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Release 1.10.10 -- 9 May 2020 (compared to 1.10.9)
Support for building against LLVM 10.0. #1128#1162
Note that LLVM 10 can only be used if you are building OSL with C++14
or newer.
Change default of OSL_BUILD_MATERIALX to OFF. This will probably be
deprecated entirely for 1.11's (or 2.0's) final release. But in the mean
time, we have drifted out of sync with MX, which has their own copies of
this now, so we're disabling building of these shaders by default.