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Add first community contributions, whitelist headers, and AssetInfo Rewrite #34

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merged 53 commits into from
Sep 10, 2024

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@loliwut loliwut commented Sep 10, 2024

Includes community contributions for:

  • Combat System
  • Damage
  • Object Health

includes internal changes:

  • Added Whitelist header objects to existing component pages, as well as new community contributions
  • Rewrote AssetInfo Component page in line with internal style guide
  • added additional asset folder structure for image embeds within documentation

loliwut and others added 30 commits March 21, 2024 03:39
Includes basis template. Current WIP templates not committed
at least I got this done today if nothing else
looked weird as originally committed
Wednesday has been very unproductive :c
Must add a blank space before bolded message lines or it doesn't insert a line break
Fixing line spacing issues from obsidian
obsidian line break cleanup
obsidian line break cleanup
obsidian line break cleanup
obsidian line break cleanup, also filled missing information from template
obsidian line break cleanup
obsidian line break cleanup
CVR Asset Info, CVR Translatable, and Fluid Volume Components
added link to available languages .md
CVRDescription as completed by RaidShadowLily
Fixed obsidian line break issues
created CVR Particle Sound.md and CVR Portal Marker.md
created CVR Attachment, CVR Pickup Object, and CVR Snapping Point (as written by RaidShadowLily), created new asset folders, and replaced CVR Asset Info as a first draft example of new documentation style
don't know why this didn't push with the rest
Merge changes from lua to working branch
Created Body Control, CVR Pointer, CVR Spawnable Trigger, and CVR Advanced Avatar Trigger
Moved lily's templates to a subfolder for clarity since the writing style is very different. also added CVR Mirror, CVR Object Sync, CVR Toggle State Trigger, and CVR Movement Parent.
Animator driver (legacy), Animator Driver, and CVR pickup point templates by RaidShadowLilly, also rough scripting API documentation by NotAKid
replaced with updated documentation from QA
Control point and CVR Audio Driver by RaidShadowLily
rebasing working branch to current master
loliwut and others added 23 commits May 21, 2024 12:37
CVR haptic zone, CVR haptic area chest, CVR global Shader Updater, and CVR Global Material Property updater
new mkdocs footer on working branch
added header whitelist indicators
Added header whitelist indicators
First Commit to the Combat System will need revision after Damage, Game Instance Controller, Object Health, and Gun Controller is commited.
Updated wording for regeneration, and corrected spelling.
First commit for the damage script.
First Commit of the Object Health
also swapped in-progress avatar component with existing live one pending its completion
Create Combat System.md, Damage.md, and Object Health.md
note to contributor: these components are pending a refactor and may be completely rewritten
cleanup changes to new community contributions
irrelevant/outdated file from branch merges
@Khodrin Khodrin merged commit 7224744 into master Sep 10, 2024
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4 participants