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Login&SignUp 퍼블리싱
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로그인창, 회원가입창
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pji-min committed Aug 15, 2024
1 parent 1becad5 commit f25f56a
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32 changes: 31 additions & 1 deletion 10_CMD_iOS/10_CMD_iOS.xcodeproj/project.pbxproj
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Expand Up @@ -10,12 +10,14 @@
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Expand Down Expand Up @@ -43,6 +45,7 @@
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Expand All @@ -52,6 +55,7 @@
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Expand Down Expand Up @@ -130,6 +134,7 @@
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Expand All @@ -154,6 +159,24 @@
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Expand Down Expand Up @@ -182,6 +205,8 @@
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Expand Down Expand Up @@ -257,6 +282,8 @@
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Expand Down Expand Up @@ -402,7 +429,8 @@
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Expand Down Expand Up @@ -581,6 +609,7 @@
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Expand Down Expand Up @@ -609,6 +638,7 @@
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21 changes: 21 additions & 0 deletions 10_CMD_iOS/10_CMD_iOS/Assets.xcassets/eyeOn.imageset/Contents.json
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"colors" : [
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//
// AppDelegate.swift
// 10_CMD_iOS
//
// Created by 손희찬 on 8/12/24.
//

import UIKit

@main
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@@ -1,10 +1,3 @@
//
// SceneDelegate.swift
// 10_CMD_iOS
//
// Created by 손희찬 on 8/12/24.
//

import UIKit

class SceneDelegate: UIResponder, UIWindowSceneDelegate {
Expand All @@ -13,11 +6,15 @@ class SceneDelegate: UIResponder, UIWindowSceneDelegate {


func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
guard let scene = (scene as? UIWindowScene) else { return }
window = UIWindow(windowScene: scene)
let viewController = ViewController()
window?.rootViewController = viewController
window?.makeKeyAndVisible()
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
guard let windowScene = (scene as? UIWindowScene) else { return }
window = UIWindow(frame: windowScene.coordinateSpace.bounds)
window?.windowScene = windowScene
let rootViewController = LoginViewController()
window?.rootViewController = UINavigationController(rootViewController: LoginViewController()) // RootViewController
window?.makeKeyAndVisible()
}

func sceneDidDisconnect(_ scene: UIScene) {
Expand Down Expand Up @@ -50,4 +47,3 @@ class SceneDelegate: UIResponder, UIWindowSceneDelegate {


}

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