34055stretchy
&#x21AD;left right wave arrowinfix34055stretchy
&#x21AE;left right arrow with strokeinfix34055stretchy
&#x21AF;downwards zigzag arrowinfix34055
&#x21B0;upwards arrow with tip leftwardsinfix34055stretchy
&#x21B1;upwards arrow with tip rightwardsinfix34055stretchy
&#x21B2;downwards arrow with tip leftwardsinfix34055stretchy
&#x21B3;downwards arrow with tip rightwardsinfix34055stretchy
&#x21B4;rightwards arrow with corner downwardsinfix34055stretchy
&#x21B5;downwards arrow with corner leftwardsinfix34055stretchy
&#x21B6;anticlockwise top semicircle arrowinfix34055
&#x21B7;clockwise top semicircle arrowinfix34055
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&#x21BA;anticlockwise open circle arrowinfix34055
&#x21BB;clockwise open circle arrowinfix34055
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&#x21BD;leftwards harpoon with barb downwardsinfix34055stretchy
&#x21BE;upwards harpoon with barb rightwardsinfix34055stretchy
&#x21BF;upwards harpoon with barb leftwardsinfix34055stretchy
&#x21C0;rightwards harpoon with barb upwardsinfix34055stretchy
&#x21C1;rightwards harpoon with barb downwardsinfix34055stretchy
&#x21C2;downwards harpoon with barb rightwardsinfix34055stretchy
&#x21C3;downwards harpoon with barb leftwardsinfix34055stretchy
&#x21C4;rightwards arrow over leftwards arrowinfix34055stretchy
&#x21C5;upwards arrow leftwards of downwards arrowinfix34055stretchy
&#x21C6;leftwards arrow over rightwards arrowinfix34055stretchy
&#x21C7;leftwards paired arrowsinfix34055stretchy
&#x21C8;upwards paired arrowsinfix34055stretchy
&#x21C9;rightwards paired arrowsinfix34055stretchy
&#x21CA;downwards paired arrowsinfix34055stretchy
&#x21CB;leftwards harpoon over rightwards harpooninfix34055stretchy
&#x21CC;rightwards harpoon over leftwards harpooninfix34055stretchy
&#x21CD;leftwards double arrow with strokeinfix34055stretchy
&#x21CE;left right double arrow with strokeinfix34055stretchy
&#x21CF;rightwards double arrow with strokeinfix34055stretchy
&#x21D0;leftwards double arrowinfix34055stretchy
&#x21D1;upwards double arrowinfix34055stretchy
&#x21D2;rightwards double arrowinfix34055stretchy
&#x21D3;downwards double arrowinfix34055stretchy
&#x21D4;left right double arrowinfix34055stretchy
&#x21D5;up down double arrowinfix34055stretchy
&#x21D6;north west double arrowinfix34055
&#x21D7;north east double arrowinfix34055
&#x21D8;south east double arrowinfix34055
&#x21D9;south west double arrowinfix34055
&#x21DA;leftwards triple arrowinfix34055stretchy
&#x21DB;rightwards triple arrowinfix34055stretchy
&#x21DC;leftwards squiggle arrowinfix34055stretchy
&#x21DD;rightwards squiggle arrowinfix34055stretchy
&#x21DE;upwards arrow with double strokeinfix34055stretchy
&#x21DF;downwards arrow with double strokeinfix34055stretchy
&#x21E0;leftwards dashed arrowinfix34055stretchy
&#x21E1;upwards dashed arrowinfix34055stretchy
&#x21E2;rightwards dashed arrowinfix34055stretchy
&#x21E3;downwards dashed arrowinfix34055stretchy
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&#x21E5;rightwards arrow to barinfix34055stretchy
&#x21E6;leftwards white arrowinfix34055stretchy
&#x21E7;upwards white arrowinfix34055stretchy
&#x21E8;rightwards white arrowinfix34055stretchy
&#x21E9;downwards white arrowinfix34055stretchy
&#x21EA;upwards white arrow from barinfix34055stretchy
&#x21EB;upwards white arrow on pedestalinfix34055stretchy
&#x21EC;upwards white arrow on pedestal with horizontal barinfix34055stretchy
&#x21ED;upwards white arrow on pedestal with vertical barinfix34055stretchy
&#x21EE;upwards white double arrowinfix34055stretchy
&#x21EF;upwards white double arrow on pedestalinfix34055stretchy
&#x21F0;rightwards white arrow from wallinfix34055stretchy
&#x21F1;north west arrow to cornerinfix34055
&#x21F2;south east arrow to cornerinfix34055
&#x21F3;up down white arrowinfix34055stretchy
&#x21F4;right arrow with small circleinfix34055stretchy
&#x21F5;downwards arrow leftwards of upwards arrowinfix34055stretchy
&#x21F6;three rightwards arrowsinfix34055stretchy
&#x21F7;leftwards arrow with vertical strokeinfix34055stretchy
&#x21F8;rightwards arrow with vertical strokeinfix34055stretchy
&#x21F9;left right arrow with vertical strokeinfix34055stretchy
&#x21FA;leftwards arrow with double vertical strokeinfix34055stretchy
&#x21FB;rightwards arrow with double vertical strokeinfix34055stretchy
&#x21FC;left right arrow with double vertical strokeinfix34055stretchy
&#x21FD;leftwards open-headed arrowinfix34055stretchy
&#x21FE;rightwards open-headed arrowinfix34055stretchy
&#x21FF;left right open-headed arrowinfix34055stretchy
&#x2301;electric arrowinfix34055
&#x237C;right angle with downwards zigzag arrowinfix34055
&#x238B;broken circle with northwest arrowinfix34055
&#x2794;heavy wide-headed rightwards arrowinfix34055stretchy
&#x2798;heavy south east arrowinfix34055
&#x2799;heavy rightwards arrowinfix34055stretchy
&#x279A;heavy north east arrowinfix34055
&#x279B;drafting point rightwards arrowinfix34055stretchy
&#x279C;heavy round-tipped rightwards arrowinfix34055stretchy
&#x279D;triangle-headed rightwards arrowinfix34055stretchy
&#x279E;heavy triangle-headed rightwards arrowinfix34055stretchy
&#x279F;dashed triangle-headed rightwards arrowinfix34055stretchy
&#x27A0;heavy dashed triangle-headed rightwards arrowinfix34055stretchy
&#x27A1;black rightwards arrowinfix34055stretchy
&#x27A5;heavy black curved downwards and rightwards arrowinfix34055stretchy
&#x27A6;heavy black curved upwards and rightwards arrowinfix34055stretchy
&#x27A7;squat black rightwards arrowinfix34055
&#x27A8;heavy concave-pointed black rightwards arrowinfix34055stretchy
&#x27A9;right-shaded white rightwards arrowinfix34055stretchy
&#x27AA;left-shaded white rightwards arrowinfix34055stretchy
&#x27AB;back-tilted shadowed white rightwards arrowinfix34055stretchy
&#x27AC;front-tilted shadowed white rightwards arrowinfix34055stretchy
&#x27AD;heavy lower right-shadowed white rightwards arrowinfix34055stretchy
&#x27AE;heavy upper right-shadowed white rightwards arrowinfix34055stretchy
&#x27AF;notched lower right-shadowed white rightwards arrowinfix34055stretchy
&#x27B1;notched upper right-shadowed white rightwards arrowinfix34055stretchy
&#x27B2;circled heavy white rightwards arrowinfix34055
&#x27B3;white-feathered rightwards arrowinfix34055stretchy
&#x27B4;black-feathered south east arrowinfix34055
&#x27B5;black-feathered rightwards arrowinfix34055stretchy
&#x27B6;black-feathered north east arrowinfix34055
&#x27B7;heavy black-feathered south east arrowinfix34055
&#x27B8;heavy black-feathered rightwards arrowinfix34055stretchy
&#x27B9;heavy black-feathered north east arrowinfix34055
&#x27BA;teardrop-barbed rightwards arrowinfix34055stretchy
&#x27BB;heavy teardrop-shanked rightwards arrowinfix34055stretchy
&#x27BC;wedge-tailed rightwards arrowinfix34055stretchy
&#x27BD;heavy wedge-tailed rightwards arrowinfix34055stretchy
&#x27BE;open-outlined rightwards arrowinfix34055stretchy
&#x27F0;upwards quadruple arrowinfix34055stretchy
&#x27F1;downwards quadruple arrowinfix34055stretchy
&#x27F2;anticlockwise gapped circle arrowinfix34055
&#x27F3;clockwise gapped circle arrowinfix34055
&#x27F4;right arrow with circled plusinfix34055stretchy
&#x27F5;long leftwards arrowinfix34055stretchy
&#x27F6;long rightwards arrowinfix34055stretchy
&#x27F7;long left right arrowinfix34055stretchy
&#x27F8;long leftwards double arrowinfix34055stretchy
&#x27F9;long rightwards double arrowinfix34055stretchy
&#x27FA;long left right double arrowinfix34055stretchy
&#x27FB;long leftwards arrow from barinfix34055stretchy
&#x27FC;long rightwards arrow from barinfix34055stretchy
&#x27FD;long leftwards double arrow from barinfix34055stretchy
&#x27FE;long rightwards double arrow from barinfix34055stretchy
&#x27FF;long rightwards squiggle arrowinfix34055stretchy
&#x2900;rightwards two-headed arrow with vertical strokeinfix34055stretchy
&#x2901;rightwards two-headed arrow with double vertical strokeinfix34055stretchy
&#x2902;leftwards double arrow with vertical strokeinfix34055stretchy
&#x2903;rightwards double arrow with vertical strokeinfix34055stretchy
&#x2904;left right double arrow with vertical strokeinfix34055stretchy
&#x2905;rightwards two-headed arrow from barinfix34055stretchy
&#x2906;leftwards double arrow from barinfix34055stretchy
&#x2907;rightwards double arrow from barinfix34055stretchy
&#x2908;downwards arrow with horizontal strokeinfix34055stretchy
&#x2909;upwards arrow with horizontal strokeinfix34055stretchy
&#x290A;upwards triple arrowinfix34055stretchy
&#x290B;downwards triple arrowinfix34055stretchy
&#x290C;leftwards double dash arrowinfix34055stretchy
&#x290D;rightwards double dash arrowinfix34055stretchy
&#x290E;leftwards triple dash arrowinfix34055stretchy
&#x290F;rightwards triple dash arrowinfix34055stretchy
&#x2910;rightwards two-headed triple dash arrowinfix34055stretchy
&#x2911;rightwards arrow with dotted steminfix34055stretchy
&#x2912;upwards arrow to barinfix34055stretchy
&#x2913;downwards arrow to barinfix34055stretchy
&#x2914;rightwards arrow with tail with vertical strokeinfix34055stretchy
&#x2915;rightwards arrow with tail with double vertical strokeinfix34055stretchy
&#x2916;rightwards two-headed arrow with tailinfix34055stretchy
&#x2917;rightwards two-headed arrow with tail with vertical strokeinfix34055stretchy
&#x2918;rightwards two-headed arrow with tail with double vertical strokeinfix34055stretchy
&#x2919;leftwards arrow-tailinfix34055stretchy
&#x291A;rightwards arrow-tailinfix34055stretchy
&#x291B;leftwards double arrow-tailinfix34055stretchy
&#x291C;rightwards double arrow-tailinfix34055stretchy
&#x291D;leftwards arrow to black diamondinfix34055stretchy
&#x291E;rightwards arrow to black diamondinfix34055stretchy
&#x291F;leftwards arrow from bar to black diamondinfix34055stretchy
&#x2920;rightwards arrow from bar to black diamondinfix34055stretchy
&#x2921;north west and south east arrowinfix34055
&#x2922;north east and south west arrowinfix34055
&#x2923;north west arrow with hookinfix34055
&#x2924;north east arrow with hookinfix34055
&#x2925;south east arrow with hookinfix34055
&#x2926;south west arrow with hookinfix34055
&#x2927;north west arrow and north east arrowinfix34055
&#x2928;north east arrow and south east arrowinfix34055
&#x2929;south east arrow and south west arrowinfix34055
&#x292A;south west arrow and north west arrowinfix34055
&#x292B;rising diagonal crossing falling diagonalinfix34055
&#x292C;falling diagonal crossing rising diagonalinfix34055
&#x292D;south east arrow crossing north east arrowinfix34055
&#x292E;north east arrow crossing south east arrowinfix34055
&#x292F;falling diagonal crossing north east arrowinfix34055
&#x2930;rising diagonal crossing south east arrowinfix34055
&#x2931;north east arrow crossing north west arrowinfix34055
&#x2932;north west arrow crossing north east arrowinfix34055
&#x2933;wave arrow pointing directly rightinfix34055
&#x2934;arrow pointing rightwards then curving upwardsinfix34055stretchy
&#x2935;arrow pointing rightwards then curving downwardsinfix34055stretchy
&#x2936;arrow pointing downwards then curving leftwardsinfix34055stretchy
&#x2937;arrow pointing downwards then curving rightwardsinfix34055stretchy
&#x2938;right-side arc clockwise arrowinfix34055
&#x2939;left-side arc anticlockwise arrowinfix34055
&#x293A;top arc anticlockwise arrowinfix34055
&#x293B;bottom arc anticlockwise arrowinfix34055
&#x293C;top arc clockwise arrow with minusinfix34055
&#x293D;top arc anticlockwise arrow with plusinfix34055
&#x293E;lower right semicircular clockwise arrowinfix34055
&#x293F;⤿lower left semicircular anticlockwise arrowinfix34055
&#x2940;anticlockwise closed circle arrowinfix34055
&#x2941;clockwise closed circle arrowinfix34055
&#x2942;rightwards arrow above short leftwards arrowinfix34055stretchy
&#x2943;leftwards arrow above short rightwards arrowinfix34055stretchy
&#x2944;short rightwards arrow above leftwards arrowinfix34055stretchy
&#x2945;rightwards arrow with plus belowinfix34055stretchy
&#x2946;leftwards arrow with plus belowinfix34055stretchy
&#x2947;rightwards arrow through xinfix34055stretchy
&#x2948;left right arrow through small circleinfix34055stretchy
&#x2949;upwards two-headed arrow from small circleinfix34055stretchy
&#x294A;left barb up right barb down harpooninfix34055stretchy
&#x294B;left barb down right barb up harpooninfix34055stretchy
&#x294C;up barb right down barb left harpooninfix34055stretchy
&#x294D;up barb left down barb right harpooninfix34055stretchy
&#x294E;left barb up right barb up harpooninfix34055stretchy
&#x294F;up barb right down barb right harpooninfix34055stretchy
&#x2950;left barb down right barb down harpooninfix34055stretchy
&#x2951;up barb left down barb left harpooninfix34055stretchy
&#x2952;leftwards harpoon with barb up to barinfix34055stretchy
&#x2953;rightwards harpoon with barb up to barinfix34055stretchy
&#x2954;upwards harpoon with barb right to barinfix34055stretchy
&#x2955;downwards harpoon with barb right to barinfix34055stretchy
&#x2956;leftwards harpoon with barb down to barinfix34055stretchy
&#x2957;rightwards harpoon with barb down to barinfix34055stretchy
&#x2958;upwards harpoon with barb left to barinfix34055stretchy
&#x2959;downwards harpoon with barb left to barinfix34055stretchy
&#x295A;leftwards harpoon with barb up from barinfix34055stretchy
&#x295B;rightwards harpoon with barb up from barinfix34055stretchy
&#x295C;upwards harpoon with barb right from barinfix34055stretchy
&#x295D;downwards harpoon with barb right from barinfix34055stretchy
&#x295E;leftwards harpoon with barb down from barinfix34055stretchy
&#x295F;rightwards harpoon with barb down from barinfix34055stretchy
&#x2960;upwards harpoon with barb left from barinfix34055stretchy
&#x2961;downwards harpoon with barb left from barinfix34055stretchy
&#x2962;leftwards harpoon with barb up above leftwards harpoon with barb downinfix34055stretchy
&#x2963;upwards harpoon with barb left beside upwards harpoon with barb rightinfix34055stretchy
&#x2964;rightwards harpoon with barb up above rightwards harpoon with barb downinfix34055stretchy
&#x2965;downwards harpoon with barb left beside downwards harpoon with barb rightinfix34055stretchy
&#x2966;leftwards harpoon with barb up above rightwards harpoon with barb upinfix34055stretchy
&#x2967;leftwards harpoon with barb down above rightwards harpoon with barb downinfix34055stretchy
&#x2968;rightwards harpoon with barb up above leftwards harpoon with barb upinfix34055stretchy
&#x2969;rightwards harpoon with barb down above leftwards harpoon with barb downinfix34055stretchy
&#x296A;leftwards harpoon with barb up above long dashinfix34055stretchy
&#x296B;leftwards harpoon with barb down below long dashinfix34055stretchy
&#x296C;rightwards harpoon with barb up above long dashinfix34055stretchy
&#x296D;rightwards harpoon with barb down below long dashinfix34055stretchy
&#x296E;upwards harpoon with barb left beside downwards harpoon with barb rightinfix34055stretchy
&#x296F;downwards harpoon with barb left beside upwards harpoon with barb rightinfix34055stretchy
&#x2970;right double arrow with rounded headinfix34055stretchy
&#x2971;equals sign above rightwards arrowinfix34055stretchy
&#x2972;tilde operator above rightwards arrowinfix34055stretchy
&#x2973;leftwards arrow above tilde operatorinfix34055stretchy
&#x2974;rightwards arrow above tilde operatorinfix34055stretchy
&#x2975;rightwards arrow above almost equal toinfix34055stretchy
&#x297C;left fish tailinfix34055stretchy
&#x297D;right fish tailinfix34055stretchy
&#x297E;up fish tailinfix34055stretchy
&#x297F;⥿down fish tailinfix34055stretchy
&#x29DF;double-ended multimapinfix34055
&#x2B00;north east white arrowinfix34055
&#x2B01;north west white arrowinfix34055
&#x2B02;south east white arrowinfix34055
&#x2B03;south west white arrowinfix34055
&#x2B04;left right white arrowinfix34055stretchy
&#x2B05;leftwards black arrowinfix34055stretchy
&#x2B06;upwards black arrowinfix34055stretchy
&#x2B07;downwards black arrowinfix34055stretchy
&#x2B08;north east black arrowinfix34055
&#x2B09;north west black arrowinfix34055
&#x2B0A;south east black arrowinfix34055
&#x2B0B;south west black arrowinfix34055
&#x2B0C;left right black arrowinfix34055stretchy
&#x2B0D;up down black arrowinfix34055stretchy
&#x2B0E;rightwards arrow with tip downwardsinfix34055stretchy
&#x2B0F;rightwards arrow with tip upwardsinfix34055stretchy
&#x2B10;leftwards arrow with tip downwardsinfix34055stretchy
&#x2B11;leftwards arrow with tip upwardsinfix34055stretchy
&#x2B30;left arrow with small circleinfix34055stretchy
&#x2B31;three leftwards arrowsinfix34055stretchy
&#x2B32;left arrow with circled plusinfix34055stretchy
&#x2B33;long leftwards squiggle arrowinfix34055stretchy
&#x2B34;leftwards two-headed arrow with vertical strokeinfix34055stretchy
&#x2B35;leftwards two-headed arrow with double vertical strokeinfix34055stretchy
&#x2B36;leftwards two-headed arrow from barinfix34055stretchy
&#x2B37;leftwards two-headed triple dash arrowinfix34055stretchy
&#x2B38;leftwards arrow with dotted steminfix34055stretchy
&#x2B39;leftwards arrow with tail with vertical strokeinfix34055stretchy
&#x2B3A;leftwards arrow with tail with double vertical strokeinfix34055stretchy
&#x2B3B;leftwards two-headed arrow with tailinfix34055stretchy
&#x2B3C;leftwards two-headed arrow with tail with vertical strokeinfix34055stretchy
&#x2B3D;leftwards two-headed arrow with tail with double vertical strokeinfix34055stretchy
&#x2B3E;leftwards arrow through xinfix34055stretchy
&#x2B3F;⬿wave arrow pointing directly leftinfix34055
&#x2B40;equals sign above leftwards arrowinfix34055stretchy
&#x2B41;reverse tilde operator above leftwards arrowinfix34055stretchy
&#x2B42;leftwards arrow above reverse almost equal toinfix34055stretchy
&#x2B43;rightwards arrow through greater-thaninfix34055stretchy
&#x2B44;rightwards arrow through supersetinfix34055stretchy
&#x2B45;leftwards quadruple arrowinfix34055stretchy
&#x2B46;rightwards quadruple arrowinfix34055stretchy
&#x2B47;reverse tilde operator above rightwards arrowinfix34055stretchy
&#x2B48;rightwards arrow above reverse almost equal toinfix34055stretchy
&#x2B49;tilde operator above leftwards arrowinfix34055stretchy
&#x2B4A;leftwards arrow above almost equal toinfix34055stretchy
&#x2B4B;leftwards arrow above reverse tilde operatorinfix34055stretchy
&#x2B4C;rightwards arrow above reverse tilde operatorinfix34055stretchy
&#x2B4D;downwards triangle-headed zigzag arrowinfix34055
&#x2B4E;short slanted north arrowinfix34055
&#x2B4F;short backslanted south arrowinfix34055
&#x2B5A;slanted north arrow with hooked headinfix34055
&#x2B5B;backslanted south arrow with hooked tailinfix34055
&#x2B5C;slanted north arrow with horizontal tailinfix34055
&#x2B5D;backslanted south arrow with horizontal tailinfix34055
&#x2B5E;bent arrow pointing downwards then north eastinfix34055
&#x2B5F;short bent arrow pointing downwards then north eastinfix34055
&#x2B60;leftwards triangle-headed arrowinfix34055stretchy
&#x2B61;upwards triangle-headed arrowinfix34055stretchy
&#x2B62;rightwards triangle-headed arrowinfix34055stretchy
&#x2B63;downwards triangle-headed arrowinfix34055stretchy
&#x2B64;left right triangle-headed arrowinfix34055stretchy
&#x2B65;up down triangle-headed arrowinfix34055stretchy
&#x2B66;north west triangle-headed arrowinfix34055
&#x2B67;north east triangle-headed arrowinfix34055
&#x2B68;south east triangle-headed arrowinfix34055
&#x2B69;south west triangle-headed arrowinfix34055
&#x2B6A;leftwards triangle-headed dashed arrowinfix34055stretchy
&#x2B6B;upwards triangle-headed dashed arrowinfix34055stretchy
&#x2B6C;rightwards triangle-headed dashed arrowinfix34055stretchy
&#x2B6D;downwards triangle-headed dashed arrowinfix34055stretchy
&#x2B6E;clockwise triangle-headed open circle arrowinfix34055
&#x2B6F;anticlockwise triangle-headed open circle arrowinfix34055
&#x2B70;leftwards triangle-headed arrow to barinfix34055stretchy
&#x2B71;upwards triangle-headed arrow to barinfix34055stretchy
&#x2B72;rightwards triangle-headed arrow to barinfix34055stretchy
&#x2B73;downwards triangle-headed arrow to barinfix34055stretchy
&#x2B76;north west triangle-headed arrow to barinfix34055
&#x2B77;north east triangle-headed arrow to barinfix34055
&#x2B78;south east triangle-headed arrow to barinfix34055
&#x2B79;south west triangle-headed arrow to barinfix34055
&#x2B7A;leftwards triangle-headed arrow with double horizontal strokeinfix34055stretchy
&#x2B7B;upwards triangle-headed arrow with double horizontal strokeinfix34055stretchy
&#x2B7C;rightwards triangle-headed arrow with double horizontal strokeinfix34055stretchy
&#x2B7D;downwards triangle-headed arrow with double horizontal strokeinfix34055stretchy
&#x2B80;leftwards triangle-headed arrow over rightwards triangle-headed arrowinfix34055stretchy
&#x2B81;upwards triangle-headed arrow leftwards of downwards triangle-headed arrowinfix34055stretchy
&#x2B82;rightwards triangle-headed arrow over leftwards triangle-headed arrowinfix34055stretchy
&#x2B83;downwards triangle-headed arrow leftwards of upwards triangle-headed arrowinfix34055stretchy
&#x2B84;leftwards triangle-headed paired arrowsinfix34055stretchy
&#x2B85;upwards triangle-headed paired arrowsinfix34055stretchy
&#x2B86;rightwards triangle-headed paired arrowsinfix34055stretchy
&#x2B87;downwards triangle-headed paired arrowsinfix34055stretchy
&#x2B88;leftwards black circled white arrowinfix34055
&#x2B89;upwards black circled white arrowinfix34055
&#x2B8A;rightwards black circled white arrowinfix34055
&#x2B8B;downwards black circled white arrowinfix34055
&#x2B8C;anticlockwise triangle-headed right u-shaped arrowinfix34055
&#x2B8D;anticlockwise triangle-headed bottom u-shaped arrowinfix34055
&#x2B8E;anticlockwise triangle-headed left u-shaped arrowinfix34055
&#x2B8F;anticlockwise triangle-headed top u-shaped arrowinfix34055
&#x2B94;four corner arrows circling anticlockwiseinfix34055
&#x2B95;rightwards black arrowinfix34055stretchy
&#x2BA0;downwards triangle-headed arrow with long tip leftwardsinfix34055stretchy
&#x2BA1;downwards triangle-headed arrow with long tip rightwardsinfix34055stretchy
&#x2BA2;upwards triangle-headed arrow with long tip leftwardsinfix34055stretchy
&#x2BA3;upwards triangle-headed arrow with long tip rightwardsinfix34055stretchy
&#x2BA4;leftwards triangle-headed arrow with long tip upwardsinfix34055stretchy
&#x2BA5;rightwards triangle-headed arrow with long tip upwardsinfix34055stretchy
&#x2BA6;leftwards triangle-headed arrow with long tip downwardsinfix34055stretchy
&#x2BA7;rightwards triangle-headed arrow with long tip downwardsinfix34055stretchy
&#x2BA8;black curved downwards and leftwards arrowinfix34055stretchy
&#x2BA9;black curved downwards and rightwards arrowinfix34055stretchy
&#x2BAA;black curved upwards and leftwards arrowinfix34055stretchy
&#x2BAB;black curved upwards and rightwards arrowinfix34055stretchy
&#x2BAC;black curved leftwards and upwards arrowinfix34055stretchy
&#x2BAD;black curved rightwards and upwards arrowinfix34055stretchy
&#x2BAE;black curved leftwards and downwards arrowinfix34055stretchy
&#x2BAF;black curved rightwards and downwards arrowinfix34055stretchy
&#x2BB0;ribbon arrow down leftinfix34055
&#x2BB1;ribbon arrow down rightinfix34055
&#x2BB2;ribbon arrow up leftinfix34055
&#x2BB3;ribbon arrow up rightinfix34055
&#x2BB4;ribbon arrow left upinfix34055
&#x2BB5;ribbon arrow right upinfix34055
&#x2BB6;ribbon arrow left downinfix34055
&#x2BB7;ribbon arrow right downinfix34055
&#x2BB8;upwards white arrow from bar with horizontal barinfix34055stretchy
&#x222A;unioninfix36044
&#x228C;multisetinfix36044
&#x228D;multiset multiplicationinfix36044
&#x228E;multiset unioninfix36044
&#x2294;square cupinfix36044
&#x22D3;double unioninfix36044
&#x2A41;union with minus signinfix36044
&#x2A42;union with overbarinfix36044
&#x2A45;union with logical orinfix36044
&#x2A4A;union beside and joined with unioninfix36044
&#x2A4C;closed union with serifsinfix36044
&#x2A4F;double square unioninfix36044
&#x2229;intersectioninfix38044
&#x2293;square capinfix38044
&#x22D2;double intersectioninfix38044
&#x2A1F;z notation schema compositioninfix38044
&#x2A20;z notation schema pipinginfix38044
&#x2A21;z notation schema projectioninfix38044
&#x2A3E;z notation relational compositioninfix38044
&#x2A40;intersection with dotinfix38044
&#x2A43;intersection with overbarinfix38044
&#x2A44;intersection with logical andinfix38044
&#x2A46;union above intersectioninfix38044
&#x2A47;intersection above unioninfix38044
&#x2A48;union above bar above intersectioninfix38044
&#x2A49;intersection above bar above unioninfix38044
&#x2A4B;intersection beside and joined with intersectioninfix38044
&#x2A4D;closed intersection with serifsinfix38044
&#x2A4E;double square intersectioninfix38044
&#x2ADB;transversal intersectioninfix38044
++plus signinfix40044
--hyphen-minusinfix40044
&#xB1;±plus-minus signinfix40044
&#x2212;minus signinfix40044
&#x2213;minus-or-plus signinfix40044
&#x2214;dot plusinfix40044
&#x2216;set minusinfix40044
&#x2228;logical orinfix40044
&#x2238;dot minusinfix40044
&#x2295;circled plusinfix40044
&#x2296;circled minusinfix40044
&#x229D;circled dashinfix40044
&#x229E;squared plusinfix40044
&#x229F;squared minusinfix40044
&#x22BD;norinfix40044
&#x22CE;curly logical orinfix40044
&#x2795;heavy plus signinfix40044
&#x2796;heavy minus signinfix40044
&#x29B8;circled reverse solidusinfix40044
&#x29C5;squared falling diagonal slashinfix40044
&#x29F5;reverse solidus operatorinfix40044
&#x29F7;reverse solidus with horizontal strokeinfix40044
&#x29F9;big reverse solidusinfix40044
&#x29FA;double plusinfix40044
&#x29FB;triple plusinfix40044
&#x2A22;plus sign with small circle aboveinfix40044
&#x2A23;plus sign with circumflex accent aboveinfix40044
&#x2A24;plus sign with tilde aboveinfix40044
&#x2A25;plus sign with dot belowinfix40044
&#x2A26;plus sign with tilde belowinfix40044
&#x2A27;plus sign with subscript twoinfix40044
&#x2A28;plus sign with black triangleinfix40044
&#x2A29;minus sign with comma aboveinfix40044
&#x2A2A;minus sign with dot belowinfix40044
&#x2A2B;minus sign with falling dotsinfix40044
&#x2A2C;minus sign with rising dotsinfix40044
&#x2A2D;plus sign in left half circleinfix40044
&#x2A2E;plus sign in right half circleinfix40044
&#x2A39;plus sign in triangleinfix40044
&#x2A3A;minus sign in triangleinfix40044
&#x2A52;logical or with dot aboveinfix40044
&#x2A54;double logical orinfix40044
&#x2A56;two intersecting logical orinfix40044
&#x2A57;sloping large orinfix40044
&#x2A5B;logical or with middle steminfix40044
&#x2A5D;logical or with horizontal dashinfix40044
&#x2A61;small vee with underbarinfix40044
&#x2A62;logical or with double overbarinfix40044
&#x2A63;logical or with double underbarinfix40044
&#x22BB;xorinfix42044
&#x2211;n-ary summationprefix44033largeop, movablelimits, symmetric
&#x2A0A;modulo two sumprefix44033largeop, movablelimits, symmetric
&#x2A0B;summation with integralprefix44033largeop, symmetric
&#x2A1D;joinprefix44033largeop, movablelimits, symmetric
&#x2A1E;large left triangle operatorprefix44033largeop, movablelimits, symmetric
&#x2A01;n-ary circled plus operatorprefix46033largeop, movablelimits, symmetric
&#x222B;integralprefix48033largeop, symmetric
&#x222C;double integralprefix48033largeop, symmetric
&#x222D;triple integralprefix48033largeop, symmetric
&#x222E;contour integralprefix48033largeop, symmetric
&#x222F;surface integralprefix48033largeop, symmetric
&#x2230;volume integralprefix48033largeop, symmetric
&#x2231;clockwise integralprefix48033largeop, symmetric
&#x2232;clockwise contour integralprefix48033largeop, symmetric
&#x2233;anticlockwise contour integralprefix48033largeop, symmetric
&#x2A0C;quadruple integral operatorprefix48033largeop, symmetric
&#x2A0D;finite part integralprefix48033largeop, symmetric
&#x2A0E;integral with double strokeprefix48033largeop, symmetric
&#x2A0F;integral average with slashprefix48033largeop, symmetric
&#x2A10;circulation functionprefix48033largeop, symmetric
&#x2A11;anticlockwise integrationprefix48033largeop, symmetric
&#x2A12;line integration with rectangular path around poleprefix48033largeop, symmetric
&#x2A13;line integration with semicircular path around poleprefix48033largeop, symmetric
&#x2A14;line integration not including the poleprefix48033largeop, symmetric
&#x2A15;integral around a point operatorprefix48033largeop, symmetric
&#x2A16;quaternion integral operatorprefix48033largeop, symmetric
&#x2A17;integral with leftwards arrow with hookprefix48033largeop, symmetric
&#x2A18;integral with times signprefix48033largeop, symmetric
&#x2A19;integral with intersectionprefix48033largeop, symmetric
&#x2A1A;integral with unionprefix48033largeop, symmetric
&#x2A1B;integral with overbarprefix48033largeop, symmetric
&#x2A1C;integral with underbarprefix48033largeop, symmetric
&#x22C3;n-ary unionprefix50033largeop, movablelimits, symmetric
&#x2A03;n-ary union operator with dotprefix50033largeop, movablelimits, symmetric
&#x2A04;n-ary union operator with plusprefix50033largeop, movablelimits, symmetric
&#x22C0;n-ary logical andprefix52033largeop, movablelimits, symmetric
&#x22C1;n-ary logical orprefix52033largeop, movablelimits, symmetric
&#x22C2;n-ary intersectionprefix52033largeop, movablelimits, symmetric
&#x2A00;n-ary circled dot operatorprefix52033largeop, movablelimits, symmetric
&#x2A02;n-ary circled times operatorprefix52033largeop, movablelimits, symmetric
&#x2A05;n-ary square intersection operatorprefix52033largeop, movablelimits, symmetric
&#x2A06;n-ary square union operatorprefix52033largeop, movablelimits, symmetric
&#x2A07;two logical and operatorprefix52033largeop, movablelimits, symmetric
&#x2A08;two logical or operatorprefix52033largeop, movablelimits, symmetric
&#x2A09;n-ary times operatorprefix52033largeop, movablelimits, symmetric
&#x2AFC;large triple vertical bar operatorprefix52033largeop, movablelimits, symmetric
&#x2AFF;⫿n-ary white vertical barprefix52033largeop, movablelimits, symmetric
&#x220F;n-ary productprefix54033largeop, movablelimits, symmetric
&#x2210;n-ary coproductprefix54033largeop, movablelimits, symmetric
@@commercial atinfix56033
&#x221F;right angleprefix58000
&#x2220;angleprefix58000
&#x2221;measured angleprefix58000
&#x2222;spherical angleprefix58000
&#x22BE;right angle with arcprefix58000
&#x22BF;right triangleprefix58000
&#x27C0;three dimensional angleprefix58000
&#x299B;measured angle opening leftprefix58000
&#x299C;right angle variant with squareprefix58000
&#x299D;measured right angle with dotprefix58000
&#x299E;angle with s insideprefix58000
&#x299F;acute angleprefix58000
&#x29A0;spherical angle opening leftprefix58000
&#x29A1;spherical angle opening upprefix58000
&#x29A2;turned angleprefix58000
&#x29A3;reversed angleprefix58000
&#x29A4;angle with underbarprefix58000
&#x29A5;reversed angle with underbarprefix58000
&#x29A6;oblique angle opening upprefix58000
&#x29A7;oblique angle opening downprefix58000
&#x29A8;measured angle with open arm ending in arrow pointing up and rightprefix58000
&#x29A9;measured angle with open arm ending in arrow pointing up and leftprefix58000
&#x29AA;measured angle with open arm ending in arrow pointing down and rightprefix58000
&#x29AB;measured angle with open arm ending in arrow pointing down and leftprefix58000
&#x29AC;measured angle with open arm ending in arrow pointing right and upprefix58000
&#x29AD;measured angle with open arm ending in arrow pointing left and upprefix58000
&#x29AE;measured angle with open arm ending in arrow pointing right and downprefix58000
&#x29AF;measured angle with open arm ending in arrow pointing left and downprefix58000
&amp;&amp;&&multiple character operator: &&infix60044
&#x2227;logical andinfix60044
&#x22BC;nandinfix60044
&#x22CF;curly logical andinfix60044
&#x2A51;logical and with dot aboveinfix60044
&#x2A53;double logical andinfix60044
&#x2A55;two intersecting logical andinfix60044
&#x2A58;sloping large andinfix60044
&#x2A59;logical or overlapping logical andinfix60044
&#x2A5A;logical and with middle steminfix60044
&#x2A5C;logical and with horizontal dashinfix60044
&#x2A5E;logical and with double overbarinfix60044
&#x2A5F;logical and with underbarinfix60044
&#x2A60;logical and with double underbarinfix60044
**asteriskinfix62033
..full stopinfix62033
&#xB7;·middle dotinfix62033
&#xD7;×multiplication signinfix62033
&#x2022;bulletinfix62033
&#x2043;hyphen bulletinfix62033
&#x2062;invisible timesinfix62000
&#x2217;asterisk operatorinfix62033
&#x2219;bullet operatorinfix62033
&#x2240;wreath productinfix62033
&#x2297;circled timesinfix62033
&#x2299;circled dot operatorinfix62033
&#x229B;circled asterisk operatorinfix62033
&#x22A0;squared timesinfix62033
&#x22A1;squared dot operatorinfix62033
&#x22BA;intercalateinfix62033
&#x22C5;dot operatorinfix62033
&#x22C6;star operatorinfix62033
&#x22C7;division timesinfix62033
&#x22C9;left normal factor semidirect productinfix62033
&#x22CA;right normal factor semidirect productinfix62033
&#x22CB;left semidirect productinfix62033
&#x22CC;right semidirect productinfix62033
&#x2305;projectiveinfix62033
&#x2306;perspectiveinfix62033
&#x29C6;squared asteriskinfix62033
&#x29C8;squared squareinfix62033
&#x29D4;times with left half blackinfix62033
&#x29D5;times with right half blackinfix62033
&#x29D6;white hourglassinfix62033
&#x29D7;black hourglassinfix62033
&#x29E2;shuffle productinfix62033
&#x2A1D;joininfix62033
&#x2A1E;large left triangle operatorinfix62033
&#x2A2F;vector or cross productinfix62033
&#x2A30;multiplication sign with dot aboveinfix62033
&#x2A31;multiplication sign with underbarinfix62033
&#x2A32;semidirect product with bottom closedinfix62033
&#x2A33;smash productinfix62033
&#x2A34;multiplication sign in left half circleinfix62033
&#x2A35;multiplication sign in right half circleinfix62033
&#x2A36;circled multiplication sign with circumflex accentinfix62033
&#x2A37;multiplication sign in double circleinfix62033
&#x2A3B;multiplication sign in triangleinfix62033
&#x2A3C;interior productinfix62033
&#x2A3D;righthand interior productinfix62033
&#x2A3F;⨿amalgamation or coproductinfix62033
&#x2A50;closed union with serifs and smash productinfix62033
%%percent signinfix64033
\\reverse solidusinfix66000
//solidusinfix68044
&#xF7;÷division signinfix68044
&#x2044;fraction slashinfix68044
&#x2215;division slashinfix68044
&#x2236;ratioinfix68044
&#x2298;circled division slashinfix68044
&#x2797;heavy division signinfix68044
&#x27CB;mathematical rising diagonalinfix68033
&#x27CD;mathematical falling diagonalinfix68033
&#x29BC;circled anticlockwise-rotated division signinfix68044
&#x29C4;squared rising diagonal slashinfix68044
&#x29F6;solidus with overbarinfix68044
&#x29F8;big solidusinfix68044
&#x2A38;circled division signinfix68044
&#x2AF6;triple colon operatorinfix68044
&#x2AFB;triple solidus binary relationinfix68044
&#x2AFD;double solidus operatorinfix68044
&#x2AFE;white vertical barinfix68033
&#x2A64;z notation domain antirestrictioninfix70033
&#x2A65;z notation range antirestrictioninfix70033
++plus signprefix72000
--hyphen-minusprefix72000
&#xB1;±plus-minus signprefix72000
&#x2201;complementprefix72000
&#x2206;incrementinfix72000
&#x2212;minus signprefix72000
&#x2213;minus-or-plus signprefix72000
&#x2795;heavy plus signprefix72000
&#x2796;heavy minus signprefix72000
&#x2ADC;⫝̸forkinginfix74033
&#x2ADD;nonforkinginfix74033
****multiple character operator: **infix76033
&#x2145;double-struck italic capital dprefix78030
&#x2146;double-struck italic small dprefix78030
&#x2202;partial differentialprefix78030
&#x2207;nablaprefix78000
&lt;><>multiple character operator: <>infix80033
^^circumflex accentinfix80033
!!exclamation markpostfix82000
!!!!multiple character operator: !!postfix82000
%%percent signpostfix82000
&#x2032;primepostfix82000
??question markinfix84033
&#x221A;square rootprefix86030
&#x221B;cube rootprefix86030
&#x221C;fourth rootprefix86030
&#x2061;function applicationinfix88000
&#x2218;ring operatorinfix90033
&#x229A;circled ring operatorinfix90033
&#x22C4;diamond operatorinfix90033
&#x29C7;squared small circleinfix90033
""quotation markpostfix92000
&amp;&ampersandpostfix92000
''apostrophepostfix92000
++++multiple character operator: ++postfix92000
----multiple character operator: --postfix92000
^^circumflex accentpostfix92000stretchy
__low linepostfix92000stretchy
``grave accentpostfix92000
~~tildepostfix92000stretchy
&#xA8;¨diaeresispostfix92000
&#xAF;¯macronpostfix92000stretchy
&#xB0;°degree signpostfix92000
&#xB2;²superscript twopostfix92000
&#xB3;³superscript threepostfix92000
&#xB4;´acute accentpostfix92000
&#xB8;¸cedillapostfix92000
&#xB9;¹superscript onepostfix92000
&#x2C6;ˆmodifier letter circumflex accentpostfix92000stretchy
&#x2C7;ˇcaronpostfix92000stretchy
&#x2C9;ˉmodifier letter macronpostfix92000stretchy
&#x2CA;ˊmodifier letter acute accentpostfix92000
&#x2CB;ˋmodifier letter grave accentpostfix92000
&#x2CD;ˍmodifier letter low macronpostfix92000stretchy
&#x2D8;˘brevepostfix92000
&#x2D9;˙dot abovepostfix92000
&#x2DA;˚ring abovepostfix92000
&#x2DC;˜small tildepostfix92000stretchy
&#x2DD;˝double acute accentpostfix92000
&#x2F7;˷modifier letter low tildepostfix92000stretchy
&#x302; ̂combining circumflex accentpostfix92000stretchy
&#x311; ̑combining inverted brevepostfix92000
&#x201A;single low-9 quotation markpostfix92000
&#x201B;single high-reversed-9 quotation markpostfix92000
&#x201E;double low-9 quotation markpostfix92000
&#x201F;double high-reversed-9 quotation markpostfix92000
&#x2033;double primepostfix92000
&#x2034;triple primepostfix92000
&#x2035;reversed primepostfix92000
&#x2036;reversed double primepostfix92000
&#x2037;reversed triple primepostfix92000
&#x203E;overlinepostfix92000stretchy
&#x2057;quadruple primepostfix92000
&#x2064;invisible plusinfix92000
&#x20DB;combining three dots abovepostfix92000
&#x20DC;combining four dots abovepostfix92000
&#x2322;frownpostfix92000stretchy
&#x2323;smilepostfix92000stretchy
&#x23B4;top square bracketpostfix92000stretchy
&#x23B5;bottom square bracketpostfix92000stretchy
&#x23CD;square footpostfix92000
&#x23DC;top parenthesispostfix92000stretchy
&#x23DD;bottom parenthesispostfix92000stretchy
&#x23DE;top curly bracketpostfix92000stretchy
&#x23DF;bottom curly bracketpostfix92000stretchy
&#x23E0;top tortoise shell bracketpostfix92000stretchy
&#x23E1;bottom tortoise shell bracketpostfix92000stretchy
&#x1EEF0;𞻰arabic mathematical operator meem with hah with tatweelpostfix92000stretchy
&#x1EEF1;𞻱arabic mathematical operator hah with dalpostfix92000stretchy
__low lineinfix94000
+
+ + +
+ +
+ +

