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AI Gym environment for Castlevania: The Adventure (Game Boy), using the PyBoy emulator.

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BackrndSource/CastlevaniaTheAdventure-Gym-PyBoy

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Castlevania: The Adventure (GB) - AI Gym

This repository contains a Gym environment based on Castlevania: The Adventure for Game Boy, using the PyBoy emulator. Its goal is to provide a platform for training artificial intelligence agents in a classic video game environment.

What the AI can see

Installation

pip install -r requirements.txt

To install the required PyBoy version with the specific game wrapper, clone and install from the following branch:

git clone --branch CastlevaniaTheAdventure-Wrapper https://github.com/BackrndSource/PyBoy.git
cd PyBoy
pip install .

Custom Environment

The Castlevania environment (CastlevaniaPyBoyEnv) extends a custom class, PyBoyEnv. This class can be reused for other games within the PyBoy emulator and is located in environments/PyBoyEnv.py.

Usage

To train an agent, run:

python train.py

To test a trained agent, run:

python enjoy.py

Memory scan UI

A UI is also included to analyze memory using PyBoy's memscan. To use it, run:

python run.py

ROM Requirement

You need to add the game ROM named Castlevania - The Adventure (Europe).gb in the root directory of the project.

Model Checkpoints

Trained model checkpoints can be found in the models directory.

Tensorboard

tensorboard --logdir logs/castlevania_tensorlog

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AI Gym environment for Castlevania: The Adventure (Game Boy), using the PyBoy emulator.

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