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opcode fix from forum
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lynxlynxlynx committed Jan 16, 2023
1 parent 76c1852 commit 828045d
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1 change: 0 additions & 1 deletion _opcodes/op120.html
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<ul>
<li>Protected weapons will still trigger <a href="../scripting/triggers/bgeetriggers.htm#0x0020">HitBy()</a>, but will not interact with Mirror Image or Stone skins.</li>
<li>Blocks weapon damage, on-hit effects of the weapon, <a href="#op248">opcode #248</a> and <a href="#op249">opcode #249</a>, regardless of the effects target.</li>
<li>Does NOT block effects from <a href="#op341">opcode #341</a> or <a href="#op361">opcode #361</a> from triggering.</li>
<li><code><a href="../file_formats/ie_formats/pro_v1.htm#0x8_3">Area-effect</a></code> projectiles (f.i. Arrow of Detonation) only check for Weapon Immunity on the attacked target, and use that result for all caught within their area of effect.</li>
</ul>
{% endcapture %}
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5 changes: 0 additions & 5 deletions _opcodes/op341-bgee.html
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<br/>(External <a href="../file_formats/ie_formats/eff_v2.htm">EFF</a>s) Known values for <code>Weapon Category</code> are defined in <a href="../files/ids/bgee/itemcat.htm">ITEMCAT.IDS</a>.

{% capture note %}
This effect is not blocked from triggering by <a href="#op120">opcode #120</a> (Immunity to weapons).
{% endcapture %}

{% include note.html %}
5 changes: 0 additions & 5 deletions _opcodes/op361-bgee.html
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<br/>(External <a href="../file_formats/ie_formats/eff_v2.htm">EFF</a>s) Known values for <code>Weapon Category</code> are defined in <a href="../files/ids/bgee/itemcat.htm">ITEMCAT.IDS</a>.

{% capture note %}
This effect is not blocked from triggering by <a href="#op120">opcode #120</a> (Immunity to weapons).
{% endcapture %}

{% include note.html %}

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