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  1. PrefabLightmapping PrefabLightmapping Public

    Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Asse…

    C# 647 90

  2. MRTK-Keyboard MRTK-Keyboard Public

    Standalone version of MRTK NonNative Keyboard

    ShaderLab 47 6

  3. MRHand MRHand Public

    Script for handling Input for MR devices through native Unity code

    C# 5 3