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lgritz committed Dec 1, 2020
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<!-- SPDX-License-Identifier: CC-BY-4.0 -->
<!-- Copyright Contributors to the Open Shading Language Project. -->

Release 1.11.10 -- 1 Dec? 2020 (compared to 1.11.9)
Release 1.11.10 -- 1 Dec 2020 (compared to 1.11.9)
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* Bug fix: optimizer interaction with output param that also is userdata.
#1295
* Ensure that LoadMemoryCompiledShader returns false upon parse failure.
#1302
* Work to ensure that OIIO will build correctly against the upcoming
Imath 3.0 and OpenEXR 3.0. #1299

Release 1.11.9 -- 1 Nov 2020 (compared to 1.11.8)
---------------------------------------------------
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