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Bump to v1.9.0.
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kring committed Mar 31, 2024
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6 changes: 4 additions & 2 deletions CHANGES.md
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# Change Log

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### v1.9.0 - 2024-04-01

##### Additions :tada:

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- Normal, metallic-roughness, and occlusion textures from glTF models will now be correctly treated as linear rather than sRGB.
- Fixed a bug where UVs were not properly interpolated in `CesiumFeatureIdTexture.GetFeatureIdFromHit`, resulting in incorrect values.

### v1.8.0 - 2023-03-01
In addition to the above, this release updates [cesium-native](https://github.com/CesiumGS/cesium-native) from v0.33.0 to v0.34.0. See the [changelog](https://github.com/CesiumGS/cesium-native/blob/main/CHANGES.md) for a complete list of changes in cesium-native.

### v1.8.0 - 2024-03-01

##### Breaking Changes :mega:

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2 changes: 1 addition & 1 deletion package.json
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{
"name": "com.cesium.unity",
"version": "1.8.0",
"version": "1.9.0",
"displayName": "Cesium for Unity",
"description": "Cesium for Unity brings the 3D geospatial ecosystem to Unity. By combining a high-accuracy full-scale WGS84 globe, open APIs and open standards for spatial indexing such as 3D Tiles, and cloud-based real-world content from [Cesium ion](https://cesium.com/cesium-ion) with Unity, this plugin enables 3D geospatial workflows and applications in Unity.",
"license": "Apache-2.0",
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