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build | ||
app/build | ||
app/.cxx | ||
.gradle/* | ||
local.properties | ||
# User-specific stuff | ||
|
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# For more information about using CMake with Android Studio, read the | ||
# documentation: https://d.android.com/studio/projects/add-native-code.html. | ||
# For more examples on how to use CMake, see https://github.com/android/ndk-samples. | ||
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# Sets the minimum CMake version required for this project. | ||
cmake_minimum_required(VERSION 3.22.1) | ||
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# Declares the project name. The project name can be accessed via ${ PROJECT_NAME}, | ||
# Since this is the top level CMakeLists.txt, the project name is also accessible | ||
# with ${CMAKE_PROJECT_NAME} (both CMake variables are in-sync within the top level | ||
# build script scope). | ||
project("app") | ||
add_subdirectory(droidboot_gui) | ||
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# Creates and names a library, sets it as either STATIC | ||
# or SHARED, and provides the relative paths to its source code. | ||
# You can define multiple libraries, and CMake builds them for you. | ||
# Gradle automatically packages shared libraries with your APK. | ||
# | ||
# In this top level CMakeLists.txt, ${CMAKE_PROJECT_NAME} is used to define | ||
# the target library name; in the sub-module's CMakeLists.txt, ${PROJECT_NAME} | ||
# is preferred for the same purpose. | ||
# | ||
# In order to load a library into your app from Java/Kotlin, you must call | ||
# System.loadLibrary() and pass the name of the library defined here; | ||
# for GameActivity/NativeActivity derived applications, the same library name must be | ||
# used in the AndroidManifest.xml file. | ||
add_library(${CMAKE_PROJECT_NAME} SHARED | ||
# List C/C++ source files with relative paths to this CMakeLists.txt. | ||
app.cpp) | ||
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# Specifies libraries CMake should link to your target library. You | ||
# can link libraries from various origins, such as libraries defined in this | ||
# build script, prebuilt third-party libraries, or Android system libraries. | ||
target_link_libraries(${CMAKE_PROJECT_NAME} | ||
# List libraries link to the target library | ||
android | ||
log | ||
droidboot_gui) |
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// Write C++ code here. | ||
// | ||
// Do not forget to dynamically load the C++ library into your application. | ||
// | ||
// For instance, | ||
// | ||
// In MainActivity.java: | ||
// static { | ||
// System.loadLibrary("app"); | ||
// } | ||
// | ||
// Or, in MainActivity.kt: | ||
// companion object { | ||
// init { | ||
// System.loadLibrary("app") | ||
// } | ||
// } |
Submodule droidboot_gui
added at
534419