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header WL/typo cleanup for commit 60f5093
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cleanup for community submission
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loliwut committed Sep 13, 2024
1 parent 60f5093 commit 2af89b4
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Showing 3 changed files with 6 additions and 6 deletions.
2 changes: 1 addition & 1 deletion docs/cck/components/Control Point.md
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# Control Point
# Control Point <div class="whitelisted" data-list="W"></div>
Adding this component to a GameObject with an IsTrigger collider will allow the player to obtain a score with the Game Instance Controller by being in the volume.
> As of 2024r176 this component is not functional.
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4 changes: 2 additions & 2 deletions docs/cck/components/Gun Controller.md
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# Gun Controller
# Gun Controller <div class="whitelisted" data-list="W"></div>
This component is used as a quick way to make a ranged weapon for the Combat System.

### Properties
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+ **Ammo Capacity:** The amount of ammo available to be reloaded into a magazine.
+ **Firing Mode**
- **Single:** This Firing Mode requires the the GameObject to stop shooting before being able to shoot again.
- **Half Auto:** This Firing Mode will fire the ammount of ammo equal to the Firing Rate property; after, the GameObject will need to stop shooting before being able to shoot again.
- **Half Auto:** This Firing Mode will fire the amount of ammo equal to the Firing Rate property; after, the GameObject will need to stop shooting before being able to shoot again.
- **Full Auto:** This Firing Mode will fire a continuous stream of ammo equal to the Firing Rate property per second; until the GameObject stops shooting, or runs out of ammo in the magazine.
+ **Firing Rate:** The amount of ammo per second that can be shot.
+ **Reload Time:** The amount of time in seconds that reloading the magazine takes.
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6 changes: 3 additions & 3 deletions docs/cck/components/Score Board Controller.md
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# Score Board Controller
# Score Board Controller <div class="whitelisted" data-list="W"></div>
Adding this component will allow you to display information about the Game Instance Controller in a Unity UI Canvas.
> As of 2024r176 Text UI is limited to Unity's legacy Text UI components. This may change in the future.
### Properties
These are properties that are controlled by the Game Instance Controller.

+ **Game Instance Controller:** The Game Insatance Controller component the Score Board Controller is controlled by.
+ **Game Instance Controller:** The Game Instance Controller component the Score Board Controller is controlled by.
+ **Round Timers:** This is a List of text components that can display the time of the current round.
+ **Round Status:** This is a List of text components that can display the round satus of the game.
+ **Round Status:** This is a List of text components that can display the round status of the game.
- **Waiting For Players**
- **Players Ready**
- **Game Starting**
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