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connack.go
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connack.go
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// Copyright (c) 2014 The SurgeMQ Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package message
import "fmt"
// The CONNACK Packet is the packet sent by the Server in response to a CONNECT Packet
// received from a Client. The first packet sent from the Server to the Client MUST
// be a CONNACK Packet [MQTT-3.2.0-1].
//
// If the Client does not receive a CONNACK Packet from the Server within a reasonable
// amount of time, the Client SHOULD close the Network Connection. A "reasonable" amount
// of time depends on the type of application and the communications infrastructure.
type ConnackMessage struct {
header
sessionPresent bool
returnCode ConnackCode
}
var _ Message = (*ConnackMessage)(nil)
// NewConnackMessage creates a new CONNACK message
func NewConnackMessage() *ConnackMessage {
msg := &ConnackMessage{}
msg.SetType(CONNACK)
return msg
}
// String returns a string representation of the CONNACK message
func (this ConnackMessage) String() string {
return fmt.Sprintf("%s, Session Present=%t, Return code=%q\n", this.header, this.sessionPresent, this.returnCode)
}
// SessionPresent returns the session present flag value
func (this *ConnackMessage) SessionPresent() bool {
return this.sessionPresent
}
// SetSessionPresent sets the value of the session present flag
func (this *ConnackMessage) SetSessionPresent(v bool) {
if v {
this.sessionPresent = true
} else {
this.sessionPresent = false
}
this.dirty = true
}
// ReturnCode returns the return code received for the CONNECT message. The return
// type is an error
func (this *ConnackMessage) ReturnCode() ConnackCode {
return this.returnCode
}
func (this *ConnackMessage) SetReturnCode(ret ConnackCode) {
this.returnCode = ret
this.dirty = true
}
func (this *ConnackMessage) Len() int {
if !this.dirty {
return len(this.dbuf)
}
ml := this.msglen()
if err := this.SetRemainingLength(int32(ml)); err != nil {
return 0
}
return this.header.msglen() + ml
}
func (this *ConnackMessage) Decode(src []byte) (int, error) {
total := 0
n, err := this.header.decode(src)
total += n
if err != nil {
return total, err
}
b := src[total]
if b&254 != 0 {
return 0, fmt.Errorf("connack/Decode: Bits 7-1 in Connack Acknowledge Flags byte (1) are not 0")
}
this.sessionPresent = b&0x1 == 1
total++
b = src[total]
// Read return code
if b > 5 {
return 0, fmt.Errorf("connack/Decode: Invalid CONNACK return code (%d)", b)
}
this.returnCode = ConnackCode(b)
total++
this.dirty = false
return total, nil
}
func (this *ConnackMessage) Encode(dst []byte) (int, error) {
if !this.dirty {
if len(dst) < len(this.dbuf) {
return 0, fmt.Errorf("connack/Encode: Insufficient buffer size. Expecting %d, got %d.", len(this.dbuf), len(dst))
}
return copy(dst, this.dbuf), nil
}
// CONNACK remaining length fixed at 2 bytes
hl := this.header.msglen()
ml := this.msglen()
if len(dst) < hl+ml {
return 0, fmt.Errorf("connack/Encode: Insufficient buffer size. Expecting %d, got %d.", hl+ml, len(dst))
}
if err := this.SetRemainingLength(int32(ml)); err != nil {
return 0, err
}
total := 0
n, err := this.header.encode(dst[total:])
total += n
if err != nil {
return 0, err
}
if this.sessionPresent {
dst[total] = 1
}
total++
if this.returnCode > 5 {
return total, fmt.Errorf("connack/Encode: Invalid CONNACK return code (%d)", this.returnCode)
}
dst[total] = this.returnCode.Value()
total++
return total, nil
}
func (this *ConnackMessage) msglen() int {
return 2
}