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A live editing environment for Apple's Metal MSL shader libraries

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MetalToy

A live editing environment for Apple's Metal MSL shader libraries

Currently at alpha stage: Usable, generally stable, but some features are missing.

General plan for further features:

  • Texture / buffer data loading and assignment to function inputs.
  • Function chaining. I.e. render function A to buffer X, render function B using X as an input.

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A live editing environment for Apple's Metal MSL shader libraries

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