-
Notifications
You must be signed in to change notification settings - Fork 518
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Sensor relay refit #19021
Sensor relay refit #19021
Conversation
!review |
done |
is this ready for review title says it's WIP, it still needs changelog, there is a "todo: " comment here |
it's ready now |
@@ -640,3 +640,16 @@ | |||
/obj/item/bluespace_crystal, | |||
/obj/item/stack/cable_coil = 30 | |||
) | |||
|
|||
/obj/machinery/shipsensors/strong/venator/relay |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
should be /obj/machinery/shipsensors/strong/relay
venator sensors are specific to horizon
and this subtype overrides all the vars anyways
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
should also have component_types
and its own circuit board
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
imo it should also not scan further out than Horizon's sensors
horizon's sensors are supposed to be the best of the best, most high tech, etc
meanwhile some tiny old sensors on a tiny old station are better?
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I agree with this, the Horizon is supposed to have the most power sensors around. It was one of the selling points for the initial lore arc when it launched.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
.
Overhauls the sensor relay away site to be up to modern standards. It's now more practical, more decrepit, and has more facilities for things while retaining the old loot and goodies it had before.
The place starts depowered, save for the airlocks, which are powered by default to allow entry without having to bust down a window/wall/inflatable and vent the place.
In addition this PR adds a special sprite for the sensor array the relay uses, and tweaks its stats:
The above should make it more worthwhile to capture and use, as when datalinked it provides visibility of a large portion of the sector.
Before powering
After powering
Click to expand