C. MathML Accessibility

+ + + + + +

C.1 Introduction

+ + +

As an essential element of the Open Web Platform, the W3C MathML +specification has the unprecedented potential to enable content +authors and developers to incorporate mathematical expressions on the +web in such a way that the underlying structural and semantic +information can be exposed to other technologies. Enabling this +information exposure is foundational for accessibility, as well as +providing a path for making digital mathematics content machine +readable, searchable and reusable

+ +

The internationally accepted standards and underpinning principles +for creating accessible digital content on the web can be found in the +W3C's Web Content Accessibility Guidelines [WCAG21]. In extending +these principles to digital content containing mathematical +information, WCAG provides a useful framework for defining +accessibility wherever MathML is used.

+ +

As the current WCAG guidelines provide no direct guidance on how to +ensure mathematical content encoded as MathML will be accessible to +users with disabilities, this specification defines how to apply these +guidelines to digital content containing MathML.

+ +

A benefit of following these recommendations is that it helps to +ensure that digital mathematics content meets the accessibility +requirements already widely used around the world for web content. In +addition, ensuring that digital mathematics materials are accessible +will expand the readership of such content to both readers with and +without disabilities.

+ +

Additional guidance on best practices will be developed over time +in [MathML-Notes]. Placing these in Notes allows them to adapt and +evolve independent of the MathML specification, since accessibility +practices often need more frequent updating. The Notes are also +intended for use with past, present, and future versions of MathML, in +addition to considerations for both the MathML-Core and the full +MathML specification. The approach of a separate document ensures that +the evolution of MathML does not lock accessibility best practices in +time, and allows content authors to apply the most recent +accessibility practices.

+
+ +

C.2 Accessibility benefits of using MathML

+ + +

Many of the advances of mathematics in the modern world (i.e., +since the late Renaissance) were arguably aided by the development of +early symbolic notation which continues to be evolved in our present +day. While simple literacy text can be used to state underlying +mathematical concepts, symbolic notation provides a succinct method of +representing abstract mathematical constructs in a portable manner +which can be more easily consumed, manipulated and understood by +humans and machines. Mathematics notation is itself a language +intended for more than just visual rendering, inspection and +manipulation, as it is also intended to express the underlying meaning +of the author. These characteristics of mathematical notation have in +turn a direct connection to mathematics accessibility.

+ +

Accessibility has been a purposeful consideration from the very +beginning of the MathML specification, as alluded to in the 1998 +MathML 1.0 specification. This understanding is further reflected in +the very first version of the Web Content Accessibility Guidelines +(WCAG 1.0, W3C Recommendation 5-May-1999), which mentions the use of +MathML as a suggested technique to comply with Checkpoint 3.1, "When +an appropriate markup language exists, use markup rather than images +to convey information," by including the example technique to "use +MathML to mark up mathematical equations..." It is also worth noting, +that under the discussion of WCAG 1.0 Guideline 3, "Use markup and +style sheets and do so properly," that the editors have included the +admonition that "content developers must not sacrifice appropriate +markup because a certain browser or assistive technology does not +process it correctly." Now some 20 years after the publication of the +original WCAG recommendation, we still struggle with the fact that +many content developers have been slow to adopt MathML due to those +very reasons. However, with the publication of MathML 4.0, the +accessibility community is hopeful of what the future will bring for +widespread mathematics accessibility on the web.

+ +

Using MathML in digital content extends the potential to support a +wide array of accessibility use cases. We discuss these below.

+ +

Auditory output. Technological means of providing dynamic +text-to-speech output for mathematical expressions precedes the +origins of MathML, and this use case has had an impact on shaping the +MathML specification from the beginning. Beyond simply generating +spoken text strings, the use of audio cues such as changes in spoken +pitch to help provide an auditory analog of two-dimensional visual +structure has been found useful. Other audio applications have +included other types of audio cues such as binaural spatialization, +earcons, and spearcons to help disambiguate mathematical expressions +rendered by synthetic speech. MathML provides a level of robust +information about the structure and syntax of mathematical expressions +to enable these techniques. It is also important to note that the +ability to create extensive sets of automated speech rules used by +MathML-aware TTS tools provide for virtually infinite portability of +math speech to the various human spoken languages (e.g., +internationalization), as well as different styles of spoken math +(e.g., ClearSpeak, MathSpeak, SimpleSpeak, etc.). In the future, this +could provide even more types of speech rules, such as when an +educational assessment needs to apply a more restrictive reading so as +not to invalidate the testing construct, or when instructional content +aimed at early learners needs to adopt the spoken style used in the +classroom for young students.

+ +

Braille output. The tactile rendering of mathematical expressions +in braille is a very important use case. For someone who is blind, +interpreting mathematics through auditory rendering alone is a +cognitive taxing experience except for the most basic expressions. And +for a deafblind user, auditory renderings are completely +inaccessible. Several math braille codes are in common use globally, +such as the Nemeth braille code, UEB Technical, German braille +mathematics code, French braille mathematics code, etc. Dynamic +mathematics braille translators such as Liblouis support translation +of MathML content on webpages for individuals who access the web via a +refreshable braille display. Thus, using MathML is essential for +providing dynamic braille content for mathematics.

+ +

Other forms of visual transformation. Synchronized highlighting is +a common addition to text-to-speech intended for sighted +users. Because MathML provides the ability to parse the underlying +tree structure of expressions, individual elements of the expression +can be visually highlighted as they are spoken. This enhances the +ability of TTS users to stay engaged with the text reading, which can +potentially increase comprehension and learning. Even for people +visually reading without TTS, visual highlighting within expressions +as one navigates a web page using caret browsing can be a useful +accessibility feature which MathML can potentially support.

+ +

For individuals who are deaf or hard of hearing but are unable to +use braille, mathematical equations rendered in MathML can potentially +be turned into visually displayed text. Since research has shown that, +especially among school-age children with reading impairments, the +ability to understand symbolic notation occurring in mathematical +expression is much more difficult than reading literary text, enabling +this capability could be a useful access technique for this +population.

+ +

Another potential accessibility scaffold which MathML could provide +for individuals who are deaf or hard of hearing would be the ability +to provide input to automated signing avatars. Automated signing +avatar technology which generates American Sign Language has already +been applied to elementary level mathematics add citation. Sign +languages vary by county (and sometimes locality) and are not simply +"word to sign" translations, as sign language has its own grammar, so +being able to access the underlying tree structure of mathematical +expressions as can be done with MathML will provide the potential for +representing expressions in sign language from a digital document +dynamically without having to use static prerecorded videos of human +signers.

+ +

Graphing an equation is a commonly used means of generating a +visual output which can aid in comprehending the effects and +implications of the underlying mathematical expressions. This is +helpful for all people, but can be especially impactful for those with +cognitive or learning impairments. Some dynamic graphing utilities +(e.g., Desmos and MathTrax) have extended this concept beyond a simple +visual line trace, to auditory tracing (e.g., tones which rise and +fall in pitch to provide an audio construct of the visual trace) as +well as a dynamically generated text description of the visual +graph. Using MathML in digital content will provide the potential for +developers to apply such automated accessible graphing utilities to +their websites.

+ +
+ + +

C.3 Accessibility Guidance

+ + +

C.3.1 User Agents

+ + +
C.3.1.1 Accessibility tree
+ + +

User agents (e.g., web browsers) should leverage information in the +MathML expression tree structure to maximize accessibility. Browsers +should process MathML into the DOM tree's internal representation, +which contains objects representing all the markup's elements and +attributes. In general, user agents will expose accessibility +information via a platform accessibility service (e.g., an +accessibility API), which is passed on to assistive technology +applications via the accessibility tree. The accessibility tree should +contain accessibility-related information for most MathML +elements. Browsers should ensure the accessibility tree generated from +the DOM tree retains this information so that Accessibility APIs can +provide a representation that can be understood by assistive +technologies. However, in compliance with the W3C User Agent +Accessibility Guidelines Success Criterion 4.1.4, "If the user agent +accessibility API does not provide sufficient information to one or +more platform accessibility services, then Document Object Models +(DOM), must be made programmatically available to assistive +technologies" [UAAG20].

+ +

By ensuring that most MathML elements +become nodes in the DOM tree, and the resulting accessibility tree, +user agents can expose math nodes for keyboard navigation within +expressions. This can support important user needs such as the ability +to visually highlight elements of an expression and/or speak +individual elements as one navigates with arrow keys. This can further +support other forms of synchronous navigation, such as individuals +using refreshable braille displays along with synthetic speech.

+

While it is common practice for the accessibility tree to ignore +most DOM node elements that are primarily used for visual display +purposes, it is important to point out that math expressions often use +what appears as visual styling to convey information which can be +important for some types of assistive technology applications. For +example, omitting the <mspace> +element from the accessibility tree will impact the ability to +generate a valid math braille representation of expressions on a +braille display. Further, when color is expressed in MathML with the +mathcolor and mathbackground attributes, these elements +need to be included if they are used to express meaning.

The +alttext attribute can be used to +override standard speech rule processing (e.g., as is often done in +standardized assessments). However, there are numerous limitations to +this method. For instance, the entire spoken text of the expression +must be given in the tag, even if the author is only concerned about +one small portion. Further, alttext is +limited to plain text, so speech queues such as pausing and pitch +changes cannot be included for passing on to speech engines. Also, the +alttext attribute has no direct linkage +to the MathML tree, so there will be no way to handle synchronized +highlighting of the expression, nor will there be a way for users to +navigate through an expression.

