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import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest"; | ||
import Phaser from "phaser"; | ||
import GameManager from "#app/test/utils/gameManager"; | ||
import * as overrides from "#app/overrides"; | ||
import { MoveEndPhase, TurnEndPhase } from "#app/phases"; | ||
import { Abilities } from "#enums/abilities"; | ||
import { Moves } from "#enums/moves"; | ||
import { Species } from "#enums/species"; | ||
import { getMovePosition } from "#app/test/utils/gameManagerUtils"; | ||
import { ArenaTagType } from "#app/enums/arena-tag-type.js"; | ||
import { BattleStat } from "#app/data/battle-stat.js"; | ||
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describe("Moves - Tidy Up", () => { | ||
let phaserGame: Phaser.Game; | ||
let game: GameManager; | ||
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beforeAll(() => { | ||
phaserGame = new Phaser.Game({ | ||
type: Phaser.HEADLESS, | ||
}); | ||
}); | ||
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afterEach(() => { | ||
game.phaseInterceptor.restoreOg(); | ||
}); | ||
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beforeEach(() => { | ||
game = new GameManager(phaserGame); | ||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true); | ||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP); | ||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH); | ||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]); | ||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.FEEBAS); | ||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH); | ||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TIDY_UP]); | ||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(50); | ||
}); | ||
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it("spikes are cleared", async() => { | ||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPIKES, Moves.TIDY_UP]); | ||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPIKES, Moves.SPIKES, Moves.SPIKES, Moves.SPIKES]); | ||
await game.startBattle(); | ||
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game.doAttack(getMovePosition(game.scene, 0, Moves.SPIKES)); | ||
await game.phaseInterceptor.to(TurnEndPhase); | ||
game.doAttack(getMovePosition(game.scene, 0, Moves.TIDY_UP)); | ||
await game.phaseInterceptor.to(MoveEndPhase); | ||
expect(game.scene.arena.getTag(ArenaTagType.SPIKES)).toBeUndefined(); | ||
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}, 20000); | ||
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it("stealth rocks are cleared", async() => { | ||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STEALTH_ROCK, Moves.TIDY_UP]); | ||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STEALTH_ROCK, Moves.STEALTH_ROCK, Moves.STEALTH_ROCK, Moves.STEALTH_ROCK]); | ||
await game.startBattle(); | ||
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game.doAttack(getMovePosition(game.scene, 0, Moves.STEALTH_ROCK)); | ||
await game.phaseInterceptor.to(TurnEndPhase); | ||
game.doAttack(getMovePosition(game.scene, 0, Moves.TIDY_UP)); | ||
await game.phaseInterceptor.to(MoveEndPhase); | ||
expect(game.scene.arena.getTag(ArenaTagType.STEALTH_ROCK)).toBeUndefined(); | ||
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}, 20000); | ||
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it("toxic spikes are cleared", async() => { | ||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TOXIC_SPIKES, Moves.TIDY_UP]); | ||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TOXIC_SPIKES, Moves.TOXIC_SPIKES, Moves.TOXIC_SPIKES, Moves.TOXIC_SPIKES]); | ||
await game.startBattle(); | ||
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game.doAttack(getMovePosition(game.scene, 0, Moves.TOXIC_SPIKES)); | ||
await game.phaseInterceptor.to(TurnEndPhase); | ||
game.doAttack(getMovePosition(game.scene, 0, Moves.TIDY_UP)); | ||
await game.phaseInterceptor.to(MoveEndPhase); | ||
expect(game.scene.arena.getTag(ArenaTagType.TOXIC_SPIKES)).toBeUndefined(); | ||
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}, 20000); | ||
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it("sticky webs are cleared", async() => { | ||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STICKY_WEB, Moves.TIDY_UP]); | ||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STICKY_WEB, Moves.STICKY_WEB, Moves.STICKY_WEB, Moves.STICKY_WEB]); | ||
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await game.startBattle(); | ||
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game.doAttack(getMovePosition(game.scene, 0, Moves.STICKY_WEB)); | ||
await game.phaseInterceptor.to(TurnEndPhase); | ||
game.doAttack(getMovePosition(game.scene, 0, Moves.TIDY_UP)); | ||
await game.phaseInterceptor.to(MoveEndPhase); | ||
expect(game.scene.arena.getTag(ArenaTagType.STICKY_WEB)).toBeUndefined(); | ||
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}, 20000); | ||
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it.skip("substitutes are cleared", async() => { | ||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SUBSTITUTE, Moves.TIDY_UP]); | ||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SUBSTITUTE, Moves.SUBSTITUTE, Moves.SUBSTITUTE, Moves.SUBSTITUTE]); | ||
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await game.startBattle(); | ||
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game.doAttack(getMovePosition(game.scene, 0, Moves.SUBSTITUTE)); | ||
await game.phaseInterceptor.to(TurnEndPhase); | ||
game.doAttack(getMovePosition(game.scene, 0, Moves.TIDY_UP)); | ||
await game.phaseInterceptor.to(MoveEndPhase); | ||
// TODO: check for subs here once the move is implemented | ||
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}, 20000); | ||
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it("user's stats are raised with no traps set", async() => { | ||
await game.startBattle(); | ||
const player = game.scene.getPlayerPokemon().summonData.battleStats; | ||
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expect(player[BattleStat.ATK]).toBe(0); | ||
expect(player[BattleStat.SPD]).toBe(0); | ||
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game.doAttack(getMovePosition(game.scene, 0, Moves.TIDY_UP)); | ||
await game.phaseInterceptor.to(TurnEndPhase); | ||
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expect(player[BattleStat.ATK]).toBe(+1); | ||
expect(player[BattleStat.SPD]).toBe(+1); | ||
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}, 20000); | ||
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}); |