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Updating to main #151
Updating to main #151
Commits on Aug 2, 2024
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[Sprite] Victreebil's stem not connected to the head (pagefaultgames#…
…3292) * [Fix][Sprite] 4083 Galarian Farfetch'd exp Fixed cropped feet on exp for default & shiny. Rearranged spritesheet to fit new size. Both sritesheets have identical sprite framing. Both json are identical. * [Sprite] 71- Fixed missing stem fixed missing stem segment on victreebil's head default and shiny png positions are identical json are identical
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[Bug] fixed switch out bug when fainted single -> double (pagefaultga…
…mes#3288) Mirror of PR pagefaultgames#1333. Thanks to 0zuzu (https://github.com/0zuzu) for providing the original fix. Co-authored-by: 0zuzu <[email protected]>
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[Localization] Localize pokemon form change message and translate (pa…
…gefaultgames#3275) * localize form change message (test required) * Update src/locales/fr/pokemon-form.ts Co-authored-by: Lugiad' <[email protected]> * Update src/locales/pt_BR/pokemon-form.ts Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Update src/locales/zh_CN/pokemon-form.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_TW/pokemon-form.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/de/pokemon-form.ts Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/it/pokemon-form.ts Co-authored-by: Niccolò <[email protected]> --------- Co-authored-by: Lugiad' <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> Co-authored-by: mercurius-00 <[email protected]> Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: Niccolò <[email protected]>
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[Documentation] Document
EnemyCommandPhase
and Enemy AI functions (p……agefaultgames#3092) * Create enemy-ai.md * Finish enemy-ai doc * Fix outspeed logic + document enemy command functions * Fix errors in target score formula * Add example section and implementation guidelines * Add info on matchup score range * Fix GitHub rendering issues (maybe) * Add types to function comments * Trying to fix GitHub rendering issues again * Use images for "cases" equations instead
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[Bug] Fix sprites of Pokemon without variants being weird when remove…
…d from party in starter select (pagefaultgames#3296)
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[Sprite] Shiny animated Clawitzer using wrong palette (pagefaultgames…
…#3297) * [Sprite] Recolour shiny Clawitzer Palette taken from back counterpart * [Sprite] Recolour shiny Clawitzer Palette taken from back counterpart
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[Enhancement] Allow Starters to Remember Egg Moves (pagefaultgames#2482)
* Allow Starters to Remember Egg Moves * Adjust Documentation * Minor NIT
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[Bug] Fix affixes appearing when they shouldn't (pagefaultgames#3236)
* [Hotfix] Fix interactions of some moves not changing types (pagefaultgames#3183) * [Hotfix] Fix wild spawns not having their HA (pagefaultgames#3190) * Fix some cases of wrong affixes * There are two trainer send out messages --------- Co-authored-by: Adrian T. <[email protected]> Co-authored-by: NightKev <[email protected]>
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[Enhancement] Add female and double grunts (pagefaultgames#3280)
* Add female and double grunts, add localizations * Update src/locales/fr/trainers.ts Co-authored-by: Lugiad' <[email protected]> * Update src/locales/it/trainers.ts Co-authored-by: Niccolò <[email protected]> * Update src/locales/ko/trainers.ts Co-authored-by: Enoch <[email protected]> * Update src/locales/pt_BR/trainers.ts Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Update trainers.ts --------- Co-authored-by: Lugiad' <[email protected]> Co-authored-by: Niccolò <[email protected]> Co-authored-by: Enoch <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]>
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Disable egg gacha in rewards (pagefaultgames#3304)
* chore: Refactor excludedMenus logic in MenuUiHandler * Refactor excludedMenus logic in MenuUiHandler * Update src/ui/menu-ui-handler.ts Co-authored-by: flx-sta <[email protected]> * Refactor excludedMenus logic in MenuUiHandler * chore: Add setup method to MenuUiHandler * Refactor excludedMenus logic in MenuUiHandler --------- Co-authored-by: flx-sta <[email protected]>
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[Sprite] Wo-Chien back sprite (pagefaultgames#3307)
* [Fix][Sprite] 4083 Galarian Farfetch'd exp Fixed cropped feet on exp for default & shiny. Rearranged spritesheet to fit new size. Both sritesheets have identical sprite framing. Both json are identical. * [Fix][Sprite] 1001 Wo-Chien exp fix cleaned up tips of antlers slightly improved back sprite default + shiny. identical json, identical framing
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Commits on Aug 3, 2024
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[Localization] Small batch of missing French entires (pagefaultgames#…
…3309) * Update trainers.ts * Update bgm-name.ts * Update bgm-name.ts
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[Bug] Weather should be reset upon arena reset (pagefaultgames#3301)
* `resetArenaEffects()` should also reset weather * Update function doc
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[Test] added revive function in gameManager & a double-battle test (p…
…agefaultgames#3298) * added revive function in gamaManager & a double-battle test * extended timeout of double battle test referencing to battle test * less code, deleted unused param, clearer description of test * add back dbond to move in test * more straight forward testing * reverse back override * polish double battle test a bit
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[Localization] add missed move trigger and remove getPokemonMessage (p…
…agefaultgames#3281) * localize missed move-trigger message and remove redundant getPokemonMessage * Update src/locales/zh_CN/move-trigger.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_TW/move-trigger.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/de/move-trigger.ts Co-authored-by: Jannik Tappert <[email protected]> * Update src/data/move.ts Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/de/move-trigger.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_TW/move-trigger.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_CN/move-trigger.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/fr/move-trigger.ts Co-authored-by: Lugiad' <[email protected]> * Update src/locales/it/move-trigger.ts Co-authored-by: Niccolò <[email protected]> * Revert "Update src/data/move.ts" This reverts commit 4dd6130. * fix italian param error * Update src/locales/de/move-trigger.ts Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/de/move-trigger.ts Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/pt_BR/move-trigger.ts Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> --------- Co-authored-by: mercurius-00 <[email protected]> Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: Lugiad' <[email protected]> Co-authored-by: Niccolò <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]>
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[Localization] Fresh Start challenge entries added to French locales (p…
…agefaultgames#3317) * Update achv.ts * Update challenges.ts * Update achv.ts
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[Sprite/Misc] Repo Icon cleanup (pagefaultgames#3311)
* [Sprite] Missing Gen 7 variant icons Taken from current icon spritesheet * [Sprite] Remove non-Gen 6 icon * Delete public/images/pokemon/icons/variant/6/742_3.png * Delete public/images/pokemon/icons/variant/6/743_2.png * Delete public/images/pokemon/icons/variant/6/743_3.png * Delete public/images/pokemon/icons/variant/6/777_2.png * Delete public/images/pokemon/icons/variant/6/777_3.png * Delete public/images/pokemon/icons/variant/6/779_2.png * Delete public/images/pokemon/icons/variant/6/779_3.png * Delete public/images/pokemon/icons/variant/6/354-mega_2.png * Delete public/images/pokemon/icons/variant/6/354-mega_3.png * [Sprite] Missing Mega Banette variant icons Taken from the Gen 6 variant icon folder * [Sprite] Missing Poltchageist/Sinistcha form icons Renamed duplicates of alternate forms
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[Refactor] Refactored duplicated code into a common Pokemon#leaveFiel…
…d() function (pagefaultgames#3310) * refactor duplicated code into leaveField function * replace bugfix code
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[Enhancement] Add confirm exit popup in starter select UI (pagefaultg…
…ames#3316) * add confirmExit popup * add translation entries for `confirmExit` * Update src/ui/starter-select-ui-handler.ts Co-authored-by: Adrian T. <[email protected]> --------- Co-authored-by: Adrian T. <[email protected]>
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[Balance] Give Dipplin Dragon Cheer as a relearn move, give Applin Ma…
…tcha Gotcha as egg move instead (pagefaultgames#3291) * Change Relearn Move * Change Egg Move
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[Refactor] Merged implementation of CutHpStatBoostAttr moves (pagefau…
…ltgames#3255) * Merged implementation of CutHpStatBoostAttr moves * Fixed failure check * Fixed Belly Drum details * Moved comment * Tests for involved moves * Fixed belly drum reference * Added localization * Manual merge * Fixed issues discovered by Temp * Updated moveset overrides to match new format * Implementing Torranx's fixes * Localized Belly Drum message to Belly Drum's initialization * Post Caffeine Activation * Actual Caffeine Fix-TypeDoc Test --------- Co-authored-by: Frutescens <info@laptop>
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[Sprite] Move Victini graphics to Generation 5 atlases (pagefaultgame…
…s#3320) * Move Victini graphics to Generation 5 atlases * Minor change
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[Feature] Implement generic evil team admins (pagefaultgames#3234)
* [Hotfix] Fix interactions of some moves not changing types (pagefaultgames#3183) * [Hotfix] Fix wild spawns not having their HA (pagefaultgames#3190) * Add evil admin placeholder images * Add admin names to locale files * Add evil team admin dialogue * Added new sprites * Make simple admin trainer pools * Add Korean localization * Increase evil boss money multiplier from 2.25 to 2.5 --------- Co-authored-by: Adrian T. <[email protected]> Co-authored-by: NightKev <[email protected]>
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Commits on Aug 4, 2024
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Revert "[Bug] fixed switch out bug when fainted single -> double (pag…
…efaultgames#3288)" (pagefaultgames#3330) This reverts commit 89d38a3.
