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Directory.Build.props
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Directory.Build.props
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<Project>
<Import Project="Sdk.props" Sdk="Microsoft.DotNet.Arcade.Sdk" />
<PropertyGroup>
<LangVersion>preview</LangVersion>
<EnableNETAnalyzers>true</EnableNETAnalyzers>
<AnalysisLevel>preview</AnalysisLevel>
<NoWarn>$(NoWarn);CS1591;NU5118;NU5128</NoWarn>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<DebugSymbols>true</DebugSymbols>
<DebugType>portable</DebugType>
<SymbolPackageFormat>snupkg</SymbolPackageFormat>
<CodeAnalysisRuleset>$(MSBuildThisFileDirectory)eng\CodeAnalysis.ruleset</CodeAnalysisRuleset>
<EnableXlfLocalization>false</EnableXlfLocalization>
<ProduceReferenceAssembly>true</ProduceReferenceAssembly>
</PropertyGroup>
<PropertyGroup>
<StrongNameKeyId>OpenIddict</StrongNameKeyId>
<AssemblyOriginatorKeyFile>$(MSBuildThisFileDirectory)eng\key.snk</AssemblyOriginatorKeyFile>
<SignAssembly>true</SignAssembly>
<DelaySign>false</DelaySign>
<PublicSign>false</PublicSign>
<PublicKey>0024000004800000140200000602000000240000525341310010000001000100613f2880fc9f71b5e8f968801c1a4923e1df760bd3f9d2d752f83c01cabc4853e7f32bba18e9e88ca1285d96655008148d60c43d28d82a292c6bf0c8a761fd5d345e45ec1c044b6eeca140593779e6c9e8b59eb1b1cc905dc81e559a9fdf24c77d333c53cc8c7f2d46a6df3a74c426e4afc97bab4117a87a882552c8f41e9f4757bb40a1255cf720f85ce50bac763a6104b03d6927ef05f5dcc316450eda528eae7f003af8c6463daa9505fae121d0c8294eb927995a4dd96b9397c16a479c865322af27c0f1b493a5dc03305bd5d46ac376de620cb050b40f9fb1cbb0a2004242ad30aff30e203fb68a104eed90d80def2e04f1c73e01937d9f1359108904d13d5226ac717880f51070066252ceb0b0acdb6705fb76515f3cebb2fc497572ab3c66718fbdb1306f39125a6cb6f40006db495a21a61b5273ddcbc83e983a2e59b04ebbcde41aad46ff4292080b1ede89878ac95b26d68227cd6077994b397255e91b09d25de64f0f7cf58cd3f96460561056eaf48ff1fb1d9f6faa3741bc756b930d761dfe0bde2d8d4c79351888688dd2d0c2939b8e0619a3f668816fbbab070c3139e3f3a5b2961f7d99f2af95fde9c52958644e575a3d0f2a1de8d5fef0b8c9766b415e7566eaba2ad0c775089c1f5148008509700fcebdd001f1b36a1db83be5b2b66c18342d3230e5f995f1283335dbee7388aa3584206fba97112775af</PublicKey>
<PublicKeyToken>35a561290d20de2f</PublicKeyToken>
</PropertyGroup>
<PropertyGroup>
<Authors>Kévin Chalet</Authors>
<Company>$(Authors)</Company>
<Product>OpenIddict</Product>
<_ProjectCopyright>© Kévin Chalet. All rights reserved.</_ProjectCopyright>
<PackageIconFullPath>$(MSBuildThisFileDirectory)package-icon.png</PackageIconFullPath>
<PackageProjectUrl>https://github.com/openiddict/openiddict-core</PackageProjectUrl>
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
<PackageTags>authentication;jwt;openidconnect;openiddict;security</PackageTags>
<RepositoryType>git</RepositoryType>
<RepositoryUrl>git://github.com/openiddict/openiddict-core</RepositoryUrl>
</PropertyGroup>
<PropertyGroup>
<RepoRelativeProjectDir>$([MSBuild]::MakeRelative($(RepoRoot), $(MSBuildProjectDirectory)))</RepoRelativeProjectDir>
<WarnOnPackingNonPackableProject>false</WarnOnPackingNonPackableProject>
<CheckEolTargetFramework>false</CheckEolTargetFramework>
</PropertyGroup>
<!--
These are set per-project so versioning is applied correctly, but are not set globally otherwise
the Arcade SDK will attempt to publish artifacts such as symbols to Microsoft's servers.
-->
<PropertyGroup Condition=" '$(GITHUB_ACTIONS)' == 'true' And '$(GITHUB_REF.StartsWith(`refs/pull/`))' == 'false' ">
<OfficialBuild>true</OfficialBuild>
<OfficialBuildId>$(_ComputedOfficialBuildId)</OfficialBuildId>
</PropertyGroup>
<PropertyGroup Condition=" $(RepoRelativeProjectDir.Contains('src')) ">
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<IncludeSymbols>true</IncludeSymbols>
<IsPackable>true</IsPackable>
<IsShipping>true</IsShipping>
<Serviceable>false</Serviceable>
</PropertyGroup>
<ItemGroup>
<ProjectCapability Include="DynamicDependentFile" />
<ProjectCapability Include="DynamicFileNesting" />
</ItemGroup>
</Project>