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Huge Pile of Content [Turrets, Dartgun, PMC, etc] #578
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This reverts commit b877a30.
fe-ed
changed the title
Huge Pile of Content [Turrets, Dartgun, etc]
Huge Pile of Content [Turrets, Dartgun, PMC, etc]
May 7, 2024
открой как продолжишь |
Helg2
reviewed
Jun 12, 2024
Helg2
reviewed
Jun 12, 2024
А вообще всё бы это в разных пр-ах |
Я видать подзабыл уже как конфликты чинить |
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[Rework]
Almost all grenades resprited, added more "!" danger colours to grenades when activated[Rework]
New surgical tray with lots of unique mechanics and surgery tools resprite[New]
Added 4 new cape highlight sprites[Rework]
A bunch of crates & boxes resprites[Rework/New]
Full PMC (ERT) rework with new special clothes and items + new classes[New]
New first aid kit with unique mechanics - "АИ-2"[Tweak]
Now you can't charge night-vision battery, but Tier2 night-vision durability heavily increased.[HTML]
Added unique../data/endgameckey/.
folder for endgame report files.[New]
P-19 "Bizon" [ Huge ammo capacity, fast fire rate and normal damage ][New]
UMP-45 [ Decent damage and armor piercing, fast fire rate ][New]
MP-7 [ Low damage and armor piercing, extremely fast fire rate ][New]
SH-15 Resprite[New]
New 16g shotgun ammo type - Buckshot[Rework]
Incendiary shotgun ammo (16g, 12g) reworked (Now called Dragonbreath)[New]
SH-24 "Jackhammer" [ Lower damage than SH-15, but x2 fire rate, also heavier ][New]
Xenomorphs are able to extinguish fire tiles.[Rework/New]
Turrets rework[Rework]
Some sprites and sound changes for main lobby[New]
DP-2 Dart Gun for corpsmans with unique mechanics.[New]
Deployable operating table for corpsmans.[New]
"gulp" emote for humans.