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Cleanup Various PR & bring some of the NO6 private branch changes int…
…o main (#186) * Update rules for FACTION command Fix for text describing the FACTION command, so that it works for the case of martial factions as well. * Add the 'cities' map option that Artem added This allows dumping all the surface city names to post for the cities win condition. * Allow the orders checker to check faction password. * Remove the freezing code & add city counting for winner A common New Origins win condition is percent of cities voting. Add a global define to enable this, and put the counting and automatic victory declaration, as well as a times message once someone has made good progress towards it. While this won't be used for NO7, I suspect it will be good to have for the future. Also, the freezing code was highly NO6 specific, so it shouldn't be on the master branch. * Clean up a couple of small niggles As I was going through a few of the open PR, there were some small changes which made for nice QoL improvements so I added them here. * Fix compile errors, update snapshots, add tests This is cleanup for the other changes in the previous commits. This fixes up the compile errors, adds unit test for the order checker changes, and updates the snapshots with the practice event changes as well as the rules with the MARTIAL changes. --------- Co-authored-by: nedbrek <[email protected]>
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