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slowriot authored Dec 9, 2024
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A simple WGSL shader test program running a fullscreen quad, written in C++, compiled to WASM with Emscripten. Running in the browser, rendering with WebGPU.

For the previous demos, see:
For the other demos, see:
- https://github.com/Armchair-Software/webgpu-demo
- https://github.com/Armchair-Software/webgpu-demo2
- https://github.com/Armchair-Software/boids-webgpu-demo
- https://github.com/Armchair-Software/chatgpt-emscripten-demo

This demo just renders a simple full-screen quad, useful for testing shaders. There is a minimal integrated editor for the shader code.

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- CMake
- [VectorStorm](https://github.com/Armchair-Software/vectorstorm) (included)
- [LogStorm](https://github.com/VoxelStorm-Ltd/logstorm) (included)
- [Emscripten Browser Clipboard](https://github.com/Armchair-Software/emscripten-browser-clipboard) (included)
- [magic_enum](https://github.com/Neargye/magic_enum) (included)
- [dear imgui](https://github.com/ocornut/imgui) with the proposed `imgui_impl_emscripten` backend (included)

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