+ +

An early draft of MathML Accessiblity API Mappings 1.0 is +available. This specification is intended for user agent developers +responsible for MathML accessibility in their product. The goal of +this specification is to maximize the accessibility of MathML content +by ensuring each assistive technology receives MathML content with the +roles, states, and properties it expects. The placing of ARIA labels +and aria-labeledby is not appropriate in MathML because this will override +braille generation.

+
+ +
+ +
+ + +

C.4 Content Authors

+ + +

This section considers how to use WCAG to establish requirements +for accessible MathML content on the web, using the same four +high-level content principles: that content should be perceivable, +operable, understandable, and robust. Therefore, this section defines +how to apply the conformance criteria defined in WCAG to address +qualities unique to digital content containing MathML.

+ + +

C.4.1 Overarching guidance

+ +
C.4.1.1 Always use markup
+ + +

It is important that MathML be used for marking up all mathematics +and linear chemical equation content. This precludes simply using +ASCII characters or expression images in HTML (even if alt text is +used). Even a single letter variable ideally should be marked up in +MathML because it represents a mathematical expression. This way, +audio, braille and visual renderings of the variable will be +consistent throughout the page.

+ +
+ +
C.4.1.2 Use intent and arg attributes
+ + +

MathML's intent and arg attributes has +been developed to reduce notational ambiguity which cannot be reliably +resolved by assistive technology. This also includes blanks and units, +which are covered by the Intent attribute.

+
+ +
+ +

C.4.2 Specific Markup Guidance

+ + + + +
C.4.2.1 Invisible Operators
+ + +

Common use of mathematical notation employs several invisible +operators whose symbols are not displayed but function as if the +visible operator were present. These operators should be marked up in +MathML to preserve their meaning as well as to prevent possible +ambiguity for users of assistive technology.

+ +

Screen readers will not speak anything enclosed in an <mphantom> element; therefore, do not use +<mphantom> in combination with an +operator to create invisible operators.

+ +

Implicit Multiplication: The invisible times operator +(&#x2062;) should be used to indicate multiplication whenever the +multiplication operator is used tacitly in traditional notation.

+ +

Function Application: The "apply function" operator +(&#x2061;) should be used to indicate function application.

+ + +

Invisible Comma: The invisible comma or invisible +separator operator (&#x2063;) should be used to semantically +separate arguments or indices when commas are omitted.

+ +

Implicit Addition: In mixed fractions the invisible plus +character (&#x2064;) should be used as an operator between the +whole number and its fraction.

+ + +
+
C.4.2.2 Proper Grouping of Sub-expressions
+ + +

It is good practice to group sub-expressions as they would be +interpreted mathematically. Properly grouping sub-expressions using +<mrow> can improve display by affecting spacing, allows for more +intelligent linebreaking and indentation, it can simplify semantic +interpretation of presentation elements by screen readers and +text-to-speech applications.

+ +
+
C.4.2.3 Spacing
+ + +

In general, the spacing elements <mspace>, <mphantom>, +and <mpadded> should not be used to convey meaning.

+ +
+
C.4.2.4 Numbers
+ + +

All numeric quantities should be enclosed in an <mn> +element. Digit group separators, such as commas, periods, or spaces, +should also be included as part of the number and should not be +treated as operators.

+ +
+
C.4.2.5 Superscripts and Subscripts
+ + +

It is important to apply superscripts and subscripts to the +appropriate element or sub-expression. It is not correct to apply a +superscript or subscript to a closing parenthesis or any other +grouping symbol. Important for navigation

+ +
+
C.4.2.6 Elementary Math Notation
+ + +

Elementary notations have their own layout elements. For long +division and stacked expressions use the proper elements such as <mlongdiv> and <mstack> instead of <mtable>.

+ +
+
C.4.2.7 Fill-in-the-Blanks
+ + +

Blanks in a fill-in-the-blank style of question are often +visualized by underlined spaces, empty circles, squares, or other +symbols. To indicate a blank, use the intent and arg attributes.

+ +

In an interactive electronic environment where the user should fill +the blank on the displayed page, JavaScript would typically be used to +invoke an editor when the blank is clicked on. To facilitate this, an +id should be added to the element to identify it for editing and +eventual processing. Additionally, an onclick or similar event +trigger should be added. The details depend upon the type of +interaction desired, along with the specific JavaScript being used.

+ +
+
C.4.2.8 Tables and Lists
+ + +

MathML provides built-in support for tables and equation numbering, +which complements HTML functionality with lists and tables. In +practice, it is not always clear which structural elements should be +used. Ideally, a table (either HTML <table> or MathML +<mtable>) should be used when information between aligned rows +or columns are semantically related. In other cases, such as ordinary +problem numbering or information presented in an ordered sequence, an +HTML ordered list <ol>; is more appropriate.

+ +

Choosing between <table> and <mtable> may require some +forethought in how best to meet the usability needs of the intended +audience and purpose of the table content. HTML structural elements +are advantageous because screen readers provide more robust table +navigation, whereas the user may only "enter" or +"exit" an <mtable> in a MathML island. However, the +<mtable> element is useful because it can be tweaked easily for +visual alignment without creating new table cells, which can improve +reading flow for the user. However, <mtable> should still be +used for matrices and other table-like math layouts.

+ +
+ +
C.4.2.9 Natural-language Mathematics
+ + +

Instructional content for young learners may sometimes use the +written form of math symbols. For example, the multiplication sign +× might be written as times or multiplied +by. Because times and multiplied by are ordinary +words, speech engines will not have an issue reading them. However, +in some cases, there may be a use-case for including these terms in +MathML. For instance, the word times in x = 2 times a +could be marked up as an operator by means of +<mo>times</mo>.

+ + +
+ +
C.4.2.10 Accessible Descriptions
+ + +

It is sometimes beneficial to a reader to have additional, auxiliary information for a given + mathematical construct. This is particularly the case in educational materials where + newly introduced syntax benefits from repeated reinforcement. Such information is often + too verbose for more familiar readers, indeed even to the same person after their first reading. + Hence, common AT behavior has been to only vocalize an + accessible description + on user request, omitting it by default.

+

It is appropriate to provide such descriptions using the ARIA 1.3 attribute + aria-description, + which allows for a literal string value to annotate its host element. + As an example, consider the minimal markup for the circumference formula, + with each non-trivial component described. +

+ +
+
<mrow aria-description="circumference of a circle">
+  <mn>2</mn>
+  <mi aria-description="mathematical constant">π</mi>
+  <mi aria-description="radius variable">r</mi>
+</mrow>
+
+ 2 + π + r + + +

While aria-description has been used on its own for brevity, + it is recommended to use it together with an intent annotation, + as appropriate. +

+

To ensure equal access, when aria-description + or intent are used, + useful descriptions should also be made visible on the page. + A common affordance to achieve that is interactively displaying + a tooltip containing the description. +

+
+
+
+
+ + +

D. Conformance

As well as sections marked as non-normative, all authoring guidelines, diagrams, examples, and notes in this specification are non-normative. Everything else in this specification is normative.

+ The key words MAY, MUST, SHOULD, and SHOULD NOT in this document + are to be interpreted as described in + BCP 14 + [RFC2119] [RFC8174] + when, and only when, they appear in all capitals, as shown here. +

+ + +

Information nowadays is commonly + generated, processed and rendered by + software tools. The exponential growth of the Web is fueling the + development of advanced systems for automatically searching, + categorizing, and interconnecting information. + In addition, there are increasing numbers of + Web services, some of which offer technically based materials + and activities. Thus, although MathML + can be written by hand and read by humans, + whether machine-aided or just with much concentration, + the future of MathML is + largely tied to the ability to process it with software tools.

+ +

There are many different kinds of MathML + processors: editors for authoring MathML expressions, translators for + converting to and from other encodings, validators for checking MathML + expressions, computation engines that evaluate, manipulate, or compare + MathML expressions, and rendering engines that produce visual, aural, + or tactile representations of mathematical notation. What it + means to support MathML varies widely between applications. For + example, the issues that arise with a validating + parser are very different from those for an equation + editor.

+ +

This section gives guidelines that describe different types + of MathML support and make clear the extent of MathML support in + a given application. Developers, users, and reviewers are encouraged + to use these guidelines in characterizing products. The intention + behind these guidelines is to facilitate reuse by + and interoperability + of MathML applications by accurately setting out their + capabilities in quantifiable terms.

+ +

The W3C Math Working Group maintains MathML Compliance + Guidelines. Consult this document for future updates on + conformance activities and resources. +

+ +

D.1 MathML Conformance

+ + +

A valid MathML expression is an XML construct determined by the MathML + RelaxNG Schema together with the additional requirements given in this specification.

+ +

We shall use the phrase “a MathML processor” + to mean any application that + can accept or produce a valid MathML + expression. A MathML processor that both accepts and produces valid + MathML expressions may be able to “round-trip” MathML. + Perhaps the simplest example of an + application that might round-trip a MathML + expression would be an editor that writes it to a new file without + modifications.

+ +

Three forms of MathML conformance are specified: +

+
    + +
  1. +

    A MathML-input-conformant processor must + accept all valid MathML expressions; it should appropriately translate all + MathML expressions into application-specific form allowing native + application operations to be performed.

    +
  2. + +
  3. +

    A MathML-output-conformant processor must + generate valid MathML, appropriately representing all + application-specific data.

    +
  4. + +
  5. +

    A MathML-round-trip-conformant processor must + preserve MathML equivalence. Two MathML expressions are + “equivalent” if and only if both expressions have the + same interpretation (as stated by the MathML + Schema and specification) + under any relevant circumstances, by any MathML processor. Equivalence on an + element-by-element basis is discussed elsewhere in this document.

    + +
  6. +
+ +

Beyond the above definitions, the MathML specification makes no + demands of individual processors. In order to guide developers, the + MathML specification includes advisory material; for example, there + are many recommended rendering rules throughout 3. Presentation Markup. + However, in general, developers are given wide latitude to + interpret what kind of MathML implementation is meaningful for + their own particular application.

+ +

To clarify the difference between conformance and + interpretation of what is meaningful, consider some examples: +

+
    +
  1. +

    In order + to be MathML-input-conformant, a + validating parser needs only to accept expressions, and return + “true” for expressions that are valid MathML. In + particular, it need not render or interpret the MathML expressions at + all.

    +
  2. + +
  3. +

    A MathML computer-algebra interface based on content markup + might choose to ignore all presentation markup. Provided the interface + accepts all valid MathML expressions including those containing + presentation markup, it would be technically correct to characterize + the application as MathML-input-conformant.

    +
  4. + +
  5. +

    An equation editor might have an internal data representation + that makes it easy to export some equations as MathML but not + others. If the editor exports the simple equations as valid MathML, + and merely displays an error message to the effect that conversion + failed for the others, it is still technically + MathML-output-conformant.

+ +

D.1.1 MathML Test Suite and Validator

+ + +

As the previous examples show, to be useful, the concept of MathML + conformance frequently involves a judgment about what parts of the + language are meaningfully implemented, as opposed to parts that are + merely processed in a technically correct way with respect to the + definitions of conformance. This requires some mechanism for giving a + quantitative statement about which parts of MathML are meaningfully + implemented by a given application. To this end, the W3C Math Working + Group has provided a test + suite.

+ +

The test suite consists of a large number of MathML expressions + categorized by markup category and dominant MathML element being + tested. The existence of this test suite makes it possible, for example, + to characterize quantitatively the hypothetical computer algebra interface + mentioned above by saying that it is a MathML-input-conformant processor + which meaningfully implements MathML content markup, including all of + the expressions in the content markup section of the test suite.

+ +

Developers who choose not to implement parts of the MathML + specification in a meaningful way are encouraged to itemize the parts + they leave out by referring to specific categories in the test suite.

+ +

For MathML-output-conformant processors, information about currently + available tools to validate MathML is + maintained at the W3C MathML Validator. + Developers of MathML-output-conformant processors are encouraged to verify + their output using this + validator.

+ +

Customers of MathML applications who wish to verify claims as to which + parts of the MathML specification are implemented by an application are + encouraged to use the test suites as a part of their decision + processes.

+
+ +

D.1.2 Deprecated MathML 1.x and MathML 2.x Features

+ + +

MathML 4.0 contains a number of features of earlier MathML + which are now deprecated. The following points define what it means for a + feature to be deprecated, and clarify the relation between + deprecated features and current MathML conformance.

+ +
    + +
  1. +

    In order to be MathML-output-conformant, authoring tools may not + generate MathML markup containing deprecated features.

    +
  2. + +
  3. +

    In order to be MathML-input-conformant, rendering and reading + tools must support deprecated features if they are to be + in conformance with MathML 1.x or MathML 2.x. They do not have to support deprecated + features to be considered in conformance with MathML 4.0. However, all tools + are encouraged to support the old forms as much as + possible.

    +
  4. + +
  5. +

    In order to be MathML-round-trip-conformant, a processor need + only preserve MathML equivalence on expressions containing no + deprecated features.

    +
  6. +
+ +
+ +

D.1.3 MathML + Extension Mechanisms and Conformance

+ + +

MathML 4.0 defines three basic extension mechanisms: the mglyph + element provides a way of displaying glyphs for non-Unicode + characters, and glyph variants for existing Unicode characters; the + maction element uses attributes from other namespaces to obtain + implementation-specific parameters; and content markup makes use of + the definitionURL attribute, as well as + Content Dictionaries and the cd attribute, to point to external + definitions of mathematical semantics.

+ +

These extension mechanisms are important because they provide a way + of encoding concepts that are beyond the scope of MathML 4.0 as presently + explicitly specified, which + allows MathML to be used for exploring new ideas not yet susceptible + to standardization. However, as new ideas take hold, they may become + part of future standards. For example, an emerging character that + must be represented by an mglyph element today may be + assigned a Unicode code point in the future. At that time, + representing the character directly by its Unicode code point would be + preferable. This transition into Unicode has + already taken place for hundreds of characters used for mathematics.

+ +

Because the possibility of future obsolescence is inherent in the + use of extension mechanisms to facilitate the discussion of new ideas, + MathML can reasonably make + no conformance requirements concerning the use of + extension mechanisms, even when alternative standard markup is + available. For example, using an mglyph element to represent + an 'x' is permitted. However, authors and implementers are + strongly encouraged to use standard markup whenever possible. + Similarly, maintainers of documents employing MathML 4.0 extension + mechanisms are encouraged to monitor relevant standards activity + (e.g., Unicode, OpenMath, etc.) and to update documents as more + standardized markup becomes available.

+
+
+ +

D.2 Handling of Errors

+ + +

If a MathML-input-conformant application receives + input containing one or more elements with an illegal number or type + of attributes or child schemata, it should nonetheless attempt to + render all the input in an intelligible way, i.e., to render normally + those parts of the input that were valid, and to render error messages + (rendered as if enclosed in an merror element) in place of + invalid expressions.

+ +

MathML-output-conformant applications such as + editors and translators may choose to generate merror + expressions to signal errors in their input. This is usually + preferable to generating valid, but possibly erroneous, MathML.

+
+ +

D.3 Attributes for unspecified data

+ + +

The MathML attributes described in the MathML specification are + intended to allow for good presentation and content markup. However + it is never possible to cover all users' needs for markup. Ideally, the MathML + attributes should be an open-ended list so that users can add specific + attributes for specific renderers. However, this cannot be done within + the confines of a single XML DTD or in a Schema. + Although it can be done using extensions of the standard DTD, say, + some authors will wish to use non-standard + attributes to take advantage of renderer-specific capabilities while + remaining strictly in conformance with the standard + DTD.

+ +

To allow this, the MathML 1.0 specification Mathematical Markup Language (MathML) 1.0 Specification + allowed the attribute other on all elements, for use as a hook to pass + on renderer-specific information. In particular, it was intended as a hook for + passing information to audio renderers, computer algebra systems, and for pattern + matching in future macro/extension mechanisms. The motivation for this approach to + the problem was historical, looking to PostScript, for example, where comments are + widely used to pass information that is not part of PostScript.

+ +

In the next period of evolution of MathML the + development of a general XML namespace mechanism + seemed to make the use of the other + attribute obsolete. In MathML 2.0, the other attribute is + deprecated in favor of the use of + namespace prefixes to identify non-MathML attributes. The + other attribute has been removed in MathML 4.0. although it + is still valid (with no defined behavior) in the mathml4-legacy schema.

+ +

For example, in MathML 1.0, it was recommended that if additional information + was used in a renderer-specific implementation for the maction element + (3.7.1 Bind Action to Sub-Expression), + that information should be passed in using the other attribute:

+ +
+
<maction actiontype="highlight" other="color='#ff0000'"> expression </maction>
+
+ +

From MathML 4.0 onwards, a data-* + attribute could be used:

+ +
+
<body>
+  ...
+  <maction actiontype="highlight" data-color="#ff0000"> expression </maction>
+  ...
+</body>
+
+ +

Note that the intent of allowing non-standard attributes is + not to encourage software developers to use this as a + loophole for circumventing the core conventions for MathML markup. + Authors and applications should use non-standard attributes + judiciously.

+ +
+ + +

D.4 Privacy Considerations

+ +

Web platform implementations of MathML should implement [MathML-Core], + and so the Privacy Considerations specified there apply.

+
+ + +

D.5 Security Considerations

+ +

Web platform implementations of MathML should implement [MathML-Core], + and so the Security Considerations specified there apply.

+

In some situations, MathML expressions can be parsed as XML. The security considerations of XML parsing apply then as explained in [RFC7303].

+
+ + +
+ +

E. The Content MathML Operators

+ +

The following tables summarize key syntax information about the + Content MathML operator elements.

+ +

E.1 The Content MathML Constructors

+ + +

The following table gives the child element syntax for container + elements that correspond to constructor symbols. See +4.3.1 Container Markup for details and examples.

+ +

The Name of the element is in the first column, and provides a link to the section that describes the constructor.

+ +

The Content column gives the child elements that may be contained within the constructor.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
NameContent
setContExp*
listContExp*
vectorContExp*
matrixContExp*
matrixrowContExp*
lambdaContExp
intervalContExp,ContExp
piecewisepiece*, + otherwise?
pieceContExp,ContExp
otherwiseContExp
+
+ +

E.2 The Content MathML Attributes

+ + +

The following table lists the attributes that may be supplied on specific operator elements. In addition, all operator elements allow the CommonAtt and DefEncAtt attributes.

+ +

The Name of the element is in the first column, and provides a link to the section that describes the operator.

+ +

The Attribute column specifies the name of the attribute that may be supplied on the operator element.

+ +

The Values column specifies the values that may be supplied for the attribute specific to the operator element.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
NameAttributeValues
tendstotype?string
intervalclosure?open | closed | open-closed | closed-open
settype?set | multiset | text
listordernumeric | lexicographic
+
+ +

E.3 The Content MathML Operators

+ + +

The Name of the element is in the first column, and provides a link to the section that describes the operator.

+ +

The Symbol(s) column provides a list of csymbols that may be used to encode the operator, with links to the OpenMath symbols used in the Strict Content MathML Transformation Algorithm.

+ +

The Class column specifies the operator class, which indicates how many arguments the operator expects, and may determine the mapping to Strict Content MathML, as described in 4.3.4 Operator Classes.

+ +

The Qualifiers column lists the qualifier elements accepted by the operator, either as child elements (for container elements) or as following sibling elements (for empty operator elements).

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
NameSymbol(s)ClassQualifiers
plusplusnary-arithBvarQ,DomainQ
timestimesnary-arithBvarQ,DomainQ
gcdgcdnary-arithBvarQ,DomainQ
lcmlcmnary-arithBvarQ,DomainQ
composeleft_composenary-functionalBvarQ,DomainQ
andandnary-logicalBvarQ,DomainQ
orornary-logicalBvarQ,DomainQ
xorxornary-logicalBvarQ,DomainQ
selectorvector_selector, + matrix_selectornary-linalg
unionunionnary-setBvarQ,DomainQ
intersectintersectnary-setBvarQ,DomainQ
cartesianproductcartesian_productnary-setBvarQ,DomainQ
vector + vector + nary-constructorBvarQ,DomainQ
matrix + matrix + nary-constructorBvarQ,DomainQ
matrixrow + matrixrow + nary-constructorBvarQ,DomainQ
eqeqnary-relnBvarQ,DomainQ
gtgtnary-relnBvarQ,DomainQ
ltltnary-relnBvarQ,DomainQ
geqgeqnary-relnBvarQ,DomainQ
leqleqnary-relnBvarQ,DomainQ
subsetsubsetnary-set-reln
prsubsetprsubsetnary-set-reln
maxmaxnary-minmaxBvarQ,DomainQ
minminnary-minmaxBvarQ,DomainQ
meanmean, meannary-statsBvarQ,DomainQ
medianmediannary-statsBvarQ,DomainQ
modemodenary-statsBvarQ,DomainQ
sdevsdev, sdevnary-statsBvarQ,DomainQ
variancevariance, variancenary-statsBvarQ,DomainQ
quotientquotientbinary-arith
dividedividebinary-arith
minus minusunary_minus, minusunary-arith, binary-arith
powerpowerbinary-arith
remremainderbinary-arith
root rootrootunary-arith, binary-arithdegree
impliesimpliesbinary-logical
equivalentequivalentbinary-logicalBvarQ,DomainQ
neqneqbinary-reln
approxapproxbinary-reln
factoroffactorofbinary-reln
tendstolimitbinary-reln
vectorproductvectorproductbinary-linalg
scalarproductscalarproductbinary-linalg
outerproductouterproductbinary-linalg
ininbinary-set
notinnotinbinary-set
notsubsetnotsubsetbinary-set
notprsubsetnotprsubsetbinary-set
setdiffsetdiff, setdiffbinary-set
notnotunary-logical
factorialfactorialunary-arith
minus minusunary_minus, minusunary-arith, binary-arith
root rootrootunary-arith, binary-arithdegree
absabsunary-arith
conjugateconjugateunary-arith
argargumentunary-arith
realrealunary-arith
imaginaryimaginaryunary-arith
floorfloorunary-arith
ceilingceilingunary-arith
expexpunary-arith
determinantdeterminantunary-linalg
transposetransposeunary-linalg
inverseinverseunary-functional
identidentityunary-functional
domaindomainunary-functional
codomainrangeunary-functional
imageimageunary-functional
lnlnunary-functional
cardsize, sizeunary-set
sinsinunary-elementary
coscosunary-elementary
tantanunary-elementary
secsecunary-elementary
csccscunary-elementary
cotcotunary-elementary
arcsinarcsinunary-elementary
arccosarccosunary-elementary
arctanarctanunary-elementary
arcsecarcsecunary-elementary
arccscarccscunary-elementary
arccotarccotunary-elementary
sinhsinhunary-elementary
coshcoshunary-elementary
tanhtanhunary-elementary
sechsechunary-elementary
cschcschunary-elementary
cothcothunary-elementary
arcsinharcsinhunary-elementary
arccosharccoshunary-elementary
arctanharctanhunary-elementary
arcsecharcsechunary-elementary
arccscharccschunary-elementary
arccotharccothunary-elementary
divergencedivergenceunary-veccalc
gradgradunary-veccalc
curlcurlunary-veccalc
laplacianLaplacianunary-veccalc
momentmoment, + momentunary-functionaldegree, + momentabout
loglogunary-functionallogbase
exponentialeeconstant-arith
imaginaryiiconstant-arith
notanumberNaNconstant-arith
truetrueconstant-arith
falsefalseconstant-arith
pipiconstant-arith
eulergammagammaconstant-arith
infinityinfinityconstant-arith
integersZconstant-set
realsRconstant-set
rationalsQconstant-set
naturalnumbersNconstant-set
complexesCconstant-set
primesPconstant-set
emptysetemptyset, + emptysetconstant-set
forallforall, + impliesquantifierBvarQ,DomainQ
existsexists, + andquantifierBvarQ,DomainQ
lambdalambdalambdaBvarQ,DomainQ
interval + interval_cc, + interval_oc, + interval_co, + interval_oo + interval
intint defintint
diffdiffDifferential-Operator
partialdiffpartialdiff partialdiffdegreepartialdiff
sumsumsumBvarQ,DomainQ
productproductproductBvarQ,DomainQ
limit + limit, + both_sides, + above, + below, + null + limit + lowlimit, + condition +
piecewisepiecewiseConstructor
piecepieceConstructor
otherwiseotherwiseConstructor
setset, multisetnary-setlist-constructorBvarQ,DomainQ
listinterval_cc, listnary-setlist-constructorBvarQ,DomainQ
+
+ +
+ + +

F. The Strict Content MathML Transformation

+ + +

MathML assigns semantics to content markup by defining a + mapping to Strict Content MathML. Strict MathML, in turn, is in + one-to-one correspondence with OpenMath, and the subset of + OpenMath expressions obtained from content MathML expressions in + this fashion all have well-defined semantics via the standard + OpenMath Content Dictionary set. Consequently, the mapping of + arbitrary content MathML expressions to equivalent Strict Content + MathML plays a key role in underpinning the meaning of content + MathML.

+ +

The mapping of arbitrary content MathML into Strict content + MathML is defined algorithmically. The algorithm is described + below as a collection of rewrite rules applying to specific + non-Strict constructions. The individual rewrite transformations + are described in the following subsections. The goal of this + section is to outline the complete algorithm in one place.

+ +

The algorithm is a sequence of nine steps. Each step is + applied repeatedly to rewrite the input until no further + application is possible. Note that in many programming languages, + such as XSLT, the natural implementation is as a recursive + algorithm, rather than the multi-pass implementation suggested by + the description below. The translation to XSL is straightforward + and produces the same eventual Strict Content MathML. However, + because the overall structure of the multi-pass algorithm is + clearer, that is the formulation given here.

+ +

To transform an arbitrary content MathML expression into + Strict Content MathML, apply each of the following rules in turn + to the input expression until all instances of the target + constructs have been eliminated:

+ +
    + +
  1. +

    Rewrite non-strict bind and eliminate deprecated elements: + Change the outer bind tags + in binding expressions to apply if they have qualifiers or multiple + children. This simplifies the algorithm by allowing the subsequent rules to be applied + to non-strict binding expressions without case distinction. Note + that the later + rules will change the apply elements introduced in this step back to + bind elements.

    +
  2. + +
  3. +

    Apply special case rules for idiomatic uses of qualifiers: +

    +
      + +
    1. +

      Rewrite derivatives with rules Rewrite: diff, Rewrite: nthdiff, + and Rewrite: partialdiffdegree + to explicate the binding status of the variables involved. +

      +
    2. + +
    3. +

      Rewrite integrals with the rules Rewrite: int, Rewrite: defint + and Rewrite: defint limits to disambiguate the status + of bound and free variables and of the orientation of the range of integration if + it is given as a lowlimit/uplimit pair. +

      +
    4. + +
    5. +

      Rewrite limits as described in Rewrite: tendsto and Rewrite: limits condition.

      +
    6. + +
    7. +

      Rewrite sums and products as described in + 4.3.5.2 N-ary Sum <sum/> and 4.3.5.3 N-ary Product <product/>.

