Bounty Tower, a Real-Time squad based Z-Level assault game based on hunting down top priority criminals in a magitech western world.
This project was built with SFML 2.2, and C++ 14, using assets from Kevin Macleod, and various sound artists.
Code SneakySnake (Mika Attila), Upgraded the project up to SFML 2.2, C++ 14, Vastly improved formatting, and improved countless systems.
Art
Blood, blood1-8.png, knittel (opengameart.com) http://opengameart.org/content/blood-decals-32-in-zip-file https://creativecommons.org/licenses/by/3.0/
Music OverblowEcho/HauntedCanyonFlute, Kerri (freesound.org) https://www.freesound.org/people/kerri/
Sounds Elevator Ding, ding.wav - Corsica_S (freesound.org) Bones Breaking, VlatokoBlazek (freesound.org) https://www.freesound.org/people/VlatkoBlazek/sounds/189736/
RichText, https://github.com/skyrpex/RichText