forked from vokoshyv/codewarsstuff
-
Notifications
You must be signed in to change notification settings - Fork 0
/
conway-game-of-life
181 lines (160 loc) · 4.15 KB
/
conway-game-of-life
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
var checkAround = function(array, i, j){
var count = 0;
(array[i+1]) && (array[i+1][j-1]) && (count += array[i+1][j-1]);
(array[i+1]) && (array[i+1][j]) && (count += array[i+1][j]);
(array[i+1]) && (array[i+1][j+1]) && (count += array[i+1][j+1]);
(array[i-1]) && (array[i-1][j-1]) && (count += array[i-1][j-1]);
(array[i-1]) && (array[i-1][j]) && (count += array[i-1][j]);
(array[i-1]) && (array[i-1][j+1]) && (count += array[i-1][j+1]);
(array[i][j+1]) && (count += array[i][j+1]);
(array[i][j-1]) && (count += array[i][j-1]);
return count;
}
var addZeroes = function(matrix){
var result = [];
for (var i = 0; i < matrix.length; i++){
result.push(matrix[i].slice());
}
for (var i = 0; i < result.length; i++){
result[i].unshift(0);
result[i].push(0);
}
var rowLength = result[0].length;
var toBeAdded = Array.apply(null, new Array(rowLength)).map(Number.prototype.valueOf,0);
result.push(toBeAdded);
result.unshift(toBeAdded);
var result = result.slice();
return result;
}
var removeTop = function(matrix){
var count = 0;
for (var i = 0; i < matrix[0].length; i++){
count += matrix[0][i];
}
while (count === 0){
matrix.shift();
count = 0;
for (var i = 0; i < matrix[0].length; i++){
count += matrix[0][i];
}
}
return matrix;
}
var removeBot = function(matrix){
var count = 0;
for (var i = 0; i < matrix[matrix.length-1].length; i++){
count += matrix[matrix.length-1][i];
}
while (count === 0){
matrix.pop();
var count = 0;
for (var i = 0; i < matrix[matrix.length-1].length; i++){
count += matrix[matrix.length-1][i];
}
}
return matrix;
}
var removeLeft = function(matrix){
var count = 0;
for (var i = 0; i < matrix.length; i++){
count += matrix[i][0];
}
var result = [];
for (var i = 0; i < matrix.length; i++){
result.push(matrix[i].slice());
}
while (count === 0){
for (var j = 0; j < matrix.length; j++){
result[j].shift();
}
var count = 0;
for (var i = 0; i < result.length; i++){
count += result[i][0];
}
}
return result;
}
var removeRight = function(matrix){
var count = 0;
for (var i = 0; i < matrix.length; i++){
count += matrix[i][matrix[i].length-1];
}
var result = [];
for (var i = 0; i < matrix.length; i++){
result.push(matrix[i].slice());
}
while (count === 0){
for (var j = 0; j < result.length; j++){
result[j].pop();
}
var count = 0;
for (var i = 0; i < result.length; i++){
count += result[i][result[i].length-1];
}
}
return result;
}
var removeZeroes = function(matrix){
matrix = removeTop(matrix);
matrix = removeBot(matrix);
matrix = removeLeft(matrix);
matrix = removeRight(matrix);
return matrix;
}
function getGeneration(cells, generations){
var result;
var recurse = function(prevWork, depth){
if (depth === generations){
result = prevWork;
return;
}
prevWork = addZeroes(prevWork);
var work = [];
for (var i = 0; i < prevWork.length; i++){
work.push(prevWork[i].slice());
}
for (var i = 0; i < prevWork.length; i++){
for (var j = 0; j < prevWork[i].length; j++){
if (prevWork[i][j] === 1){
if (checkAround(prevWork, i, j) < 2){
work[i][j] = 0;
}
else if (checkAround(prevWork, i, j) > 3){
work[i][j] = 0;
}
}
else if (prevWork[i][j] === 0){
if (checkAround(prevWork, i, j) === 3){
work[i][j] = 1;
}
}
}
}
work = removeZeroes(work);
recurse(work, depth+1);
}
recurse(cells, 0);
// return result;
var work = JSON.stringify(result);
work = work.split('],[');
work = work.join(']\n[');
return work;
}
var test = [[ 1, 1, 0 ],
[ 1, 1, 0 ],
[ 0, 0, 0 ],
[ 0, 0, 0 ],
[ 0, 0, 1 ],
[ 1, 0, 1 ],
[ 0, 1, 1 ] ];
console.log(getGeneration(test, 0));
console.log(' ');
var count = 0;
var blah = setInterval(function(){
console.log(getGeneration(test, count));
console.log('');
if (count > 100){
clearInterval(blah);
}
count++;
}, 100)