      +
    8. + +
    9. +

      Rewrite roots as described in F.2.5 Roots.

      +
    10. + +
    11. +

      Rewrite logarithms as described in F.2.6 Logarithms.

      +
    12. + +
    13. +

      Rewrite moments as described in F.2.7 Moments.

      +
    14. +
    +
  4. + +
  5. +

    Rewrite Qualifiers to domainofapplication: + These rules rewrite all apply constructions using bvar and + qualifiers to those using only the general domainofapplication qualifier. +

    +
      + +
    1. +

      Intervals: Rewrite qualifiers given as interval and + lowlimit/uplimit to intervals of integers via + Rewrite: interval qualifier.

      +
    2. + +
    3. +

      Multiple conditions: Rewrite multiple condition + qualifiers to a single one by taking their conjunction. The resulting compound + condition is then rewritten to domainofapplication according + to rule Rewrite: condition.

      +
    4. + +
    5. +

      Multiple domainofapplications: Rewrite multiple + domainofapplication qualifiers to a single one by taking the + intersection of the specified domains.

      +
    6. +
    +
  6. + +
  7. +

    Normalize Container Markup: +

    +
      + +
    1. +

      Rewrite sets and lists by the rule + Rewrite: n-ary setlist domainofapplication.

      +
    2. + +
    3. +

      Rewrite interval, vectors, matrices, and matrix rows + as described in F.3.1 Intervals, 4.3.5.8 N-ary Matrix Constructors: + <vector/>, + <matrix/>, + <matrixrow/>. Note any qualifiers will have been rewritten to domainofapplication and will be further rewritten in Step 6.

      +
    4. + +
    5. +

      Rewrite lambda expressions by the rules Rewrite: lambda + and Rewrite: lambda domainofapplication.

      +
    6. + +
    7. +

      Rewrite piecewise functions as described in 4.3.10.5 Piecewise declaration <piecewise>, <piece>, <otherwise>.

      +
    8. +
    +
  8. + +
  9. +

    Apply Special Case Rules for Operators using domainofapplication Qualifiers: + This step deals with the special cases for the operators introduced in + 4.3 Content MathML for Specific Structures. There are different classes of special cases to be taken into account: +

    +
      + +
    1. +

      Rewrite min, max, mean and similar n-ary/unary operators + by the rules Rewrite: n-ary unary set, Rewrite: n-ary unary domainofapplication + and Rewrite: n-ary unary single. +

      +
    2. + +
    3. +

      Rewrite the quantifiers forall and exists used with domainofapplication + to expressions using implication and conjunction by the rule Rewrite: quantifier. +

      +
    4. + +
    5. +

      Rewrite integrals used with a domainofapplication element (with or without a bvar) + according to the rules Rewrite: int and + Rewrite: defint. +

      +
    6. + +
    7. +

      Rewrite sums and products used with a domainofapplication element + (with or without a bvar) as described in + 4.3.5.2 N-ary Sum <sum/> and 4.3.5.3 N-ary Product <product/>.

      +
    8. +
    +
  10. + +
  11. +

    Eliminate domainofapplication: At this stage, any + apply has at most one domainofapplication child and special cases have been addressed. As + domainofapplication is not Strict Content MathML, it is rewritten +

    +
      + +
    1. +

      into an application of a restricted function via the rule + Rewrite: restriction if the apply does not contain + a bvar child.

      +
    2. + +
    3. +

      into an application of the predicate_on_list symbol via the rules + Rewrite: n-ary relations and Rewrite: n-ary relations bvar + if used with a relation.

      +
    4. + +
    5. +

      into a construction with the apply_to_list symbol + via the general rule Rewrite: n-ary domainofapplication for + general n-ary operators. +

      +
    6. + +
    7. +

      into a construction using the suchthat symbol + from the set1 content dictionary in an apply with bound + variables via the Rewrite: apply bvar domainofapplication rule.

      +
    8. +
    +
  12. + +
  13. +

    Rewrite non-strict token elements: +

    +
      + +
    1. +

      Rewrite numbers represented as cn elements where the type + attribute is one of e-notation, rational, + complex-cartesian, complex-polar, + constant as strict cn via rules + Rewrite: cn sep, Rewrite: cn based_integer + and Rewrite: cn constant.

      +
    2. + +
    3. +

      Rewrite any ci, csymbol or cn containing + presentation MathML to semantics elements with rules + Rewrite: cn presentation mathml and Rewrite: ci presentation mathml and + the analogous rule for csymbol.

      +
    4. +
    +
  14. + +
  15. +

    Rewrite operators: Rewrite any remaining operator defined in 4.3 Content MathML for Specific Structures + to a csymbol referencing the symbol identified in the syntax table by the rule + Rewrite: element. As noted in the descriptions of each + operator element, some require special case rules to determine the proper choice + of symbol. + Some cases of particular note are: +

    +
      + +
    1. +

      The order of the arguments for the + selector operator must be + rewritten, and the symbol depends on the type of the arguments.

      +
    2. + +
    3. +

      The choice of symbol for the minus + operator depends on the number of the arguments, minus or minus.

      +
    4. + +
    5. +

      The choice of symbol for some set operators depends on the values of + the type of the arguments.

      +
    6. + +
    7. +

      The choice of symbol for some statistical operators depends on the values of + the types of the arguments.

      +
    8. +
    +
  16. + +
  17. +

    Rewrite non-strict attributes: +

    +
      + +
    1. +

      Rewrite the type attribute: + At this point, all elements + that accept the type, other than ci and csymbol, should have been + rewritten into Strict Content Markup equivalents without type attributes, + where type information is reflected in the choice of operator symbol. Now rewrite remaining + ci and csymbol elements with a type attribute to a + strict expression with semantics according to rules + Rewrite: ci type annotation and Rewrite: csymbol type annotation.

      +
    2. + +
    3. +

      Rewrite definitionURL and encoding attributes: + If the definitionURL and encoding attributes on a + csymbol element can be interpreted as a reference to a + content dictionary (see 4.2.3.2 Non-Strict uses of <csymbol> for details), then + rewrite to reference the content dictionary by the cd attribute instead. +

      +
    4. + +
    5. +

      Rewrite attributes: Rewrite any element with attributes that are + not allowed in strict markup to a semantics construction with + the element without these attributes as the first child and the attributes in + annotation elements by rule Rewrite: attributes.

      +
    6. +
    +
  18. +
+ +

F.1 Rewrite non-strict bind

+ +

As described in 4.2.6 Bindings and Bound Variables <bind> + and <bvar>, the strict form + for the bind element does not allow qualifiers, + and only allows one non-bvar child element.

+ +

Replace the bind tag in each binding + expression with apply if it has qualifiers + or multiple non-bvar child elements.

+ +

This step allows subsequent rules that modify non-strict binding + expressions using apply to be used for + non-strict binding expressions using bind + without the need for a separate case.

+ +

Later rules will change these non-strict binding expressions + using apply back to strict binding + expressions using bind elements.

+
+ +

F.2 Rewrite idiomatic qualifiers

+ +

Apply special case rules for idiomatic uses of qualifiers.

+ +

F.2.1 Derivatives

+ +

Rewrite derivatives using the rules Rewrite: diff, + Rewrite: nthdiff, and Rewrite: partialdiffdegree + to make the binding status of the variables explicit. +

+ +

For a differentiation operator it is crucial to realize that in the + expression case, the variable is actually not bound by the differentiation + operator.

+ +
Rewrite: diff + +

Translate an expression

+ +
+
<apply><diff/>
+  <bvar><ci>x</ci></bvar>
+  <ci>expression-in-x</ci>
+</apply>
+
+

where + <ci>expression-in-x</ci> is an + expression in the variable x to the expression

+ +
+
<apply>
+  <apply><csymbol cd="calculus1">diff</csymbol>
+    <bind><csymbol cd="fns1">lambda</csymbol>
+      <bvar><ci>x</ci></bvar>
+      <ci>E</ci>
+    </bind>
+  </apply>
+  <ci>x</ci>
+</apply>
+
+

Note that the differentiated function is applied to the variable + x making its status as a free variable explicit + in strict markup. Thus the strict equivalent of

+ +
+
<apply><diff/>
+  <bvar><ci>x</ci></bvar>
+  <apply><sin/><ci>x</ci></apply>
+</apply>
+
+

is

+ +
+
<apply>
+  <apply><csymbol cd="calculus1">diff</csymbol>
+    <bind><csymbol cd="fns1">lambda</csymbol>
+      <bvar><ci>x</ci></bvar>
+      <apply><csymbol cd="transc1">sin</csymbol><ci>x</ci></apply>
+    </bind>
+  </apply>
+  <ci>x</ci>
+</apply>
+
+ +
+ +

If the bvar element contains a + degree element, use the + nthdiff symbol.

+ +
Rewrite: nthdiff + +
+
<apply><diff/>
+  <bvar><ci>x</ci><degree><ci>n</ci></degree></bvar>
+  <ci>expression-in-x</ci>
+</apply>
+
+ +

where + <ci>expression-in-x</ci> is an + expression in the variable x + is translated to the expression

+ +
+
<apply>
+  <apply><csymbol cd="calculus1">nthdiff</csymbol>
+    <ci>n</ci>
+    <bind><csymbol cd="fns1">lambda</csymbol>
+      <bvar><ci>x</ci></bvar>
+      <ci>expression-in-x</ci>
+    </bind>
+  </apply>
+  <ci>x</ci>
+</apply>
+
+
+ +
+ +

For example

+ +
+
<apply><diff/>
+  <bvar><degree><cn>2</cn></degree><ci>x</ci></bvar>
+  <apply><sin/><ci>x</ci></apply>
+</apply>
+
+ +

Strict Content MathML equivalent

+ +
+
<apply>
+  <apply><csymbol cd="calculus1">nthdiff</csymbol>
+    <cn>2</cn>
+    <bind><csymbol cd="fns1">lambda</csymbol>
+      <bvar><ci>x</ci></bvar>
+      <apply><csymbol cd="transc1">sin</csymbol><ci>x</ci></apply>
+    </bind>
+  </apply>
+  <ci>x</ci>
+</apply>
+
+
+ +

When applied to a function, the partialdiff + element corresponds to the partialdiff + symbol from the calculus1 content + dictionary. No special rules are necessary as the two arguments of + partialdiff translate directly to the two + arguments of + partialdiff.

+ +
Rewrite: partialdiffdegree + +

If partialdiff is used with an expression + and bvar qualifiers it is rewritten to + Strict Content MathML using the + partialdiffdegree symbol.

+ +
+
<apply><partialdiff/>
+  <bvar><ci>x1</ci><degree><ci>n1</ci></degree></bvar>
+  <bvar><ci>xk</ci><degree><ci>nk</ci></degree></bvar>
+  <degree><ci>total-n1-nk</ci></degree>
+  <ci>expression-in-x1-xk</ci>
+</apply>
+
+ +

where <ci>expression-in-x1-xk</ci> is an + arbitrary expression involving the bound variables.

+ +
+
<apply>
+  <apply><csymbol cd="calculus1">partialdiffdegree</csymbol>
+    <apply><csymbol cd="list1">list</csymbol>
+      <ci>n1</ci> <ci>nk</ci>
+    </apply>
+    <ci>total-n1-nk</ci>
+    <bind><csymbol cd="fns1">lambda</csymbol>
+      <bvar><ci>x1</ci></bvar>
+      <bvar><ci>xk</ci></bvar>
+      <ci>expression-in-x1-xk</ci>
+    </bind>
+  </apply>
+  <ci>x1</ci>
+  <ci>xk</ci>
+</apply>
+
+ +

If any of the bound variables do not use a degree qualifier, + <cn>1</cn> should be used in place of the degree. + If the original expression did not use the total degree qualifier then + the second argument to partialdiffdegree + should be the sum of the degrees. For example

+ +
+
<apply><csymbol cd="arith1">plus</csymbol>
+  <ci>n1</ci> <ci>nk</ci>
+</apply>
+
+ +
+ +
+ +

With this rule, the expression

+ +
+
<apply><partialdiff/>
+  <bvar><ci>x</ci><degree><ci>n</ci></degree></bvar>
+  <bvar><ci>y</ci><degree><ci>m</ci></degree></bvar>
+  <apply><sin/>
+    <apply><times/><ci>x</ci><ci>y</ci></apply>
+  </apply>
+</apply>
+
+ +

is translated into

+ +
+
<apply>
+  <apply><csymbol cd="calculus1">partialdiffdegree</csymbol>
+    <apply><csymbol cd="list1">list</csymbol>
+      <ci>n</ci><ci>m</ci>
+    </apply>
+    <apply><csymbol cd="arith1">plus</csymbol>
+      <ci>n</ci><ci>m</ci>
+    </apply>
+    <bind><csymbol cd="fns1">lambda</csymbol>
+      <bvar><ci>x</ci></bvar>
+      <bvar><ci>y</ci></bvar>
+      <apply><csymbol cd="transc1">sin</csymbol>
+        <apply><csymbol cd="arith1">times</csymbol>
+          <ci>x</ci><ci>y</ci>
+        </apply>
+      </apply>
+    </bind>
+    <ci>x</ci>
+    <ci>y</ci>
+  </apply>
+</apply>
+
+ +
+ +
+ +

F.2.2 Integrals

+ +

Rewrite integrals using the rules Rewrite: int, + Rewrite: defint and Rewrite: defint limits + to disambiguate the status of bound and free variables and of the + orientation of the range of integration if it is given as a + lowlimit/uplimit + pair.

+ +

As an indefinite integral applied to a function, the + int element corresponds to the + int + symbol from the calculus1 content + dictionary. As a definite integral applied to a function, the + int element corresponds to the + defint + symbol from the calculus1 content + dictionary.

+ +

When no bound variables are present, the translation + of an indefinite integral to Strict Content Markup is straight + forward. When bound variables are present, the following rule + should be used.

+ +
Rewrite: int + +

Translate an indefinite integral, where + <ci>expression-in-x</ci> is an + arbitrary expression involving the bound variable(s) + <ci>x</ci>

+ +
+
<apply><int/>
+  <bvar><ci>x</ci></bvar>
+  <ci>expression-in-x</ci>
+</apply>
+
+ +

to the expression

+ +
+
<apply>
+  <apply><csymbol cd="calculus1">int</csymbol>
+    <bind><csymbol cd="fns1">lambda</csymbol>
+      <bvar><ci>x</ci></bvar>
+      <ci>expression-in-x</ci>
+    </bind>
+  </apply>
+  <ci>x</ci>
+</apply>
+
+ +

Note that as x is not bound in the original indefinite + integral, the integrated function is applied to the variable + x making it an explicit free variable in + Strict Content Markup expression, even though it is bound in the subterm + used as an argument to int.

+ +
+ +
+ +

For instance, the expression

+ +
+
<apply><int/>
+  <bvar><ci>x</ci></bvar>
+  <apply><cos/><ci>x</ci></apply>
+</apply>
+
+ has the Strict Content MathML equivalent + +
+
<apply>
+  <apply><csymbol cd="calculus1">int</csymbol>
+    <bind><csymbol cd="fns1">lambda</csymbol>
+      <bvar><ci>x</ci></bvar>
+      <apply><cos/><ci>x</ci></apply>
+    </bind>
+  </apply>
+  <ci>x</ci>
+</apply>
+
+ +
+ +

For a definite integral without bound variables, the + translation is also straightforward.

+ +
+ +

For instance, the integral of a differential form f over an arbitrary domain + C represented as

+ +
+
<apply><int/>
+  <domainofapplication><ci>C</ci></domainofapplication>
+  <ci>f</ci>
+</apply>
+
+ +

is equivalent to the Strict Content MathML:

+ +
+
<apply><csymbol cd="calculus1">defint</csymbol><ci>C</ci><ci>f</ci></apply>
+
+ + +

Note, however, the additional remarks on the translations of other + kinds of qualifiers that may be used to specify a domain of integration + in the rules for definite integrals following.

+
+ +

When bound variables are present, the situation is more complicated + in general, and the following rules are used.

+ +
Rewrite: defint + +

Translate a definite integral, where + <ci>expression-in-x</ci> is an + arbitrary expression involving the bound variable(s) + <ci>x</ci>

+ +
+
<apply><int/>
+  <bvar><ci>x</ci></bvar>
+  <domainofapplication><ci>D</ci></domainofapplication>
+  <ci>expression-in-x</ci>
+</apply>
+
+

to the expression

+ +
+
<apply><csymbol cd="calculus1">defint</csymbol>
+  <ci>D</ci>
+  <bind><csymbol cd="fns1">lambda</csymbol>
+    <bvar><ci>x</ci></bvar>
+    <ci>expression-in-x</ci>
+  </bind>
+</apply>
+
+ + +
+ +

But the definite integral with a lowlimit/uplimit pair carries the + strong intuition that the range of integration is oriented, and thus + swapping lower and upper limits will change the sign of the result. + To accommodate this, use the following special translation rule:

+ +
Rewrite: defint limits + +
+
<apply><int/>
+  <bvar><ci>x</ci></bvar>
+  <lowlimit><ci>a</ci></lowlimit>
+  <uplimit><ci>b</ci></uplimit>
+  <ci>expression-in-x</ci>
+</apply>
+
+ +

+ where + <ci>expression-in-x</ci> + is an expression in the variable x + is translated to the expression:

+ +
+
<apply><csymbol cd="calculus1">defint</csymbol>
+  <apply><csymbol cd="interval1">oriented_interval</csymbol>
+    <ci>a</ci> <ci>b</ci>
+  </apply>
+  <bind><csymbol cd="fns1">lambda</csymbol>
+    <bvar><ci>x</ci></bvar>
+    <ci>expression-in-x</ci>
+  </bind>
+</apply>
+
+ +

The oriented_interval + symbol is also used when translating the interval + qualifier, when it is used to specify the domain of integration. + Integration is assumed to proceed from the left endpoint to the + right endpoint.

+ +

The case for multiple integrands is treated analogously.

+
+ +
+ +

Note that use of the condition + qualifier also + requires special treatment. In particular, it extends to multivariate domains by + using extra bound variables and a domain corresponding to a cartesian product as in:

+ +
+
<bind><int/>
+  <bvar><ci>x</ci></bvar>
+  <bvar><ci>y</ci></bvar>
+  <condition>
+    <apply><and/>
+      <apply><leq/><cn>0</cn><ci>x</ci></apply>
+      <apply><leq/><ci>x</ci><cn>1</cn></apply>
+      <apply><leq/><cn>0</cn><ci>y</ci></apply>
+      <apply><leq/><ci>y</ci><cn>1</cn></apply>
+    </apply>
+  </condition>
+  <apply><times/>
+    <apply><power/><ci>x</ci><cn>2</cn></apply>
+    <apply><power/><ci>y</ci><cn>3</cn></apply>
+  </apply>
+</bind>
+
+ +

Strict Content MathML equivalent

+ +
+
<apply><csymbol cd="calculus1">defint</csymbol>
+  <apply><csymbol cd="set1">suchthat</csymbol>
+    <apply><csymbol cd="set1">cartesianproduct</csymbol>
+      <csymbol cd="setname1">R</csymbol>
+      <csymbol cd="setname1">R</csymbol>
+    </apply>
+    <apply><csymbol cd="logic1">and</csymbol>
+      <apply><csymbol cd="arith1">leq</csymbol><cn>0</cn><ci>x</ci></apply>
+      <apply><csymbol cd="arith1">leq</csymbol><ci>x</ci><cn>1</cn></apply>
+      <apply><csymbol cd="arith1">leq</csymbol><cn>0</cn><ci>y</ci></apply>
+      <apply><csymbol cd="arith1">leq</csymbol><ci>y</ci><cn>1</cn></apply>
+    </apply>
+    <bind><csymbol cd="fns11">lambda</csymbol>
+      <bvar><ci>x</ci></bvar>
+      <bvar><ci>y</ci></bvar>
+      <apply><csymbol cd="arith1">times</csymbol>
+        <apply><csymbol cd="arith1">power</csymbol><ci>x</ci><cn>2</cn></apply>
+        <apply><csymbol cd="arith1">power</csymbol><ci>y</ci><cn>3</cn></apply>
+      </apply>
+    </bind>
+  </apply>
+</apply>
+
+
+ +
+ +

F.2.3 Limits

+ +

Rewrite limits using the rules Rewrite: tendsto and + Rewrite: limits condition.

+ +

The usage of tendsto to qualify a limit + is formally defined by writing the expression in Strict Content MathML + via the rule Rewrite: limits condition. The meanings of other more + idiomatic uses of tendsto are not formally + defined by this specification. When rewriting these cases to Strict + Content MathML, tendsto should be rewritten + to an annotated identifier as shown below.

+ +
Rewrite: tendsto + +
+
<tendsto/>
+
+ +

Strict Content MathML equivalent

+ +
+
<semantics>
+  <ci>tendsto</ci>
+  <annotation-xml encoding="MathML-Content">
+    <tendsto/>
+  </annotation-xml>
+</semantics>
+
+
+ +
Rewrite: limits condition + +
+
<apply><limit/>
+  <bvar><ci>x</ci></bvar>
+  <condition>
+    <apply><tendsto/><ci>x</ci><cn>0</cn></apply>
+  </condition>
+  <ci>expression-in-x</ci>
+</apply>
+
+ +

Strict Content MathML equivalent

+ +
+
<apply><csymbol cd="limit1">limit</csymbol>
+  <cn>0</cn>
+  <csymbol cd="limit1">null</csymbol>
+  <bind><csymbol cd="fns1">lambda</csymbol>
+    <bvar><ci>x</ci></bvar>
+    <ci>expression-in-x</ci>
+  </bind>
+</apply>
+
+ +

where + <ci>expression-in-x</ci> is an + arbitrary expression involving the bound variable(s), and the choice of + symbol, null, depends on the + type attribute of the + tendsto element as described + in 4.3.10.4 Limits <limit/>.

+ +
+
+ +

F.2.4 Sums and Products

+ +

Rewrite sums and products as described in + 4.3.5.2 N-ary Sum <sum/> and 4.3.5.3 N-ary Product <product/>.

+ +

When no explicit bound variables are used, no special rules are + required to rewrite sums as Strict Content beyond the generic rules + for rewriting expressions using qualifiers. However, when bound + variables are used, it is necessary to introduce a lambda + construction to rewrite the expression in the bound variables as a + function.

+ +
+

Content MathML

+ +
+
<apply><sum/>
+  <bvar><ci>i</ci></bvar>
+  <lowlimit><cn>0</cn></lowlimit>
+  <uplimit><cn>100</cn></uplimit>
+  <apply><power/><ci>x</ci><ci>i</ci></apply>
+</apply>
+
+ +

Strict Content MathML equivalent

+ +
+
<apply><csymbol cd="arith1">sum</csymbol>
+  <apply><csymbol cd="interval1">integer_interval</csymbol>
+    <cn>0</cn>
+    <cn>100</cn>
+  </apply>
+  <bind><csymbol cd="fns1">lambda</csymbol>
+    <bvar><ci>i</ci></bvar>
+    <apply><csymbol cd="arith1">power</csymbol><ci>x</ci><ci>i</ci></apply>
+  </bind>
+</apply>
+
+
+ +

When no explicit bound variables are used, no special rules are + required to rewrite products as Strict Content beyond the generic rules + for rewriting expressions using qualifiers. However, when bound + variables are used, it is necessary to introduce a lambda + construction to rewrite the expression in the bound variables as a + function.

+ +
+ +

Content MathML

+ +
+
<apply><product/>
+  <bvar><ci>i</ci></bvar>
+  <lowlimit><cn>0</cn></lowlimit>
+  <uplimit><cn>100</cn></uplimit>
+  <apply><power/><ci>x</ci><ci>i</ci></apply>
+</apply>
+
+ +

Strict Content MathML equivalent

+ +
+
<apply><csymbol cd="arith1">product</csymbol>
+  <apply><csymbol cd="interval1">integer_interval</csymbol>
+    <cn>0</cn>
+    <cn>100</cn>
+  </apply>
+  <bind><csymbol cd="fns1">lambda</csymbol>
+    <bvar><ci>i</ci></bvar>
+    <apply><csymbol cd="arith1">power</csymbol><ci>x</ci><ci>i</ci></apply>
+  </bind>
+</apply>
+
+
+ +
+ +

F.2.5 Roots

+ +

Rewrite roots as described in F.2.5 Roots.

+ +

In Strict Content markup, the root + symbol is always used with two arguments, with the second indicating + the degree of the root being extracted.

+ +
+ +

Content MathML

+ +
+
<apply><root/><ci>x</ci></apply>
+
+ +

Strict Content MathML equivalent

+ +
+
<apply><csymbol cd="arith1">root</csymbol>
+  <ci>x</ci>
+  <cn type="integer">2</cn>
+</apply>
+
+
+ +
+

Content MathML

+ +
+
<apply><root/>
+  <degree><ci type="integer">n</ci></degree>
+  <ci>a</ci>
+</apply>
+
+ +

Strict Content MathML equivalent

+ +
+
<apply><csymbol cd="arith1">root</csymbol>
+  <ci>a</ci>
+  <cn type="integer">n</cn>
+</apply>
+
+
+
+ +

F.2.6 Logarithms

+ +

Rewrite logarithms as described in 4.3.7.9 Logarithm <log/> + , <logbase>.

+ +

When mapping log to Strict Content, one uses the + log symbol denoting the function + that returns the log of its second argument with respect to the base + specified by the first argument. When logbase is present, it + determines the base. Otherwise, the default base of 10 must be + explicitly provided in Strict markup. See the following example.

+ +
+ +
+
<apply><plus/>
+  <apply>
+    <log/>
+    <logbase><cn>2</cn></logbase>
+    <ci>x</ci>
+  </apply>
+  <apply>
+    <log/>
+    <ci>y</ci>
+  </apply>
+</apply>
+
+ +

Strict Content MathML equivalent:

+ +
+
<apply>
+  <csymbol cd="arith1">plus</csymbol>
+  <apply>
+    <csymbol cd="transc1">log</csymbol>
+    <cn>2</cn>
+    <ci>x</ci>
+  </apply>
+  <apply>
+    <csymbol cd="transc1">log</csymbol>
+    <cn>10</cn>
+    <ci>y</ci>
+  </apply>
+</apply>
+
+
+
+ +

F.2.7 Moments

+ +

Rewrite moments as described in 4.3.7.8 Moment <moment/>, <momentabout>.

+ +
+ +

When rewriting to Strict Markup, the moment symbol from the s_data1 content + dictionary is used when the moment element is applied + to an explicit list of arguments. When it is applied to a distribution, then the + + moment symbol from the s_dist1 content + dictionary should be used. Both operators take + the degree as the first argument, the point as the second, followed by + the data set or random variable respectively.

+ +
+
<apply><moment/>
+  <degree><cn>3</cn></degree>
+  <momentabout><ci>p</ci></momentabout>
+  <ci>X</ci>
+</apply>
+
+ +

Strict Content MathML equivalent

+ +
+
<apply><csymbol cd="s_dist1">moment</csymbol>
+  <cn>3</cn>
+  <ci>p</ci>
+  <ci>X</ci>
+</apply>
+
+
+
+
+ +

F.3 Rewrite to domainofapplication

+ +

Rewrite Qualifiers to domainofapplication. + These rules rewrite all apply constructions + using bvar and qualifiers to those using only + the general domainofapplication qualifier. +

+ +

F.3.1 Intervals

+ +

Rewrite qualifiers given as interval and + lowlimit/uplimit + to intervals of integers via Rewrite: interval qualifier.

+ +
Rewrite: interval qualifier + +
+
<apply><ci>H</ci>
+  <bvar><ci>x</ci></bvar>
+  <lowlimit><ci>a</ci></lowlimit>
+  <uplimit><ci>b</ci></uplimit>
+  <ci>C</ci>
+</apply>
+
+ +
+
<apply><ci>H</ci>
+  <bvar><ci>x</ci></bvar>
+  <domainofapplication>
+    <apply><csymbol cd="interval1">interval</csymbol>
+      <ci>a</ci>
+      <ci>b</ci>
+    </apply>
+  </domainofapplication>
+  <ci>C</ci>
+</apply>
+
+ +

The symbol used in this translation depends on the head of the + application, denoted by <ci>H</ci> + here. By default interval should be + used, unless the semantics of the head term can be determined and + indicate a more specific interval symbol. In particular, several + predefined Content MathML elements should be used with more specific + interval symbols. If the head is int then oriented_interval is used. When the head term + is sum or product, integer_interval should be used.

+ +

The above technique for replacing lowlimit and uplimit qualifiers + with a domainofapplication element is also used for replacing the + interval qualifier. + Note that interval is only interpreted as a qualifier if it immediately + follows bvar. In other contexts interval + is interpreted as a constructor, F.4.2 Intervals, vectors, matrices.

+
+
+ +

F.3.2 Multiple conditions

+ +

Rewrite multiple condition + qualifiers to a single one by taking their conjunction. The resulting + compound condition is then rewritten to + domainofapplication according to rule + Rewrite: condition.

+ +

The condition qualifier restricts a bound variable by specifying a + Boolean-valued expression on a larger domain, specifying whether a given value is + in the + restricted domain. The condition element contains a single child that represents + the truth condition. Compound conditions are formed by applying Boolean operators + such as + and in the condition.

+ +
Rewrite: condition + +

To rewrite an expression using the condition + qualifier as one using domainofapplication,

+ +
+
<bvar><ci>x1</ci></bvar>
+<bvar><ci>xn</ci></bvar>
+<condition><ci>P</ci></condition>
+
+ +

is rewritten to

+ +
+
<bvar><ci>x1</ci></bvar>
+<bvar><ci>xn</ci></bvar>
+<domainofapplication>
+  <apply><csymbol cd="set1">suchthat</csymbol>
+    <ci>R</ci>
+    <bind><csymbol cd="fns1">lambda</csymbol>
+      <bvar><ci>x1</ci></bvar>
+      <bvar><ci>xn</ci></bvar>
+      <ci>P</ci>
+    </bind>
+  </apply>
+</domainofapplication>
+
+

If the apply has a domainofapplication (perhaps originally expressed as + interval or an uplimit/lowlimit pair) then that is used for + <ci>R</ci>. Otherwise <ci>R</ci> is a set determined by the type attribute + of the bound variable as specified in 4.2.2.2 Non-Strict uses of <ci>, if that is + present. If the type is unspecified, the translation introduces an unspecified domain + via + content identifier <ci>R</ci>.

+
+
+ +

F.3.3 Multiple domainofapplications

+ +

Rewrite multiple domainofapplication + qualifiers to a single one by taking the intersection of the specified + domains.

+
+ +
+ +

F.4 Normalize container markup

+ +

F.4.1 Sets and Lists

+ +

Rewrite sets and lists by the rule + Rewrite: n-ary setlist domainofapplication.

+ +

The use of set and list follows the same format + as other n-ary constructors, however when rewriting to Strict + Content MathML a variant of the usual rule is used, since the map + symbol implicitly constructs the required set or list, and apply_to_list is + not needed in this case.

+ +

The elements representing these n-ary operators are + specified in the schema pattern nary-setlist-constructor.class.

+ +

If the argument list is given explicitly, the Rewrite: element rule applies.

+ +

When qualifiers are used to specify the list of arguments, the following rule is used.

+ +
Rewrite: n-ary setlist domainofapplication + +

An expression of the following form, + where <set/> is either of the elements set or list and + <ci>expression-in-x</ci> + is an arbitrary expression involving the bound variable(s)

+ +
+
<set>
+  <bvar><ci>x</ci></bvar>
+  <domainofapplication><ci>D</ci></domainofapplication>
+  <ci>expression-in-x</ci>
+</set>
+
+

is rewritten to

+ +
+
<apply><csymbol cd="set1">map</csymbol>
+  <bind><csymbol cd="fns1">lambda</csymbol>
+    <bvar><ci>x</ci></bvar>
+    <ci>expression-in-x</ci>
+  </bind>
+  <ci>D</ci>
+</apply>
+
+ + +

Note that + when <ci>D</ci> is already a set + or list of the appropriate type for the container element, and the lambda function + created + from <ci>expression-in-x</ci> is + the identity, the entire container element should be rewritten + directly as <ci>D</ci>.

+ +
+ +

In the case of set, the choice of Content + Dictionary and symbol depends on the value of the type attribute of the arguments. By default the set symbol is used, but if one of the arguments has + type attribute with value multiset, the multiset symbol is used. + If there is a type attribute with value other than set or multiset + the set symbol should be used, and the arguments should be annotated with their type + by rewriting the type attribute using the rule + Rewrite: attributes.

+ +
+ +

F.4.2 Intervals, vectors, matrices

+ +

Rewrite interval, vectors, matrices, and matrix rows as + described in F.3.1 Intervals, 4.3.5.8 N-ary Matrix Constructors: + <vector/>, + <matrix/>, + <matrixrow/>. + Note any qualifiers will have been rewritten to domainofapplication and will be further rewritten in a later step.

+ +

In Strict markup, the interval element corresponds to one + of four symbols from the interval1 content + dictionary. If closure has the value open then + interval corresponds to the + interval_oo. + With the value closed + interval corresponds to the symbol + interval_cc, + with value open-closed to + interval_oc, and with + closed-open to + interval_co.

+ +
+ +

F.4.3 Lambda expressions

+ +

Rewrite lambda expressions by the rules Rewrite: lambda + and Rewrite: lambda domainofapplication.

+ +
Rewrite: lambda + +

If the lambda element does not contain qualifiers, the + lambda expression is directly translated into a bind + expression.

+ +
+
<lambda>
+  <bvar><ci>x1</ci></bvar><bvar><ci>xn</ci></bvar>
+  <ci>expression-in-x1-xn</ci>
+</lambda>
+
+ +

rewrites to the Strict Content MathML

+ +
+
<bind><csymbol cd="fns1">lambda</csymbol>
+  <bvar><ci>x1</ci></bvar><bvar><ci>xn</ci></bvar>
+  <ci>expression-in-x1-xn</ci>
+</bind>
+
+
+ +
Rewrite: lambda domainofapplication + +

If the lambda element does contain qualifiers, the + qualifier may be rewritten to domainofapplication + and then the lambda expression is translated to a + function term constructed with lambda + and restricted to the specified domain using + restriction.

+ +
+
<lambda>
+  <bvar><ci>x1</ci></bvar><bvar><ci>xn</ci></bvar>
+  <domainofapplication><ci>D</ci></domainofapplication>
+  <ci>expression-in-x1-xn</ci>
+</lambda>
+
+ +

rewrites to the Strict Content MathML

+ +
+
<apply><csymbol cd="fns1">restriction</csymbol>
+  <bind><csymbol cd="fns1">lambda</csymbol>
+    <bvar><ci>x1</ci></bvar><bvar><ci>xn</ci></bvar>
+    <ci>expression-in-x1-xn</ci>
+  </bind>
+  <ci>D</ci>
+</apply>
+
+
+ +
+ +

F.4.4 Piecewise functions

+ +

Rewrite piecewise functions as described in 4.3.10.5 Piecewise declaration <piecewise>, <piece>, <otherwise>.

+ +

In Strict Content MathML, the container elements + piecewise, piece and otherwise are mapped + to applications of the constructor symbols of the same names in the + piece1 CD. Apart from the fact that these three + elements (respectively symbols) are used together, the mapping to + Strict markup is straightforward:

+ +
+ +

Content MathML

+ +
+
<piecewise>
+  <piece>
+    <cn>0</cn>
+    <apply><lt/><ci>x</ci><cn>0</cn></apply>
+  </piece>
+  <piece>
+    <cn>1</cn>
+    <apply><gt/><ci>x</ci><cn>1</cn></apply>
+  </piece>
+  <otherwise>
+    <ci>x</ci>
+  </otherwise>
+</piecewise>
+
+ +

Strict Content MathML equivalent

+ +
+
<apply><csymbol cd="piece1">piecewise</csymbol>
+  <apply><csymbol cd="piece1">piece</csymbol>
+    <cn>0</cn>
+    <apply><csymbol cd="relation1">lt</csymbol><ci>x</ci><cn>0</cn></apply>
+  </apply>
+  <apply><csymbol cd="piece1">piece</csymbol>
+    <cn>1</cn>
+    <apply><csymbol cd="relation1">gt</csymbol><ci>x</ci><cn>1</cn></apply>
+  </apply>
+  <apply><csymbol cd="piece1">otherwise</csymbol>
+    <ci>x</ci>
+  </apply>
+</apply>
+
+
+ +
+
+ +

F.5 Rewrite domainofapplication qualifiers

+ +

Apply Special Case Rules for Operators using domainofapplication Qualifiers. + This step deals with the special cases for the operators introduced in + 4.3 Content MathML for Specific Structures. There are different classes of special cases to be taken into account.

+ +

F.5.1 N-ary/unary operators

+ +

Rewrite min, max, mean and similar n-ary/unary operators + by the rules Rewrite: n-ary unary set, Rewrite: n-ary unary domainofapplication + and Rewrite: n-ary unary single.

+ +
Rewrite: n-ary unary set + +

When an element, + <max/>, of class nary-stats or nary-minmax + is applied to an explicit + list of 0 or 2 or more arguments, + <ci>a1</ci><ci>a2</ci><ci>an</ci>

+ +
+
<apply><max/><ci>a1</ci><ci>a2</ci><ci>an</ci></apply>
+
+ +

it is translated to the unary application of the symbol + <csymbol cd="minmax1" name="max"/> + as specified in the syntax table for the element to the set of + arguments, constructed using the + <csymbol cd="set1" name="set"/> + symbol.

+ +
+
<apply><csymbol cd="minmax1">max</csymbol>
+  <apply><csymbol cd="set1">set</csymbol>
+    <ci>a1</ci><ci>a2</ci><ci>an</ci>
+  </apply>
+</apply>
+
+
+ +

Like all MathML n-ary operators, the list of arguments may be + specified implicitly using qualifier elements. This is expressed in + Strict Content MathML using the following rule, which is similar to + the rule Rewrite: n-ary domainofapplication but differs in that the + symbol can be directly applied to the constructed set of arguments and + it is not necessary to use apply_to_list.

+ +
Rewrite: n-ary unary domainofapplication + +

An expression of the following form, + where <max/> represents any + element of the relevant class and + <ci>expression-in-x</ci> + is an arbitrary expression involving the bound variable(s)

+ +
+
<apply><max/>
+  <bvar><ci>x</ci></bvar>
+  <domainofapplication><ci>D</ci></domainofapplication>
+  <ci>expression-in-x</ci>
+</apply>
+
+

is rewritten to

+ +
+
<apply><csymbol cd="minmax1">max</csymbol>
+  <apply><csymbol cd="set1">map</csymbol>
+    <bind><csymbol cd="fns1">lambda</csymbol>
+      <bvar><ci>x</ci></bvar>
+      <ci>expression-in-x</ci>
+    </bind>
+    <ci>D</ci>
+  </apply>
+</apply>
+
+ +

Note that + when <ci>D</ci> is already a set + and the lambda function created from <ci>expression-in-x</ci> is + the identity, the domainofapplication term should be + rewritten directly + as <ci>D</ci>.

+ +
+ +

If the element is applied to a single argument the + set symbol is not used and the symbol is + applied directly to the argument.

+ +
Rewrite: n-ary unary single + +

When an element, + <max/>, of class nary-stats or nary-minmax + is applied to a single argument,

+ +
+
<apply><max/><ci>a</ci></apply>
+
+ +

it is translated to the unary application of the symbol + in the syntax table for the element.

+ +
+
<apply><csymbol cd="minmax1">max</csymbol> <ci>a</ci> </apply>
+
+
+ +

Note: Earlier versions of MathML were not explicit about the correct + interpretation of elements in this class, and left it undefined as to + whether an expression such as max(X) was a trivial application of max + to a singleton, or whether it should be interpreted as meaning the + maximum of values of the set X. Applications finding that the rule + Rewrite: n-ary unary single can not be applied as the + supplied argument is a scalar may wish to use the rule + Rewrite: n-ary unary set as an error recovery. + As a further complication, in the case of the statistical functions + the Content Dictionary to use in this case depends on the desired + interpretation of the argument as a set of explicit data or a random + variable representing a distribution.

+ +
+ +

F.5.2 Quantifiers

+ +

Rewrite the quantifiers forall and exists used with domainofapplication + to expressions using implication and conjunction by the rule Rewrite: quantifier. +

+ +

If used with bind and no qualifiers, + then the interpretation in Strict Content MathML is simple. In general + if used with apply or qualifiers, the interpretation in + Strict Content MathML is via the following rule.

+ +
Rewrite: quantifier + +

An expression of following form where + <exists/> denotes an element of + class quantifier and + <ci>expression-in-x</ci> + is an arbitrary expression involving the bound variable(s)

+ +
+
<apply><exists/>
+  <bvar><ci>x</ci></bvar>
+  <domainofapplication><ci>D</ci></domainofapplication>
+  <ci>expression-in-x</ci>
+</apply>
+
+

is rewritten to an expression

+ +
+
<bind><csymbol cd="quant1">exists</csymbol>
+  <bvar><ci>x</ci></bvar>
+  <apply><csymbol cd="logic1">and</csymbol>
+    <apply><csymbol cd="set1">in</csymbol><ci>x</ci><ci>D</ci></apply>
+    <ci>expression-in-x</ci>
+  </apply>
+</bind>
+
+

where the symbols + <csymbol cd="quant1">exists</csymbol> + and + <csymbol cd="logic1">and</csymbol> + are as specified in the syntax table of the element. + (The additional symbol being + and in the case of exists and + implies in the case of forall.) When no + domainofapplication is present, no logical conjunction is necessary, and the translation + is direct. +

+
+ +
+ +

When the forall element is used with a condition qualifier the + strict equivalent is constructed with the help of logical implication by the rule + Rewrite: quantifier. Thus

+ +
+
<bind><forall/>
+  <bvar><ci>p</ci></bvar>
+  <bvar><ci>q</ci></bvar>
+  <condition>
+    <apply><and/>
+      <apply><in/><ci>p</ci><rationals/></apply>
+      <apply><in/><ci>q</ci><rationals/></apply>
+      <apply><lt/><ci>p</ci><ci>q</ci></apply>
+    </apply>
+  </condition>
+  <apply><lt/>
+    <ci>p</ci>
+    <apply><power/><ci>q</ci><cn>2</cn></apply>
+  </apply>
+</bind>
+
+

translates to

+ +
+
<bind><csymbol cd="quant1">forall</csymbol>
+  <bvar><ci>p</ci></bvar>
+  <bvar><ci>q</ci></bvar>
+  <apply><csymbol cd="logic1">implies</csymbol>
+    <apply><csymbol cd="logic1">and</csymbol>
+      <apply><csymbol cd="set1">in</csymbol>
+        <ci>p</ci>
+        <csymbol cd="setname1">Q</csymbol>
+      </apply>
+      <apply><csymbol cd="set1">in</csymbol>
+        <ci>q</ci>
+        <csymbol cd="setname1">Q</csymbol>
+      </apply>
+      <apply><csymbol cd="relation1">lt</csymbol><ci>p</ci><ci>q</ci></apply>
+    </apply>
+    <apply><csymbol cd="relation1">lt</csymbol>
+      <ci>p</ci>
+      <apply><csymbol cd="arith1">power</csymbol>
+        <ci>q</ci>
+        <cn>2</cn>
+      </apply>
+    </apply>
+  </apply>
+</bind>
+
+ +
+ +
+ +

F.5.3 Integrals

+ +

Rewrite integrals used with a domainofapplication element (with or without a bvar) + according to the rules Rewrite: int and + Rewrite: defint. See F.2.2 Integrals. +

+
+ +

F.5.4 Sums and products

+ +

Rewrite sums and products used with a domainofapplication element + (with or without a bvar) as described in + 4.3.5.2 N-ary Sum <sum/> and 4.3.5.3 N-ary Product <product/>. + See F.2.4 Sums and Products.

+
+ +
+ +

F.6 Eliminate domainofapplication

+ +

At this stage, any + apply has at most one domainofapplication child and special cases have been addressed. As + domainofapplication is not Strict Content MathML, it is rewritten as one of the following cases. +

+ +

By applying the rules above, expressions using the + interval, + condition, + uplimit and + lowlimit can be rewritten using only + domainofapplication. Once a + domainofapplication has + been obtained, the final mapping to Strict markup is accomplished + using the following rules:

+ +

F.6.1 Restricted function

+ +

Into an application of a restricted function via the rule + Rewrite: restriction if the apply does not contain + a bvar child.

+ +
Rewrite: restriction + +

An application of a function that is qualified by the + domainofapplication qualifier (expressed by an apply element without + bound variables) is converted to an application of a function term constructed with + the + restriction symbol.

+ +
+
<apply><ci>F</ci>
+  <domainofapplication>
+    <ci>C</ci>
+  </domainofapplication>
+  <ci>a1</ci>
+  <ci>an</ci>
+</apply>
+
+ +

may be written as:

+ +
+
<apply>
+  <apply><csymbol cd="fns1">restriction</csymbol>
+    <ci>F</ci>
+    <ci>C</ci>
+  </apply>
+  <ci>a1</ci>
+  <ci>an</ci>
+</apply>
+
+
+
+ +

F.6.2 Predicate on list

+ +

Into an application of the predicate_on_list symbol via the rules + Rewrite: n-ary relations and Rewrite: n-ary relations bvar + if used with a relation.

+ +
Rewrite: n-ary relations + +

An expression of the form

+ +
+
<apply><lt/>
+  <ci>a</ci><ci>b</ci><ci>c</ci><ci>d</ci>
+</apply>
+
+ +

rewrites to Strict Content MathML

+ +
+
<apply><csymbol cd="fns2">predicate_on_list</csymbol>
+  <csymbol cd="reln1">lt</csymbol>
+  <apply><csymbol cd="list1">list</csymbol>
+    <ci>a</ci><ci>b</ci><ci>c</ci><ci>d</ci>
+  </apply>
+</apply>
+
+ +
+ +
Rewrite: n-ary relations bvar + +

An expression of the form

+ +
+
<apply><lt/>
+  <bvar><ci>x</ci></bvar>
+  <domainofapplication><ci>R</ci></domainofapplication>
+  <ci>expression-in-x</ci>
+</apply>
+
+ +

where + <ci>expression-in-x</ci> + is an arbitrary expression involving the bound variable, rewrites to the Strict Content + MathML

+ +
+
<apply><csymbol cd="fns2">predicate_on_list</csymbol>
+  <csymbol cd="reln1">lt</csymbol>
+  <apply><csymbol cd="list1">map</csymbol>
+    <ci>R</ci>
+    <bind><csymbol cd="fns1">lambda</csymbol>
+      <bvar><ci>x</ci></bvar>
+      <ci>expression-in-x</ci>
+    </bind>
+  </apply>
+</apply>
+
+ +
+ +

The above rules apply to all symbols in classes nary-reln.class + and nary-set-reln.class. In the latter case the choice of Content + Dictionary to use depends on the type attribute on the + symbol, defaulting to set1, but multiset1 + should be used if type=multiset.

+ +
+ +

F.6.3 Apply to list

+ +

Into a construction with the apply_to_list symbol + via the general rule Rewrite: n-ary domainofapplication for + general n-ary operators. +

+ +

If the argument list is given explicitly, the Rewrite: element rule applies.

+ +

Any use of qualifier elements is expressed in Strict Content + MathML via explicitly applying the function to a list of arguments + using the apply_to_list symbol as shown + in the following rule. The rule only considers the + domainofapplication qualifier as other qualifiers may be + rewritten to domainofapplication as described earlier.

+ +
Rewrite: n-ary domainofapplication + +

An expression of the following form, + where <union/> represents any + element of the relevant class and + <ci>expression-in-x</ci> + is an arbitrary expression involving the bound variable(s)

+ +
+
<apply><union/>
+  <bvar><ci>x</ci></bvar>
+  <domainofapplication><ci>D</ci></domainofapplication>
+  <ci>expression-in-x</ci>
+</apply>
+
+

is rewritten to

+ +
+
<apply><csymbol cd="fns2">apply_to_list</csymbol>
+  <csymbol cd="set1">union</csymbol>
+  <apply><csymbol cd="list1">map</csymbol>
+    <bind><csymbol cd="fns1">lambda</csymbol>
+      <bvar><ci>x</ci></bvar>
+      <ci>expression-in-x</ci>
+    </bind>
+    <ci>D</ci>
+  </apply>
+</apply>
+
+ +
+ +

The above rule applies to all symbols in the listed classes. + In the case of nary-set.class the choice of Content + Dictionary to use depends on the type attribute on the + arguments, defaulting to set1, but multiset1 + should be used if type=multiset.

+ +

Note that the members of the nary-constructor.class, such + as vector, use constructor syntax where the arguments and + qualifiers are given as children of the element rather than as + children of a containing apply. In this case, the above rules apply + with the analogous syntactic modifications.

+ +
+ +

F.6.4 Such that

+ +

Into a construction using the suchthat symbol + from the set1 content dictionary in an apply with bound + variables via the Rewrite: apply bvar domainofapplication rule.

+ +

In general, an application involving bound variables and (possibly) + domainofapplication is rewritten using the following rule, + which makes the domain the first positional argument of the application, + and uses the lambda symbol to encode the variable bindings. + Certain classes of operator have alternative rules, as described below.

+ +
Rewrite: apply bvar domainofapplication + +

A content MathML expression with bound variables and + domainofapplication

+ +
+
        <apply><ci>H</ci>
+          <bvar><ci>v1</ci></bvar>
+...
+          <bvar><ci>vn</ci></bvar>
+          <domainofapplication><ci>D</ci></domainofapplication>
+          <ci>A1</ci>
+...
+          <ci>Am</ci>
+        </apply>
+
+

is rewritten to

+ +
+
        <apply><ci>H</ci>
+          <ci>D</ci>
+          <bind><csymbol cd="fns1">lambda</csymbol>
+            <bvar><ci>v1</ci></bvar>
+...
+            <bvar><ci>vn</ci></bvar>
+            <ci>A1</ci>
+          </bind>
+...
+          <bind><csymbol cd="fns1">lambda</csymbol>
+            <bvar><ci>v1</ci></bvar>
+...
+            <bvar><ci>vn</ci></bvar>
+            <ci>Am</ci>
+          </bind>
+        </apply>
+
+

If there is no domainofapplication qualifier the <ci>D</ci> child is + omitted.

+
+
+ +
+ +

F.7 Rewrite token elements

+ +

Rewrite non-strict token elements

+ +

F.7.1 Numbers

+ +

Rewrite numbers represented as cn elements where the type + attribute is one of e-notation, rational, + complex-cartesian, complex-polar, + constant as strict cn via rules + Rewrite: cn sep, Rewrite: cn based_integer + and Rewrite: cn constant.

+ +
Rewrite: cn sep + +

If there are sep children of the cn, + then intervening text may be rewritten as cn + elements. If the cn element containing sep + also has a base attribute, this is copied to each + of the cn arguments of the resulting symbol, as + shown below.

+ +
+
<cn type="rational" base="b">n<sep/>d</cn>
+
+ +

is rewritten to

+ +
+
<apply><csymbol cd="nums1">rational</csymbol>
+  <cn type="integer" base="b">n</cn>
+  <cn type="integer" base="b">d</cn>
+</apply>
+
+ +

The symbol used in the result depends on the type attribute according to the following table:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
type attributeOpenMath Symbol
e-notationbigfloat
rationalrational
complex-cartesiancomplex_cartesian
complex-polarcomplex_polar
+ +

Note: In the case of bigfloat the symbol + takes three arguments, <cn type="integer">10</cn> should be inserted as the second argument, denoting the base of the exponent used.

+ +

If the type attribute has a different value, + or if there is more than one <sep/> element, + then the intervening expressions are converted as above, + but a system-dependent choice of symbol for the head of the application must be used.

+ +

If a base attribute has been used then the resulting expression is not Strict Content + MathML, and each of the arguments needs to be recursively processed.

+
+ +
Rewrite: cn based_integer + +

A cn element with a base attribute other than 10 is rewritten as follows. (A base attribute + with value 10 is simply removed.)

+ +
+
<cn type="integer" base="16">FF60</cn>
+
+ +
+
<apply><csymbol cd="nums1">based_integer</csymbol>
+  <cn type="integer">16</cn>
+  <cs>FF60</cs>
+</apply>
+
+ +

If the original element specified type integer + or if there is no type attribute, but the content of the + element just consists of the characters [a-zA-Z0-9] and white space + then the symbol used as the head in the resulting application should + be based_integer as shown. Otherwise it + should be based_float.

+
+
Rewrite: cn constant + +

In Strict Content MathML, constants should be represented using + csymbol elements. A number of important constants are defined in the + nums1 content dictionary. An expression of the form

+ +
+
<cn type="constant">c</cn>
+
+

has the Strict Content MathML equivalent

+ +
+
<csymbol cd="nums1">c2</csymbol>
+
+

where c2 corresponds to c as specified in the following table.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
ContentDescriptionOpenMath Symbol
U+03C0 (&pi;)The usual π of trigonometry: approximately 3.141592653...pi
U+2147 (&ExponentialE; or &ee;)The base for natural logarithms: approximately 2.718281828...e
U+2148 (&ImaginaryI; or &ii;)Square root of -1i
U+03B3 (&gamma;)Euler's constant: approximately 0.5772156649...gamma
U+221E (&infin; or &infty;)Infinity. Proper interpretation varies with contextinfinity
+
+ +
+ +

F.7.2 Token presentation

+ +

Rewrite any ci, csymbol or cn containing + presentation MathML to semantics elements with rules + Rewrite: cn presentation mathml and Rewrite: ci presentation mathml and + the analogous rule for csymbol.

