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Updated instructions.
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Adambean committed Jan 5, 2023
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Expand Up @@ -4,6 +4,8 @@ This script implements an entity for use in maps, `func_projectile_shooter`, whi

The projectiles can consist of a model or sprite, a sound for travel, firing, and impact, specific speed and weight, damage on impact, and triggers on firing and impact, and lots more.

**This script requires Sven Co-op version 5.26 or later.**

## Installation

This script needs to be at game path "scripts/maps/projectile_shooter". Then in a map do **one** of the following:
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