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Amethyst-szs edited this page Nov 26, 2023
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A plugin for Godot adding a simple, convenient, and secure save data system
This plugin was created to avoid the issues with the usual JSON or Resource saving methods used by Godot developers. Working with JSON can prove clunky and waste a lot of development time on bugs and annoying copy-paste work, and using Resources has a major security vulnerability allowing arbitrary code execution.
To learn more about the tool, hop on down into these other pages!