+ +
Rewrite: cn presentation mathml + +

If the cn contains Presentation MathML markup, then it may + be rewritten to Strict MathML using variants of the rules above where + the arguments of the constructor are ci elements annotated + with the supplied Presentation MathML.

+ +

A cn expression with non-text content of the form

+ +
+
<cn type="rational"><mi>P</mi><sep/><mi>Q</mi></cn>
+
+

is transformed to Strict Content MathML by rewriting it to

+ +
+
<apply><csymbol cd="nums1">rational</csymbol>
+  <semantics>
+    <ci>p</ci>
+    <annotation-xml encoding="MathML-Presentation">
+      <mi>P</mi>
+    </annotation-xml>
+  </semantics>
+  <semantics>
+    <ci>q</ci>
+    <annotation-xml encoding="MathML-Presentation">
+      <mi>Q</mi>
+    </annotation-xml>
+  </semantics>
+</apply>
+
+

Where the identifier names, p and q, (which have to be a text string) should be + determined from the presentation MathML content, in a system defined way, perhaps + as + in the above example by taking the character data of the element ignoring any element + markup. Systems doing such rewriting should ensure that constructs using the same + Presentation MathML content are rewritten to semantics elements using the + same ci, and that conversely constructs that use different MathML should be + rewritten to different identifier names (even if the Presentation MathML has the + same character data). +

+ +

A related special case arises when a cn element + contains character data not permitted in Strict Content MathML + usage, e.g. non-digit, alphabetic characters. Conceptually, this is + analogous to a cn element containing a presentation + markup mtext element, and could be rewritten accordingly. + However, since the resulting annotation would contain no additional + rendering information, such instances should be rewritten directly + as ci elements, rather than as a semantics + construct.

+ +
+ +

The ci element can contain + mglyph elements to refer to characters not currently available in Unicode, or a + general presentation construct (see 3.1.8 Summary of Presentation Elements), which is used for + rendering (see 4.1.2 Content Expressions).

+ +
Rewrite: ci presentation mathml + +

A ci expression with non-text content of the form

+ +
+
<ci><mi>P</mi></ci>
+
+

is transformed to Strict Content MathML by rewriting it to

+ +
+
<semantics>
+  <ci>p</ci>
+  <annotation-xml encoding="MathML-Presentation">
+    <mi>P</mi>
+  </annotation-xml>
+</semantics>
+
+

Where the identifier name, p, (which has to be a text string) should be + determined from the presentation MathML content, in a system defined way, perhaps + as + in the above example by taking the character data of the element ignoring any element + markup. Systems doing such rewriting should ensure that constructs using the same + Presentation MathML content are rewritten to semantics elements using the + same ci, and that conversely constructs that use different MathML should be + rewritten to different identifier names (even if the Presentation MathML has the + same character data). +

+
+ +
+ +

The following example encodes an atomic + symbol that displays visually as + C2 and that, + for purposes of content, is treated as a single symbol

+ +
+
<ci>
+  <msup><mi>C</mi><mn>2</mn></msup>
+</ci>
+
+ +

The Strict Content MathML equivalent is

+ +
+
<semantics>
+  <ci>C2</ci>
+  <annotation-xml encoding="MathML-Presentation">
+    <msup><mi>C</mi><mn>2</mn></msup>
+  </annotation-xml>
+</semantics>
+
+ +
+
+ +
+ +

F.8 Rewrite operators

+ +

Rewrite any remaining operator defined in 4.3 Content MathML for Specific Structures + to a csymbol referencing the symbol identified in the syntax table by the rule + Rewrite: element.

+ +
Rewrite: element + +

For example,

+ +
+
<plus/>
+
+ +

is equivalent to the Strict form

+ +
+
<csymbol cd="arith1">plus</csymbol>
+
+ +
+ + + +

As noted in the descriptions of each operator element, some operators + require special case rules to determine the proper choice of symbol. + Some cases of particular note are:

+
    + +
  1. +

    The order of the arguments for the + selector operator must be + rewritten, and the symbol depends on the type of the arguments.

    +
  2. + +
  3. +

    The choice of symbol for the minus + operator depends on the number of the arguments, minus or minus.

    +
  4. + +
  5. +

    The choice of symbol for some set operators depends on the values of + the type of the arguments.

    +
  6. + +
  7. +

    The choice of symbol for some statistical operators depends on the values of + the types of the arguments.

    +
  8. + +
  9. +

    The choice of symbol for the emptyset element depends on context.

    +
  10. +
+ +

F.8.1 Rewrite the minus operator

+ +

The minus element can be used as a unary arithmetic operator + (e.g. to represent - x), or as a binary arithmetic operator + (e.g. to represent x- y).

+ +

If it is used with one argument, minus corresponds to the unary_minus symbol.

+ +

If it is used with two arguments, minus corresponds to the + minus symbol

+ +

In both cases, the translation to Strict Content markup is direct, + as described in Rewrite: element. It is merely a + matter of choosing the symbol that reflects the actual usage.

+
+ +

F.8.2 Rewrite the set operators

+ + +

When translating to Strict Content Markup, if the type + has value multiset, then the in symbol from multiset1 should + be used instead.

+ +

When translating to Strict Content Markup, if the type has value multiset, then + the notin symbol from multiset1 should be used instead.

+ +

When translating to Strict Content Markup, if the type has value multiset, then + the subset symbol from multiset1 should be used instead.

+ +

When translating to Strict Content Markup, if the type has value multiset, then + the prsubset symbol from multiset1 should be used instead.

+ +

When translating to Strict Content Markup, if the type has value multiset, then + the notsubset symbol from multiset1 should be used instead.

+ +

When translating to Strict Content Markup, if the type has value multiset, then + the notprsubset symbol from multiset1 should be used instead.

+ +

When translating to Strict Content Markup, if the type has value multiset, then + the setdiff symbol from multiset1 should be used instead.

+ +

When translating to Strict Content Markup, if the type + has value multiset, then the size symbol from multiset1 should be used + instead.

+
+ +

F.8.3 Rewrite the statistical operators

+ + +

When the mean element is applied to an explicit list of arguments, the + translation to Strict Content markup is direct, using the mean symbol from the s_data1 content dictionary, as described in + Rewrite: element. When it is applied to a distribution, then the + mean symbol from the s_dist1 content + dictionary should be used. In the case with qualifiers use Rewrite: n-ary domainofapplication + with the same caveat.

+ +

When the sdev element is applied to an explicit list of arguments, the + translation to Strict Content markup is direct, using the sdev + symbol from the s_data1 content dictionary, as described in + Rewrite: element. When it is applied to a distribution, then the + sdev symbol from the s_dist1 content + dictionary should be used. In the case with qualifiers use + Rewrite: n-ary domainofapplication with the same caveat.

+ +

When the variance element is applied to an explicit list of arguments, the + translation to Strict Content markup is direct, using the variance + symbol from the s_data1 content dictionary, as described in + Rewrite: element. When it is applied to a distribution, then the + variance symbol from the s_dist1 content + dictionary should be used. In the case with qualifiers use Rewrite: n-ary domainofapplication + with the same caveat.

+ +

When the median element is applied to an explicit list of arguments, the + translation to Strict Content markup is direct, using the median + symbol from the s_data1 content dictionary, as described in + Rewrite: element.

+ +

When the mode element is applied to an explicit list of arguments, the + translation to Strict Content markup is direct, using the mode + symbol from the s_data1 content dictionary, as described in + Rewrite: element.

+ +
+ +

F.8.4 Rewrite the emptyset operator

+ + +

In some situations, it may be clear from context that emptyset + corresponds to the emptyset symbol from the multiset1 content dictionary. + However, as there is no method other than annotation for an author to explicitly indicate + this, + it is always acceptable to translate to the emptyset symbol from the set1 content dictionary.

+ +
+ +
+ +

F.9 Rewrite attributes

+ + +

F.9.1 Rewrite the type attribute

+ +

+ At this point, all elements + that accept the type, other than ci and csymbol, should have been + rewritten into Strict Content Markup equivalents without type attributes, + where type information is reflected in the choice of operator symbol. Now rewrite remaining + ci and csymbol elements with a type attribute to a + strict expression with semantics according to rules + Rewrite: ci type annotation and Rewrite: csymbol type annotation.

+ +
Rewrite: ci type annotation + +

In Strict Content, type attributes are represented via + semantic attribution. An expression of the form

+ +
+
<ci type="T">n</ci>
+
+

is rewritten to

+ +
+
<semantics>
+  <ci>n</ci>
+  <annotation-xml cd="mathmltypes" name="type" encoding="MathML-Content">
+    <ci>T</ci>
+  </annotation-xml>
+</semantics>
+
+ +
+ +

In non-Strict usage csymbol allows the use of + a type attribute.

+ +
Rewrite: csymbol type annotation + +

In Strict Content, type attributes are represented via + semantic attribution. An expression of the form

+ +
+
<csymbol type="T">symbolname</csymbol>
+
+

is rewritten to

+ +
+
<semantics>
+  <csymbol>symbolname</csymbol>
+  <annotation-xml cd="mathmltypes" name="type" encoding="MathML-Content">
+    <ci>T</ci>
+  </annotation-xml>
+</semantics>
+
+
+ +
+ +

F.9.2 Rewrite definitionURL and encoding attributes

+ +

+ If the definitionURL and encoding attributes on a + csymbol element can be interpreted as a reference to a + content dictionary (see 4.2.3.2 Non-Strict uses of <csymbol> for details), then + rewrite to reference the content dictionary by the cd attribute instead. +

+
+ +

F.9.3 Rewrite attributes

+ +

Rewrite any element with attributes that are + not allowed in strict markup to a semantics construction with + the element without these attributes as the first child and the attributes in + annotation elements by rule Rewrite: attributes.

+ +

A number of content MathML elements such as cn and + interval allow attributes to specialize the semantics of the + objects they represent. For these cases, special rewrite rules are + given on a case-by-case basis in 4.3 Content MathML for Specific Structures. However, + content MathML elements also accept attributes shared by all MathML elements, and + depending on the context, may also contain attributes from other XML + namespaces. Such attributes must be rewritten in alternative form in + Strict Content Markup.

+ +
Rewrite: attributes + +

For instance,

+ +
+
<ci class="foo" xmlns:other="http://example.com" other:att="bla">x</ci>
+
+

is rewritten to

+ +
+
 <semantics>
+   <ci>x</ci>
+   <annotation cd="mathmlattr"
+name="class" encoding="text/plain">foo</annotation>
+     <annotation-xml cd="mathmlattr" name="foreign" encoding="MathML-Content">
+       <apply><csymbol cd="mathmlattr">foreign_attribute</csymbol>
+         <cs>http://example.com</cs>
+         <cs>other</cs>
+         <cs>att</cs>
+         <cs>bla</cs>
+       </apply>
+     </annotation-xml>
+   </semantics>
+
+ +

For MathML attributes not allowed in Strict Content MathML the content + dictionary mathmlattr is referenced, which provides + symbols for all attributes allowed on content MathML + elements.

