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Add map thumbnail preview to multiplayer game lobby map list hover #1535

Add map thumbnail preview to multiplayer game lobby map list hover

Add map thumbnail preview to multiplayer game lobby map list hover #1535

Triggered via pull request January 11, 2025 14:29
Status Failure
Total duration 2m 53s
Artifacts

build.yml

on: pull_request
Matrix: build-clients
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6 errors and 18 warnings
build-clients (YR): DXMainClient/DXGUI/Multiplayer/GameLobby/MapPreviewPanel.cs#L7
The type or namespace name 'Forms' does not exist in the namespace 'System.Windows' (are you missing an assembly reference?)
build-clients (YR)
Process completed with exit code 1.
build-clients (Ares): DXMainClient/DXGUI/Multiplayer/GameLobby/MapPreviewPanel.cs#L7
The type or namespace name 'Forms' does not exist in the namespace 'System.Windows' (are you missing an assembly reference?)
build-clients (Ares)
Process completed with exit code 1.
build-clients (TS): DXMainClient/DXGUI/Multiplayer/GameLobby/MapPreviewPanel.cs#L7
The type or namespace name 'Forms' does not exist in the namespace 'System.Windows' (are you missing an assembly reference?)
build-clients (TS)
Process completed with exit code 1.
build-clients (YR): DXMainClient/DXGUI/Multiplayer/GameLobby/MapPreviewPanel.cs#L96
The value of key Client:Main:MaxPlayers should not have leading or trailing whitespace.
build-clients (YR): DXMainClient/DXGUI/GameClass.cs#L13
The using directive for 'ClientGUI' appeared previously in this namespace
build-clients (YR): DXMainClient/DXGUI/Generic/ManualUpdateQueryWindow.cs#L5
The using directive for 'ClientCore.Extensions' appeared previously in this namespace
build-clients (YR): DXMainClient/DXGUI/Multiplayer/CnCNet/GlobalContextMenu.cs#L8
The using directive for 'ClientCore.Extensions' appeared previously in this namespace
build-clients (YR): DXMainClient/DXGUI/Multiplayer/GameLobby/GameLobbyBase.cs#L813
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build-clients (YR): DXMainClient/DXGUI/Multiplayer/GameLobby/GameLobbyBase.cs#L813
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build-clients (Ares): DXMainClient/DXGUI/Multiplayer/GameLobby/MapPreviewPanel.cs#L96
The value of key Client:Main:MaxPlayers should not have leading or trailing whitespace.
build-clients (Ares): DXMainClient/DXGUI/GameClass.cs#L13
The using directive for 'ClientGUI' appeared previously in this namespace
build-clients (Ares): DXMainClient/DXGUI/Generic/ManualUpdateQueryWindow.cs#L5
The using directive for 'ClientCore.Extensions' appeared previously in this namespace
build-clients (Ares): DXMainClient/DXGUI/Multiplayer/CnCNet/GlobalContextMenu.cs#L8
The using directive for 'ClientCore.Extensions' appeared previously in this namespace
build-clients (Ares): DXMainClient/DXGUI/Multiplayer/GameLobby/GameLobbyBase.cs#L813
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build-clients (Ares): DXMainClient/DXGUI/Multiplayer/GameLobby/GameLobbyBase.cs#L813
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build-clients (TS): DXMainClient/DXGUI/Multiplayer/GameLobby/MapPreviewPanel.cs#L96
The value of key Client:Main:MaxPlayers should not have leading or trailing whitespace.
build-clients (TS): DXMainClient/DXGUI/GameClass.cs#L13
The using directive for 'ClientGUI' appeared previously in this namespace
build-clients (TS): DXMainClient/DXGUI/Generic/ManualUpdateQueryWindow.cs#L5
The using directive for 'ClientCore.Extensions' appeared previously in this namespace
build-clients (TS): DXMainClient/DXGUI/Multiplayer/CnCNet/GlobalContextMenu.cs#L8
The using directive for 'ClientCore.Extensions' appeared previously in this namespace
build-clients (TS): DXMainClient/DXGUI/Multiplayer/GameLobby/GameLobbyBase.cs#L813
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build-clients (TS): DXMainClient/DXGUI/Multiplayer/GameLobby/GameLobbyBase.cs#L813
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.