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[feat] failed to make it run successfully :-(
Rust #70: Commit aa1ee46 pushed by BreakingLead
January 1, 2025 07:46 2m 41s main
January 1, 2025 07:46 2m 41s
December 31, 2024 14:31 10s
[feat] change number id into string id
Rust #68: Commit e4c491c pushed by BreakingLead
November 24, 2024 16:09 3m 5s main
November 24, 2024 16:09 3m 5s
Update README.md
Rust #67: Commit 89936ad pushed by BreakingLead
September 8, 2024 16:03 2m 5s main
September 8, 2024 16:03 2m 5s
rename 'blockworld' to 'minecraft'
Rust #66: Commit 567207e pushed by BreakingLead
August 31, 2024 08:54 2m 22s main
August 31, 2024 08:54 2m 22s
rewrite renderer again
Rust #65: Commit 47d527e pushed by BreakingLead
August 30, 2024 07:03 2m 16s main
August 30, 2024 07:03 2m 16s
fix unnormal camera rotating
Rust #64: Commit 6b23725 pushed by BreakingLead
August 29, 2024 03:53 2m 1s main
August 29, 2024 03:53 2m 1s
make it launch
Rust #63: Commit 6068ffd pushed by BreakingLead
August 28, 2024 17:01 2m 16s main
August 28, 2024 17:01 2m 16s
TOTAL REWRITE of renderer
Rust #62: Commit 73b116d pushed by BreakingLead
August 27, 2024 14:30 2m 7s main
August 27, 2024 14:30 2m 7s
add minecraft format model parsers copy from minecraft_assets
Rust #61: Commit afb5e11 pushed by BreakingLead
August 27, 2024 14:04 2m 10s main
August 27, 2024 14:04 2m 10s
update dependencies
Rust #60: Commit 473eae2 pushed by BreakingLead
August 26, 2024 08:16 2m 13s main
August 26, 2024 08:16 2m 13s
resolve all errors
Rust #59: Commit e608fd8 pushed by BreakingLead
August 24, 2024 16:40 1m 57s main
August 24, 2024 16:40 1m 57s
dirty
Rust #58: Commit 7e7996f pushed by BreakingLead
August 23, 2024 15:02 2m 3s main
August 23, 2024 15:02 2m 3s
update documentation
Rust #57: Commit 1ce3219 pushed by BreakingLead
August 21, 2024 12:04 2m 0s main
August 21, 2024 12:04 2m 0s
track
Rust #56: Commit fb662e9 pushed by BreakingLead
August 9, 2024 09:21 2m 12s main
August 9, 2024 09:21 2m 12s
chunk loading (1/3)
Rust #55: Commit 3d1788b pushed by BreakingLead
May 31, 2024 18:55 2m 0s main
May 31, 2024 18:55 2m 0s
chunk loading (1/3)
Rust #54: Commit 210f8c7 pushed by BreakingLead
May 31, 2024 18:19 2m 7s main
May 31, 2024 18:19 2m 7s
refactor uniform creation
Rust #53: Commit 0cb994f pushed by BreakingLead
May 31, 2024 10:37 2m 0s main
May 31, 2024 10:37 2m 0s
change chunk pos format
Rust #52: Commit 3553643 pushed by BreakingLead
May 31, 2024 07:04 1m 54s main
May 31, 2024 07:04 1m 54s
fix pipeline debug
Rust #51: Commit 61a9e4c pushed by BreakingLead
May 31, 2024 05:12 2m 24s main
May 31, 2024 05:12 2m 24s
add debug text
Rust #50: Commit 65bc604 pushed by BreakingLead
May 31, 2024 05:12 2m 32s main
May 31, 2024 05:12 2m 32s
May 31, 2024 00:04 1m 59s
add wireframe rendering mode (press F1)
Rust #48: Commit 97b53bb pushed by BreakingLead
May 30, 2024 17:51 2m 9s main
May 30, 2024 17:51 2m 9s
add a temporary atlas.png
Rust #47: Commit 4fa6eee pushed by BreakingLead
May 30, 2024 13:32 2m 16s main
May 30, 2024 13:32 2m 16s
allow warnings and repair some of the warnings
Rust #46: Commit 5d3ff4f pushed by BreakingLead
May 30, 2024 12:50 1m 56s main
May 30, 2024 12:50 1m 56s