+
+ +
+
+ +
+ +

G. MathML Index

+ +

G.1 Index of elements

+ +
+
a (xhtml)
7.4.4 Linking
abs
4.3.7.2 Unary Arithmetic Operators: <factorial/>, <abs/>, <conjugate/>, <arg/>, <real/>, <imaginary/>, <floor/>, <ceiling/>, <exp/>, <minus/>, <root/>
and
4.3.5.5 N-ary Logical Operators: <and/>, <or/>, <xor/> F.3.2 Multiple conditions
annotation
2.1.7 Collapsing Whitespace in Input 2.2.1 Attributes 4.1.5 Strict Content MathML 4.2.3.1 Strict uses of <csymbol> 4.2.8 Attribution via semantics 6. Annotating MathML: semantics 6.1 Annotation keys 6.4 Annotation references 6.5.1 Description 6.6.1 Description 6.6.2 Attributes 6.7.3 Using annotation-xml in HTML documents 6.8.2 Content Markup in Presentation Markup 7.1 Introduction 7.3 Transferring MathML 7.3.2 Recommended Behaviors when Transferring 7.3.3 Discussion F. The Strict Content MathML Transformation F.9.3 Rewrite attributes
annotation-xml
2.2.1 Attributes 3.8 Semantics and Presentation 4.1.5 Strict Content MathML 4.2.3.1 Strict uses of <csymbol> 4.2.8 Attribution via semantics 4.2.10 Encoded Bytes <cbytes> 6. Annotating MathML: semantics 6.1 Annotation keys 6.2 Alternate representations 6.4 Annotation references 6.5.1 Description 6.7.1 Description 6.7.2 Attributes 6.7.3 Using annotation-xml in HTML documents 6.8.2 Content Markup in Presentation Markup 6.9.1 Top-level Parallel Markup 6.9.2 Parallel Markup via Cross-References 7.1 Introduction 7.2.4 Names of MathML Encodings 7.3 Transferring MathML 7.3.2 Recommended Behaviors when Transferring 7.3.3 Discussion 7.4 Combining MathML and Other Formats 7.4.3 Mixing MathML and HTML 7.4.5 MathML and Graphical Markup
apply
4.1.3 Expression Concepts 4.1.5 Strict Content MathML 4.2.1 Numbers <cn> 4.2.5.1 Strict Content MathML 4.2.7.2 An Acyclicity Constraint 4.3.1 Container Markup 4.3.2 Bindings with <apply> 4.3.5 N-ary Operators 4.3.5.1 N-ary Arithmetic Operators: <plus/>, <times/>, <gcd/>, <lcm/> 4.3.5.2 N-ary Sum <sum/> 4.3.5.3 N-ary Product <product/> 4.3.5.5 N-ary Logical Operators: <and/>, <or/>, <xor/> 4.3.5.7 N-ary Set Operators: <union/>, <intersect/>, <cartesianproduct/> 4.3.5.12 N-ary/Unary Arithmetic Operators: <min/>, <max/> 4.3.8.3 Partial Differentiation <partialdiff/> 7.4 Combining MathML and Other Formats F. The Strict Content MathML Transformation F.1 Rewrite non-strict bind F.3 Rewrite to domainofapplication F.3.2 Multiple conditions F.5.2 Quantifiers F.6 Eliminate domainofapplication F.6.1 Restricted function F.6.3 Apply to list F.6.4 Such that
approx
4.3.6.3 Binary Relations: <neq/>, <approx/>, <factorof/>, <tendsto/>
arg
4.3.7.2 Unary Arithmetic Operators: <factorial/>, <abs/>, <conjugate/>, <arg/>, <real/>, <imaginary/>, <floor/>, <ceiling/>, <exp/>, <minus/>, <root/>
bind
4.1.4 Variable Binding 4.1.5 Strict Content MathML 4.2.6.1 Bindings 4.2.6.3 Renaming Bound Variables 4.2.7.3 Structure Sharing and Binding 4.3.1.2 Container Markup for Binding Constructors 4.3.2 Bindings with <apply> 4.3.5 N-ary Operators F. The Strict Content MathML Transformation F.1 Rewrite non-strict bind F.4.3 Lambda expressions F.5.2 Quantifiers
bvar
4.1.4 Variable Binding 4.1.5 Strict Content MathML 4.2.6.1 Bindings 4.2.6.2 Bound Variables 4.2.6.3 Renaming Bound Variables 4.2.7.3 Structure Sharing and Binding 4.3.1.2 Container Markup for Binding Constructors 4.3.2 Bindings with <apply> 4.3.3 Qualifiers 4.3.3.1 Uses of <domainofapplication>, <interval>, <condition>, <lowlimit> and <uplimit> 4.3.3.2 Uses of <degree> 4.3.5.2 N-ary Sum <sum/> 4.3.5.3 N-ary Product <product/> 4.3.8.2 Differentiation <diff/> 4.3.8.3 Partial Differentiation <partialdiff/> 4.3.10.2 Lambda <lambda> 4.3.10.3 Interval <interval> 4.3.10.4 Limits <limit/> 6.8.2 Content Markup in Presentation Markup F. The Strict Content MathML Transformation F.1 Rewrite non-strict bind F.2.1 Derivatives F.3 Rewrite to domainofapplication F.3.1 Intervals F.5.3 Integrals F.5.4 Sums and products F.6.1 Restricted function
card
4.3.7.5 Unary Set Operators: <card/>
cartesianproduct
4.3.5.7 N-ary Set Operators: <union/>, <intersect/>, <cartesianproduct/>
cbytes
4.1.5 Strict Content MathML 4.2.10 Encoded Bytes <cbytes>
ceiling
4.3.7.2 Unary Arithmetic Operators: <factorial/>, <abs/>, <conjugate/>, <arg/>, <real/>, <imaginary/>, <floor/>, <ceiling/>, <exp/>, <minus/>, <root/>
cerror
4.1.5 Strict Content MathML 4.2.9 Error Markup <cerror>
ci
2.1.7 Collapsing Whitespace in Input 3.2.3.1 Description 4.1.3 Expression Concepts 4.1.5 Strict Content MathML 4.2.2 Content Identifiers <ci> 4.2.2.1 Strict uses of <ci> 4.2.2.2 Non-Strict uses of <ci> 4.2.2.3 Rendering Content Identifiers 4.2.3.2 Non-Strict uses of <csymbol> 4.2.6.2 Bound Variables 6.8.1 Presentation Markup in Content Markup F. The Strict Content MathML Transformation F.7.2 Token presentation F.9.1 Rewrite the type attribute
cn
2.1.7 Collapsing Whitespace in Input 3.2.4.1 Description 4.1.3 Expression Concepts 4.1.5 Strict Content MathML 4.2.1 Numbers <cn> 4.2.1.1 Rendering <cn>,<sep/>-Represented Numbers 4.2.1.2 Strict uses of <cn> 4.2.1.3 Non-Strict uses of <cn> 4.2.2.1 Strict uses of <ci> 6.8.1 Presentation Markup in Content Markup F. The Strict Content MathML Transformation F.7.1 Numbers F.7.2 Token presentation F.9.3 Rewrite attributes
codomain
4.3.7.4 Unary Functional Operators: <inverse/>, <ident/>, <domain/>, <codomain/>, <image/>, <ln/>,
compose
4.3.5.4 N-ary Functional Operators: <compose/>
condition
4.3.3 Qualifiers 4.3.3.1 Uses of <domainofapplication>, <interval>, <condition>, <lowlimit> and <uplimit> 4.3.10.1 Quantifiers: <forall/>, <exists/> 4.3.10.4 Limits <limit/> 6.8.2 Content Markup in Presentation Markup F. The Strict Content MathML Transformation F.2.2 Integrals F.3.2 Multiple conditions F.5.2 Quantifiers F.6 Eliminate domainofapplication
conjugate
4.3.7.2 Unary Arithmetic Operators: <factorial/>, <abs/>, <conjugate/>, <arg/>, <real/>, <imaginary/>, <floor/>, <ceiling/>, <exp/>, <minus/>, <root/>
cs
2.1.7 Collapsing Whitespace in Input 4.1.5 Strict Content MathML 4.2.4 String Literals <cs>
csymbol
2.1.7 Collapsing Whitespace in Input 2.2.1 Attributes 4.1.3 Expression Concepts 4.1.5 Strict Content MathML 4.1.6 Content Dictionaries 4.2.3 Content Symbols <csymbol> 4.2.3.1 Strict uses of <csymbol> 4.2.3.2 Non-Strict uses of <csymbol> 4.2.3.3 Rendering Symbols 4.2.9 Error Markup <cerror> 6.8.1 Presentation Markup in Content Markup E.3 The Content MathML Operators F. The Strict Content MathML Transformation F.7.1 Numbers F.7.2 Token presentation F.8 Rewrite operators F.9.1 Rewrite the type attribute F.9.2 Rewrite definitionURL and encoding attributes
curl
4.3.7.7 Unary Vector Calculus Operators: <divergence/>, <grad/>, <curl/>, <laplacian/>
declare
Changes to 4. Content Markup
degree
4.3.3 Qualifiers 4.3.3.2 Uses of <degree> 4.3.7.2 Unary Arithmetic Operators: <factorial/>, <abs/>, <conjugate/>, <arg/>, <real/>, <imaginary/>, <floor/>, <ceiling/>, <exp/>, <minus/>, <root/> 4.3.7.8 Moment <moment/>, <momentabout> 4.3.8.2 Differentiation <diff/> 4.3.8.3 Partial Differentiation <partialdiff/> 6.8.2 Content Markup in Presentation Markup F.2.1 Derivatives
determinant
4.3.7.3 Unary Linear Algebra Operators: <determinant/>, <transpose/>
diff
4.3.2 Bindings with <apply> 4.3.8.2 Differentiation <diff/>
divergence
4.3.7.7 Unary Vector Calculus Operators: <divergence/>, <grad/>, <curl/>, <laplacian/>
divide
4.3.6.1 Binary Arithmetic Operators: <quotient/>, <divide/>, <minus/>, <power/>, <rem/>, <root/>
domain
4.3.7.4 Unary Functional Operators: <inverse/>, <ident/>, <domain/>, <codomain/>, <image/>, <ln/>,
domainofapplication
4.3.3 Qualifiers 4.3.3.1 Uses of <domainofapplication>, <interval>, <condition>, <lowlimit> and <uplimit> 4.3.10.2 Lambda <lambda> F. The Strict Content MathML Transformation F.3 Rewrite to domainofapplication F.3.1 Intervals F.3.2 Multiple conditions F.3.3 Multiple domainofapplications F.4.2 Intervals, vectors, matrices F.4.3 Lambda expressions F.5 Rewrite domainofapplication qualifiers F.5.1 N-ary/unary operators F.5.2 Quantifiers F.5.3 Integrals F.5.4 Sums and products F.6 Eliminate domainofapplication F.6.1 Restricted function F.6.3 Apply to list F.6.4 Such that
emptyset
F.8 Rewrite operators F.8.4 Rewrite the emptyset operator
eq
4.3.5.10 N-ary Arithmetic Relations: <eq/>, <gt/>, <lt/>, <geq/>, <leq/>
equivalent
4.3.6.2 Binary Logical Operators: <implies/>, <equivalent/>
exists
F. The Strict Content MathML Transformation F.5.2 Quantifiers
exp
4.3.7.2 Unary Arithmetic Operators: <factorial/>, <abs/>, <conjugate/>, <arg/>, <real/>, <imaginary/>, <floor/>, <ceiling/>, <exp/>, <minus/>, <root/>
factorial
4.3.7.2 Unary Arithmetic Operators: <factorial/>, <abs/>, <conjugate/>, <arg/>, <real/>, <imaginary/>, <floor/>, <ceiling/>, <exp/>, <minus/>, <root/>
factorof
4.3.6.3 Binary Relations: <neq/>, <approx/>, <factorof/>, <tendsto/>
floor
4.3.7.2 Unary Arithmetic Operators: <factorial/>, <abs/>, <conjugate/>, <arg/>, <real/>, <imaginary/>, <floor/>, <ceiling/>, <exp/>, <minus/>, <root/>
fn
Changes to 4. Content Markup
forall
4.3.10.1 Quantifiers: <forall/>, <exists/> F. The Strict Content MathML Transformation F.5.2 Quantifiers
gcd
4.3.5.1 N-ary Arithmetic Operators: <plus/>, <times/>, <gcd/>, <lcm/>
geq
4.3.5.10 N-ary Arithmetic Relations: <eq/>, <gt/>, <lt/>, <geq/>, <leq/>
grad
4.3.7.7 Unary Vector Calculus Operators: <divergence/>, <grad/>, <curl/>, <laplacian/>
gt
4.3.5.10 N-ary Arithmetic Relations: <eq/>, <gt/>, <lt/>, <geq/>, <leq/>
ident
4.3.7.4 Unary Functional Operators: <inverse/>, <ident/>, <domain/>, <codomain/>, <image/>, <ln/>,
image
4.3.7.4 Unary Functional Operators: <inverse/>, <ident/>, <domain/>, <codomain/>, <image/>, <ln/>,
imaginary
4.3.7.2 Unary Arithmetic Operators: <factorial/>, <abs/>, <conjugate/>, <arg/>, <real/>, <imaginary/>, <floor/>, <ceiling/>, <exp/>, <minus/>, <root/>
img
3.2.1.1 Using images to represent symbols <mglyph/> 7.4.5 MathML and Graphical Markup
implies
4.3.6.2 Binary Logical Operators: <implies/>, <equivalent/>
in
4.3.6.5 Binary Set Operators: <in/>, <notin/>, <notsubset/>, <notprsubset/>, <setdiff/>
int
4.3.8.1 Integral <int/> F.2.2 Integrals F.3.1 Intervals
intersect
4.3.5.7 N-ary Set Operators: <union/>, <intersect/>, <cartesianproduct/>
interval
4.1.5 Strict Content MathML 4.3.1.1 Container Markup for Constructor Symbols 4.3.3 Qualifiers 4.3.3.1 Uses of <domainofapplication>, <interval>, <condition>, <lowlimit> and <uplimit> 4.3.6 Binary Operators 4.3.10.3 Interval <interval> F. The Strict Content MathML Transformation F.2.2 Integrals F.3.1 Intervals F.3.2 Multiple conditions F.4.2 Intervals, vectors, matrices F.6 Eliminate domainofapplication F.9.3 Rewrite attributes
inverse
4.3.7.4 Unary Functional Operators: <inverse/>, <ident/>, <domain/>, <codomain/>, <image/>, <ln/>,
lambda
4.3.1.2 Container Markup for Binding Constructors 4.3.2 Bindings with <apply> 4.3.10.2 Lambda <lambda> F.2.4 Sums and Products F.4.3 Lambda expressions
laplacian
4.3.7.7 Unary Vector Calculus Operators: <divergence/>, <grad/>, <curl/>, <laplacian/>
lcm
4.3.5.1 N-ary Arithmetic Operators: <plus/>, <times/>, <gcd/>, <lcm/>
leq
4.3.5.10 N-ary Arithmetic Relations: <eq/>, <gt/>, <lt/>, <geq/>, <leq/>
limit
4.3.10.4 Limits <limit/>
list
4.2.2.1 Strict uses of <ci> 4.3.5.9 N-ary Set Theoretic Constructors: <set>, <list> F.4.1 Sets and Lists
ln
4.3.7.4 Unary Functional Operators: <inverse/>, <ident/>, <domain/>, <codomain/>, <image/>, <ln/>,
log
4.1.5 Strict Content MathML 4.3.3.3 Uses of <momentabout> and <logbase> 4.3.7.9 Logarithm <log/> , <logbase> F.2.6 Logarithms
logbase
4.3.3 Qualifiers 4.3.3.3 Uses of <momentabout> and <logbase> 4.3.7.9 Logarithm <log/> , <logbase> 6.8.2 Content Markup in Presentation Markup F.2.6 Logarithms
lowlimit
4.3.3 Qualifiers 4.3.3.1 Uses of <domainofapplication>, <interval>, <condition>, <lowlimit> and <uplimit> 4.3.5.2 N-ary Sum <sum/> 4.3.5.3 N-ary Product <product/> 4.3.8.1 Integral <int/> 4.3.10.4 Limits <limit/> 6.8.2 Content Markup in Presentation Markup F. The Strict Content MathML Transformation F.2.2 Integrals F.3.1 Intervals F.3.2 Multiple conditions F.6 Eliminate domainofapplication
lt
4.3.5.10 N-ary Arithmetic Relations: <eq/>, <gt/>, <lt/>, <geq/>, <leq/>
maction
3.1.3.2 Table of argument requirements 3.1.8.6 Enlivening Expressions 3.2.5.6.3 Exception for embellished operators 3.2.7.4 Definition of space-like elements 3.3.4.1 Description 3.5.4.3 Specifying alignment groups 3.7.1 Bind Action to Sub-Expression 3.7.1.1 Attributes 7.4 Combining MathML and Other Formats D.1.3 MathML Extension Mechanisms and Conformance D.3 Attributes for unspecified data
maligngroup
3.1.8.4 Tables and Matrices 3.2.7.1 Description 3.2.7.4 Definition of space-like elements 3.3.4.1 Description 3.5.1.2 Attributes 3.5.4 Alignment Markers <maligngroup/>, <malignmark/> 3.5.4.3 Specifying alignment groups 3.5.4.4 Table cells that are not divided into alignment groups 3.5.4.5 Specifying alignment points using <malignmark/> 3.5.4.7 A simple alignment algorithm 7.4.4 Linking
malignmark
3.1.5.2 Bidirectional Layout in Token Elements 3.1.8.4 Tables and Matrices 3.2.1 Token Element Content Characters, <mglyph/> 3.2.7.4 Definition of space-like elements 3.2.8.1 Description 3.5.1.2 Attributes 3.5.4 Alignment Markers <maligngroup/>, <malignmark/> 3.5.4.3 Specifying alignment groups 3.5.4.5 Specifying alignment points using <malignmark/> 3.5.4.7 A simple alignment algorithm 7.4.4 Linking Changes to 3. Presentation Markup
math
2.1.2 MathML and Namespaces 2.2 The Top-Level <math> Element 2.2.1 Attributes 3.1.3.1 Inferred <mrow>s 3.1.3.2 Table of argument requirements 3.1.5.1 Overall Directionality of Mathematics Formulas 3.1.6 Displaystyle and Scriptlevel 3.1.7.1 Control of Linebreaks 3.2.2 Mathematics style attributes common to token elements 3.2.5.2 Attributes 3.2.5.2.3 Indentation attributes 3.7.1 Bind Action to Sub-Expression 4.2.3.1 Strict uses of <csymbol> 6.7.3 Using annotation-xml in HTML documents 7.2.1 Recognizing MathML in XML 7.2.2 Recognizing MathML in HTML 7.3.1 Basic Transfer Flavor Names and Contents 7.3.2 Recommended Behaviors when Transferring 7.3.3 Discussion 7.4.3 Mixing MathML and HTML 7.5 Using CSS with MathML Changes to 2. MathML Fundamentals
matrix
4.2.2.1 Strict uses of <ci> 4.3.5.8 N-ary Matrix Constructors: <vector/>, <matrix/>, <matrixrow/>
matrixrow
4.3.5.8 N-ary Matrix Constructors: <vector/>, <matrix/>, <matrixrow/>
max
4.3.5.12 N-ary/Unary Arithmetic Operators: <min/>, <max/> F. The Strict Content MathML Transformation F.5.1 N-ary/unary operators
mean
4.3.5.12 N-ary/Unary Arithmetic Operators: <min/>, <max/> 4.3.5.13 N-ary/Unary Statistical Operators: <mean/>, <median/>, <mode/>, <sdev/>, <variance/> F. The Strict Content MathML Transformation F.5.1 N-ary/unary operators F.8.3 Rewrite the statistical operators
median
4.3.5.13 N-ary/Unary Statistical Operators: <mean/>, <median/>, <mode/>, <sdev/>, <variance/> F.8.3 Rewrite the statistical operators
menclose
3.1.3.1 Inferred <mrow>s 3.1.3.2 Table of argument requirements 3.1.7.1 Control of Linebreaks 3.1.8.2 General Layout Schemata 3.3.9.1 Description 3.3.9.2 Attributes 3.3.9.3 Examples 3.6.8.1 Addition and Subtraction
merror
3.1.3.1 Inferred <mrow>s 3.1.3.2 Table of argument requirements 3.1.8.2 General Layout Schemata 3.3.5.1 Description 3.3.5.2 Attributes 4.2.9 Error Markup <cerror> D.2 Handling of Errors
mfenced
3.1.3.2 Table of argument requirements 3.1.7.1 Control of Linebreaks 3.1.8.2 General Layout Schemata 3.2.5.4 Examples with fences and separators 3.3.1.1 Description 3.3.8.1 Description 3.3.8.2 Attributes 3.3.8.3 Examples 3.5.4.3 Specifying alignment groups
mfrac
2.1.5.2.1 Additional notes about units 3.1 Introduction 3.1.3.2 Table of argument requirements 3.1.6 Displaystyle and Scriptlevel 3.1.7.1 Control of Linebreaks 3.1.8.2 General Layout Schemata 3.2.5.6.3 Exception for embellished operators 3.3.2.1 Description 3.3.2.2 Attributes 3.3.4.1 Description 3.3.4.3 Examples 3.3.5.3 Example 7.4 Combining MathML and Other Formats
mfraction (mathml-error)
3.3.5.3 Example
mglyph
3.1.5.2 Bidirectional Layout in Token Elements 3.1.8.1 Token Elements 3.2 Token Elements 3.2.1 Token Element Content Characters, <mglyph/> 3.2.1.1 Using images to represent symbols <mglyph/> 3.2.1.1.1 Description 3.2.1.1.2 Attributes 3.2.1.1.3 Example 3.2.8.1 Description 3.3.4.1 Description 4.2.1.3 Non-Strict uses of <cn> 4.2.3.2 Non-Strict uses of <csymbol> 4.2.4 String Literals <cs> D.1.3 MathML Extension Mechanisms and Conformance F.7.2 Token presentation Changes to 3. Presentation Markup
mi
2.1.7 Collapsing Whitespace in Input 3.1.5.2 Bidirectional Layout in Token Elements 3.1.7.1 Control of Linebreaks 3.1.8.1 Token Elements 3.2 Token Elements 3.2.1.1.1 Description 3.2.2 Mathematics style attributes common to token elements 3.2.3.1 Description 3.2.3.2 Attributes 3.2.3.3 Examples 3.2.8.1 Description 4.2.2.3 Rendering Content Identifiers 4.2.3.3 Rendering Symbols 6.8.1 Presentation Markup in Content Markup 8.2 Mathematical Alphanumeric Symbols
min
4.3.5.12 N-ary/Unary Arithmetic Operators: <min/>, <max/> F. The Strict Content MathML Transformation F.5.1 N-ary/unary operators
minus
4.2.5.1 Strict Content MathML 4.3.6.1 Binary Arithmetic Operators: <quotient/>, <divide/>, <minus/>, <power/>, <rem/>, <root/> 4.3.7.2 Unary Arithmetic Operators: <factorial/>, <abs/>, <conjugate/>, <arg/>, <real/>, <imaginary/>, <floor/>, <ceiling/>, <exp/>, <minus/>, <root/> F. The Strict Content MathML Transformation F.8 Rewrite operators F.8.1 Rewrite the minus operator
mlabeledtr
3.5.2.3 Equation Numbering 3.5.4.1 Removal Notice Changes to 3. Presentation Markup
mlongdiv
3.1.3.2 Table of argument requirements 3.1.8.5 Elementary Math Layout 3.3.9.2 Attributes 3.5 Tabular Math 3.6 Elementary Math 3.6.2.1 Description 3.6.2.2 Attributes 3.6.3.1 Description 3.6.3.2 Attributes 3.6.4.2 Attributes 3.6.5.1 Description 3.6.5.2 Attributes 3.6.7.2 Attributes C.4.2.6 Elementary Math Notation
mmultiscripts
3.1.3.2 Table of argument requirements 3.1.8.3 Script and Limit Schemata 3.2.5.6.3 Exception for embellished operators 3.4.7.1 Description 3.4.7.2 Attributes 3.4.7.3 Examples
mn
2.1.7 Collapsing Whitespace in Input 3.1.5.2 Bidirectional Layout in Token Elements 3.1.7.1 Control of Linebreaks 3.1.8.1 Token Elements 3.2 Token Elements 3.2.1.1.1 Description 3.2.4.1 Description 3.2.4.2 Attributes 3.2.4.4 Numbers that should not be written using <mn> alone 3.6.4.1 Description 3.6.8.1 Addition and Subtraction 4.2.1.1 Rendering <cn>,<sep/>-Represented Numbers 6.8.1 Presentation Markup in Content Markup C.4.2.4 Numbers
mo
2.1.7 Collapsing Whitespace in Input 3.1.4 Elements with Special Behaviors 3.1.5.2 Bidirectional Layout in Token Elements 3.1.6 Displaystyle and Scriptlevel 3.1.7.1 Control of Linebreaks 3.1.8.1 Token Elements 3.2 Token Elements 3.2.1.1.1 Description 3.2.4.1 Description 3.2.5.1 Description 3.2.5.2 Attributes 3.2.5.2.2 Linebreaking attributes 3.2.5.2.3 Indentation attributes 3.2.5.4 Examples with fences and separators 3.2.5.5 Invisible operators 3.2.5.6 Detailed rendering rules for <mo> elements 3.2.5.6.1 The operator dictionary 3.2.5.6.2 Default value of the form attribute 3.2.5.6.3 Exception for embellished operators 3.2.5.7 Stretching of operators, fences and accents 3.2.5.7.3 Horizontal Stretching Rules 3.2.7.2 Attributes 3.2.7.4 Definition of space-like elements 3.2.8.1 Description 3.3.1.1 Description 3.3.1.3.1 <mrow> of one argument 3.3.2.2 Attributes 3.3.4.1 Description 3.3.7.3 Examples 3.3.8.1 Description 3.3.8.2 Attributes 3.4.4.1 Description 3.4.4.2 Attributes 3.4.5.1 Description 3.4.5.2 Attributes 3.4.6.1 Description 3.5.4.2 Description 8.3 Non-Marking Characters Minus B. Operator Dictionary Changes to 3. Presentation Markup
mode
4.3.5.13 N-ary/Unary Statistical Operators: <mean/>, <median/>, <mode/>, <sdev/>, <variance/> F.8.3 Rewrite the statistical operators
moment
4.3.3.2 Uses of <degree> 4.3.3.3 Uses of <momentabout> and <logbase> 4.3.7.8 Moment <moment/>, <momentabout> F.2.7 Moments
momentabout
4.3.3 Qualifiers 4.3.3.3 Uses of <momentabout> and <logbase> 4.3.7.8 Moment <moment/>, <momentabout>
mover
3.1.3.2 Table of argument requirements 3.1.8.3 Script and Limit Schemata 3.2.5.2.1 Dictionary-based attributes 3.2.5.6.3 Exception for embellished operators 3.2.5.7.3 Horizontal Stretching Rules 3.3.4.1 Description 3.4.5.1 Description 3.4.5.2 Attributes 3.4.6.2 Attributes 3.4.6.3 Examples
mpadded
3.1.3.1 Inferred <mrow>s 3.1.3.2 Table of argument requirements 3.1.8.2 General Layout Schemata 3.2.5.6.3 Exception for embellished operators 3.2.7.4 Definition of space-like elements 3.3.4.1 Description 3.3.6.1 Description 3.3.6.2 Attributes 3.3.6.3 Meanings of size and position attributes 3.3.6.4 Examples 3.3.7.1 Description C.4.2.3 Spacing Changes to 3. Presentation Markup
mphantom
3.1.3.1 Inferred <mrow>s 3.1.3.2 Table of argument requirements 3.1.8.2 General Layout Schemata 3.2.5.2.3 Indentation attributes 3.2.5.6.3 Exception for embellished operators 3.2.7.1 Description 3.2.7.4 Definition of space-like elements 3.2.7.5 Legal grouping of space-like elements 3.3.7.1 Description 3.3.7.2 Attributes 3.3.7.3 Examples 3.5.4.3 Specifying alignment groups C.4.2.1 Invisible Operators C.4.2.3 Spacing
mprescripts
3.4.7.1 Description 7.4.4 Linking
mroot
3.1.3.2 Table of argument requirements 3.1.6 Displaystyle and Scriptlevel 3.1.7.1 Control of Linebreaks 3.1.8.2 General Layout Schemata 3.3.3.1 Description 3.3.3.2 Attributes
mrow
2.1.3 Children versus Arguments 2.2 The Top-Level <math> Element 3.1.1 Presentation MathML Structure 3.1.3.1 Inferred <mrow>s 3.1.3.2 Table of argument requirements 3.1.5.1 Overall Directionality of Mathematics Formulas 3.1.7.1 Control of Linebreaks 3.1.8.2 General Layout Schemata 3.2.2 Mathematics style attributes common to token elements 3.2.5.2.1 Dictionary-based attributes 3.2.5.2.3 Indentation attributes 3.2.5.6.2 Default value of the form attribute 3.2.5.6.3 Exception for embellished operators 3.2.5.6.4 Spacing around an operator 3.2.5.7.2 Vertical Stretching Rules 3.2.5.7.4 Rules Common to both Vertical and Horizontal Stretching 3.2.7.4 Definition of space-like elements 3.2.7.5 Legal grouping of space-like elements 3.3.1.1 Description 3.3.1.2 Attributes 3.3.1.3 Proper grouping of sub-expressions using <mrow> 3.3.1.3.1 <mrow> of one argument 3.3.1.3.2 Precise rule for proper grouping 3.3.1.4 Examples 3.3.2.2 Attributes 3.3.3.1 Description 3.3.4.1 Description 3.3.5.1 Description 3.3.6.1 Description 3.3.6.3 Meanings of size and position attributes 3.3.7.1 Description 3.3.7.3 Examples 3.3.8.1 Description 3.3.8.2 Attributes 3.3.8.3 Examples 3.3.9.1 Description 3.3.9.2 Attributes 3.4.7.1 Description 3.5.3.1 Description 3.5.3.2 Attributes 3.5.4.3 Specifying alignment groups 3.6.4.1 Description 3.6.5.1 Description 3.6.6.1 Description 3.6.8.1 Addition and Subtraction 3.6.8.2 Multiplication 4.2.10 Encoded Bytes <cbytes> 6.8.1 Presentation Markup in Content Markup C.4.2.2 Proper Grouping of Sub-expressions Changes to 3. Presentation Markup
ms
2.1.7 Collapsing Whitespace in Input 3.1.5.2 Bidirectional Layout in Token Elements 3.1.8.1 Token Elements 3.2 Token Elements 3.2.1.1.1 Description 3.2.8.1 Description 3.2.8.2 Attributes
mscarries
3.1.3.2 Table of argument requirements 3.1.8.5 Elementary Math Layout 3.6 Elementary Math 3.6.1.1 Description 3.6.5.1 Description 3.6.5.2 Attributes 3.6.6.1 Description 3.6.8.1 Addition and Subtraction
mscarry
3.1.3.1 Inferred <mrow>s 3.1.3.2 Table of argument requirements 3.1.8.5 Elementary Math Layout 3.6 Elementary Math 3.6.5.1 Description 3.6.5.2 Attributes 3.6.6.1 Description 3.6.6.2 Attributes 3.6.8.1 Addition and Subtraction
msgroup
3.1.3.2 Table of argument requirements 3.1.8.5 Elementary Math Layout 3.6 Elementary Math 3.6.1.1 Description 3.6.2.1 Description 3.6.3.1 Description 3.6.3.2 Attributes 3.6.4.2 Attributes 3.6.5.2 Attributes 3.6.7.2 Attributes 3.6.8.2 Multiplication
msline
3.1.8.5 Elementary Math Layout 3.6 Elementary Math 3.6.1.1 Description 3.6.2.1 Description 3.6.7.1 Description 3.6.7.2 Attributes 3.6.8.1 Addition and Subtraction 3.6.8.4 Repeating decimal
mspace
2.1.7 Collapsing Whitespace in Input 3.1.7.1 Control of Linebreaks 3.1.8.1 Token Elements 3.2 Token Elements 3.2.1 Token Element Content Characters, <mglyph/> 3.2.2 Mathematics style attributes common to token elements 3.2.5.2.2 Linebreaking attributes 3.2.5.2.3 Indentation attributes 3.2.7.1 Description 3.2.7.2 Attributes 3.2.7.4 Definition of space-like elements 3.3.4.1 Description 8.3 Non-Marking Characters C.3.1.1 Accessibility tree C.4.2.3 Spacing Changes to 3. Presentation Markup
msqrt
3.1.3.1 Inferred <mrow>s 3.1.3.2 Table of argument requirements 3.1.7.1 Control of Linebreaks 3.1.8.2 General Layout Schemata 3.3.3.1 Description 3.3.3.2 Attributes 3.3.9.2 Attributes
msrow
3.1.3.2 Table of argument requirements 3.1.8.5 Elementary Math Layout 3.6 Elementary Math 3.6.1.1 Description 3.6.4.1 Description 3.6.4.2 Attributes 3.6.5.2 Attributes 3.6.8.2 Multiplication 3.6.8.4 Repeating decimal
mstack
3.1.3.2 Table of argument requirements 3.1.8.5 Elementary Math Layout 3.3.4.1 Description 3.3.4.2 Attributes 3.5 Tabular Math 3.6 Elementary Math 3.6.1.1 Description 3.6.1.2 Attributes 3.6.2.1 Description 3.6.2.2 Attributes 3.6.3.1 Description 3.6.3.2 Attributes 3.6.4.1 Description 3.6.4.2 Attributes 3.6.5.1 Description 3.6.5.2 Attributes 3.6.7.1 Description 3.6.7.2 Attributes 3.6.8.4 Repeating decimal C.4.2.6 Elementary Math Notation
mstyle
2.1.5.2.1 Additional notes about units 2.1.5.3 Default values of attributes 2.2.1 Attributes 3.1.3.1 Inferred <mrow>s 3.1.3.2 Table of argument requirements 3.1.5.1 Overall Directionality of Mathematics Formulas 3.1.6 Displaystyle and Scriptlevel 3.1.7.1 Control of Linebreaks 3.1.8.2 General Layout Schemata 3.2.2 Mathematics style attributes common to token elements 3.2.5.2 Attributes 3.2.5.2.2 Linebreaking attributes 3.2.5.2.3 Indentation attributes 3.2.5.6.3 Exception for embellished operators 3.2.7.4 Definition of space-like elements 3.3.4.1 Description 3.3.4.2 Attributes 3.3.4.3 Examples 3.3.8.2 Attributes 3.4 Script and Limit Schemata 3.5.4.3 Specifying alignment groups 3.6.1.2 Attributes 3.6.4.1 Description Changes to 3. Presentation Markup
msub
3.1.3.2 Table of argument requirements 3.1.8.3 Script and Limit Schemata 3.2.3.1 Description 3.2.5.6.3 Exception for embellished operators 3.4.1.1 Description 3.4.1.2 Attributes 3.4.3.1 Description
msubsup
3.1.3.2 Table of argument requirements 3.1.8.3 Script and Limit Schemata 3.2.5.6.3 Exception for embellished operators 3.4.3.1 Description 3.4.3.2 Attributes 3.4.3.3 Examples 3.4.6.3 Examples 3.4.7.2 Attributes
msup
3.1.3.2 Table of argument requirements 3.1.4 Elements with Special Behaviors 3.1.8.3 Script and Limit Schemata 3.2.3.1 Description 3.2.5.6.3 Exception for embellished operators 3.2.7.5 Legal grouping of space-like elements 3.4.2.1 Description 3.4.2.2 Attributes 3.4.3.1 Description 5.7 Intent Examples
mtable
3.1.3.2 Table of argument requirements 3.1.6 Displaystyle and Scriptlevel 3.1.7.1 Control of Linebreaks 3.1.8.4 Tables and Matrices 3.2.5.7.3 Horizontal Stretching Rules 3.3.4.1 Description 3.3.4.2 Attributes 3.5 Tabular Math 3.5.1.1 Description 3.5.1.2 Attributes 3.5.1.3 Examples 3.5.2.1 Description 3.5.2.2 Attributes 3.5.2.3 Equation Numbering 3.5.3.2 Attributes 3.5.4 Alignment Markers <maligngroup/>, <malignmark/> 3.5.4.1 Removal Notice 3.5.4.2 Description 3.5.4.3 Specifying alignment groups 3.5.4.7 A simple alignment algorithm 3.6.1.2 Attributes 4.3.5.8 N-ary Matrix Constructors: <vector/>, <matrix/>, <matrixrow/> 5.7.2 Tables C.4.2.6 Elementary Math Notation C.4.2.8 Tables and Lists
mtd
3.1.3.1 Inferred <mrow>s 3.1.3.2 Table of argument requirements 3.1.8.4 Tables and Matrices 3.2.5.7.2 Vertical Stretching Rules 3.2.5.7.3 Horizontal Stretching Rules 3.3.4.1 Description 3.5 Tabular Math 3.5.1.1 Description 3.5.2.1 Description 3.5.2.3 Equation Numbering 3.5.3.1 Description 3.5.3.2 Attributes 3.5.4.2 Description 3.5.4.3 Specifying alignment groups 3.5.4.7 A simple alignment algorithm Changes to 3. Presentation Markup
mtext
2.1.7 Collapsing Whitespace in Input 3.1.5.2 Bidirectional Layout in Token Elements 3.1.8.1 Token Elements 3.2 Token Elements 3.2.1.1.1 Description 3.2.2.1 Embedding HTML in MathML 3.2.6.1 Description 3.2.6.2 Attributes 3.2.7.1 Description 3.2.7.4 Definition of space-like elements 3.2.8.1 Description 3.5.4.4 Table cells that are not divided into alignment groups 7.4 Combining MathML and Other Formats 7.4.1 Mixing MathML and XHTML 7.4.3 Mixing MathML and HTML Minus 8.4.2 Pseudo-scripts F.7.2 Token presentation
mtr
3.1.3.2 Table of argument requirements 3.1.8.4 Tables and Matrices 3.2.5.7.2 Vertical Stretching Rules 3.3.4.1 Description 3.5 Tabular Math 3.5.1.1 Description 3.5.2.1 Description 3.5.2.2 Attributes 3.5.2.3 Equation Numbering 3.5.3.1 Description 3.5.4.1 Removal Notice 3.5.4.7 A simple alignment algorithm 4.3.5.8 N-ary Matrix Constructors: <vector/>, <matrix/>, <matrixrow/> Changes to 3. Presentation Markup
munder
3.1.3.2 Table of argument requirements 3.1.8.3 Script and Limit Schemata 3.2.5.2.1 Dictionary-based attributes 3.2.5.6.3 Exception for embellished operators 3.2.5.7.3 Horizontal Stretching Rules 3.3.4.1 Description 3.4.4.1 Description 3.4.4.2 Attributes 3.4.5.2 Attributes 3.4.6.2 Attributes 3.4.6.3 Examples
munderover
3.1.3.2 Table of argument requirements 3.1.8.3 Script and Limit Schemata 3.2.5.2.1 Dictionary-based attributes 3.2.5.6.3 Exception for embellished operators 3.2.5.7.3 Horizontal Stretching Rules 3.3.4.1 Description 3.4.6.1 Description 3.4.6.2 Attributes 3.4.6.3 Examples
neq
4.3.6.3 Binary Relations: <neq/>, <approx/>, <factorof/>, <tendsto/>
none/>
3.6.5.1 Description
none
7.4.4 Linking Changes to 3. Presentation Markup
not
4.3.7.1 Unary Logical Operators: <not/>
notin
4.3.6.5 Binary Set Operators: <in/>, <notin/>, <notsubset/>, <notprsubset/>, <setdiff/>
notprsubset
4.3.6.5 Binary Set Operators: <in/>, <notin/>, <notsubset/>, <notprsubset/>, <setdiff/>
notsubset
4.3.6.5 Binary Set Operators: <in/>, <notin/>, <notsubset/>, <notprsubset/>, <setdiff/>
ol>
C.4.2.8 Tables and Lists
OMA (openmath)
4.1.5 Strict Content MathML
OMATP (openmath)
4.1.5 Strict Content MathML
OMATTR (openmath)
4.1.5 Strict Content MathML
OMB (openmath)
4.1.5 Strict Content MathML
OMBIND (openmath)
4.1.5 Strict Content MathML
OMBVAR (openmath)
4.1.5 Strict Content MathML
OME (openmath)
4.1.5 Strict Content MathML
OMF (openmath)
4.1.5 Strict Content MathML
OMFOREIGN (openmath)
4.1.5 Strict Content MathML
OMI (openmath)
4.1.5 Strict Content MathML
OMR (openmath)
4.1.5 Strict Content MathML
OMS (openmath)
4.1.5 Strict Content MathML
OMSTR (openmath)
4.1.5 Strict Content MathML
OMV (openmath)
4.1.5 Strict Content MathML
or
4.3.5.5 N-ary Logical Operators: <and/>, <or/>, <xor/>
otherwise
4.3.1.1 Container Markup for Constructor Symbols 4.3.10.5 Piecewise declaration <piecewise>, <piece>, <otherwise> F.4.4 Piecewise functions
outerproduct
4.3.6.4 Binary Linear Algebra Operators: <vectorproduct/>, <scalarproduct/>, <outerproduct/>
partialdiff
4.3 Content MathML for Specific Structures 4.3.8.3 Partial Differentiation <partialdiff/> F.2.1 Derivatives
piece
4.3.1.1 Container Markup for Constructor Symbols 4.3.10.5 Piecewise declaration <piecewise>, <piece>, <otherwise> F.4.4 Piecewise functions
piecewise
4.3.1.1 Container Markup for Constructor Symbols 4.3.10.5 Piecewise declaration <piecewise>, <piece>, <otherwise> F.4.4 Piecewise functions
plus
4.2.5.1 Strict Content MathML 4.3.5.1 N-ary Arithmetic Operators: <plus/>, <times/>, <gcd/>, <lcm/> 4.3.5.2 N-ary Sum <sum/>
power
4.3.6.1 Binary Arithmetic Operators: <quotient/>, <divide/>, <minus/>, <power/>, <rem/>, <root/>
product
4.3.5.1 N-ary Arithmetic Operators: <plus/>, <times/>, <gcd/>, <lcm/> 4.3.5.3 N-ary Product <product/> F.3.1 Intervals
prsubset
4.3.5.11 N-ary Set Theoretic Relations: <subset/>, <prsubset/>
quotient
4.3.6.1 Binary Arithmetic Operators: <quotient/>, <divide/>, <minus/>, <power/>, <rem/>, <root/>
real
4.3.7.2 Unary Arithmetic Operators: <factorial/>, <abs/>, <conjugate/>, <arg/>, <real/>, <imaginary/>, <floor/>, <ceiling/>, <exp/>, <minus/>, <root/>
reln
Changes to 4. Content Markup
rem
4.3.6.1 Binary Arithmetic Operators: <quotient/>, <divide/>, <minus/>, <power/>, <rem/>, <root/>
root
4.3.3.2 Uses of <degree> 4.3.6.1 Binary Arithmetic Operators: <quotient/>, <divide/>, <minus/>, <power/>, <rem/>, <root/> 4.3.7.2 Unary Arithmetic Operators: <factorial/>, <abs/>, <conjugate/>, <arg/>, <real/>, <imaginary/>, <floor/>, <ceiling/>, <exp/>, <minus/>, <root/>
scalarproduct
4.3.6.4 Binary Linear Algebra Operators: <vectorproduct/>, <scalarproduct/>, <outerproduct/>
sdev
4.3.5.13 N-ary/Unary Statistical Operators: <mean/>, <median/>, <mode/>, <sdev/>, <variance/> F.8.3 Rewrite the statistical operators
selector
4.3.5.6 N-ary Linear Algebra Operators: <selector/> F. The Strict Content MathML Transformation F.8 Rewrite operators
semantics
3.2.5.6.3 Exception for embellished operators 3.2.7.4 Definition of space-like elements 3.5.4.3 Specifying alignment groups 3.8 Semantics and Presentation 4.1.5 Strict Content MathML 4.2.2.2 Non-Strict uses of <ci> 4.2.6.2 Bound Variables 4.2.8 Attribution via semantics 6. Annotating MathML: semantics 6.2 Alternate representations 6.4 Annotation references 6.5.1 Description 6.6.2 Attributes 6.7.2 Attributes 6.8.1 Presentation Markup in Content Markup 6.9 Parallel Markup 6.9.1 Top-level Parallel Markup 6.9.2 Parallel Markup via Cross-References 7.1 Introduction 7.3 Transferring MathML 7.3.2 Recommended Behaviors when Transferring 7.3.3 Discussion 7.4 Combining MathML and Other Formats 7.4.5 MathML and Graphical Markup F. The Strict Content MathML Transformation F.7.2 Token presentation F.9.1 Rewrite the type attribute F.9.3 Rewrite attributes Changes to 6. Annotating MathML: semantics
sep
4.2.1 Numbers <cn> 4.2.1.1 Rendering <cn>,<sep/>-Represented Numbers 4.2.1.3 Non-Strict uses of <cn> F.7.1 Numbers
set
4.1.5 Strict Content MathML 4.2.2.1 Strict uses of <ci> 4.3.5.9 N-ary Set Theoretic Constructors: <set>, <list> F.4.1 Sets and Lists
setdiff
4.3.6.5 Binary Set Operators: <in/>, <notin/>, <notsubset/>, <notprsubset/>, <setdiff/>
share
4.1.5 Strict Content MathML 4.2.7.1 The share element 4.2.7.2 An Acyclicity Constraint 4.2.7.3 Structure Sharing and Binding 4.2.7.4 Rendering Expressions with Structure Sharing Changes to 4. Content Markup
sin
4.1.5 Strict Content MathML
span (xhtml)
6.7.3 Using annotation-xml in HTML documents
subset
4.3.5.11 N-ary Set Theoretic Relations: <subset/>, <prsubset/>
sum
4.2.5.2 Rendering Applications 4.3.5.1 N-ary Arithmetic Operators: <plus/>, <times/>, <gcd/>, <lcm/> 4.3.5.2 N-ary Sum <sum/> F.3.1 Intervals
svg (svg)
7.4.1 Mixing MathML and XHTML
table (xhtml)
3.5 Tabular Math C.4.2.8 Tables and Lists
td (xhtml)
3.5 Tabular Math
tendsto
4.3.6.3 Binary Relations: <neq/>, <approx/>, <factorof/>, <tendsto/> 4.3.10.4 Limits <limit/> F.2.3 Limits
times
4.3.5.1 N-ary Arithmetic Operators: <plus/>, <times/>, <gcd/>, <lcm/> 4.3.5.3 N-ary Product <product/>
tr (xhtml)
3.5 Tabular Math
transpose
4.3.7.3 Unary Linear Algebra Operators: <determinant/>, <transpose/>
union
4.3.5.7 N-ary Set Operators: <union/>, <intersect/>, <cartesianproduct/>
uplimit
4.3.3 Qualifiers 4.3.3.1 Uses of <domainofapplication>, <interval>, <condition>, <lowlimit> and <uplimit> 4.3.5.2 N-ary Sum <sum/> 4.3.5.3 N-ary Product <product/> 4.3.8.1 Integral <int/> 6.8.2 Content Markup in Presentation Markup F. The Strict Content MathML Transformation F.2.2 Integrals F.3.1 Intervals F.3.2 Multiple conditions F.6 Eliminate domainofapplication
variance
4.3.5.13 N-ary/Unary Statistical Operators: <mean/>, <median/>, <mode/>, <sdev/>, <variance/> F.8.3 Rewrite the statistical operators
vector
4.2.2.1 Strict uses of <ci> 4.3.5.8 N-ary Matrix Constructors: <vector/>, <matrix/>, <matrixrow/> F.6.3 Apply to list
vectorproduct
4.3.6.4 Binary Linear Algebra Operators: <vectorproduct/>, <scalarproduct/>, <outerproduct/>
xor
4.3.5.5 N-ary Logical Operators: <and/>, <or/>, <xor/>
+ +
+
+ +