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[Bug] Skip forced switch if the fainted party member has been revived…
… already (pagefaultgames#1236)
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[Enhancement] Improvements to starter selection and filtering user ex…
…perience (pagefaultgames#3325) * [filter-ui] Improvements to starter selection and filtering user experience Original messages of 14 squashed commits: * final cleanup and code comments * automatically go to the list of starters when closing filters * FilterBar cleanup. Associate each DropDown with an id and access them through it * reset all filters when creating a new game. Set different default gen filter for challenge mode * start of code cleanup plus some documentation * fix filter bar label coloring for legacy theme * change generation filter default values to be all generations selected * fix navigation between team and filtered Pokemon * add missing localisation keys * first pass at improving navigation between the UI elements * have each filter group handle its default values instead of the filter bar * revamp dropdown class. add possibility to display both a sprite and text label at the same time * groundwork to be able to move around starter ui elements more easily * add hybrid filtering type for Gen and Type filters, clean up implementation for radial type * [loc][ko][zh] localisation of starter ui filters for Chinese and Korean Co-authored-by: Enoch <[email protected]> Co-authored-by: Yonmaru40 <[email protected]> * [loc][de] German translations for the filters Co-authored-by: Jannik Tappert <[email protected]> --------- Co-authored-by: Enoch <[email protected]> Co-authored-by: Yonmaru40 <[email protected]> Co-authored-by: Jannik Tappert <[email protected]>
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[Bug] Fix blocking menu when 6 starter selected (pagefaultgames#3333)
* fix bug of block menu when 6 starter * update comment * update comment again
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[Bug] Fix evil team admins (pagefaultgames#3341)
* Rename `flare_admin_m copy.json` to `flare_admin_f.json` * Also fix the Magma Admins
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[Localization] Fix some errors and transalte admin dialogue (pagefaul…
…tgames#3335) * Bring german translation up to date by fixing some errors and translating the admin dialogue * Update src/locales/de/move-trigger.ts
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[Refactor] Use
tagType
instead of manually passing `BattlerTagType.……BYPASS_SLEEP` (pagefaultgames#3338)
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[Localization] Small batch of French localization/adjustments (pagefa…
…ultgames#3339) * Update filter-bar.ts * Update trainers.ts * Update trainers.ts * Update starter-select-ui-handler.ts * Update starter-select-ui-handler.ts
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[Sprite] Trim Skeledirge back exp palettes (pagefaultgames#3350)
* [Sprite] Trim Skeledirge exp back palette * [Sprite] Trim Skeledirge shiny back exp palette
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Commits on Aug 5, 2024
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[Bug] Fix Make It Rain and Clanging Scales stat drop trigger logic (p…
…agefaultgames#3355) * Fix Make It Rain + Clanging Scales stat drop logic * Use "includes" instead of "<" for firstTarget logic instead
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[Bug] Player pokemon shouldn't generate an NPC moveset (pagefaultgame…
…s#3356) * Player pokemon shouldn't generate an NPC moveset * Make sure Keldeo starts new runs in the correct form
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[GH] Replace
Feature request
template with form (pagefaultgames#3126)* replace feature_request.md with feature_request.yml (form) * fix typo and formatting in feature_request.yml
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[Bug,Enhancement] Fix and improve Starter selector UI (pagefaultgames…
…#3340) * apply offset to all hybrid filter * make dropDownType to public for offsetHybridFilter function * refactoring defaultSettings to additional suport default cursor. * fix to remember last cursor on hover mode * remove unnecessary reset code * fix sort reset function * update resetFilter function * update requested changes * remove log msg * fix checking default on sort * refactoring hasDefaultValues function for readability * fix lastdir bug
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[Enhancement] add filters for pokerus, HA, cost reduction (pagefaultg…
…ames#3343) * add filters for pokerus, HA, cost reduction * add entries for translation * Update src/ui/starter-select-ui-handler.ts Co-authored-by: MokaStitcher <[email protected]> * Update src/ui/starter-select-ui-handler.ts Co-authored-by: MokaStitcher <[email protected]> --------- Co-authored-by: MokaStitcher <[email protected]>
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[Bug] Sand Spit should only activate when hit with a damaging move (p…
…agefaultgames#3337) * Sand Spit should only activate when hit with a damaging move * Add tests for Sand Spit
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Commits on Aug 6, 2024
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[Bug] Cosplay Pikachu and Rotom forms not starting with signature mov…
…es (pagefaultgames#3365) Changed the level of the signature moves for Cosplay Pikachu and Rotom forms to be 1 instead of 0.
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[Localization] Updated Portuguese filter-bar.ts and confirmExit in th…
…e starter select UI (pagefaultgames#3363) * [Localization] Updated Portuguese filter-bar.ts and confirmExit in the starter select UI * typo
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[Balance] Set White Herb weight to 0 (pagefaultgames#3366)
* Old Yeller White Herb * ESLint, the accident was 5 years ago, you need to move on * 'It is nothing, it is nothing...' -Archduke Franz Ferdinand
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[QoL] Change Dex filter name to Caught (pagefaultgames#3361)
* change filter name `Dex` to `Caught` * fix mis changed entry * Update src/locales/fr/filter-bar.ts Co-authored-by: Lugiad' <[email protected]> * Update src/locales/de/filter-bar.ts Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/pt_BR/filter-bar.ts Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Update src/locales/ko/filter-bar.ts Co-authored-by: Enoch <[email protected]> * Update src/locales/zh_CN/filter-bar.ts Co-authored-by: Yonmaru40 <[email protected]> * Update src/locales/zh_TW/filter-bar.ts Co-authored-by: Yonmaru40 <[email protected]> --------- Co-authored-by: Lugiad' <[email protected]> Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> Co-authored-by: Enoch <[email protected]> Co-authored-by: Yonmaru40 <[email protected]>
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[Localization][ko] Translate missed texts in filter bar. (pagefaultga…
…mes#3370) * Add missed translation and fix wrong message key * change some text * Update src/locales/ko/filter-bar.ts * Update src/locales/ko/filter-bar.ts * Add confirmExit translation
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[Test] Stylistic consistency pass on tests (pagefaultgames#3378)
* Modify tests to use overrides helper functions * Apply stylistic consistency to overrides in tests Also remove some non-test-related expects()
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[Sprite] Clean up extra Drifblim-related files (pagefaultgames#3371)
* Delete public/images/pokemon/variant/back/426_3.png * Delete public/images/pokemon/variant/back/426_3.json
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[Localization] More French adjuestments (pagefaultgames#3382)
* Update battle.ts * Update starter-select-ui-handler.ts * Update battle.ts
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[Localization] Missing translation placeholders of Fresh Start challe…
…nge in some languages (pagefaultgames#3383) * Update achv.ts * Update challenges.ts * Update achv.ts * Update achv.ts * Update challenges.ts * Update challenges.ts * Update achv.ts * Update challenges.ts * Update achv.ts * Update src/locales/de/achv.ts Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/pt_BR/challenges.ts Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Update achv.ts * Update challenges.ts * Update achv.ts * Update challenges.ts * Update achv.ts * Update challenges.ts * Update achv.ts * Update challenges.ts --------- Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]>
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[Feature] Allow Phione eggs to have a 1/8 chance to hatch Manaphy (pa…
…gefaultgames#2787) * Add feature and debug DO NOT MERGE * Remove debug stuff
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[Bug] Fix sketch being able to copy some unsketchable moves (pagefaul…
…tgames#3386) * Cherrypicks due to beta issues * Adds flags to some unsketchable moves, adds typedoc * Cherrypicks due to beta issues #2
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[Ability] Partially implement Gulp Missile (pagefaultgames#3327)
* implement gulp missile * add tests * change fly to dive * show ability when reverting to normal form * update ai score, tests * update score condition * adjust conditions, damage * add underwater test * update damage in test * partial commit
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Commits on Aug 7, 2024
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[Localization] Add Japanese Localization (pagefaultgames#3332)
* Update fonts * Add locales/ja files * Add some more files * Add more ui stuff * Fix failing typescript doc being generated * Add the 4 ui handlers * Add i18n.ts * Try something in text.ts * Fix some more errors * Add ja type icons * Add missed message keys * Update src/plugins/i18n.ts Co-authored-by: Enoch <[email protected]> * Update src/ui/text.ts Co-authored-by: Enoch <[email protected]> * Update src/plugins/i18n.ts Co-authored-by: Enoch <[email protected]> * Apply TLs from xsn34kzx Co-authored-by: Amani H. <[email protected]> * Translate essential text (move, ability descriptions) * Translate missed move/ability * Translated battle.ts - All phrases are taken from USUM script via Poké Corpus https://abcboy101.github.io/poke-corpus/ (I used the USUM script because it is in hiragana/katakana. If we decide to change these phrases to Kanji later, I will refer to the SV script to modify them again.) - * Update battle.ts * Update battle.ts * Update src/locales/ja/battle.ts Co-authored-by: Enoch <[email protected]> * Update battle.ts --------- Co-authored-by: EnochG1 <[email protected]> Co-authored-by: Amani H. <[email protected]> Co-authored-by: Chapybara-jp <[email protected]>
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[Localization] JA Translation move-trigger.ts (pagefaultgames#3396)
Health translations need to be checked in-game to see if they are used correctly. acquiredAbility is improvived.
