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Adding NBT data for bosses and drops
This gives awesome flexability when it comes to the monsters created by the mod. Also updating example fights to show how to drop a totem of summoning as a reward.
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,31 @@ | ||
{ | ||
"key": "Custom_slime", | ||
"bossInfo": { | ||
"domain": "minecraft", | ||
"name": "slime", | ||
"displayName": "Custom Slime Rawr!", | ||
"maxHealth": 40, | ||
"attackDamage": 10.5, | ||
"alwaysShowDisplayName": true, | ||
"nbt": {"Size": -1 }, | ||
"additionalDrops": [{ | ||
"item": "minecraft:diamond", | ||
"minDrops": 1, | ||
"maxDrops": 4, | ||
"dropChance": 70 | ||
}, | ||
{ | ||
"item": "minecraft:gold_chestplate", | ||
"minDrops": 1, | ||
"maxDrops": 1, | ||
"dropChance": 715 | ||
}, | ||
{ | ||
"item": "minecraft:diamond_sword", | ||
"minDrops": 1, | ||
"maxDrops": 1, | ||
"dropChance": 75 | ||
} | ||
] | ||
} | ||
} |
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