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GTA-V Extracted Data Dumps

This is a collection of various GTA V data dumps mostly useful for modding & scripting. All of these are auto generated and some are enhanced with data from my GTA V researches.

Join our GTA 5 Modding Discord server: https://discord.gg/hgSutAU

My other projects

Durty Cloth Tool Pleb Masters Forge Logo Durty Map Editor Logo

All data up2date as of GTA V update: v2802 (Online 1.64) [DLC: mpchristmas3_g9ec]


Please create an issue if you have any problems with the data, so I can improve my generator. You are also welcome to create issues for dumps you would like to see.


Data dumps overview

  • IPLs (ipls.json) 1205 ipls in total (Usable with IPL natives)
  • Speech Voices (speeches.json) 1083 speech voices with 150055 speeches in total (Usable with PLAY AMBIENT SPEECH natives)
  • Particle Effects (particleEffectsCompact.json) 323 particle effect dictionaries & 2613 particle effects in total (Usable with START PARTICLE FX natives)
  • Ped Scenario names (scenariosCompact.json) 247 scenarios in total (Usable with SCENARIO related natives)
  • Ped Scenario group names (scenarioGroupNames.json) 235 scenario groups in total (Usable with SCENARIO_GROUP natives)
  • Animations (animDictsCompact.json) 18674 animation dictionaries & 242250 animations in total (Usable with TASK PLAY ANIM native)
  • Movement Clipsets (movementClipsetsCompact.json) 557 movement clipsets in total (Usable with SET PED MOVEMENT CLIPSET native)
  • Walking Movement Clipsets (movementClipsetsWalkingCompact.json) 207 movement clipsets in total (Usable with SET PED MOVEMENT CLIPSET native)
  • (Vehicle Navigation) Nodes (nodes.zip, contains JSON) 259 node cells with 67454 nodes in total (Mostly useful for vehicle navigation, see navigation meshes dump for ped navigation data)
  • (Offroad & Ped) Navigation Meshes (mega.nz MSGPACK download, see NAVIGATIONMESH.md for more info) 4816 navmeshes with 7136687 polygons in total (See navigationmesh.md for the messagepack model)
  • Ped Overlay Collections (Tattoos) (pedOverlayCollections.json) 35 ped overlay collections with 3286 overlays in total (Usable tattos/badges with ped decoration native)
  • Timecycle Modifiers (timecycleModifiers.json) 2925 timecycle modifiers in total (Usable with TIMECYCLE MODIFIER natives)
  • Explosion Types names (explosionTypesCompact.json) 80 explosion types in total (Usable with ADD EXPLOSION native)
  • Cam Shake Types names (camShakeTypesCompact.json) 22 cam shake types in total (Usable with SHAKE CAM & SHAKE GAMEPLAY cam natives)
  • Audio / Sound names & ref names (soundNames.json) 2181 audio names from a total of 62 unique audio refs (Usable with PLAY_SOUND natives)
  • Pickup Types names (pickupTypes.json) 167 pickup types in total (Usable with CREATE PICKUP natives)
  • Vehicle Mod Kits & Mods (vehicleModKits.json) 497 vehicle mod kits with 26924 mods in total (Usable with SET_VEHICLE_MOD_KIT,SET_VEHICLE_LIVERY & SET_VEHICLE_MOD natives)
  • Vehicles (vehicles.json) 798 vehicle infos in total (Usable with VEHICLE natives)
  • AnimpostFX names (animPostFxNamesCompact.json) 161 animpostfx names in total (Usable with ANIMPOSTFX natives)
  • REMOVED Ped Component Variations (pedComponentVariations.json) 30396 component variations & 5213 ped props from a total of 88 ped component variation collections (Usable with COMPONENT VARIATION & PED PROP natives)
  • Ped Apparel Restriction tag names (animPostFxNamesCompact.json) 468 ped apparel restriction tags in total (Usable with PED RESTRICTION natives)
  • Waypoint recording names (waypointRecordings.json) 807 waypoint recording infos in total (Usable with WAYPOINT RECORDING natives)
  • Garages (garages.json) 32 garage infos in total (Usable with GARAGE natives)
  • Vehicle Handlings (vehicleHandlings.json) 733 vehicle handling infos in total (Shared for all existing vehicles, see handling id in vehicles dump)
  • Zones (zones.json) 97 zone infos in total (Usable with some ZONE natives, contains all bounds coords for the zones)
  • Static Emitters (staticEmitters.json) 852 static emitter infos in total (Usable with STATIC_EMITTER natives)
  • Ambient Zones (ambientZones.json) 1354 ambient zone infos in total (Usable with AMBIENT_ZONE natives)
  • MLO / Interiors (mloInteriors.json) 357 MLO interiors at 805 locations in total (Useful for modding, also contains in game locations of interiors)
  • Peds (peds.json) 1019 peds in total (Useful for various natives related to peds)
  • Vehicle Colors (vehicleColors.json) Contains all Xenon Colors, Window Colors, PrimarySecondaryColors & Vehicle Plates data (Useful for various natives related to vehicle)
  • Createable Objects (ObjectList.ini 18013 createable objects in total (The objects that can be created with most common loaded ytyps) (Useful for CREATE_OBJECT native)
  • Alarm Sound names (alarmSounds.json) 60 alarm sound names in total (Usable with ALARM natives)
  • Shaders (shaders.json) 415 shaders in total
  • Train tracks (traintracks.json) 12 train tracks in total (Usable with TRACK natives)
  • Ped Damage Packs (pedDamagePacks.json) 72 ped damage packs in total (Usable with APPLY_​PED_​DAMAGE_​PACK native)
  • Music Event names (musicEventNames.json) 1582 music event names in total (Usable with MUSIC_EVENT natives)
  • Mission Audio Bank names (missionAudioBankNames.json) 22 mission audio bank names in total (Usable with MISSION_AUDIO_BANK natives)
  • Ambient Audio Bank names (ambientAudioBankNames.json) 144 ambient audio bank names in total (Usable with AMBIENT_AUDIO_BANK natives)
  • Script Audio Bank names (scriptAudioBankNames.json) 584 script audio bank names in total (Usable with SCRIPT_AUDIO_BANK natives)
  • Mission Complete Audio names (missionCompleteAudioNames.json) 4 mission complete audio names in total (Usable with PLAY_MISSION_COMPLETE_AUDIO native)
  • Police Report names (policeReportNames.json) 50 police report names in total (Usable with PLAY_​POLICE_​REPORT native)
  • Audio Scene names (audioSceneNames.json) 1144 audio scene names in total (Usable with AUDIO_SCENE natives)
  • Cutscene names (cutsceneNames.json) 751 cut scene names in total (Usable with CUT_ or CUTSCENE_ natives)
  • Weapons (weapons.json) 176 weapons with 462 components in total (Usable with WEAPON natives)
  • Radio Stations (radioStations.json) 80 radio stations in total (Usable with RADIO_STATION natives)

