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feat: improve CrystalAura #5383
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ccetl
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ccetl
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Jan 20, 2025
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- makes the crystal aura multi threaded
- makes the crystal aura event based
- introduces additional settings, fixes and improvements
.../net/ccbluex/liquidbounce/features/module/modules/combat/crystalaura/CrystalAuraTriggerer.kt
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.../net/ccbluex/liquidbounce/features/module/modules/combat/crystalaura/CrystalAuraTriggerer.kt
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.../net/ccbluex/liquidbounce/features/module/modules/combat/crystalaura/CrystalAuraTriggerer.kt
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...tlin/net/ccbluex/liquidbounce/features/module/modules/combat/crystalaura/SubmoduleSetDead.kt
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12 tasks
Crystal Aura wasn't event-based originally? 💀 |
.../net/ccbluex/liquidbounce/features/module/modules/combat/crystalaura/CrystalAuraTriggerer.kt
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.../net/ccbluex/liquidbounce/features/module/modules/combat/crystalaura/CrystalAuraTriggerer.kt
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.../net/ccbluex/liquidbounce/features/module/modules/combat/crystalaura/CrystalAuraTriggerer.kt
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.../net/ccbluex/liquidbounce/features/module/modules/combat/crystalaura/CrystalAuraTriggerer.kt
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...ccbluex/liquidbounce/features/module/modules/combat/crystalaura/SubmoduleCrystalDestroyer.kt
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src/main/kotlin/net/ccbluex/liquidbounce/utils/aiming/RotationFinding.kt
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src/main/kotlin/net/ccbluex/liquidbounce/utils/aiming/RotationFinding.kt
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src/main/kotlin/net/ccbluex/liquidbounce/utils/aiming/RotationFinding.kt
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src/main/kotlin/net/ccbluex/liquidbounce/utils/combat/CombatExtensions.kt
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src/main/kotlin/net/ccbluex/liquidbounce/utils/combat/CombatExtensions.kt
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src/main/kotlin/net/ccbluex/liquidbounce/utils/aiming/RotationFinding.kt
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1zun4
approved these changes
Jan 26, 2025
Currently there is one issue: the rotations are sometimes mirrored. |
src/main/kotlin/net/ccbluex/liquidbounce/utils/aiming/RotationFinding.kt
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I'll refactor that |
...et/ccbluex/liquidbounce/features/module/modules/combat/crystalaura/place/PlacementContext.kt
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src/main/kotlin/net/ccbluex/liquidbounce/utils/aiming/RotationFinding.kt
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