Allows server to execute CLIENT_AND_SERVER commands #164
+5
−5
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Currently, even though some commands are marked as
CLIENT_AND_SERVER
, because of theIsValidPlayer
check, only the client is able to execute them.With my changes, the server is now able to execute these commands, too.
As a real usage example, this change allows to circumvent the issue with loading/unloading Retakes Plugin on demand. Sure, this is might not be a "proper" fix for this issue, but it's the one that works for me, and it also fixes a seeming inconsistency in the code.