Skip to content

Releases: ColonolNutty/CNSurvivalist

v3.4.15

14 Oct 05:24
Compare
Choose a tag to compare
  • Fix an issue with the bones sub biome causing a beam up to the ship

v3.4.14

07 Apr 16:19
Compare
Choose a tag to compare
  • Remove change to auto unlock liquid collection for Matter Manipulator
  • Add a wooden bucket (crafted at the Simple Crafting Table) for collecting liquids

v3.4.13

07 Apr 07:59
Compare
Choose a tag to compare
  • Fix the matter manipulator not being able to collect liquids

v3.4.12

02 Feb 17:17
Compare
Choose a tag to compare
  • Fix some quests not unlocking after the Survival Quest
    • Mech
    • Outpost Clue

v3.4.11

02 Feb 02:08
Compare
Choose a tag to compare
  • Increase debris damage
  • Remove Beamaxe modifications
  • Remove the Beamaxe at the start of a new game and add it back at the end of the Survival quest line
  • Reduce the spawn count of enemies on the Starting world

v3.4.10

01 Feb 22:35
Compare
Choose a tag to compare
  • Fix the Survival Quest line
  • Connect the Survival Quest line to the start of the outpost quest line

v3.4.8

31 Jan 19:03
Compare
Choose a tag to compare
  • Fix multiple musics playing at once on the starter planet

v3.4.7

30 Jan 23:22
Compare
Choose a tag to compare
  • Updated all biomes to no longer remove things
  • Add a mod created biome as the starting planet
  • Remove changes to treasures/quests from all planets except starting planets
  • Reduce the amount of survival points required to craft things
  • Reduce the number of enemies on the starting planet
  • Change the flow of the initial quest so that changes do not need to be made to the vanilla quests
  • Fix issues with the starting quests
  • Fix issues with the "Definitely Friendly", "Unknown", and "Slime" planets
  • Remove Poop references/usages
  • Remove Animated Torches mod requirement
  • Fix the Tree Monster enemy
  • Remove duplicated assets that were the same as vanilla assets
  • Change Survival Points from overriding Pixels to being their own currency (No way to tell how many you have just yet, though the game knows you have them)

v3.3.7

10 Jan 00:37
Compare
Choose a tag to compare
  • Fixed Zombies
  • Fixed Tentacle Comet Spore
  • Fixed Invisible Monster
  • Fixed a few minor issues with animation files

v3.3.6

08 Jan 17:24
Compare
Choose a tag to compare
  • Fixed animation issues for bow, brain, and dagger
  • Fixed dagger patch file name