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[Localization] Fixed some trainer names (ko) (pagefaultgames#3397)
* fixed trainers name wrong * removed note(it checked by LeKaaN with pokerogue wiki) * removed unnecessary spaces
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[Bug] Fix a couple small issues with uturn and friends (pagefaultgame…
…s#3321) * prevent double-application of status contact abilities and switch out abilities * use SwitchPhase for ForceSwitchOutAbAttr instead of switchOut() * add tests for baton pass/uturn * PR comments * Update src/test/moves/baton_pass.test.ts * add test for forced switch after mutual KO + revive * tweak condition to fix uturn/baton pass * improve docs * style/typo nits from CR Co-authored-by: NightKev <[email protected]> * CR feedback * use doSelectPartyPokemon + rename * int -> number Co-authored-by: Adrian T. <[email protected]> --------- Co-authored-by: NightKev <[email protected]> Co-authored-by: Adrian T. <[email protected]>
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[Move] Implement (or re-implement?) Lucky Chant (pagefaultgames#3352)
* Implement Lucky Chant * Add i18n keys for NoCritTag messages * Add Lucky Chant message translations (DE, FR, KO, PT-BR) Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: Lugiad' <[email protected]> Co-authored-by: Enoch <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Add ZH translations Co-authored-by: Sonny Ding <[email protected]> * Add keys for JA locale --------- Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: Lugiad' <[email protected]> Co-authored-by: Enoch <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> Co-authored-by: Sonny Ding <[email protected]>
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[Test] Add helper function to modify the turn order for tests (pagefa…
…ultgames#3374) * Add helper function to modify the turn order for tests * Replace manual speed modification with new helper function * Replace `vi.spyOn()` instances with helper function
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[Feature] Unique Evil Team Admins (pagefaultgames#3384)
* Hardcoded Pokemon should have proper names * Add evil admin placeholder images * Add admin names to locale files * Add evil team admin dialogue * current things. * rename * team galactic wants to be special * Revert debug changes * Added Trainer Names and Titles * [Hotfix] Fix interactions of some moves not changing types (pagefaultgames#3183) * [Hotfix] Fix wild spawns not having their HA (pagefaultgames#3190) * Add evil admin placeholder images * Add admin names to locale files * Add evil team admin dialogue * Added new sprites * Make simple admin trainer pools * Add Korean localization * Revert this * [Feature] Named Evil Team Admins * Dateien removed * Revert override * French only needs one pair of evil team bosses :) * Some things Temp Mentioned in the PR * Removed NoDuplicates again...Because it only works on the speciality pool.... Also reordered the second admin wave. So we guarantee it is never the same one * German dialogue * Offset * Jördis just better * Credit for the artists (see https://www.deviantart.com/icejkai/art/Magma-Admin-Courtney-Trainer-Sprite-544510574) * Order * Added tsdoc and named it more clear * Fixed formatting and made it a void function * Changed offset to number and updated tsdoch * Improve readability * Removed extra lines * Fix this * Revert override * colress gets his own pool because @Blitzy wants it (and i agree) * Added Rood (some plasma sage guy) * has voucher is not false by default. So only it will be set true for evil team leaders, gym leaders, elite 4 and champions * Apply suggestions from code review Co-authored-by: Lugiad' <[email protected]> Co-authored-by: returntoice <[email protected]> * Added the localization also to japanese * Update src/locales/ko/trainers.ts Co-authored-by: sodam <[email protected]> * CA * Removed Colress * Colress Last Stand --------- Co-authored-by: Adrian T. <[email protected]> Co-authored-by: NightKev <[email protected]> Co-authored-by: Lugiad' <[email protected]> Co-authored-by: returntoice <[email protected]> Co-authored-by: sodam <[email protected]>
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[Localization(ja)] Update ability.ts (pagefaultgames#3401)
- Changed description of Honey Gather, Ball Fetch and Pickup to properly reflect how they function in PokeRogue.
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[Move] Add type immunity removal moves (Foresight, Odor Sleuth, Mirac…
…le Eye) (pagefaultgames#3379) * Update Foresight PR to current beta Implements Foresight, Miracle Eye, and Odor Sleuth * Add placeholder i18n strings * Minor tsdoc updates * Fix placement of evasion level modifier, add tests * Add first batch of translations Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: Lugiad' <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Second batch of translations Co-authored-by: Enoch <[email protected]> Co-authored-by: mercurius-00 <[email protected]> * Add Catalan and Japanese translation placeholder strings * Fix issue caused by merge --------- Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: Lugiad' <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> Co-authored-by: Enoch <[email protected]> Co-authored-by: mercurius-00 <[email protected]>
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[Localization(ja)] Update move.ts (pagefaultgames#3403)
* Update move.ts * Update move.ts
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[Refactor] use typescript
strict-null
(pagefaultgames#3259)* TS: enable strict-null * fix battle-scene.ts * fix voucher.ts * adapt more files to strict-null * adapt more files to strict-null ( 2) * adapt ability.ts to strict-null * adapt `arena.ts` to strict-null * adapt TagAddedEvent constructor to strict-null * adapt phases.ts.to strict-null * adapt status-effect.ts to strict-null * adapt `account.ts` to strict-null * adapt `configHandler.ts` to strict-null * adapt `ability.ts` to strict-null * adapt `biomes.ts` to strict-null * adapt `challenge.ts` to strict-null * adapt `daily-run.ts` to strict-null * adapt `nature.ts` to strict-null * adapt `pokemon-forms.ts` to strict-null * adapt `tainer-names.ts` to strict-null * adapt `types.ts` to strict-null * adapt `weather.ts` to strict-null * adapt `egg-hatch-phase.ts` to strict-null * adapt `evolution-phase.ts` to strict-null * adapt `pokemon-sprite-sparkle-handler.ts` to strict-null * adapt `evolution-phase.ts` to strict-null * adapt `game-mode.ts` to strict-null * adapt `utils.ts` to strict-null * adapt `voucher-ui-handler.ts` to strict-null * adapt `src/ui/unavailable-modal-ui-handler.ts` to strict-null * adapt `src/ui/ui.ts` to strict-null * adapt `src/ui/ui-theme.ts` to strict-null * adapt `src/ui/title-ui-handler.ts` to strict-null * adapt `src/ui/time-of-day-widget.ts` to strict-null * adapt `src/ui/text.ts` to strict-null * adapt `src/ui/target-select-ui-handler.ts` to strict-null * adapt `src/ui/settings/settings-keyboard-ui-handler.ts` to strict-null * adapt more files to strict-null (3) * adapt more files to strict-null (4) * adapt more files (mostly tests) to strict-null (5) * adapt more files to strict-null (6) * adapt more files to strict-null (7) * Update `src/data/pokemon-evolutions.ts` for strict-null Partial update `src/data/pokemon-species.ts` for strict-null * adapt more files to strict-null (8) * adapt more files to strict-null (9) * Strict some more nulls (still a few errors remaining) * adapt rest of the files to strict-null (9) * fix tests (check for null instead of undefined) * repalce a lot of `??` with bangs And added TODO notice as usual * fix more tests * all tests pass now * fix broken game-loop after trainer battle add some console.warn for missing cases and falling back to default * remove guessed fallback from utils.rgbHexToRgba * add TODO for this.currentBattle = null * adjust getPokemonById() return to include `null` * fix compilation errors * add test for pokemon.trySetStatus * `chanceMultiplier` shouldn't be optional * allow `null` for currentPhase * adjust hasExpSprite logic for no keymatch found * reduce bang usage in account.updateUserInfo() * fix new strict-null issues after merge * fix `strict-null` issues in dropdown.ts and sand_spit.test.ts * fix egg-gacha * adapt gul_missile.test.ts to strict-null * fix move.ts strict-null * fix i18n.ts strict-null * fix strict-null issues * fix baton_pass test after accidentially breaking it * chore: fix compiler errors * revert accidential changes in baton_pass.test.ts --------- Co-authored-by: NightKev <[email protected]>
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[Localization(ja)] Translate egg.ts (pagefaultgames#3405)
* Translate egg.ts * Update egg.ts
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[Enhancement] Add Move Header phase and attributes (pagefaultgames#2716)
