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changed monogame framework to desktopgl to be compatible with more os
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Doraku committed Jan 23, 2024
1 parent 92f9375 commit 3574b2d
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions source/Ecs.CSharp.Benchmark/Ecs.CSharp.Benchmark.csproj
Original file line number Diff line number Diff line change
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<PropertyGroup>
<LangVersion>latest</LangVersion>
<TargetFramework>net8.0-windows</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<EnforceCodeStyleInBuild>true</EnforceCodeStyleInBuild>
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<PackageReference Include="HypEcs" Version="1.2.1" />

<PackageReference Include="MonoGame.Extended.Entities" Version="3.8.0" />
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />

<PackageReference Include="Leopotam.Ecs" Version="1.0.0" />

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