You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I'm using GLFW to build a universal binary using this Template. I am adding GLFW as a debug dependency for desktop builds and trying to build GLFW for Linux and Mac from Windows. Building it on Linux using Linux works, no issues!
Currently, I am getting the following errors for the targets:
x86_64-linux: error: error: unable to find dynamic system library 'X11' using strategy 'paths_first'. searched paths: none
aarch64-macos: error: error: unable to find dynamic system library 'objc' using strategy 'paths_first'. searched paths: none
Building it as a shared library gives be a bunch of duplicate symbol errors, but I don't think this is a great fix anyway.
The text was updated successfully, but these errors were encountered:
randomcmd
changed the title
ZGLFW doesn't cross compile on windows
ZGLFW doesn't cross compile on Windows
Oct 30, 2024
I'm using GLFW to build a universal binary using this Template. I am adding GLFW as a debug dependency for desktop builds and trying to build GLFW for Linux and Mac from Windows. Building it on Linux using Linux works, no issues!
Currently, I am getting the following errors for the targets:
x86_64-linux:
error: error: unable to find dynamic system library 'X11' using strategy 'paths_first'. searched paths: none
aarch64-macos:
error: error: unable to find dynamic system library 'objc' using strategy 'paths_first'. searched paths: none
Building it as a shared library gives be a bunch of duplicate symbol errors, but I don't think this is a great fix anyway.
The text was updated successfully, but these errors were encountered: