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Need a lot more detailed info to help you. OS version, how FFmpeg is installed, exact series of commands to set up your build directory and lead to the error, etc. |
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Windows x64, version 2004, build 19041.685.
I'm cloning the repository, and running |
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This is the output of the command
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So I'm confused, you said Let me be clear why I ask for the exact series of commands, not natural language descriptions of them: often times when someone say "I did X, then Y, and Y failed, here's the output of Y", implying fault somewhere in Y, what they actually mean is "I think I did X, then Y, ..." , and in fact they failed to do X properly, so the failure was in X which is apparent once the exact steps are provided. Basically, any step could have gone wrong, so you need to tell me how you did each step exactly, not just the final step. |
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OKAY thanks a lot for your time, I was setting the FFMPEG_DIR and the LIBCLANG_PATH environment variables by using the windows GUI for environment variables, it never occurred to me that they weren't working (I don't know why, I restart my pc every time I set new environment variables). So I opened the project in VSCODE and set the environment variables in the console of VSCODE |
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I read the previous issues regarding building in windows, and read the wiki too, but I still got the
= note: LINK : fatal error LNK1181: cannot open input file 'avutil.lib'
error despite having the correct FFMPEG_DIR value. I was wondering if there was more input about this. Alternatively I could try to develop with WSL since I'm having a lot of problems finding a video decoder for windows.Beta Was this translation helpful? Give feedback.
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