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MonoMenu is a framework designed for static and dynamic menus. It allows the creation of a GUI using a simple XML or XAML representation.
The basic of the framework is based on events, thus all the handling of the menu is done by events.
The Setup page describes the basic steps of including this framework into a MonoGame project.
The Features page enumerates and describes the features of the framework.
The Position and Size page describes the functionality of positioning and sizing of the nodes.
The Events page describes the functionality of events and how to declare them.
The Styles page describes the functionality and declaration of styles.
The XML Construction page describes the steps of constructing a MonoMenu in XML.
The XAML Construction page describes the steps of constructing a MonoMenu in XAML.
The Simple Example page provides an XML and XAML example that demonstrates the capabilities of the framework.