Objects location dumps

Object location dumps contain positions of various objects of a specific type, on the GTA V map (including all interiors / MLOs).

Assets

Misc dumps

  • PS3 Builds info XML (ps3-builds.xml) Early builds information dump from PS3 development versions, can hint some useful information
  • Vehicle driving style flags (drivingStyleFlagValues.json) List of known & unknown GTA V driving style flag values
  • Vehicle handling flags (handlingFlagValues.json) List of known & unknown GTA V handling related flag values
  • Various game flags (flagValues.json) List of various known & unknown GTA V flag values for YTYP, YMAP & other data formats. Most known flags researched by the modding community!
  • Multiplayer ped clothes restriction tags (pedApparelRestrictionTags.json) Up2date collection of all available restriction tags for research purposes
  • Vehicle model manufacturers (vehiclesManufacturers.json) Up2date collection of all available vehicle model manufacturers
  • Vehicle model flags (vehiclesFlags.json) Up2date collection of all available vehicle flags for research purposes
  • Vehicle plate types (vehiclesPlateTypes.json) Up2date collection of all available vehicle plate types
  • Vehicle rewards (vehiclesRewards.json) Up2date collection of all available vehicle rewards
  • Vehicle types (vehiclesTypes.json) Up2date collection of all available vehicle types
  • Vehicle wheel types (vehiclesWheelTypes.json) Up2date collection of all available vehicle wheel types
  • Event Types enum (eEventType.txt) Up2date dump of available & resolved event types enum

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GTA V Data dumps useful for modding & scripting

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