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cl : 명령줄 warning D9035: 'Gm' 옵션은 더 이상 사용되지 않으므로 이후 릴리스에서 제거될 예정입니다. | ||
virtualLego.cpp | ||
C:\Users\김도엽\source\repos\Kredsya\OOP-Proj4\d3dUtility.h(23,1): warning C4005: 'INFINITY': 매크로 재정의 | ||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt\corecrt_math.h(88,1): message : 'INFINITY'의 이전 정의를 참조하십시오. | ||
C:\Users\김도엽\source\repos\Kredsya\OOP-Proj4\Status.h(19,3): warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. | ||
C:\Users\김도엽\source\repos\Kredsya\OOP-Proj4\Status.h(53,65): warning C4290: 함수가 __declspec(nothrow)가 아님을 나타내려는 경우를 제외하고 C++ 예외 사양은 무시됩니다. | ||
C:\Users\김도엽\source\repos\Kredsya\OOP-Proj4\virtualLego.cpp(82,6): warning C4101: 'i' :참조되지 않은 지역 변수입니다. | ||
C:\Users\김도엽\source\repos\Kredsya\OOP-Proj4\virtualLego.cpp(215,39): warning C4244: '인수': 'double'에서 'float'(으)로 변환하면서 데이터가 손실될 수 있습니다. | ||
VirtualLego.vcxproj -> C:\Users\김도엽\source\repos\Kredsya\OOP-Proj4\Debug\VirtualLego.exe | ||
d3dUtility.cpp | ||
C:\Users\jimin\Desktop\repos\hyun-hang\OOP-Proj4\d3dUtility.h(23,1): warning C4005: 'INFINITY': 매크로 재정의 | ||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt\corecrt_math.h(88): message : 'INFINITY'의 이전 정의를 참조하십시오. | ||
VirtualLego.vcxproj -> C:\Users\jimin\Desktop\repos\hyun-hang\OOP-Proj4\Debug\VirtualLego.exe |
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PlatformToolSet=v143:VCToolArchitecture=Native32Bit:VCToolsVersion=14.34.31933:TargetPlatformVersion=10.0.22000.0:VcpkgTriplet=x86-windows: | ||
Debug|Win32|C:\Users\김도엽\Source\Repos\Kredsya\OOP-Proj4\| | ||
PlatformToolSet=v143:VCToolArchitecture=Native32Bit:VCToolsVersion=14.33.31629:TargetPlatformVersion=10.0.22000.0: | ||
Debug|Win32|C:\Users\jimin\Desktop\repos\hyun-hang\OOP-Proj4\| |
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C:\Users\mj043\Desktop\새 폴더\Debug\VirtualLego.exe | ||
C:\Users\mj043\Desktop\객체지향프로그래밍\소스코드\OOP-Proj3\Debug\VirtualLego.exe | ||
C:\Users\김도엽\source\repos\Kredsya\OOP-Proj4\Debug\VirtualLego.exe | ||
C:\Users\jimin\Desktop\repos\hyun-hang\OOP-Proj4\Debug\VirtualLego.exe |
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