Name | Type | Description | Notes |
---|---|---|---|
Linodes | Pointer to []int32 | An array containing the IDs of each of the Linodes included in this transfer. | [optional] |
func NewPropertiesEntities() *PropertiesEntities
NewPropertiesEntities instantiates a new PropertiesEntities object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewPropertiesEntitiesWithDefaults() *PropertiesEntities
NewPropertiesEntitiesWithDefaults instantiates a new PropertiesEntities object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *PropertiesEntities) GetLinodes() []int32
GetLinodes returns the Linodes field if non-nil, zero value otherwise.
func (o *PropertiesEntities) GetLinodesOk() (*[]int32, bool)
GetLinodesOk returns a tuple with the Linodes field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *PropertiesEntities) SetLinodes(v []int32)
SetLinodes sets Linodes field to given value.
func (o *PropertiesEntities) HasLinodes() bool
HasLinodes returns a boolean if a field has been set.