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Windows 11 Unity 2022.3.10f1 WX-SDK 202412230248 通过github URL导入 在Windows 11上构建,目标为WebGL,使用“生成并转换”进行转换
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实际上,MiniGameConfig中存储的始终是绝对路径。 是指“微信小游戏转换工具面板”第二次打开后路径会变成绝对路径么?
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只要不点击“生成并转换”,就不会变成绝对路径。 只有在点击了“生成并转换”后,它才会变成绝对路径。 这为git仓库中changes的管理以及多人协作带来了一些麻烦。 我不认为存储绝对路径是个好的做法。
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