Skip to content

Commit

Permalink
Update change log to 1.2.0 (#413)
Browse files Browse the repository at this point in the history
* Merge RC change logs

* Fix spelling
  • Loading branch information
Kexanone authored Dec 5, 2018
1 parent 2333025 commit 664ce6b
Showing 1 changed file with 25 additions and 3 deletions.
28 changes: 25 additions & 3 deletions @AresModAchillesExpansion/changelog.md
Original file line number Diff line number Diff line change
Expand Up @@ -19,13 +19,26 @@ Our versioning follows the guidelines set by [Semantic Versioning 2.0](https://s
- Feature: Supports jets. #367
- Feature: Supports V-44X Blackfish (Armed). #367
- Change: New module icon. #367
- Fix: Can no longer be applied to players. #408
- Fix: Did not Support non-local units. #367
* Advanced Compositions:
- Fix: Vehicle compositions were not drivable in certain cases. #356
* Ambient Animation:
- Fix: Spelling. #391
* Artillery Fire Support:
- Feature: Now supports Mk 41 VLS from the Encore update. #365
* Custom Arsenal:
- Fix: Was broken, but apparently nobody cared. #381
* Make Invincible:
- Fix: Invincibility was lost when the object changed ownership (e.g. player enters vehicle). #384
- Fix: Non-local crew was not invincible when crew was included (e.g. players). #384
* Promote to Zeus:
- Fix: Achilles modules were lost after using the module. #408
* Suppressive Fire:
- Change: New module icon. #367
* Advanced Compositions:
- Fix: Vehicle compositions were not drivable in certain cases. #356
- Fix: Can no longer be applied to groups with players. #408
* Switch Unit:
- Fix: If the unit had suffered sufficient damage to be killed, it would not have been killed immediately. #384
#### Key-bindings/mouse
##### New
* Toggle include crew keybinding (same as in Eden). #362
Expand All @@ -34,22 +47,31 @@ Our versioning follows the guidelines set by [Semantic Versioning 2.0](https://s
- Feature: Added Switch Unit as option. #298
* Use countermeasure/smoke:
- Fix: Script error for RHS Little Bird. #369
- Fix: No longer gets triggered in search box.
- Fix: Added exception handling for static objects. #382
#### Settings
##### New
* Module filter (Allows restricting features on a server via CBA settings). #372
##### Revised
* Faction filter:
- Change: Entries are now sorted alphabetically. #372
- Change: The side of the faction is shown. #372
- Change: Grouped entries. #407
- Fix: Multi-side factions like FIA could not be configured individually. #407
#### Translations
##### Revised
* French (by @Revo78). #355
* Japanese (by @classicarma). #363
#### Other
* Creation tree search box:
- Change: Revised creation tree search box based on @10Dozen's Zeus search patch add-on (can be deactivated in the add-on settings). #407
- Fix: Searches were wrong when switching between tabs. #407
* Change: Changed rules for grid size for different GUI sizes. #379
* Change: Revised the way the Achilles modules are initialized. #372
* Change: Replaced Achilles linear algebra functions with the ones moved to CBA. #368
* Fix: Achilles modules were not available when a mission was loaded from a save. #372
* Fix: The Zeus interface was loaded twice in the beginning of a session. #372
* Change: Replaced Achilles linear algebra functions with the CBA ones. #368
* Fix: Achilles could not be built with Armake. #412

### v1.1.3
#### Other
Expand Down

0 comments on commit 664ce6b

Please sign in to comment.