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Add the last few missed data ref field types
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Crypto137 committed Jan 25, 2024

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1 parent 42099ed commit a4d8e1d
Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion src/MHServerEmu/Games/GameData/Prototypes/EvalPrototype.cs
Original file line number Diff line number Diff line change
@@ -101,7 +101,7 @@ public class AssignPropEvalParamsPrototype : EvalPrototype
public EvalPrototype Param1 { get; protected set; }
public EvalPrototype Param2 { get; protected set; }
public EvalPrototype Param3 { get; protected set; }
public ulong Prop { get; protected set; }
public PrototypeId Prop { get; protected set; }
public EvalPrototype Eval { get; protected set; }
}

Original file line number Diff line number Diff line change
@@ -835,7 +835,7 @@ public class ProceduralProfileHellfirePrototype : ProceduralProfileWithEnragePro
public ProceduralUsePowerContextPrototype PrimaryPower { get; protected set; }
public PrototypeId BrimstoneProtoRef { get; protected set; }
public ProceduralUsePowerContextPrototype SpecialPower { get; protected set; }
public ulong SpecialSummonPower { get; protected set; }
public PrototypeId SpecialSummonPower { get; protected set; }
public int SpecialPowerNumSummons { get; protected set; }
public float SpecialPowerMaxRadius { get; protected set; }
public float SpecialPowerMinRadius { get; protected set; }
@@ -913,7 +913,7 @@ public class ProceduralProfileRedSkullOneShotPrototype : ProceduralProfileWithAt
public float HulkBusterHealthThreshold2 { get; protected set; }
public float HulkBusterHealthThreshold3 { get; protected set; }
public float HulkBusterHealthThreshold4 { get; protected set; }
public ulong WeaponsCrate { get; protected set; }
public PrototypeId WeaponsCrate { get; protected set; }
public ProceduralUsePowerContextPrototype[] WeaponsCratesAnimOnlyPowers { get; protected set; }
public MoveToContextPrototype MoveToWeaponsCrate { get; protected set; }
public PrototypeId WeaponCrate1UnlockPower { get; protected set; }

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