* Create Move Header phase and attributes * Fix move header persisting after run/ball * Add mid-turn sleep test * Fix status effect text in move header phase * Remove preemptive non-volatile status check * Process move headers in main loop of TurnStartPhase instead * Fix merge issues in Focus Punch test * Fix Focus Punch test + ESLint * Add i18n key for Focus Punch header message * Fix missing arg in i18n message * Add Focus Punch message translations (DE, FR, KO, PT-BR, ZH) Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: Lugiad' <[email protected]> Co-authored-by: Enoch <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> Co-authored-by: Sonny Ding <[email protected]> * Update src/locales/it/move-trigger.ts Co-authored-by: Enoch <[email protected]> * Use new test helper functions + snooz's cleanup suggestions * Add check for MoveHeaderPhase in switch test * Add key to JA locale * Add CA-ES locale key * Fix strict-null checks in focus punch test --------- Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: Lugiad' <[email protected]> Co-authored-by: Enoch <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> Co-authored-by: Sonny Ding <[email protected]>
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[Localization] Fixing the German stats page (pagefaultgames#3410)
* Readding the german stats changes * Shadow
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Revert egg additive/multiplicative change and change endless biome ro…
…tation for every 5 waves. (pagefaultgames#3415) Co-authored-by: snoozbuster <[email protected]>
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[Enhancement] Achievements Page is now Scrollable (pagefaultgames#3395)
* Scrollable Achivements * Update src/ui/achvs-ui-handler.ts Co-authored-by: Adrian T. <[email protected]> * Removed debugging message * Removed redundant object.keys() * Changed constants to be within the class * No more need for mode! See PR pagefaultgames#3407 * tRaIlINg SpAcEs NoT aLlOwEd * Added comments as requested. --------- Co-authored-by: Frutescens <info@laptop> Co-authored-by: Adrian T. <[email protected]>
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Commits on Aug 8, 2024
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[Enhancement/Item] Add Achievement to Unlock Eviolite (pagefaultgames…
…#3390) * Add Achievement & Adjust Weight Function * Create `EVIOLITE` Unlockable * Add Placeholder Localization Entries * Add `de` Localization Co-authored-by: Jannik Tappert <[email protected]> * Add `ko` Localization Co-authored-by: returntoice <[email protected]> * Add Placeholder `ja` Entry * Add `pt-BR` Localization Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Add `fr` Localization Co-authored-by: Lugiad' <[email protected]> * Add Missing Placeholders for Localization * Add `fr` Localization (female) Co-authored-by: Lugiad' <[email protected]> --------- Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: returntoice <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> Co-authored-by: Lugiad' <[email protected]>
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[Misc] Eternatus Dialogue reflects # of Classic Sessions Played (page…
…faultgames#3387) * Eternatus Dialogue now includes # of Classic sessions played * Updated gendered messages * Update src/locales/fr/dialogue.ts Co-authored-by: Lugiad' <[email protected]> * Update src/locales/fr/dialogue.ts Co-authored-by: Lugiad' <[email protected]> * Update src/phases.ts Co-authored-by: NightKev <[email protected]> * Added comments * Update src/phases.ts Co-authored-by: NightKev <[email protected]> * Update src/phases.ts Co-authored-by: NightKev <[email protected]> * strict-null changes * Update phases.ts for null-ish results * Fixed repeated 'for' in English boss dialogue * Correcting Boss Dialogue --------- Co-authored-by: Frutescens <info@laptop> Co-authored-by: Lugiad' <[email protected]> Co-authored-by: NightKev <[email protected]>
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[BUG] - dragon tail switchout ability in wild battles proc crashes ga…
…me (pagefaultgames#3346) * fixing switchout ability doubles bug, refactor move redirect code * added unit test for dragon tail * updating test * addressing errors from pages deployment * pages deployment still failing * typedoc * please let this be the one * formatting and test fixing * await starting battle should go after overrides
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[Feature] Implement Additional Grunt Dialogue (pagefaultgames#3331)
* Update dialogue.ts * Update dialogue.ts * Add Placeholder text in Locale files * Update dialogue.ts * Update dialogue.ts * Fix Punctuation, Change Plasma Grunt Line 3 * Update dialogue.ts * Apply suggestions from code review Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: sodam <[email protected]> Co-authored-by: Yonmaru40 <[email protected]> * Update dialogue.ts * Update dialogue.ts * Apply suggestions from code review Co-authored-by: returntoice <[email protected]> * Update dialogue.ts * Update new locale files --------- Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: sodam <[email protected]> Co-authored-by: Yonmaru40 <[email protected]> Co-authored-by: returntoice <[email protected]>
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[Localization] Zh_cn adding translation 8/8 (pagefaultgames#3425)
* Update achv.ts * Update dialogue.ts * Update filter-bar.ts * Update trainers.ts * Update starter-select-ui-handler.ts
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[Localization] French - Some missing translations, typos and rephrasi…
…ng. (pagefaultgames#3423) * Update modifier-type.ts * Update tutorial.ts * Update modifier-type.ts * Update modifier-type.ts
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[Dev] Update changeTurnOrder name to mockTurnOrder (naming convention) (
pagefaultgames#3422) * change changeTurnOrder to mockTurnOrder * update docs
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[Dev] Add mockHitCheck util (pagefaultgames#3421)
* add mockHitCheck helper * update docs
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[Bug] Fix no wild evolutions (pagefaultgames#3426)
* fix wild pokemon not evolving anymore * add test to cover defaults for wildDelay
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[QoL] IV scanner update to hide the prompt and let you see the stats …
…mid battle on the stats screen (pagefaultgames#3285) * IV scanner PR fix Updated locales to have updated keys for IV scanner in menu Updated legacy UI to work with IV scanner changes Updated code to have player and enemy battle stats for ease of use Updated logic to make the player side work exactly the same as previously since there should be no HP stat shown for players. Also updated the colours so there's no more grey option for unknown stats Added HP, updated logic and colours. Need to undo changes to player pokemon to not be as squished because of no HP, and need to see what happens for trainers Fixing up some git errors Fixed a bug with double battles not updating the pokemon properly Updated settings to allow for the ability to skip the IV scanning prompts Adding functionality to IV scanner to skip prompt and see IVs mid battle * Merged with latest + fixed bug with IV scanner vs pokemon info container getRootSpeciesId being different * Updated as per merge comment * Updating to fix comments * Updated comments * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <[email protected]> * Update src/locales/de/settings.ts Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/pt_BR/settings.ts Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Update src/locales/ko/settings.ts Co-authored-by: Enoch <[email protected]> * Update src/locales/zh_CN/settings.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_TW/settings.ts Co-authored-by: mercurius-00 <[email protected]> * Updating text of IV scanner to be gold * Updated text colour to use one of the existing golds instead of a custom gold * Japanese locale * Updating docs --------- Co-authored-by: Lugiad' <[email protected]> Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> Co-authored-by: Enoch <[email protected]> Co-authored-by: mercurius-00 <[email protected]>
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Updating locale folder from ca-ES to ca_ES (pagefaultgames#3429)
* Updating locale folder from ca-ES to ca_ES * Updated the i18n config file to include ca_ES instead of ca-ES
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[Dev] Add typecheck command (pagefaultgames#3409)
* add test command for typechecking * change command name
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[Bug] Starter UI challenge form fix (pagefaultgames#3373)
* First issue with soft attribute on challenges as well as incorrect sprites appearing on the starter select ui * Updated logic to fix starter party icons, forms and shinies in starter selection area * Fixed issue where some pokemon were being shown in challenges originally if the default form didn't meet the criteria * Updated docs and tests to account for new behaviour * Removed some debugging comments * Fixed rotom form not counting as valid party * Fixed a bug where the cursor's last known position would be used when pokemon forms were being changed when other forms were available when updated from your party directly * Fixed issue with starter party icons' forms updating incorrectly when removing pokemon from party * Fixed docs * Updated code to allow for starter icons to remember their previous state after a reload
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[Localization] German missing keys (pagefaultgames#3436)
* Add all keys that are in english but missing in german * useless change * Revert "useless change" This reverts commit 15cff42.
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[Move] Reimplement Beak Blast (pagefaultgames#3427)
* Re-Implement Beak Blast * Fix charge animation loading issues
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[Localization(ja)] Translated ability-trigger.ts, status-effect.ts (p…
…agefaultgames#3428) * Translated ability-trigger.ts, status-effect.ts * Apply suggestions from code review Co-authored-by: Chapybara-jp <[email protected]> * Apply suggestions from code review * Apply suggestions from code review * Apply suggestions from code review Co-authored-by: Chapybara-jp <[email protected]> --------- Co-authored-by: Chapybara-jp <[email protected]>
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[Move] Fully Implement Gulp Missile (pagefaultgames#3438)
* Fix Dive + Gulp Missile interaction * Fix animation + remove tests for inaccurate behavior * Fix strict-null issue in new test
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[Documentation] Add comments to
MoveEffectPhase
(+ some style chang……es) (pagefaultgames#3392) * Document MoveEffectPhase * Edits based on Temp's suggestions
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[Localisation(ja)] Translate challenges.ts (pagefaultgames#3439)
Discordでこの質問を聞きましたが、ここでも聞いて置きます: "Starters" をどう翻訳しましょうか?一番合ってる公式の用語は「最初のパートナー」だと思いますが、ちょっと長いです。
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[Localization(ja)] First draft translated achv.ts (pagefaultgames#3408)
* First draft translated achv.ts * Update achv.ts Added Earth Monotype challenge translation じめんタイプチャレンジのギャグを加えました Changed spacing size 空白を全角スペースに変えた * Update src/locales/ja/achv.ts Co-authored-by: Yonmaru40 <[email protected]> * Update achv.ts * Update achv.ts --------- Co-authored-by: Yonmaru40 <[email protected]>
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[Enhancement] Add go filter shortcut (pagefaultgames#3345)
* update goFilter shortcut * fix filter instruction position * remove unnecessary new lines * update requested changes. add other language entries too * remove unnecessary case code * open dropdown when pressing goFilter shortcut * add missing entry for `fr` * Update src/locales/fr/starter-select-ui-handler.ts Co-authored-by: Lugiad' <[email protected]> * Update src/locales/de/starter-select-ui-handler.ts Co-authored-by: Jannik Tappert <[email protected]> * update instruction container position and text offset for more longer instruction label. decrease size of fr instruction font * fixed de info font size * Update src/locales/pt_BR/starter-select-ui-handler.ts Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Update src/locales/ko/starter-select-ui-handler.ts Co-authored-by: Enoch <[email protected]> * Update src/locales/zh_TW/starter-select-ui-handler.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_CN/starter-select-ui-handler.ts Co-authored-by: mercurius-00 <[email protected]> * update font size, starterInfoXPos and starterInfoYOffset in zh. update starterInfoXPos in de * Update src/locales/es/starter-select-ui-handler.ts Co-authored-by: Asdar <[email protected]> --------- Co-authored-by: Lugiad' <[email protected]> Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> Co-authored-by: Enoch <[email protected]> Co-authored-by: mercurius-00 <[email protected]> Co-authored-by: Asdar <[email protected]>
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disables final boss passive (pagefaultgames#3393)
Co-authored-by: ImperialSympathizer <[email protected]>
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[Test] Fix final boss test (pagefaultgames#3444)
Co-authored-by: ImperialSympathizer <[email protected]>
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[Bug] Fix DNA splicers broken from the strictnull check (pagefaultgam…
…es#3454) This makes DNA-splicer work again
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[Localization] Update Portuguese translations for achievements, train…
…ers and dialogues (pagefaultgames#3452)
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[Localization(ja)] Added kanji to battle.ts (pagefaultgames#3446)
Added kanji 漢字に変更しました Changed spacing to full width スペースを全角スペースに変更しました
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[Bug] Fixes bug with freezy frost not eliminating all Pokemon's stat …
…changes (pagefaultgames#3362) * Cherrypick due to beta roll back * Adds corrected stat eliminated message to move trigger, removes from battle.ts * Adds check for Clear Smog vs Haze/Freezy Frost for targetting purposes * Adds translations for fr, de, and pt_br * Update src/locales/ko/move-trigger.ts with translation Co-authored-by: sodam <[email protected]> * Update korean move-trigger.ts with proper translation * Update src/locales/zh_CN/move-trigger.ts with translation Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_TW/move-trigger.ts with translation Co-authored-by: mercurius-00 <[email protected]> * Adds locales to ja and ca-ES * Creates unit test for Haze * Removes repeats option on Haze test left from testing * Updates title of haze tests, creates freezy frost tests * Update src/locales/es/move-trigger.ts with translation Co-authored-by: Asdar <[email protected]> * Fixes freezy_frost.test.ts copy errors from Haze test --------- Co-authored-by: sodam <[email protected]> Co-authored-by: mercurius-00 <[email protected]> Co-authored-by: Asdar <[email protected]>
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[Enhancement] Allow nickname assignment in the starter select UI. (pa…
…gefaultgames#3456) * add rename nickname in starter UI * update requested changes
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[Enhancement] Add favorite filter in Starter UI (pagefaultgames#3431)
* add favorite filter. add favorite starter attribute * add error handling for undefined favorite attribute * add placeholders in each locales * add favorite icon from great art team * update favorite icon to code * update korean translation * align icons * initialize the starter preferences if they don't exist * update requested changes
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[Dev] Move function from testUtils.ts to gameManager.ts (1/3) (pagefa…
…ultgames#3430) * move mockHitCheck to gameManager * add abstract base class and move helper class * add param for single target miss
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[Dev] Move function from testUtils.ts to gameManager.ts (2/3) (pagefa…
…ultgames#3432) * move mockTurnOrder to gameManager * change name * fix test failing * fix purify test * fix typo
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[Bug][Localhost] fix Json parse issue when trying to load battle-anim (…
…pagefaultgames#3455) * add content-type check for loading battle-anims * add missing `headers` to response mocks
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[Balance] Change Some Mainline Starter's Early Learnset (pagefaultgam…
…es#3445) * Update pokemon-level-moves.ts * Change Poipole's Early Move * Add notes
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[Bug] removing destroy() calls on enemy pokemon after BattleEndPhase …
…and breaks endless %50 waves (pagefaultgames#3461)
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[Feature] Move touch controls configuration (Reopened) (pagefaultgame…
…s#3256) * [Hotfix] Fix interactions of some moves not changing types (pagefaultgames#3183) * [Hotfix] Fix wild spawns not having their HA (pagefaultgames#3190) * [Hotfix] Allow to hatch pokemon with Hidden Ability again (pagefaultgames#3222) * chore: Update TNC links layout and position in index.html * chore: Update TNC links font size in index.css (pagefaultgames#3230) * Move Touch Controls * ConfigToolbar alignment * Insert config toolbar on open, camel-case classes, hidden setting * Better toolbar styling, fixed double configToolbar bug * Fixed typedocs --------- Co-authored-by: Adrian T. <[email protected]> Co-authored-by: NightKev <[email protected]> Co-authored-by: Frederico Santos <[email protected]>
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[Localization(jp)] Translate voucher.ts (pagefaultgames#3476)
Need to be consistent with names of vouchers in modifiers.ts.
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Disable endless boss passives (pagefaultgames#3451)
* fix strict null broken * disable endless boss passives * jsdocs on mock objects and move helper function to gameManager.ts * Apply suggestions from flx's review Co-authored-by: flx-sta <[email protected]> * fix broken test * fix lint --------- Co-authored-by: ImperialSympathizer <[email protected]> Co-authored-by: flx-sta <[email protected]>
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[Enhancement] Add Passive / Cost Reduction - Can Unlock option and Eg…
…g purchasable filter (pagefaultgames#3478) * add unlockable state in passive/cost reduction filter. add egg purchasable filter * update placeholders * update option order of UNLOCKABLE between ON and EXCLUDE * remove egg restriction when buying eggs
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[Localisation(ja)] Translated save-slot-select-ui-handler.ts (pagefau…
…ltgames#3475) * Translated save-slot-select-ui-handler.ts "Wave" needs special coding to look correct. * Update save-slot-select-ui-handler.ts missed a space, punctuation * Update save-slot-select-ui-handler.ts * Update save-slot-select-ui-handler.ts
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[Localization(ja)] Translated modifier.ts, arena-tag.ts (pagefaultgam…
…es#3487) * [Localization][JA] translated modifier.ts translation for modifier.ts * Update src/locales/ja/modifier.ts Co-authored-by: Chapybara-jp <[email protected]> * Update src/locales/ja/modifier.ts Co-authored-by: Chapybara-jp <[email protected]> * [Localization][JA] Translated arena-tag.ts Translation for arena-tag.ts --------- Co-authored-by: Chapybara-jp <[email protected]>
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[Localization(ja)] Translate starter-select-ui-handler.ts (pagefaultg…
…ames#3481) * [JA] [Localization] Translate starter-select-ui-handler.ts Unsure about "Enable/Disbale Passive", need some advice. * Update starter-select-ui-handler.ts
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[Refactor] move and change localization key of battler-tags (pagefaul…
…tgames#3498) * move locale messages of battler tags : battle.ts -> battler-tags.ts * Change message key name to simple * Apply suggestions from code review Co-authored-by: NightKev <[email protected]> --------- Co-authored-by: NightKev <[email protected]>
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[TEST] - adding parting shot move test (pagefaultgames#3412)
* adding parting shot test * improve tests * updating test * fixing existing tests * more tests * adding more tests
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[Bug][Test] Fix minor bug of ability Flash Fire, added test file (pag…
…efaultgames#3458) * fix: let flash fire hit after frozen, and baton pass not passing it. added: flash fire test file * added more tests and made small adjustments * Update src/test/abilities/flash_fire.test.ts Co-authored-by: Adrian T. <[email protected]> --------- Co-authored-by: Adrian T. <[email protected]>
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[Bug] Some fresh start fixes (pagefaultgames#3420)
* Fix some fresh start bugs * Forgot a ! * Add fresh start check on eviolite too * Remove part about cost being 3 * Update src/game-mode.ts Co-authored-by: flx-sta <[email protected]> * Rename isFreshStart helper function --------- Co-authored-by: flx-sta <[email protected]>
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[Bug] Prevent Relearnable Egg Moves in Fresh Start (pagefaultgames#3466)
* [Bug] Prevent Relearnable Egg Moves in Fresh Start * Mention Condition in Docs * Use `isFreshStartChallenge()`
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[Enhancement] update initial filter setting when not in challenge mode (
pagefaultgames#3506) * update initial filter setting when not in challenge mode * Modify the code with more consideration for future scalability. * update initial setting in challenge mode also. no conditional setting!
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[Fix] Refactor Disguise to work like Ice Face (pagefaultgames#2684)
* Fix typos in `src/data/egg.ts` comments * Refactor Disguise using Ice Face as a base i18n { Co-authored-by: Arxxer <[email protected]> Co-authored-by: GoldTra <[email protected]> Co-authored-by: sodam <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> Co-authored-by: mercurius-00 <[email protected]> } Update tests * Update jsdoc * Make recoil damage a parameter * Fix Ice Face i18n parameter name * Add i18n placeholder strings for translation * Update disguise test with override helper functions * Move a form change from `battle-scene.ts` to `ability.ts` * Remove a bit of obsolete code from the Disguise test * Add some translations Co-authored-by: Lugiad' <[email protected]> Co-authored-by: returntoice <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> Co-authored-by: Sonny Ding <[email protected]> * Add translation placeholder strings for Japanese and Catalan * Update for strict-null * Remove unused parameter from the `BattlerTag` class * Remove species checks, fusion doesn't seem to be an issue (any more?) * Move Ice Face weather-based code to a subclass * Condense conditionals Co-authored-by: innerthunder <[email protected]> --------- Co-authored-by: Lugiad' <[email protected]> Co-authored-by: returntoice <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> Co-authored-by: Sonny Ding <[email protected]> Co-authored-by: innerthunder <[email protected]>
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[Refactor/Bug] Overhaul & Document Item/Modifier Overrides (pagefault…
…games#2320) * Overhaul & Document Item/Modifier Overrides * add reverse lookup for modifier tier in modifier overrides * Refactor `withTierFromPool` * Minor NIT * Another NIT * Fix `strict null` issue --------- Co-authored-by: ImperialSympathizer <[email protected]>
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[Bug] Fixed bug where container for unfiltered Pokémon does not try t…
…o setVisible (pagefaultgames#3509)
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[Localization] Updated and localized "The stack for this item is full…
…." message (pagefaultgames#3491) * [Localization] Localized "The stack for this item is full." message * Update src/locales/es/battle.ts Co-authored-by: Asdar <[email protected]> * Update src/locales/es/battle.ts Co-authored-by: Asdar <[email protected]> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <[email protected]> * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <[email protected]> * Update src/battle-scene.ts Co-authored-by: Enoch <[email protected]> * Update src/locales/zh_TW/battle.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <[email protected]> * remake * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <[email protected]> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/es/battle.ts Co-authored-by: Asdar <[email protected]> * Update src/locales/es/battle.ts Co-authored-by: Asdar <[email protected]> * Update src/locales/ja/battle.ts Co-authored-by: protimita <[email protected]> * Update Korean translation for battle.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_TW/battle.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_CN/battle.ts * trailing space --------- Co-authored-by: Asdar <[email protected]> Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: Lugiad' <[email protected]> Co-authored-by: Yonmaru40 <[email protected]> Co-authored-by: Enoch <[email protected]> Co-authored-by: mercurius-00 <[email protected]> Co-authored-by: protimita <[email protected]>
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[Localization] Updated Portuguese translations (pagefaultgames#3511)
* berry * favorites * more updates
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[Localization] - Missing translations to the Filter bar in some langu…
…ages (pagefaultgames#3457) * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update src/locales/es/filter-bar.ts Co-authored-by: Asdar <[email protected]> * Update src/locales/es/filter-bar.ts Co-authored-by: Asdar <[email protected]> * Update src/locales/es/filter-bar.ts Co-authored-by: Asdar <[email protected]> * Update src/locales/es/filter-bar.ts Co-authored-by: Asdar <[email protected]> * Update src/locales/es/filter-bar.ts Co-authored-by: Asdar <[email protected]> * Update src/locales/de/filter-bar.ts Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/de/filter-bar.ts Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/de/filter-bar.ts Co-authored-by: Jannik Tappert <[email protected]> * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update src/locales/de/filter-bar.ts Co-authored-by: Jannik Tappert <[email protected]> * Update filter-bar.ts * Update filter-bar.ts * Update src/locales/pt_BR/filter-bar.ts Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Update filter-bar.ts * Update src/locales/ja/filter-bar.ts Co-authored-by: Chapybara-jp <[email protected]> * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update src/locales/zh_CN/filter-bar.ts Co-authored-by: Yonmaru40 <[email protected]> * Update filter-bar.ts * Update src/locales/zh_CN/filter-bar.ts Co-authored-by: Yonmaru40 <[email protected]> * Update src/locales/zh_TW/filter-bar.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_TW/filter-bar.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_TW/filter-bar.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_TW/filter-bar.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_TW/filter-bar.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_TW/filter-bar.ts Co-authored-by: mercurius-00 <[email protected]> * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * Update filter-bar.ts * [Localization][JA]Update filter-bar.ts Added hyphens for constancy. Added 4 new translations. * Update src/locales/pt_BR/filter-bar.ts Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Update src/locales/pt_BR/filter-bar.ts Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Update src/locales/pt_BR/filter-bar.ts Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Update filter-bar.ts * Update filter-bar.ts * Update src/locales/es/filter-bar.ts Co-authored-by: Asdar <[email protected]> * Update src/locales/es/filter-bar.ts Co-authored-by: Asdar <[email protected]> * Update src/locales/es/filter-bar.ts Co-authored-by: Asdar <[email protected]> * Update src/locales/es/filter-bar.ts Co-authored-by: Asdar <[email protected]> * Update filter-bar.ts * Update src/locales/de/filter-bar.ts Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/de/filter-bar.ts Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/de/filter-bar.ts Co-authored-by: Jannik Tappert <[email protected]> * Update filter-bar.ts * Update src/locales/pt_BR/filter-bar.ts Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Update src/locales/pt_BR/filter-bar.ts Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Update src/locales/zh_CN/filter-bar.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_CN/filter-bar.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_CN/filter-bar.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_CN/filter-bar.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_TW/filter-bar.ts Co-authored-by: mercurius-00 <[email protected]> * Update src/locales/zh_TW/filter-bar.ts Co-authored-by: mercurius-00 <[email protected]> --------- Co-authored-by: Asdar <[email protected]> Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> Co-authored-by: Chapybara-jp <[email protected]> Co-authored-by: Yonmaru40 <[email protected]> Co-authored-by: mercurius-00 <[email protected]> Co-authored-by: protimita <[email protected]>
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[Localisation(ja)] arena-tag.ts (pagefaultgames#3510)
Technical issues made it so that my suggestions weren't added in the PR, added them here instead. toxicSpikesActivateTrapPoison seems to have incorrect dialog in English as well. ( "[X] absorbed [Y]!" )
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[Localization] French corrections/translations/adjustments tour (page…
…faultgames#3516) * Update battler-tags.ts * Update settings.ts * Update filter-bar.ts * Update modifier-type.ts * Update achv.ts * Update modifier-type.ts * Update achv.ts * Update starter-select-ui-handler.ts * Update challenges.ts * Update bgm-name.ts * Update achv.ts * Update bgm-name.ts
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[BUG] Pokemon with the Levitate ability - Sand Attack Interaction Fix (…
…pagefaultgames#3442) * Included a check for move category in TypeImmunityAbAttr * Failure 1 * Created new attribute for Levitate - blame Game Freak * renamed abattr to more descriptive attacktypeimmunityabattr * need caffeine * the documentation --------- Co-authored-by: Frutescens <info@laptop>
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[Balance] Egg and Starter Adjustments (increase HA chance, decrease c…
…andy costs) (pagefaultgames#3419) * [Balance] Egg Adjustments * Reduced Cost of Same-Species Eggs * Update egg.ts * check errors * Candy per Species-Egg Adjusted * Set egg cost back to 10 for 9/10 cost mons * 8-10 Legendaries made to 8 cost Eggs * Updated some Passive Costs and Cost Reductions * Change HA rate of eggs to 192 Also clean up the if to make it more readable * Changed HA Rate from Same-Species Eggs up 1/4 -> 1/8 * Rename "voucher*" variables to "gacha*" --------- Co-authored-by: NightKev <[email protected]>
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[Test] Fix Flash Fire tests to remove enemy ability RNG (pagefaultgam…
…es#3523) * Fix Flash Fire tests to remove enemy ability RNG * Replace manual status application with override use
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[Bug] Display arena trap/shadow tag flyout at appropriate times (page…
…faultgames#3271) * Show arena trap/shadow tag dialog immediately instead of as a message phase * remove flyout that opponent cannot switch out due to opposing arena trap * change applyAbAttrsInternal signature * fix bug (no messages appeared) due to prev commit * fix typedoc docs error * removed empty message after switching trapped pokemon * revert empty string argument to null modified files to adopt null argument * renamed variable
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[Ability] Stall + Mycelium Might (pagefaultgames#3484)
* Implemented Stall * Fixed implementation * AbAttr Name Change * Wrote test for Stall * Update src/test/abilities/stall.test.ts Co-authored-by: NightKev <[email protected]> * Update src/data/ability.ts Co-authored-by: Adrian T. <[email protected]> * Updated ability variables and test * Apply suggestions from code review Co-authored-by: Amani H. <[email protected]> * Apply suggestions from code review Co-authored-by: Amani H. <[email protected]> * eslint fixes * Update src/test/abilities/stall.test.ts Co-authored-by: Adrian T. <[email protected]> * added documentation and implemented mycelium might * added note on quick claw * Documentation + Quick Claw implementation * This is where I would test quick claw-stall/m.m. if i could override modifierstacks * Forgot to add edits oops --------- Co-authored-by: Frutescens <info@laptop> Co-authored-by: NightKev <[email protected]> Co-authored-by: Adrian T. <[email protected]> Co-authored-by: Amani H. <[email protected]>
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[Enhancement] Target Selection also highlights target's held items (p…
…agefaultgames#3448) * Target Pokemon's held items flash with the Pokemon during target selection * Fixed typedocs issues and adjusted animation * removed .js from imports * removed .js from imports * Slowed down animation + fixed bug * Implemented Torranx's fixes + slightly widened the range for alpha values * Apply suggestions from code review Co-authored-by: Amani H. <[email protected]> * Additional suggestions from code review * Update src/battle-scene.ts Co-authored-by: Adrian T. <[email protected]> --------- Co-authored-by: Frutescens <info@laptop> Co-authored-by: Amani H. <[email protected]> Co-authored-by: Adrian T. <[email protected]>
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[Pokemon/Form/Item] Ultra Necrozma (pagefaultgames#3514)
* Still attempting to merge ultra necrozma * Added translations from Adri1 Co-authored-by: Lugiad' <[email protected]> --------- Co-authored-by: Lugiad' <[email protected]>
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[Move] Implement Shell Trap (pagefaultgames#3500)
* Implement Shell Trap * Fix error in EN message * Add ZH/KO translations Co-authored-by: Yonmaru40 <[email protected]> Co-authored-by: Leo Kim <[email protected]> Co-authored-by: mercurius-00 <[email protected]> * Fix error in placeholder messages * FR translation / KO translation fix Co-authored-by: Lugiad' <[email protected]> Co-authored-by: Leo Kim <[email protected]> * More translations (DE, ES, IT, PT-BR) Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: Asdar <[email protected]> Co-authored-by: Lugiad' <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Update src/locales/ja/move-trigger.ts Co-authored-by: Lugiad' <[email protected]> * Fix Shell Trap activating from ally attacks (+ test fixes) * Remove todo + add test with shell trap as first move --------- Co-authored-by: Yonmaru40 <[email protected]> Co-authored-by: Leo Kim <[email protected]> Co-authored-by: mercurius-00 <[email protected]> Co-authored-by: Lugiad' <[email protected]> Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: Asdar <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]>
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[Move] Refactor Conditional Protection and Protect interactions (page…
…faultgames#2731) * Refactor protection moves * Revert Protected move result change * Fix typo in documentation * Fix merge conflicts in integration tests * Improve readability of apply function * Fix effects applying through Protect * Fix typos in `src/data/egg.ts` comments * [Localization(it)] Added Honey Gather translation (pagefaultgames#2301) * Update ability.ts [Localization(it)] * Update ability.ts [Localization(it)] Fixed capitalization * Hitting into protect now records a move as failed * Add check for move success before applying additional effects (Stone Axe) * `Overrides` should be capitalized * Add fail conditions for `RechargeAttr` and Jaw Lock * Update protect test * Add check for protect in Glaive Rush * Update tests to use new overrides helpers * Account for Mat Block and add protect test for Glaive Rush --------- Co-authored-by: Niccolò <[email protected]> * Crafty Shield now blocks ALL protect-ignoring moves * Crafty Shield test + Fix blocking ally-target moves * ESLint * Mat Block and Wide Guard integration tests * Fix strict-null errors in integration tests * Fix strict-null issue in arena-tag * Fix strict-null in unrelated test :pikamad: * Fix conflicting AbAttr --------- Co-authored-by: NightKev <[email protected]> Co-authored-by: Niccolò <[email protected]>
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[Balance] Replaced some custom starting moves with equivalent canon m…
…oves (pagefaultgames#3468) * Replaced some custom moves with canon moves * Just gave Turtwig Leafage * Revert Vanillite change * Psybeam Flutter Mane moved from 7 to 1
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[Bug] Fix daily run generated movesets (pagefaultgames#3519)
* Fix daily run generated movesets * add unit-tests for `fix-daily-run` (#3) * add `daily` and `classic` helper. split `runToSummon` there is now a `classicMode.runToSummon` which represents the old one used. There is now a `dailyMode.runToSummon` too * add daily_mode.test.ts covers the occured issue --------- Co-authored-by: flx-sta <[email protected]>
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[Feature] Updated Smeargle learnset to pre gen-9 implementation (page…
…faultgames#2986) Updated Pokemon.getLevelMoves() Now enforces uniqueness AFTER filtering moves within the given range. This allows a pokemon to learn the same move at two different levels. Updated pokemon-level-moves.ts Changed Smeargle to learn Sketch at levels 11, 21, 31, ..., 91, instead of only at level 1.
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[QoL] [Balance] Adjust ether weights for lower-PP moves (pagefaultgam…
…es#3483) * Adjust ether weights * Gt to gte * Fix spacing
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[Bug] Palafin should not swap to Hero form when switching due to faint (
pagefaultgames#3532) * Palafin should not swap to Hero form when switching due to faint Also add more tests for Zero to Hero * Use `.isFainted()` instead of checking HP
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[Balance] [QoL] Allow Pirouette Meloetta to be selectable on starter …
…screen (pagefaultgames#3537) * Update pokemon-forms.ts * Add Data for Pirouette * Update pokemon-form.ts * Update Localization Names * Update pokemon-form.ts
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Fixed Export Game Data freeze (pagefaultgames#3539)
Co-authored-by: Frutescens <info@laptop>
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[Localization] Localized "Consent Preferences" in menu-ui-handler.ts (p…
…agefaultgames#3513) * [Localization] Localized "Consent Preferences" in menu-ui-handler.ts * Update src/locales/fr/menu-ui-handler.ts Co-authored-by: Lugiad' <[email protected]> * Update src/locales/de/menu-ui-handler.ts Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/it/menu-ui-handler.ts Co-authored-by: Niccolò <[email protected]> * Update src/locales/fr/menu-ui-handler.ts Co-authored-by: Lugiad' <[email protected]> * Update src/locales/es/menu-ui-handler.ts Co-authored-by: Asdar <[email protected]> * Update src/locales/zh_CN/menu-ui-handler.ts Co-authored-by: RimKnight <[email protected]> * Update src/locales/zh_TW/menu-ui-handler.ts Co-authored-by: RimKnight <[email protected]> * Update src/locales/ko/menu-ui-handler.ts Co-authored-by: Enoch <[email protected]> --------- Co-authored-by: Lugiad' <[email protected]> Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: Niccolò <[email protected]> Co-authored-by: Asdar <[email protected]> Co-authored-by: RimKnight <[email protected]> Co-authored-by: Enoch <[email protected]>
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fix/update vite.config.ts (pagefaultgames#3531)
- fix types - update defintion to map `UserConfig` type
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Commits on Aug 15, 2024
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Also resized the Herb graphics to be 32x32 like the rest of the items.
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Revert "[Balance] [QoL] Allow Pirouette Meloetta to be selectable on …
…starter …" (pagefaultgames#3552) This reverts commit 16b9df2.
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Remove unused duplicate ribbon sprites
I already excluded them from the item atlas in my previous commit.
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[Balance] Starter / Passive / Same-Species Egg Fixes for August Patch (…
…pagefaultgames#3542) * [Balance] Various Fixes * Readjusted Legendary same-species eggs back to 10 candy * Updated some passives * Changed Chien Pao Passive * Eevee passive final adjustment * Chi Yu and Chien Pao changed again * Arcto passives
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[Balance] Update egg moves (pagefaultgames#3554)
* Update egg moves * Update Arctozolt * Update Arctovish
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Commits on Aug 16, 2024
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[Sprite] Add variant icons for Beta 2 (pagefaultgames#3586)
* [Sprite] Variant Icons for Beta 2 * [Sprite] Use INDEXED color mode
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Commits on Aug 17, 2024
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W Event (Classic and Translations) (pagefaultgames#3583)
* Update dialogue.ts * Update dialogue.ts * ca_ES * DE * ES * FR * IT * JA * KO * pt_BR * zh_CN * zh_TW * Update src/locales/zh_CN/dialogue.ts Co-authored-by: Yonmaru40 <[email protected]> * Update src/locales/zh_CN/dialogue.ts Co-authored-by: Yonmaru40 <[email protected]> * Update src/locales/zh_CN/dialogue.ts Co-authored-by: Yonmaru40 <[email protected]> * Update src/locales/fr/dialogue.ts Co-authored-by: Lugiad' <[email protected]> * Update src/locales/fr/dialogue.ts Co-authored-by: Lugiad' <[email protected]> * Update src/locales/fr/dialogue.ts Co-authored-by: Lugiad' <[email protected]> * Update src/locales/fr/dialogue.ts Co-authored-by: Lugiad' <[email protected]> * Update src/locales/pt_BR/dialogue.ts Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Update src/locales/pt_BR/dialogue.ts Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Update src/locales/pt_BR/dialogue.ts Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Update src/locales/pt_BR/dialogue.ts Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> * Update src/locales/de/dialogue.ts Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/de/dialogue.ts Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/de/dialogue.ts Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/de/dialogue.ts Co-authored-by: Jannik Tappert <[email protected]> * Update dialogue.ts * fixed blank line * Quick portuguese dialogue fix pagefaultgames#3587 * Rival Items * ) oops * )) oops 2 * Update src/locales/fr/dialogue.ts Co-authored-by: Lugiad' <[email protected]> * HA my beloved * Update src/locales/zh_CN/dialogue.ts Co-authored-by: Yonmaru40 <[email protected]> * Apply suggestions from code review Co-authored-by: sodam <[email protected]> * Update src/locales/ko/dialogue.ts Co-authored-by: sodam <[email protected]> * Update src/locales/ko/dialogue.ts Co-authored-by: sodam <[email protected]> * Apply suggestions from code review Co-authored-by: mercurius-00 <[email protected]> --------- Co-authored-by: Yonmaru40 <[email protected]> Co-authored-by: Lugiad' <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: sodam <[email protected]> Co-authored-by: mercurius-00 <[email protected]>
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Update .github/ISSUE_TEMPLATE/feature_request.yml
Co-authored-by: flx-sta <[email protected]>
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[Bug] Lock Capsule no longer treats common items as free (pagefaultga…
…mes#3591) * Fixed null check to actually check for null and not 0 * Add test and `startingModifier()` override helper function * Add tsdoc
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[Hotfix] Fixed the bug where Pokémon with only rare/epic shiny but no…
… common shiny were unable to use cycle shiny (pagefaultgames#3593) * Fixed the bug where Pokémon with only rare/epic shiny but no common shiny were unable to use cycle shiny * remove unecessary log * fix condition
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[Balance] Balance Hotfixes for August 17 Update (pagefaultgames#3594)
* [Balance] Balance Hotfixes for August 17 Update * Eternatus Moveset fix * fixed Cresselia passive * fixed Jirachi Egg Moves * fixed Doduo and Arctozolt egg moves
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[Hotfix] Removed isFreshStartChallenge() check (pagefaultgames#3599)
* Removed isFreshStartChallenge() check * Better conditional --------- Co-authored-by: Frutescens <info@laptop>
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[Hotfix] Fix Pokemon info not fully appearing after switch-out (pagef…
…aultgames#3596) * Add hideInfo param to leaveField * Update docs for leaveField
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Commits on Aug 18, 2024
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[Hotfix] End Biome Catch Problems (pagefaultgames#3605)
* Needs more testing. * removed debugging --------- Co-authored-by: Frutescens <info@laptop>
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[Sprite] Floette animation fix - Xatu female variant fix (pagefaultga…
…mes#3610) * 177-178 icons, variant icons * 178 icons * [HotFix][Sprite] Xatu female variants added * [HotFix][Sprite] Floette json: update to match images * Xatu variant- reverted _masterlist reverted _masterlist.json added anim files for both female variants * [fix] Xatu female: show variants, added back sprite anim Edited _masterlist on correct keys added anim json for back sprites
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[Bug][Hotfix] Final Boss MBH no longer transferrable (pagefaultgames#…
…3611) * Should fix it. * typedocs fixes --------- Co-authored-by: Frutescens <info@laptop>
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add fix setting code to prevent form/variant bug when default form/va…
…riant setting is wrong. in addition, that fix code include gender fix, so i revert old gender fix. update wrong log message.
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Merge pull request pagefaultgames#3617 from KimJeongSun/fix-only-vari…
…ant-form-bugs [Hotfix] Fixed a bug occurring when only single rare/epic variant or a single rare form in Starter UI
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Merge pull request pagefaultgames#3616 from Opaque02/iv-scanner-stats…
…-fix [Bug] Fixed issue with falsy issue within condition to get a stat for IV scanner
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[Hotfix] Fix Memory Mushroom not showing relearner moves (pagefaultga…
…mes#3619) * Fix Memory Mushroom not showing relearner moves * Fix rollout test
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867 runerigus sprite (pagefaultgames#3629)
cropped static frames, fixed cropped sprite set runerigus exp to use the shiny exp's animation verified all hex colors are unchanged - fixed ultra necrozma exp front variant swapped arrays. - xatu female eye color fix
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[Bug] Preventing the MBH from being stolen in Endless (pagefaultgames…
…#3630) * Endless MBH Fix * add import * Revert "add import" This reverts commit 814a405. * Revert "Endless MBH Fix" This reverts commit 8eb4481. * removed newline --------- Co-authored-by: Frederico Santos <[email protected]> Co-authored-by: frutescens <info@laptop>
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[Bug] Fix type-hints for immunity (pagefaultgames#3620)
* enable mock containers to be found by name * enable mock text to be found by name * add test coverage for type-hints Only for "immunity" and "status moves"
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fix wrong message key of curse(ghost type) (pagefaultgames#3631)
Co-authored-by: Frederico Santos <[email protected]>
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[Hotfix] Steal-able Mini Black Hole Pt 2 (pagefaultgames#3632)
* Still have no idea where Eternatus is given the MBH.... * typedocs --------- Co-authored-by: frutescens <info@laptop>
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Commits on Aug 19, 2024
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[Hotfix] Abilities that prevent ATK drops no longer stop other stat d…
…rops (pagefaultgames#3624) * Abilities that prevent ATK drops no longer stop other stat drops * Apply suggestions from code review Co-authored-by: Mumble <[email protected]> * Add `isNullOrUndefined()` utility function ---------
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Grip Claw now shows the proper pokemon nickname (pagefaultgames#3634)
Co-authored-by: frutescens <info@laptop>
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Commits on Aug 20, 2024
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commit latest beta merge updates
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Commits on Aug 22, 2024
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fix ME null checks and unit tests with beta update
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fix ME null checks and unit tests with beta update
ImperialSympathizer committedAug 22, 2024 Configuration menu - View commit details
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