CSharp Performance: don't decrease list capacities when reusing clipper objects #750
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CSharp Performance: when reusing clipper objects, currently clipper sets the internal lists capacity, even if the capacity is already sufficient. This causes C# to drop the currently allocated array and create a new, smaller one (If clipper is not reused this is fine).
This merge request contains changes that check if the capacity is sufficient before setting it to reduce allocations.
I have conducted a benchmark (using BenchmarkDotNet) of my application that reuses clipper objects. This small change reduces allocations by 15% and also slightly improves runtimes.