Made the Destroy proc not sleepable #23262
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10 warnings and 10 notices
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Configure pod, build and run:
code/__HELPERS/logging/_logging.dm#L32
Z-level expansion occurred without no_changeturf set, this may cause problems when /turf/post_change is called. in code/modules/maps/reader.dm at line 111 src: /dmm_suite usr: .
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Configure pod, build and run:
code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 143X 61Y 6Z
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Configure pod, build and run:
code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
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Configure pod, build and run:
code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
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Configure pod, build and run:
code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
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Configure pod, build and run:
code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
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Configure pod, build and run:
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
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Configure pod, build and run:
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
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Configure pod, build and run:
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
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Configure pod, build and run
Unit Tests Enabled. This will destroy the world when testing is complete.
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Configure pod, build and run:
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
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Configure pod, build and run:
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
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Configure pod, build and run:
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Building overmap...
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Configure pod, build and run:
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Putting overmap on 2
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Configure pod, build and run:
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Overmap build complete.
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Configure pod, build and run:
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Away Sites Testing Facility" at 17,14, containing Z 1
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Configure pod, build and run:
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Ullman-Theta, a mineral asteroid" at 17,14, containing Z 4
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Configure pod, build and run:
code/__HELPERS/logging/modules/ruins.dm#L3
Ruins: Finished selecting planet ruins (Crashed Coalition Skipjack, Crashed Satellite, Abandoned Mining Outpost, Crashed Escape Pod and Delivery Site) for 6 cost of 6 budget.
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Configure pod, build and run:
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Luna-Omicron, a romanovich cloud asteroid" at 16,14, containing Z 5
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