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I noticed that the foot sliding in the resulting animation is quite obvious. Is this caused by the discrepancy between the lower limb proportions of the FBX model and the person in the video?
The text was updated successfully, but these errors were encountered:
The problem is seen when imported to blender by the method in #10, in the original video rendered by demo.py, this did not happen. So I guess it is decided by the fbx model used customly.
Sorry for the late reply. I think extra motion retargeting or post-processing is needed to alleviate the foot-sliding issue. As you mentioned, the body model is quite different between the FBX model and the SMPLX (Neutral) model.
I noticed that the foot sliding in the resulting animation is quite obvious. Is this caused by the discrepancy between the lower limb proportions of the FBX model and the person in the video?
The text was updated successfully, but these errors were encountered: