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This project is a proof of concept audio player based on Juce which utilizes the Bungee Audio Time Stretcher Library to provide time stretching and pitch shifting.

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Alzy/Bungee-Audio-Player

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Bungee Audio Player

This project is a proof of concept audio player based on Juce which utilizes the Bungee Audio Time Stretcher Library to provide time stretching and pitch shifting.

bungee_audio_player.png

Note: This implementation utilizes a 'push' approach for processing data unlike the default 'pull' workflow Bungee suggests. This makes it more inline with how most time stretchers available work and is notably useful for audio streams.

Because this project is based on the Pamplejuce template, you're welcome to use it as a base project for something like a sampler, or whatever you'd like.

If you found this project useful, please credit this author, I'd greatly appreciate it 🙇🏽‍♂️.

Out of the box, it:

  1. Supports C++20.
  2. Uses JUCE 8.x as a git submodule (tracking develop).
  3. Relies on CMake 3.24.1 and higher for cross-platform building.
  4. Ships with custom FIFO Buffer for buffering processed data.
  5. Has Catch2 v3.7.0 for the test framework and runner (not currently used but you're welcome to contribute).

It also contains:

  1. A .gitignore for all platforms.
  2. A .clang-format file for keeping code tidy.
  3. A VERSION file that will propagate through JUCE and your app.
  4. A ton of useful comments and options around the CMake config.

Check out the official Pamplejuce documentation for all the extra features this project inherits as well as how to build it.

Getting Started

Currently, this project has only been built and tested on Windows. If you'd like to build and contribute the steps to get it working on other OS, please consider contributing.

  1. Follow the official Pamplejuce documentation for how download initial dependencies. (Mostly need to download git submodules)
  2. Download the latest Bungee release.
  3. Place header files in the /include/bungee directory.
  4. Place lib and dll files in the /lib/Windows/Release directory.
  5. Build the project with CMAke.

License

MIT License

Copyright (c) 2022 AGM LTD

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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This project is a proof of concept audio player based on Juce which utilizes the Bungee Audio Time Stretcher Library to provide time stretching and pitch shifting.

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