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Regenerate data and syntaxes
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burner1024 committed Jan 14, 2025
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Showing 7 changed files with 15,107 additions and 2,485 deletions.
11 changes: 10 additions & 1 deletion server/out/completion.fallout-ssl.json
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Expand Up @@ -2120,7 +2120,16 @@
"source": "builtin",
"documentation": {
"kind": "markdown",
"value": "```fallout-ssl-tooltip\nvoid reg_anim_animate_and_hide(ObjectPtr, int animID, int delay)\n```\nExactly like `reg_anim_animate` but the object will automatically disappear after the last animation frame (but not destroyed)."
"value": "```fallout-ssl-tooltip\nvoid reg_anim_animate_and_hide(ObjectPtr, int animID, int delay)\n```\nWorks exactly like `reg_anim_animate` but the object will automatically disappear after the last animation frame (but not destroyed).\n- `delay`: delay from the previous animation. A value of -1 will execute the specified animation immediately after the previous one in the sequence ends.\n"
}
},
{
"label": "reg_anim_animate_and_move",
"kind": 3,
"source": "builtin",
"documentation": {
"kind": "markdown",
"value": "```fallout-ssl-tooltip\nvoid reg_anim_animate_and_move(ObjectPtr, int tile, int animID, int delay)\n```\nPlays the specified animation while simultaneously moving the object to the given tile.\n- `delay`: delay from the previous animation. A value of -1 will execute the specified animation immediately after the previous one in the sequence ends.\n"
}
},
{
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