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If the player is temporarily moved to a map, then instantly after warped back to the map where the player was before being teleported, the game will still display them as being in the map where they temporarily got teleported.
In that case, the player is displayed as being in the Debug Room while being in the Eternal Church, due to the use of those two commands in a row.
In terms of workaround for now, this means that if you want to reset the map this way without messing the location display, you need to move the player on a map set as being ignored for the location display (for example in 2kki, this is map 900; this is done in qxy areas so there is not much issue there, but in some wataru's maps the player is moved to another map of said author which is is used, causing the location display to become incorrect like in said case).
The text was updated successfully, but these errors were encountered:
If the player is temporarily moved to a map, then instantly after warped back to the map where the player was before being teleported, the game will still display them as being in the map where they temporarily got teleported.
In that case, the player is displayed as being in the Debug Room while being in the Eternal Church, due to the use of those two commands in a row.
In terms of workaround for now, this means that if you want to reset the map this way without messing the location display, you need to move the player on a map set as being ignored for the location display (for example in 2kki, this is map 900; this is done in qxy areas so there is not much issue there, but in some wataru's maps the player is moved to another map of said author which is is used, causing the location display to become incorrect like in said case).
The text was updated successfully, but these errors were encountered: