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Conformance testing webgpu.h #253
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Dec 21 meeting
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FWIW the main way I use to detect mismatches between implementations is to use this # Configure a 1st build that uses wgpu-native in the folder 'build-wgpu'
cmake -B build-wgpu -DWEBGPU_BACKEND=WGPU
# Configure a 2nd build that uses wgpu-native in the folder 'build-dawn'
cmake -B build-dawn -DWEBGPU_BACKEND=DAWN
# Then build both projects and compare! Note that the file |
Since we want webgpu.h implementations to be interoperable, we will need some kind of conformance testing.
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