-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathrobotclient.lua
executable file
·232 lines (198 loc) · 5.43 KB
/
robotclient.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
local NetCmd = require "netcmd.netcmd"
local App = require "lua.application"
local socket = require "lua.socket"
local sche = require "lua.sche"
local MsgHandler = require "netcmd.msghandler"
local Name2idx = require "common.name2idx"
local function ReadAttr(rpk)
local attr = {}
local size = rpk:Read_uint8(rpk)
for i=1,size do
local attrname = Name2idx.Name(rpk:Read_uint8())
attr[attrname] = rpk:Read_uint32()
end
return attr
end
local Robot = App.New()
MsgHandler.RegHandler(NetCmd.CMD_GC_CREATE,function (sock,rpk)
local wpk = CPacket.NewWPacket(64)
wpk:Write_uint16(NetCmd.CMD_CG_CREATE)
wpk:Write_uint8(math.random(1,2))
wpk:Write_string(sock.actname)
wpk:Write_uint16(5001)
sock:Send(wpk)
end)
MsgHandler.RegHandler(NetCmd.CMD_GC_BACK2MAIN,function (sock,rpk)
end)
--[[
SuperReg(function (rpk)
--print("CMD_SC_ENTERMAP begin")
local packet = {}
packet.maptype = ReadUint16(rpk)
--属性
packet.attr = ReadAttr(rpk)
packet.battleitems = {}
local size = ReadUint8(rpk)
for i=1,size do
local pos = ReadUint8(rpk)
local item = {}
item.id = ReadUint16(rpk)
item.count = ReadUint16(rpk)
--print(pos,item.id,item.count)
packet.battleitems[pos] = item
end
packet.tick_remain = ReadUint32(rpk)
packet.selfid = ReadUint32(rpk)
--print("CMD_SC_ENTERMAP end")
--print("CMD_SC_ENTERMAP",packet)
NetHandler[netCmd.CMD_SC_ENTERMAP](packet)
end,netCmd.CMD_SC_ENTERMAP)
]]
MsgHandler.RegHandler(NetCmd.CMD_SC_ENTERMAP,function (sock,rpk)
local ply = sock.ply or {}
if not sock.ply then
sock.ply = ply
end
ply.map = rpk:Read_uint16()
--角色基本属性
ply.attr = ReadAttr(rpk)
ply.battleitems = {}
local size = rpk:Read_uint8()
for i=1,size do
local pos = rpk:Read_uint8()
local item = {}
item.id = rpk:Read_uint16()
item.count = rpk:Read_uint16()
ply.battleitems[pos] = item
end
rpk:Read_uint32()
ply.id = rpk:Read_uint32()
end)
local function Mov(sock)
local x = math.random(10,180)--math.random(10,400)
local y = math.random(10,100)--math.random(10,200)
local wpk = CPacket.NewWPacket(64)
wpk:Write_uint16(NetCmd.CMD_CS_MOV)
wpk:Write_uint16(x)
wpk:Write_uint16(y)
sock:Send(wpk)
end
local function LeaveMap(sock)
local wpk = CPacket.NewWPacket(64)
wpk:Write_uint16(NetCmd.CMD_CG_LEAVEMAP)
sock:Send(wpk)
end
MsgHandler.RegHandler(NetCmd.CMD_SC_ENTERSEE,function (sock,rpk)
print("CMD_SC_ENTERSEE",sock.ply)
local ply = sock.ply
if ply then
local id = rpk:Read_uint32(rpk)
if id == ply.id then
print("self enter see")
rpk:Read_uint8()
rpk:Read_uint16()
local nickname = rpk:Read_string()
ply.teamid = rpk:Read_uint16()
ply.pos = {}
ply.pos.x = rpk:Read_uint16()
ply.pos.y = rpk:Read_uint16()
ply.dir = rpk:Read_uint8()
local attr = ReadAttr(rpk)
for k,v in pairs(attr) do
print(k,v)
end
Mov(sock)
end
end
end)
MsgHandler.RegHandler(NetCmd.CMD_SC_MOV_FAILED,function (sock,rpk)
Mov(sock)
end)
MsgHandler.RegHandler(NetCmd.CMD_SC_MOV_ARRI,function (sock,rpk)
Mov(sock)
end)
MsgHandler.RegHandler(NetCmd.CMD_SC_MOV,function (sock,rpk)
end)
MsgHandler.RegHandler(NetCmd.CMD_SC_LEAVESEE,function (sock,rpk)
local id = rpk:Read_uint32(rpk)
end)
MsgHandler.RegHandler(NetCmd.CMD_GC_BEGINPLY,function (sock,rpk)
print("CMD_GC_BEGINPLY")
local ply = sock.ply or {}
ply.uniqueid = rpk:Read_uint32()
print(ply.uniqueid)
ply.avatarid = rpk:Read_uint16()
ply.nickname = rpk:Read_string()
--角色基本属性
ply.attr = ReadAttr(rpk)
--背包
ply.bag = {}
ply.bag.bagsize = rpk:Read_uint8()
--背包位置
local size = rpk:Read_uint8()
for i=1,size do
local idx = rpk:Read_uint8()
local item = {}
item.id = rpk:Read_uint16()
item.count = rpk:Read_uint16()
local attrsize = rpk:Read_uint8()
if attrsize > 0 then
item.attr = {}
for j=1,attrsize do
local idx = rpk:Read_uint8()
item.attr[idx] = rpk:Read_uint32()
end
end
ply.bag[idx] = item
end
--技能
ply.skill = {}
size = rpk:Read_uint16()
for i=1,size do
local skill = {}
skill.id = rpk:Read_uint16()
skill.level = rpk:Read_uint16()
ply.skill[skill.id] = skill
end
--packet.everydaysign = {}
--packet.everydaysign.daycount = rpk:Read_uint8()
--packet.everydaysign.count = rpk:Read_uint8()
--packet.everydaysign.signAble = rpk:Read_uint8()
--packet.server_timestamp = rpk:Read_uint32()
rpk:Read_uint8()
rpk:Read_uint8()
rpk:Read_uint8()
rpk:Read_uint32()
print(ply.nickname .. " begin play")
--sock:Close()
sock.ply = ply
local wpk = CPacket.NewWPacket(64)
wpk:Write_uint16(NetCmd.CMD_CG_ENTERMAP)
wpk:Write_uint8(201)
sock:Send(wpk)
end)
function ConnectAndLogin(name)
local client = socket.Stream.New(CSocket.AF_INET)
--if client:Connect("121.41.37.227",8010) then
if client:Connect("192.168.52.128",8010) then
print("connect to server error")
return
end
client:Establish(CSocket.rpkdecoder(65535))
Robot:Add(client,MsgHandler.OnMsg,
function ()
sche.Spawn(ConnectAndLogin,name)
collectgarbage("collect")
end
)
local wpk = CPacket.NewWPacket(64)
wpk:Write_uint16(NetCmd.CMD_CA_LOGIN)
wpk:Write_uint8(1)
wpk:Write_string(name)
client.actname = name
client:Send(wpk)
end
for i=1,50 do
local name = "test" .. i
sche.Spawn(ConnectAndLogin,name)
end