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Update to version 0.5.3
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ArnoAnsems committed Aug 28, 2021
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18 changes: 17 additions & 1 deletion README.md
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Expand Up @@ -9,7 +9,7 @@ Main features:
* Supports all four Catacomb 3D games as included in the Catacombs Pack from GOG.com.
* Supports The Catacomb Abyss version 1.13 (shareware).

Current limitations as of version 0.5.2:
Current limitations as of version 0.5.3:
* No support for game controllers.
* No backwards compatibility with saved games from the original DOS game.

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* NY00123 for developing the Reflection Keen source port. The part of Reflection Keen that handles music and sound effects is reused in CatacombGL.

# History
* Version 0.5.3 (2021-08-28) New in this release:
* Added emulation of the CRT overscan border. This border can flash when the player gets hit, when destroying an item or when approaching a fake wall. Suggested by NY00123, dosnostalgic and DiscussMetalDan.
* Added monster, secret and item statistics to the automap (excluding legacy mode). Suggested by yasagani and Mech4Gaming.
* By default the automap has a black background color. However, when the floor color is also black, the automap will now use dark gray as the background color. This helps in making a distinction between explored and unexplored areas. Suggested by Mech4Gaming.
* Added the status messages "Damaging blows" and "Curing".
* A popup is now shown briefly when a game is saved.
* Fix: magic missiles now appear from the hand instead of the face. Reported by downmythroat753.
* Fix: prevent getting stuck in portals. Reported by kylesgamesquest.
* Fix: only accept Y, N, Enter and ESC in confirmation dialogs. Reported by Azuris and Gez.
* Fix: the Run action is now by default assigned to the Right Shift, as seen in the original Catacomb 3D.
* Fix: sort sprites more accurately from back to front. This prevents z-fighting when for example some corpses are positioned close to eachother.
* Fix: remove hidden obstacle in The Subterranean Vault. This was a wall skeleton spawner without an appropriate wall nearby.
* Fix: remove unreachable skeleton from Mike's Blastable Passage.
* Fix: remove all yellow blocks when opening the yellow door in the Secret Halls.
* Fix: allow player to quit Catacomb 3D while demo is running.

* Version 0.5.2 (2021-04-26) New in this release:
* Fix: prevent empty save and load menu when no saved games available. Reported by Azuris.

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2 changes: 1 addition & 1 deletion src/Engine/EngineCore.cpp
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Expand Up @@ -24,7 +24,7 @@

const uint8_t versionMajor = 0;
const uint8_t versionMinor = 5;
const uint8_t versionLevel = 2;
const uint8_t versionLevel = 3;
const std::string versionPhase = "Beta";

const uint8_t VictoryStatePlayGetBolt = 0;
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