H. Working Group Membership and Acknowledgments

This section is non-normative.

+ + +

H.1 The Math Working Group Membership

+ + +

The current Math Working Group is chartered from April 2021, + until May 2023 and is co-chaired by Neil Soiffer and Brian Kardell + (Igalia).

+ +

Between 2019 and 2021 the W3C MathML-Refresh Community Group was chaired by Neil Soiffer and + developed the initial proposal for MathML Core and requirements for MathML 4.

+ +

+ The W3C Math Working Group responsible for MathML 3 (2012–2013) was co-chaired by + David Carlisle of NAG and Patrick Ion of the AMS; Patrick Ion and Robert + Miner of Design Science were co-chairs 2006-2011. + Contact the co-chairs about membership in + the Working Group. For the current membership see the + W3C Math home page. +

+ +

Robert Miner, whose leadership and contributions were essential + to the development of the Math Working Group and MathML from their + beginnings, died tragically young in December 2011.

+ +

Participants in the Working Group responsible for MathML 3.0 have been: +

+ +
+ Ron Ausbrooks, + Laurent Bernardin, + Pierre-Yves Bertholet, + Bert Bos, + Mike Brenner, + Olga Caprotti, + David Carlisle, + Giorgi Chavchanidze, + Ananth Coorg, + Stéphane Dalmas, + Stan Devitt, + Sam Dooley, + Margaret Hinchcliffe, + Patrick Ion, + Michael Kohlhase, + Azzeddine Lazrek, + Dennis Leas, + Paul Libbrecht, + Manolis Mavrikis, + Bruce Miller, + Robert Miner, + Chris Rowley, + Murray Sargent III, + Kyle Siegrist, + Andrew Smith, + Neil Soiffer, + Stephen Watt, + Mohamed Zergaoui +
+ +

+ All the above persons have been members of the Math Working Group, + but some not for the whole life of the Working Group. The 22 authors listed for MathML3 + at the start of that specification are those who contributed + reworkings and reformulations used in the actual text of the specification. + Thus the list includes the principal authors of MathML2 much of whose text was repurposed + here. They were, of course, supported and encouraged by the activity and discussions + of the whole Math Working Group, and by helpful commentary from outside it, both within + the W3C and further afield. +

+ +

+ For 2003 to 2006 W3C Math Activity comprised a Math Interest Group, + chaired by David Carlisle of NAG and Robert Miner of Design Science. +

+ +

+ The W3C Math Working Group (2001–2003) + was co-chaired by Patrick Ion of the + AMS, and Angel Diaz of IBM from June 2001 to May 2002; afterwards + Patrick Ion continued as chair until the end of the WG's extended charter. +

+ +

Participants in the Working Group responsible for MathML 2.0, second + edition were: +

+
+ Ron Ausbrooks, + Laurent Bernardin, + Stephen Buswell, + David Carlisle, + Stéphane Dalmas, + Stan Devitt, + Max Froumentin, + Patrick Ion, + Michael Kohlhase, + Robert Miner, + Luca Padovani, + Ivor Philips, + Murray Sargent III, + Neil Soiffer, + Paul Topping, + Stephen Watt +
+ +

Earlier active participants of the W3C Math Working Group (2001 – 2003) have + included: +

+
+ Angel Diaz, + Sam Dooley, + Barry MacKichan +
+ +

The W3C Math Working Group was co-chaired by Patrick Ion + of the AMS, and Angel Diaz of IBM from July 1998 to December 2000.

+ +

Participants in the Working Group responsible for MathML 2.0 were: +

+
+ Ron Ausbrooks, + Laurent Bernardin, + Stephen Buswell, + David Carlisle, + Stéphane Dalmas, + Stan Devitt, + Angel Diaz, + Ben Hinkle, + Stephen Hunt, + Douglas Lovell, + Patrick Ion, + Robert Miner, + Ivor Philips, + Nico Poppelier, + Dave Raggett, + T.V. Raman, + Murray Sargent III, + Neil Soiffer, + Irene Schena, + Paul Topping, + Stephen Watt +
+ +

Earlier active participants of this second W3C Math Working Group have + included: +

+
+ Sam Dooley, + Robert Sutor, + Barry MacKichan +
+ +

At the time of release of MathML 1.0 [MathML1] the + Math Working Group was co-chaired by Patrick Ion and Robert Miner, then of the + Geometry Center. Since that time several changes in membership have taken + place. In the course of the update to MathML 1.01, in addition to people listed in + the original membership below, corrections were offered by David Carlisle, Don + Gignac, Kostya Serebriany, Ben Hinkle, Sebastian Rahtz, Sam Dooley and others.

+ +

Participants in the Math Working Group responsible for the finished + MathML 1.0 specification were: +

+
+ Stephen Buswell, + Stéphane Dalmas, + Stan Devitt, + Angel Diaz, + Brenda Hunt, + Stephen Hunt, + Patrick Ion, + Robert Miner, + Nico Poppelier, + Dave Raggett, + T.V. Raman, + Bruce Smith, + Neil Soiffer, + Robert Sutor, + Paul Topping, + Stephen Watt, + Ralph Youngen +
+

+ + Others who had been members of the W3C Math WG for periods at + earlier stages were: + +

+
+ Stephen Glim, + Arnaud Le Hors, + Ron Whitney, + Lauren Wood, + Ka-Ping Yee +
+
+ +

H.2 Acknowledgments

+ + +

The Working Group benefited from the help of many other + people in developing the specification for MathML 1.0. We + would like to particularly name Barbara Beeton, Chris Hamlin, + John Jenkins, Ira Polans, Arthur Smith, Robby Villegas and Joe + Yurvati for help and information in assembling the character + tables in 8. Characters, Entities and Fonts, as well as Peter Flynn, + Russell S.S. O'Connor, Andreas Strotmann, and other + contributors to the www-math + mailing list for their careful + proofreading and constructive criticisms.

+ +

+ As the Math Working Group went on to MathML 2.0, it again was + helped by many from the W3C family of Working Groups with whom + we necessarily had a great deal of interaction. Outside the + W3C, a particularly active relevant front was the interface + with the Unicode Technical Committee (UTC) and the NTSC WG2 + dealing with ISO 10646. There the STIX project put together a + proposal for the addition of characters for mathematical + notation to Unicode, and this work was again spearheaded + by + Barbara Beeton of the AMS. The whole problem ended split into + three proposals, two of which were advanced by Murray Sargent + of Microsoft, a Math WG member and member of the UTC. But the + mathematical community should be grateful for essential help + and guidance over a couple of years of refinement of the + proposals to help mathematics provided by Kenneth Whistler of + Sybase, and a UTC and WG2 member, and by Asmus Freytag, also + involved in the UTC and WG2 deliberations, and always a stalwart + and knowledgeable supporter of the needs of scientific notation. +

+ +
+ +
+ + +

I. Changes

+ + +

I.1 Changes between MathML 3.0 Second Edition and MathML 4.0

+ + +

Changes to the Frontmatter

+ +
    + +
  • + Changes to the references to match new W3C specification rules, + and to use the new W3C CSS formatting style, most notably + affecting the table of contents styling. +
  • + +
  • + Update the Status of This Document, in particular + using https and referencing the GitHub Issues page + as required for current W3C publications. +
  • +
+
+ +
+ + +
    + +
  • + Modified the definition of MathML color and length valued attributes to be + explicitly based on the syntax used in [MathML-Core] which in + turn uses definitions provided by CSS3. +
  • +
  • Remove the mode and macros attributes from <math>. These have been deprecated + since MathML 2. macros had no + defined behaviour, and mode can be + replaced by suitable use of display. + The mathml4-legacy schema makes these valid if needed for legacy applications.
  • + +
  • Remove the other attribute. + This have been deprecated + since MathML 2. + The mathml4-legacy schema makes this valid if needed for legacy applications.
  • + +
+
+ +
+ + +
    + +
  • Separate the examples + in 3.2.3.3 Examples + and 3.2.4.3 Examples to improve their appearance + when rendered. +
  • + +
  • Clarify that negative numbers should be marked up with an + explicit mo operator + in 3.2.4.4 Numbers that should not be written + using <mn> alone. +
  • + +
  • Correct the long division notation names + in 3.6.2.2 Attributes. +
  • + +
  • Clarify that the horizontal alignment of scripts + in 3.4.7 Prescripts and Tensor Indices + <mmultiscripts>, + <mprescripts/> is towards the base, and + add a new example. +
  • +
  • The deprecated MathML 1 attributes on token elements: fontfamily, + fontweight, fontstyle, fontsize, color and background + are removed in favor of mathvariant, mathsize, + mathcolor and + mathbackground. + These attributes are also no longer valid on mstyle. + The mathml4-legacy schema makes these valid if needed for legacy applications. +
  • +
  • All the deprecated font related attributes have been dropped from + mglyph which is still retained to include images in MathML. +
  • +
  • The value indentingnewline is no longer valid for mspace (it was equivalent to newline). +
  • +
  • In MathML table rows and cells must be explicitly marked + wih mtr and mtd. The [MathML1] required that an + implementation infer the row markup if it was omitted. +
  • +
  • The use of malignmark has been + restricted and simplified, matching the features implemented in + existing implementations. + The groupalign attribute on table + elements is no longer supported.
  • +
  • The deprecated mo attributes, fence + and separator, have been removed + (and are also no longer listed as properties in B. Operator Dictionary). + They are still valid in the A.2.6 Legacy MathML schema, + but invalid in the default schema.
  • +
  • The deprecated element none is + replaced by an empty mrow throughout, + to match [MathML-Core].
  • +
  • The element mlabeledtr and the associated attributes + side and minlabelspacing + are no longer specified. They are removed from the default schema but valid in + the Legacy Schema.
  • + +
  • To align with MathML-Core, the special extended syntax for mpadded length attributes + ( "+" | "-" )? + unsigned-number + ( ("%" pseudo-unit?) + | pseudo-unit + | unit + | namedspace + )? is no longer supported. + Most of the functionality is still available using standard CSS + length syntax. See Note: mpadded + lengths.
  • +
+ +
+ + +
+ + + +
+ + +
+ + + +
+ +
+ + +
    + +
  • Renamed Chapter from Mixing Markup Languages for Mathematical Expressions
  • + + + +
  • The existing text on using the <semantics> element to mix + Presentation and Content MathML is maintained in the second + section, although reduced with some non normative text and + examples moved to [MathML-Notes].
  • + +
  • MathML 3 deprecated the use of encoding and definitionURL on <semantics>. They are invalid in this + specification. The mathml4-legacy schema may be used if these + attributes need to be validated for a legacy application.
  • +
+ + +
+ +
+ + +
    +
  • Some rewriting of the text and adjusting references as the + Media type registrations have been moved from an Appendix of this + specification to a separate document, [MathML-Media-Types].
  • +
+
+ +

Changes to Media Types

+ + +
    +
  • Media type registrations have been moved from an Appendix of this + specification to a separate document, [MathML-Media-Types].
  • +
+
+ + + +
+ + +
    +
  • The schema was updated to match MathML4
  • +
  • The schema was refactored with a new mathml4-core schema + matching [MathML-Core] being used as the basis for + mathml4-presentation, and a new mathml4-legacy schema that can + be used to validate an existing corpus of documents matching [MathML3].
  • +
+ +
+ + +
+ + +
    +
  • The spacing values and priorities of the elements were reviewed and adjusted.
  • +
  • A new compact presentation is provided as well as the + tabular presentation used previously.
  • + +
  • The underlying data files were updated to Unicode 14/15/16.
  • +
+ + +
+ + +
+ + +
    +
  • This new appendix collects together requirements and issues + related to accessibility.
  • +
+ +
+ +
+ + +
    +
  • These new appendices collect together the syntax tables, mappings to OpenMath and rewrite rules that were + previously distributed throughout 4. Content Markup.
  • +
+ +
+ + +
+ +
+ + + + +

J. References

J.1 Normative references

+ +
[Bidi]
+ Unicode Bidirectional Algorithm. Manish Goregaokar मनीष गोरेगांवकर; Robin Leroy. Unicode Consortium. 2 September 2024. Unicode Standard Annex #9. URL: https://www.unicode.org/reports/tr9/tr9-50.html +
[CSS-Color-3]
+ CSS Color Module Level 3. Tantek Çelik; Chris Lilley; David Baron. W3C. 18 January 2022. W3C Recommendation. URL: https://www.w3.org/TR/css-color-3/ +
[CSS-VALUES-3]
+ CSS Values and Units Module Level 3. Tab Atkins Jr.; Elika Etemad. W3C. 22 March 2024. W3C Candidate Recommendation. URL: https://www.w3.org/TR/css-values-3/ +
[CSS21]
+ Cascading Style Sheets Level 2 Revision 1 (CSS 2.1) Specification. Bert Bos; Tantek Çelik; Ian Hickson; Håkon Wium Lie. W3C. 7 June 2011. W3C Recommendation. URL: https://www.w3.org/TR/CSS21/ +
[DLMF]
+ NIST Digital Library of Mathematical Functions, Release 1.1.5. F. W. J. Olver; A. B. Olde Daalhuis; D. W. Lozier; B. I. Schneider; R. F. Boisvert; C. W. Clark; B. R. Miller; B. V. Saunders; H. S. Cohl; M. A. McClain. 2022-03-15. URL: http://dlmf.nist.gov/ +
[Entities]
+ XML Entity Definitions for Characters (3rd Edition). Patrick D F Ion; David Carlisle. W3C. 7 March 2023. W3C Recommendation. URL: https://www.w3.org/TR/xml-entity-names/ +
[HTML]
+ HTML Standard. Anne van Kesteren; Domenic Denicola; Dominic Farolino; Ian Hickson; Philip Jägenstedt; Simon Pieters. WHATWG. Living Standard. URL: https://html.spec.whatwg.org/multipage/ +
[IEEE754]
+ IEEE754. +
[INFRA]
+ Infra Standard. Anne van Kesteren; Domenic Denicola. WHATWG. Living Standard. URL: https://infra.spec.whatwg.org/ +
[IRI]
+ Internationalized Resource Identifiers (IRIs). M. Duerst; M. Suignard. IETF. January 2005. Proposed Standard. URL: https://www.rfc-editor.org/rfc/rfc3987 +
[MathML-AAM]
+ MathML Accessiblity API Mappings 1.0. W3C. W3C Editor's Draft. URL: https://w3c.github.io/mathml-aam/ +
[MathML-Core]
+ MathML Core. David Carlisle; Frédéric Wang. W3C. 27 November 2023. W3C Working Draft. URL: https://www.w3.org/TR/mathml-core/ +
[MathML-Media-Types]
+ MathML Media-type Declarations. W3C. W3C Editor's Draft. URL: https://w3c.github.io/mathml-docs/mathml-media-types/ +
[Namespaces]
+ Namespaces in XML 1.0 (Third Edition). Tim Bray; Dave Hollander; Andrew Layman; Richard Tobin; Henry Thompson et al. W3C. 8 December 2009. W3C Recommendation. URL: https://www.w3.org/TR/xml-names/ +
[OpenMath]
+ The OpenMath Standard. S. Buswell; O. Caprotti; D. P. Carlisle; M. C. Dewar; M. Gaëtano; M. Kohlhase; J. H. Davenport; P. D. F. Ion; T. Wiesing. The OpenMath Society. July 2019. URL: https://openmath.org/standard/om20-2019-07-01/omstd20.html +
[RELAXNG-SCHEMA]
+ Information technology -- Document Schema Definition Language (DSDL) -- Part 2: Regular-grammar-based validation -- RELAX NG. ISO/IEC. 2008. URL: http://standards.iso.org/ittf/PubliclyAvailableStandards/c052348_ISO_IEC_19757-2_2008(E).zip +
[RFC2045]
+ Multipurpose Internet Mail Extensions (MIME) Part One: Format of Internet Message Bodies. N. Freed; N. Borenstein. IETF. November 1996. Draft Standard. URL: https://www.rfc-editor.org/rfc/rfc2045 +
[RFC2046]
+ Multipurpose Internet Mail Extensions (MIME) Part Two: Media Types. N. Freed; N. Borenstein. IETF. November 1996. Draft Standard. URL: https://www.rfc-editor.org/rfc/rfc2046 +
[RFC2119]
+ Key words for use in RFCs to Indicate Requirement Levels. S. Bradner. IETF. March 1997. Best Current Practice. URL: https://www.rfc-editor.org/rfc/rfc2119 +
[RFC3986]
+ Uniform Resource Identifier (URI): Generic Syntax. T. Berners-Lee; R. Fielding; L. Masinter. IETF. January 2005. Internet Standard. URL: https://www.rfc-editor.org/rfc/rfc3986 +
[RFC7303]
+ XML Media Types. H. Thompson; C. Lilley. IETF. July 2014. Proposed Standard. URL: https://www.rfc-editor.org/rfc/rfc7303 +
[RFC8174]
+ Ambiguity of Uppercase vs Lowercase in RFC 2119 Key Words. B. Leiba. IETF. May 2017. Best Current Practice. URL: https://www.rfc-editor.org/rfc/rfc8174 +
[rfc9110]
+ HTTP Semantics. R. Fielding, Ed.; M. Nottingham, Ed.; J. Reschke, Ed.. IETF. June 2022. Internet Standard. URL: https://httpwg.org/specs/rfc9110.html +
[SVG]
+ Scalable Vector Graphics (SVG) 1.1 (Second Edition). Erik Dahlström; Patrick Dengler; Anthony Grasso; Chris Lilley; Cameron McCormack; Doug Schepers; Jonathan Watt; Jon Ferraiolo; Jun Fujisawa; Dean Jackson et al. W3C. 16 August 2011. W3C Recommendation. URL: https://www.w3.org/TR/SVG11/ +
[UAAG20]
+ User Agent Accessibility Guidelines (UAAG) 2.0. James Allan; Greg Lowney; Kimberly Patch; Jeanne F Spellman. W3C. 15 December 2015. W3C Working Group Note. URL: https://www.w3.org/TR/UAAG20/ +
[Unicode]
+ The Unicode Standard. Unicode Consortium. URL: https://www.unicode.org/versions/latest/ +
[WCAG21]
+ Web Content Accessibility Guidelines (WCAG) 2.1. Michael Cooper; Andrew Kirkpatrick; Joshue O'Connor; Alastair Campbell. W3C. 21 September 2023. W3C Recommendation. URL: https://www.w3.org/TR/WCAG21/ +
[XML]
+ Extensible Markup Language (XML) 1.0 (Fifth Edition). Tim Bray; Jean Paoli; Michael Sperberg-McQueen; Eve Maler; François Yergeau et al. W3C. 26 November 2008. W3C Recommendation. URL: https://www.w3.org/TR/xml/ +
[XMLSchemaDatatypes]
+ XML Schema Part 2: Datatypes Second Edition. Paul V. Biron; Ashok Malhotra. W3C. 28 October 2004. W3C Recommendation. URL: https://www.w3.org/TR/xmlschema-2/ +
[XMLSchemas]
+ XML Schema Part 1: Structures Second Edition. Henry Thompson; David Beech; Murray Maloney; Noah Mendelsohn et al. W3C. 28 October 2004. W3C Recommendation. URL: https://www.w3.org/TR/xmlschema-1/ +
+

J.2 Informative references

+ +
[Concept-Lists]
+ Maintaining MathML Concept Lists. W3C. note. URL: https://w3c.github.io/mathml-docs/concept-lists/ +
[MathML-Notes]
+ Notes on MathML. W3C. note. URL: https://w3c.github.io/mathml-docs/notes-on-mathml/ +
[MathML-Types]
+ Structured Types in MathML 2.0. Stan Devitt; Michael Kohlhase; Max Froumentin. W3C. 10 November 2003. W3C Working Group Note. URL: https://www.w3.org/TR/mathml-types/ +
[MathML1]
+ Mathematical Markup Language (MathML) 1.0 Specification. Patrick D F Ion; Robert R Miner. W3C. 7 April 1998. W3C Recommendation. URL: https://www.w3.org/TR/1998/REC-MathML-19980407/ +
[MathML3]
+ Mathematical Markup Language (MathML) Version 3.0 2nd Edition. David Carlisle; Patrick D F Ion; Robert R Miner. W3C. 10 April 2014. W3C Recommendation. URL: https://www.w3.org/TR/MathML3/ +
[MathMLforCSS]
+ MathMLforCSS. +
[Modularization]
+ XHTML™ Modularization 1.1. Daniel Austin; Subramanian Peruvemba; Shane McCarron; Masayasu Ishikawa; Mark Birbeck et al. W3C. 8 October 2008. W3C Recommendation. URL: https://www.w3.org/TR/2008/REC-xhtml-modularization-20081008/ +
[OMDoc1.2]
+ OMDoc1.2. +
[RDF]
+ Resource Description Framework (RDF): Concepts and Abstract Syntax. Graham Klyne; Jeremy Carroll. W3C. 10 February 2004. W3C Recommendation. URL: https://www.w3.org/TR/rdf-concepts/ +
[XHTML]
+ XHTML™ 1.0 The Extensible HyperText Markup Language (Second Edition). Steven Pemberton. W3C. 27 March 2018. W3C Recommendation. URL: https://www.w3.org/TR/xhtml1/ +
[XHTML-MathML-SVG]
+ An XHTML + MathML + SVG Profile. Masayasu Ishikawa. W3C. 9 August 2002. W3C Working Draft. URL: https://www.w3.org/TR/XHTMLplusMathMLplusSVG/ +
+ XML Linking Language (XLink) Version 1.0. Steven DeRose; Eve Maler; David Orchard. W3C. 27 June 2001. W3C Recommendation. URL: https://www.w3.org/TR/xlink/ +
+
\ No newline at end of file