A tool to run-check gamedata files on binaries
Note
This tool is pretty experimental currently.
check
- alias:
c
- switches:
--gamedata
specify a gamedata file, usage:--gamedata path/to/gamedata.json
--binary
specify a binary file, usage:--binary path/to/binary.extension
- usage:
GDC check --gamedata "path/to/gamedata.json" --gamedata "path/to/another/randomgamedata.json" --binary "path/to/server.dll" --binary "path/to/libserver.so" --binary "path/to/engine2.dll" PAUSE
- note that the
PAUSE
is not needed in the end
- note that the
- returns: amount of total errors across every gamedata specified
- alias: